diff --git a/code/game/gamemodes/shadowling/shadowling_abilities.dm b/code/game/gamemodes/shadowling/shadowling_abilities.dm
index 711e7d1ad9a..4768ba19b88 100644
--- a/code/game/gamemodes/shadowling/shadowling_abilities.dm
+++ b/code/game/gamemodes/shadowling/shadowling_abilities.dm
@@ -56,11 +56,11 @@
var/loss = 10 - distance
var/duration = 10 - loss
if(loss <= 0)
- to_chat(user, "Your glare had no effect over such long distance!")
+ to_chat(user, "Your glare had no effect over a such long distance!")
return
target.slowed = duration
M.AdjustSilence(10)
- to_chat(target, "A red light flashes across your vision, and your mind tries to resist them.. you are exhausted..")
+ to_chat(target, "A red light flashes across your vision, and your mind tries to resist them.. you are exhausted.. you are not able to speak..")
sleep(duration*10)
target.Stun(loss)
target.visible_message("[target] freezes in place, [target.p_their()] eyes glazing over...")