diff --git a/.github/ISSUE_TEMPLATE/feature_request.md b/.github/ISSUE_TEMPLATE/feature_request.md index 2f58d4e9ebb..a8a0459bcb1 100644 --- a/.github/ISSUE_TEMPLATE/feature_request.md +++ b/.github/ISSUE_TEMPLATE/feature_request.md @@ -7,4 +7,4 @@ assignees: '' --- -Please place all features requests here: https://nanotrasen.se/forum/60-suggestions/ +Please place all features requests here: https://www.paradisestation.org/forum/60-suggestions/ diff --git a/README.md b/README.md index d60fe8006c8..eafdb5ffe91 100644 --- a/README.md +++ b/README.md @@ -8,7 +8,7 @@ [![forthebadge](http://forthebadge.com/images/badges/contains-technical-debt.svg)](http://forthebadge.com) [![forthebadge](http://forthebadge.com/images/badges/fuck-it-ship-it.svg)](http://forthebadge.com) -[Website](https://nanotrasen.se/) - [Code](https://github.com/ParadiseSS13/Paradise) - [Discord](https://discordapp.com/invite/YJDsXFE) +[Website](https://www.paradisestation.org/) - [Code](https://github.com/ParadiseSS13/Paradise) - [Discord](https://discordapp.com/invite/YJDsXFE) --- @@ -104,7 +104,7 @@ Your server details go in /config/dbconfig.txt, and the SQL schema is in /SQL/paradise_schema.sql or /SQL/paradise_schema_prefix.sql, depending on if you want table prefixes. More detailed setup instructions are located on our wiki: -https://nanotrasen.se/wiki/index.php/Setting_up_the_Database +https://www.paradisestation.org/wiki/index.php/Setting_up_the_Database --- diff --git a/code/controllers/subsystem/jobs.dm b/code/controllers/subsystem/jobs.dm index 166083b36ff..504a2d74a2c 100644 --- a/code/controllers/subsystem/jobs.dm +++ b/code/controllers/subsystem/jobs.dm @@ -421,23 +421,23 @@ SUBSYSTEM_DEF(jobs) to_chat(H, "You are the [alt_title ? alt_title : rank].") to_chat(H, "As the [alt_title ? alt_title : rank] you answer directly to [job.supervisors]. Special circumstances may change this.") - to_chat(H, "For more information on how the station works, see Standard Operating Procedure (SOP)") + to_chat(H, "For more information on how the station works, see Standard Operating Procedure (SOP)") if(job.is_service) - to_chat(H, "As a member of Service, make sure to read up on your Department SOP") + to_chat(H, "As a member of Service, make sure to read up on your Department SOP") if(job.is_supply) - to_chat(H, "As a member of Supply, make sure to read up on your Department SOP") + to_chat(H, "As a member of Supply, make sure to read up on your Department SOP") if(job.is_command) - to_chat(H, "As an important member of Command, read up on your Department SOP") + to_chat(H, "As an important member of Command, read up on your Department SOP") if(job.is_legal) - to_chat(H, "Your job requires complete knowledge of Space Law and Legal Standard Operating Procedure") + to_chat(H, "Your job requires complete knowledge of Space Law and Legal Standard Operating Procedure") if(job.is_engineering) - to_chat(H, "As a member of Engineering, make sure to read up on your Department SOP") + to_chat(H, "As a member of Engineering, make sure to read up on your Department SOP") if(job.is_medical) - to_chat(H, "As a member of Medbay, make sure to read up on your Department SOP") + to_chat(H, "As a member of Medbay, make sure to read up on your Department SOP") if(job.is_science) - to_chat(H, "As a member of Science, make sure to read up on your Department SOP") + to_chat(H, "As a member of Science, make sure to read up on your Department SOP") if(job.is_security) - to_chat(H, "As a member of Security, you are to know Space Law, Legal Standard Operating Procedure, as well as your Department SOP") + to_chat(H, "As a member of Security, you are to know Space Law, Legal Standard Operating Procedure, as well as your Department SOP") if(job.req_admin_notify) to_chat(H, "You are playing a job that is important for the game progression. If you have to disconnect, please notify the admins via adminhelp.") diff --git a/code/game/gamemodes/miniantags/revenant/revenant.dm b/code/game/gamemodes/miniantags/revenant/revenant.dm index b761af6db92..f86f018757e 100644 --- a/code/game/gamemodes/miniantags/revenant/revenant.dm +++ b/code/game/gamemodes/miniantags/revenant/revenant.dm @@ -162,7 +162,7 @@ to_chat(src, "You are invincible and invisible to everyone but other ghosts. Most abilities will reveal you, rendering you vulnerable.") to_chat(src, "To function, you are to drain the life essence from humans. This essence is a resource, as well as your health, and will power all of your abilities.") to_chat(src, "You do not remember anything of your past lives, nor will you remember anything about this one after your death.") - to_chat(src, "Be sure to read the wiki page at http://nanotrasen.se/wiki/index.php/Revenant to learn more.") + to_chat(src, "Be sure to read the wiki page at http://www.paradisestation.org/wiki/index.php/Revenant to learn more.") var/datum/objective/revenant/objective = new objective.owner = mind mind.objectives += objective diff --git a/code/game/gamemodes/shadowling/shadowling.dm b/code/game/gamemodes/shadowling/shadowling.dm index b580f88c0b7..b4b4b265711 100644 --- a/code/game/gamemodes/shadowling/shadowling.dm +++ b/code/game/gamemodes/shadowling/shadowling.dm @@ -126,7 +126,7 @@ Made by Xhuis to_chat(shadow.current, "Currently, you are disguised as an employee aboard [world.name].") to_chat(shadow.current, "In your limited state, you have two abilities: Hatch and Shadowling Hivemind (:8).") to_chat(shadow.current, "Any other shadowlings are your allies. You must assist them as they shall assist you.") - to_chat(shadow.current, "If you are new to shadowling, or want to read about abilities, check the wiki page at http://nanotrasen.se/wiki/index.php/Shadowling
") + to_chat(shadow.current, "If you are new to shadowling, or want to read about abilities, check the wiki page at https://www.paradisestation.org/wiki/index.php/Shadowling
") diff --git a/code/game/objects/items/weapons/manuals.dm b/code/game/objects/items/weapons/manuals.dm index 4d36c640784..4cc4cb948ce 100644 --- a/code/game/objects/items/weapons/manuals.dm +++ b/code/game/objects/items/weapons/manuals.dm @@ -18,7 +18,7 @@ - + @@ -164,7 +164,7 @@ - + @@ -805,7 +805,7 @@ - + @@ -828,7 +828,7 @@ - + diff --git a/code/modules/mob/living/simple_animal/hostile/hellhound.dm b/code/modules/mob/living/simple_animal/hostile/hellhound.dm index 201c4c07992..9107aa03457 100644 --- a/code/modules/mob/living/simple_animal/hostile/hellhound.dm +++ b/code/modules/mob/living/simple_animal/hostile/hellhound.dm @@ -1,6 +1,6 @@ // Hellhound /mob/living/simple_animal/hostile/hellhound - // Sprites by FoS: http://nanotrasen.se/phpBB3/memberlist.php?mode=viewprofile&u=386 + // Sprites by FoS: https://www.paradisestation.org/forum/profile/335-fos name = "Lesser Hellhound" desc = "A demonic-looking black canine monster with glowing red eyes and sharp teeth. A firey, lava-like substance drips from it." icon_state = "hellhound" diff --git a/code/modules/mob/living/simple_animal/hostile/terror_spiders/black.dm b/code/modules/mob/living/simple_animal/hostile/terror_spiders/black.dm index c9dc370648a..eae926b88e1 100644 --- a/code/modules/mob/living/simple_animal/hostile/terror_spiders/black.dm +++ b/code/modules/mob/living/simple_animal/hostile/terror_spiders/black.dm @@ -6,7 +6,7 @@ // -------------: AI: attacks to inject its venom, then retreats. Will inject its enemies multiple times then hang back to ensure they die. // -------------: SPECIAL: venom that does more damage the more of it is in you // -------------: TO FIGHT IT: if bitten once, retreat, get charcoal/etc treatment, and come back with a gun. -// -------------: SPRITES FROM: FoS, http://nanotrasen.se/phpBB3/memberlist.php?mode=viewprofile&u=386 +// -------------: SPRITES FROM: FoS, https://www.paradisestation.org/forum/profile/335-fos /mob/living/simple_animal/hostile/poison/terror_spider/black name = "Black Terror spider" diff --git a/code/modules/mob/living/simple_animal/hostile/terror_spiders/empress.dm b/code/modules/mob/living/simple_animal/hostile/terror_spiders/empress.dm index 1c6fcdb6e5d..fd30532a7bc 100644 --- a/code/modules/mob/living/simple_animal/hostile/terror_spiders/empress.dm +++ b/code/modules/mob/living/simple_animal/hostile/terror_spiders/empress.dm @@ -5,7 +5,7 @@ // -------------: AI: none - this is strictly adminspawn-only and intended for RP events, coder testing, and teaching people 'how to queen' // -------------: SPECIAL: Lay Eggs ability that allows laying queen-level eggs. // -------------: TO FIGHT IT: run away screaming? -// -------------: SPRITES FROM: FoS, http://nanotrasen.se/phpBB3/memberlist.php?mode=viewprofile&u=386 +// -------------: SPRITES FROM: FoS, https://www.paradisestation.org/forum/profile/335-fos /mob/living/simple_animal/hostile/poison/terror_spider/queen/empress name = "Empress of Terror" diff --git a/code/modules/mob/living/simple_animal/hostile/terror_spiders/gray.dm b/code/modules/mob/living/simple_animal/hostile/terror_spiders/gray.dm index 14aa2b9299a..c06a7c2fee6 100644 --- a/code/modules/mob/living/simple_animal/hostile/terror_spiders/gray.dm +++ b/code/modules/mob/living/simple_animal/hostile/terror_spiders/gray.dm @@ -6,7 +6,7 @@ // -------------: AI: hides in vents, emerges when prey is near to kill it, then hides again. Intended to scare normal crew. // -------------: SPECIAL: invisible when on top of a vent, emerges when prey approaches or gets trapped in webs. // -------------: TO FIGHT IT: shoot it through a window, or make it regret ambushing you -// -------------: SPRITES FROM: FoS, http://nanotrasen.se/phpBB3/memberlist.php?mode=viewprofile&u=386 +// -------------: SPRITES FROM: FoS, https://www.paradisestation.org/forum/profile/335-fos /mob/living/simple_animal/hostile/poison/terror_spider/gray name = "Gray Terror spider" diff --git a/code/modules/mob/living/simple_animal/hostile/terror_spiders/green.dm b/code/modules/mob/living/simple_animal/hostile/terror_spiders/green.dm index 43d21286f8f..e7daced65ff 100644 --- a/code/modules/mob/living/simple_animal/hostile/terror_spiders/green.dm +++ b/code/modules/mob/living/simple_animal/hostile/terror_spiders/green.dm @@ -6,7 +6,7 @@ // -------------: AI: after it kills you, it webs you and lays new terror eggs on your body // -------------: SPECIAL: can also create webs, web normal objects, etc // -------------: TO FIGHT IT: kill it however you like - just don't die to it! -// -------------: SPRITES FROM: FoS, http://nanotrasen.se/phpBB3/memberlist.php?mode=viewprofile&u=386 +// -------------: SPRITES FROM: FoS, https://www.paradisestation.org/forum/profile/335-fos /mob/living/simple_animal/hostile/poison/terror_spider/green name = "Green Terror spider" diff --git a/code/modules/mob/living/simple_animal/hostile/terror_spiders/mother.dm b/code/modules/mob/living/simple_animal/hostile/terror_spiders/mother.dm index d1e171d2f55..65a3ff3db47 100644 --- a/code/modules/mob/living/simple_animal/hostile/terror_spiders/mother.dm +++ b/code/modules/mob/living/simple_animal/hostile/terror_spiders/mother.dm @@ -6,7 +6,7 @@ // -------------: AI: no special ai // -------------: SPECIAL: spawns an ungodly number of spiderlings when killed // -------------: TO FIGHT IT: don't! Just leave it alone! It is harmless by itself... but god help you if you aggro it. -// -------------: SPRITES FROM: FoS, http://nanotrasen.se/phpBB3/memberlist.php?mode=viewprofile&u=386 +// -------------: SPRITES FROM: FoS, https://www.paradisestation.org/forum/profile/335-fos /mob/living/simple_animal/hostile/poison/terror_spider/mother name = "Mother of Terror spider" diff --git a/code/modules/mob/living/simple_animal/hostile/terror_spiders/prince.dm b/code/modules/mob/living/simple_animal/hostile/terror_spiders/prince.dm index 646e9e50660..e486872abbb 100644 --- a/code/modules/mob/living/simple_animal/hostile/terror_spiders/prince.dm +++ b/code/modules/mob/living/simple_animal/hostile/terror_spiders/prince.dm @@ -6,7 +6,7 @@ // -------------: AI: no special ai // -------------: SPECIAL: massive health // -------------: TO FIGHT IT: a squad of at least 4 people with laser rifles. -// -------------: SPRITES FROM: Travelling Merchant, http://nanotrasen.se/phpBB3/memberlist.php?mode=viewprofile&u=2766 +// -------------: SPRITES FROM: Travelling Merchant, https://www.paradisestation.org/forum/profile/2715-travelling-merchant/ /mob/living/simple_animal/hostile/poison/terror_spider/prince name = "Prince of Terror spider" diff --git a/code/modules/mob/living/simple_animal/hostile/terror_spiders/princess.dm b/code/modules/mob/living/simple_animal/hostile/terror_spiders/princess.dm index 419f2a617f6..828e0e5f8f6 100644 --- a/code/modules/mob/living/simple_animal/hostile/terror_spiders/princess.dm +++ b/code/modules/mob/living/simple_animal/hostile/terror_spiders/princess.dm @@ -6,7 +6,7 @@ // -------------: AI: as green, but will evolve to queen when it can // -------------: SPECIAL: can evolve into a queen, if fed enough // -------------: TO FIGHT IT: kill it before it evolves -// -------------: SPRITES FROM: FoS, http://nanotrasen.se/phpBB3/memberlist.php?mode=viewprofile&u=386 +// -------------: SPRITES FROM: FoS, https://www.paradisestation.org/forum/profile/335-fos /mob/living/simple_animal/hostile/poison/terror_spider/princess name = "Princess of Terror spider" diff --git a/code/modules/mob/living/simple_animal/hostile/terror_spiders/purple.dm b/code/modules/mob/living/simple_animal/hostile/terror_spiders/purple.dm index 62832527293..92c7688e1e1 100644 --- a/code/modules/mob/living/simple_animal/hostile/terror_spiders/purple.dm +++ b/code/modules/mob/living/simple_animal/hostile/terror_spiders/purple.dm @@ -6,7 +6,7 @@ // -------------: AI: dies if too far from queen // -------------: SPECIAL: chance to stun on hit // -------------: TO FIGHT IT: shoot it from range, bring friends! -// -------------: SPRITES FROM: FoS, http://nanotrasen.se/phpBB3/memberlist.php?mode=viewprofile&u=386 +// -------------: SPRITES FROM: FoS, https://www.paradisestation.org/forum/profile/335-fos /mob/living/simple_animal/hostile/poison/terror_spider/purple name = "Purple Terror spider" diff --git a/code/modules/mob/living/simple_animal/hostile/terror_spiders/red.dm b/code/modules/mob/living/simple_animal/hostile/terror_spiders/red.dm index 3f16eb44837..a96486e473e 100644 --- a/code/modules/mob/living/simple_animal/hostile/terror_spiders/red.dm +++ b/code/modules/mob/living/simple_animal/hostile/terror_spiders/red.dm @@ -7,7 +7,7 @@ // -------------: AI: uses very powerful fangs to wreck people in melee // -------------: SPECIAL: the more you hurt it, the harder it bites you // -------------: TO FIGHT IT: shoot it from range. Kite it. -// -------------: SPRITES FROM: FoS, http://nanotrasen.se/phpBB3/memberlist.php?mode=viewprofile&u=386 +// -------------: SPRITES FROM: FoS, https://www.paradisestation.org/forum/profile/335-fos /mob/living/simple_animal/hostile/poison/terror_spider/red name = "Red Terror spider" diff --git a/code/modules/mob/living/simple_animal/hostile/terror_spiders/white.dm b/code/modules/mob/living/simple_animal/hostile/terror_spiders/white.dm index 8b5010c9d25..f62167792a3 100644 --- a/code/modules/mob/living/simple_animal/hostile/terror_spiders/white.dm +++ b/code/modules/mob/living/simple_animal/hostile/terror_spiders/white.dm @@ -5,7 +5,7 @@ // -------------: AI: injects a venom that makes you grow spiders in your body, then retreats // -------------: SPECIAL: stuns you on first attack - vulnerable to groups while it does this // -------------: TO FIGHT IT: blast it before it can get away -// -------------: SPRITES FROM: FoS, http://nanotrasen.se/phpBB3/memberlist.php?mode=viewprofile&u=386 +// -------------: SPRITES FROM: FoS, https://www.paradisestation.org/forum/profile/335-fos /mob/living/simple_animal/hostile/poison/terror_spider/white name = "White Terror spider" diff --git a/html/changelog.html b/html/changelog.html index e16a576f43d..3ffad2b6c96 100644 --- a/html/changelog.html +++ b/html/changelog.html @@ -25,8 +25,7 @@
Paradise Station
-

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- Visit our Discord channel:-Click Here- +

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