Make air alarms start with the correct default state when placing the… (#21635)

* Make air alarms start with the correct default state when placing the frame

* Update code/game/objects/items/mountable_frames/air_alarm_frame.dm

Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>

* undefs to allow CI passing

* define moment

---------

Co-authored-by: S34N <12197162+S34NW@users.noreply.github.com>
Co-authored-by: Luc <89928798+lewcc@users.noreply.github.com>
This commit is contained in:
benjicoots
2023-08-12 20:27:42 +02:00
committed by GitHub
parent 0b5a3e692f
commit cc13c52fed
3 changed files with 7 additions and 10 deletions
@@ -14,5 +14,7 @@ Code shamelessly copied from apc_frame
mount_requirements = MOUNTED_FRAME_SIMFLOOR | MOUNTED_FRAME_NOSPACE
/obj/item/mounted/frame/alarm_frame/do_build(turf/on_wall, mob/user)
new /obj/machinery/alarm(get_turf(src), get_dir(on_wall, user), 1)
var/obj/machinery/alarm/A = new/obj/machinery/alarm(get_turf(src), get_dir(on_wall, user), 1)
A.buildstage = AIR_ALARM_FRAME // Set the build stage to the initial state
A.update_icon()
qdel(src)