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Fixes #5193
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@@ -431,7 +431,8 @@
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else
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stop_pulling()
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. = ..()
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if ((s_active && !( s_active in contents ) ))
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if (s_active && !( s_active in contents ) && get_turf(s_active) != get_turf(src)) //check !( s_active in contents ) first so we hopefully don't have to call get_turf() so much.
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s_active.close(src)
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if(update_slimes)
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@@ -717,4 +718,4 @@
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floating = 1
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else if(!on && floating)
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animate(src, pixel_y = initial(pixel_y), time = 10)
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floating = 0
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floating = 0
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