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Moved cyborg law-syncing back into New().
New Borgs now sync with the AI with the fewest associated borgs. So, say there were 3 AIs and 6 borgs, each would get two each. Cyborg cells now default to 7500 (like the transform procs do), this is so admin-spawn borgs don't end up with 1500-charge cells with a max of 1000-charge. Default lawset is asimov rather than an empty lawset pulsing a borg's sync wire will cause it to randomly pick an AI. As a borg, your laws are shown to you at login. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@4641 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -40,7 +40,7 @@
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usr << "The upload computer is broken!"
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return
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src.current = activeais()
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src.current = select_active_ai(user)
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if (!src.current)
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usr << "No active AIs detected."
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