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A couple buildmode fixes
The runtime when not placing a valid path is now replaced with a warning message The HUD icon for buildmode is no longer covered up by item actions
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@@ -127,7 +127,7 @@
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var/obj/item/I = target
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var/old_layer = I.layer
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var/old_plane = I.plane
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I.layer = 21
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I.layer = HUD_LAYER_SCREEN + 1
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I.plane = HUD_PLANE
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current_button.overlays += I
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I.layer = old_layer
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