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In hand sprite overhaul
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@@ -2,16 +2,14 @@
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set name = "Broken Sprite List"
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set category = "Debug"
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var/icon/IL = new('icons/mob/items_lefthand.dmi')
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var/list/Lstates = IL.IconStates()
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var/icon/IR = new('icons/mob/items_righthand.dmi')
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var/list/Rstates = IR.IconStates()
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var/text
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for(var/A in typesof(/obj/item))
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var/obj/item/O = new A( locate(1,1,1) )
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if(!O) continue
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var/icon/IL = new(O.lefthand_file)
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var/list/Lstates = IL.IconStates()
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var/icon/IR = new(O.righthand_file)
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var/list/Rstates = IR.IconStates()
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var/icon/J = new(O.icon)
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var/list/istates = J.IconStates()
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if(!Lstates.Find(O.icon_state) && !Lstates.Find(O.item_state))
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