Merge pull request #423 from caelaislinn/master

added a couple of new clothing items, updated some sprites
This commit is contained in:
Albert Iordache
2012-02-16 08:29:15 -08:00
25 changed files with 164 additions and 16 deletions
+1 -1
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@@ -60,7 +60,7 @@
/obj/effect/landmark/costume/prig/New()
new /obj/item/clothing/suit/storage/wcoat(src.loc)
new /obj/item/clothing/glasses/monocle(src.loc)
var/CHOICE= pick( /obj/item/clothing/head/bowler, /obj/item/clothing/head/that)
var/CHOICE= pick( /obj/item/clothing/head/bowlerhat, /obj/item/clothing/head/that)
new CHOICE(src.loc)
new /obj/item/clothing/shoes/black(src.loc)
new /obj/item/weapon/cane(src.loc)
+129 -6
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@@ -511,9 +511,132 @@
color = "sexymime"
body_parts_covered = UPPER_TORSO|LOWER_TORSO
/obj/item/clothing/head/bowler
name = "bowler-hat"
desc = "Gentleman, elite aboard!"
icon_state = "bowler"
item_state = "bowler"
flags = FPRINT | TABLEPASS
//stylish new hats
/obj/item/clothing/head/bowlerhat
name = "Bowler hat"
icon_state = "bowler_hat"
item_state = "bowler_hat"
desc = "For the gentleman of distinction."
flags = FPRINT|TABLEPASS
/obj/item/clothing/head/beaverhat
name = "Beaver hat"
icon_state = "beaver_hat"
item_state = "beaver_hat"
desc = "Solf felt make this hat both comfortable and elegant."
flags = FPRINT|TABLEPASS
/obj/item/clothing/head/boaterhat
name = "Boater hat"
icon_state = "boater_hat"
item_state = "boater_hat"
desc = "The ultimate in summer fashion."
flags = FPRINT|TABLEPASS
/obj/item/clothing/head/fedora
name = "Fedora"
icon_state = "fedora"
item_state = "fedora"
desc = "A sharp, stylish hat."
flags = FPRINT|TABLEPASS
/obj/item/clothing/head/feathertrilby
name = "Feather trilby"
icon_state = "feather_trilby"
item_state = "feather_trilby"
desc = "A sharp, stylish hat with a feather."
flags = FPRINT|TABLEPASS
//pyjamas
/obj/item/clothing/under/bluepyjamas
name = "Blue pyjamas"
desc = "Slightly old-fashioned sleepwear."
icon_state = "blue_pyjamas"
item_state = "blue_pyjamas"
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS|LEGS
/obj/item/clothing/under/redpyjamas
name = "Red pyjamas"
desc = "Slightly old-fashioned sleepwear."
icon_state = "red_pyjamas"
item_state = "red_pyjamas"
body_parts_covered = UPPER_TORSO|LOWER_TORSO|ARMS|LEGS
//scarves (fit in in mask slot)
/obj/item/clothing/mask/bluescarf
name = "Blue neck scarf"
desc = "A blue neck scarf."
icon_state = "blueneckscarf"
item_state = "blueneckscarf"
flags = FPRINT|TABLEPASS|MASKCOVERSMOUTH
w_class = 2
gas_transfer_coefficient = 0.90
/obj/item/clothing/mask/redscarf
name = "Red scarf"
desc = "A red and white checkered neck scarf."
icon_state = "redwhite_scarf"
item_state = "redwhite_scarf"
flags = FPRINT|TABLEPASS|MASKCOVERSMOUTH
w_class = 2
gas_transfer_coefficient = 0.90
/obj/item/clothing/mask/greenscarf
name = "Green scarf"
desc = "A green neck scarf."
icon_state = "green_scarf"
item_state = "green_scarf"
flags = FPRINT|TABLEPASS|MASKCOVERSMOUTH
w_class = 2
gas_transfer_coefficient = 0.90
/obj/item/clothing/mask/ninjascarf
name = "Ninja scarf"
desc = "A stealthy, dark scarf."
icon_state = "ninja_scarf"
item_state = "ninja_scarf"
flags = FPRINT|TABLEPASS|MASKCOVERSMOUTH
w_class = 2
gas_transfer_coefficient = 0.90
//shoes
/obj/item/clothing/shoes/laceups
name = "Laceup shoes"
desc = "Stylish black leather."
icon_state = "laceups"
item_state = "laceups"
color = "black"
//suits
/obj/item/clothing/suit/leathercoat
name = "Leather Coat"
desc = "A long, thick black leather coat."
icon_state = "leathercoat"
item_state = "leathercoat"
flags = FPRINT | TABLEPASS
/obj/item/clothing/suit/browncoat
name = "Brown Leather Coat"
desc = "A long, brown leather coat."
icon_state = "browncoat"
item_state = "browncoat"
flags = FPRINT | TABLEPASS
/obj/item/clothing/suit/neocoat
name = "Black coat"
desc = "A flowing, black coat."
icon_state = "neocoat"
item_state = "neocoat"
flags = FPRINT | TABLEPASS
/obj/item/clothing/suit/creamsuit
name = "Cream suit"
desc = "A cream coloured, genteel suit."
icon_state = "creamsuit"
item_state = "creamsuit"
flags = FPRINT | TABLEPASS
+1 -1
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@@ -187,4 +187,4 @@
name = "Nurse Hat"
desc = "For quick identification of trained medical personnel."
icon_state = "nursehat"
flags = FPRINT|TABLEPASS
flags = FPRINT|TABLEPASS