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Hardsuit racial mod scripts.
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@@ -76,7 +76,7 @@ BLIND // can't see anything
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body_parts_covered = HANDS
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slot_flags = SLOT_GLOVES
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attack_verb = list("challenged")
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species_restricted = list("exclude","Unathi","Tajara")
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species_restricted = list("exclude","Unathi","Tajaran")
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/obj/item/clothing/gloves/examine()
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set src in usr
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@@ -121,7 +121,7 @@ BLIND // can't see anything
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permeability_coefficient = 0.50
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slowdown = SHOES_SLOWDOWN
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species_restricted = list("exclude","Unathi","Tajara")
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species_restricted = list("exclude","Unathi","Tajaran")
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//Suit
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/obj/item/clothing/suit
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@@ -1,3 +1,34 @@
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//Species modification item.
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/obj/item/weapon/modkit/tajaran
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name = "hardsuit modification kit"
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desc = "A kit containing all the needed tools and parts to modify a hardsuit for another species. This one looks like it's meant for Tajara."
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icon = 'icons/obj/custom_items.dmi'
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icon_state = "royce_kit"
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/obj/item/clothing/head/helmet/space/rig/attackby(obj/item/I as obj, mob/user as mob)
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if(istype(I,/obj/item/weapon/modkit/tajaran))
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user.drop_item()
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playsound(src.loc, 'sound/items/Screwdriver.ogg', 100, 1)
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user << "\red You painstakingly modify [src] to make it more suitable for a Tajaran user."
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new /obj/item/clothing/head/helmet/space/rig/tajara(user.loc)
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del(I)
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del(src)
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return
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..()
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/obj/item/clothing/suit/space/rig/attackby(obj/item/I as obj, mob/user as mob)
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if(istype(I,/obj/item/weapon/modkit/tajaran))
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user.drop_item()
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playsound(src.loc, 'sound/items/Screwdriver.ogg', 100, 1)
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user << "\red You painstakingly modify [src] to make it more suitable for a Tajaran user."
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new /obj/item/clothing/suit/space/rig/tajara(user.loc)
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del(I)
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del(src)
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return
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..()
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//Regular rig suits
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/obj/item/clothing/head/helmet/space/rig
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name = "engineering hardsuit helmet"
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