mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-21 03:55:05 +01:00
@@ -29,11 +29,6 @@
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bcell = null
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return ..()
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/obj/item/weapon/melee/baton/CheckParts(list/parts_list)
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..()
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bcell = locate(/obj/item/weapon/stock_parts/cell) in contents
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update_icon()
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/obj/item/weapon/melee/baton/loaded/New() //this one starts with a cell pre-installed.
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..()
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bcell = new(src)
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@@ -200,8 +195,18 @@
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desc = "An improvised stun baton."
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icon_state = "stunprod_nocell"
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item_state = "prod"
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w_class = 3
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force = 3
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throwforce = 5
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stunforce = 5
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hitcost = 3750
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slot_flags = null
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slot_flags = SLOT_BACK
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var/obj/item/device/assembly/igniter/sparkler = 0
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/obj/item/weapon/melee/baton/cattleprod/New()
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..()
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sparkler = new (src)
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/obj/item/weapon/melee/baton/cattleprod/baton_stun()
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if(sparkler.activate())
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..()
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@@ -105,10 +105,10 @@ obj/item/weapon/wirerod
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force = 9
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throwforce = 10
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w_class = 3
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materials = list(MAT_METAL=1000)
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materials = list(MAT_METAL=1150, MAT_GLASS=75)
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attack_verb = list("hit", "bludgeoned", "whacked", "bonked")
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obj/item/weapon/wirerod/attackby(var/obj/item/I, mob/user as mob, params)
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obj/item/weapon/wirerod/attackby(obj/item/I, mob/user, params)
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..()
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if(istype(I, /obj/item/weapon/shard))
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var/obj/item/weapon/twohanded/spear/S = new /obj/item/weapon/twohanded/spear
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@@ -122,7 +122,7 @@ obj/item/weapon/wirerod/attackby(var/obj/item/I, mob/user as mob, params)
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qdel(I)
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qdel(src)
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else if(istype(I, /obj/item/weapon/wirecutters))
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else if(istype(I, /obj/item/device/assembly/igniter) && !(I.flags & NODROP))
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var/obj/item/weapon/melee/baton/cattleprod/P = new /obj/item/weapon/melee/baton/cattleprod
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if(!remove_item_from_storage(user))
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@@ -130,7 +130,7 @@ obj/item/weapon/wirerod/attackby(var/obj/item/I, mob/user as mob, params)
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user.unEquip(I)
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user.put_in_hands(P)
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to_chat(user, "<span class='notice'>You fasten the wirecutters to the top of the rod with the cable, prongs outward.</span>")
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to_chat(user, "<span class='notice'>You fasten [I] to the top of the rod with the cable.</span>")
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qdel(I)
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qdel(src)
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