add changeling biodegrade power, move closet/crate/locker broken and locked vars up, re-add hivemind link to the dme

This commit is contained in:
uraniummeltdown
2017-09-23 19:04:22 +04:00
parent a4d536bdaa
commit caa41d5640
6 changed files with 91 additions and 5 deletions
@@ -8,6 +8,8 @@
var/icon_opened = "open"
var/opened = 0
var/welded = 0
var/locked = 0
var/broken = 0
var/wall_mounted = 0 //never solid (You can always pass over it)
var/health = 100
var/lastbang
@@ -11,7 +11,7 @@
var/localopened = 0 //Setting this to keep it from behaviouring like a normal closet and obstructing movement in the map. -Agouri
opened = 1
var/hitstaken = 0
var/locked = 1
locked = 1
var/smashed = 0
attackby(var/obj/item/O as obj, var/mob/living/user as mob) //Marker -Agouri
@@ -5,8 +5,8 @@
icon_state = "secure1"
density = 1
opened = 0
var/locked = 1
var/broken = 0
locked = 1
broken = 0
var/large = 1
icon_closed = "secure"
var/icon_locked = "secure1"
@@ -240,8 +240,8 @@
var/greenlight = "securecrateg"
var/sparks = "securecratesparks"
var/emag = "securecrateemag"
var/broken = 0
var/locked = 1
broken = 0
locked = 1
health = 1000
/obj/structure/closet/crate/secure/update_icon()