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Fixes dusting. (#22344)
* dust properly * oops * Update code/_globalvars/traits.dm Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com> --------- Co-authored-by: Henri215 <77684085+Henri215@users.noreply.github.com>
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@@ -433,6 +433,8 @@
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mod.wearer.add_filter("mod_outline", 3, outline_filter(color = "#000000AA"))
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animate(mod.wearer, animate_time, pixel_y = mod.wearer.pixel_y - 4, flags = ANIMATION_PARALLEL)
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mod.wearer.SpinAnimation(1.5)
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// todo, someone get balance approval to add TRAIT_FORCED_STANDING here, like it is on tg.
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// Or, register a signal on floored trait signal
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ADD_TRAIT(mod.wearer, TRAIT_HANDS_BLOCKED, "metriod[UID()]")
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ADD_TRAIT(mod.wearer, TRAIT_GOTTAGOFAST, "metroid[UID()]")
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RegisterSignal(mod.wearer, COMSIG_MOB_STATCHANGE, PROC_REF(on_statchange))
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