Changes Xenomorph instastuns to knockdown+stamina (#18450)

* Changes Xenomorph instastuns to knockdown+stamina

* Hunter pounce stam damage increased to 40
This commit is contained in:
FloFluoro
2022-07-22 16:34:10 +01:00
committed by GitHub
parent 1bb73d7e02
commit ccafacd5b3
2 changed files with 4 additions and 2 deletions
@@ -82,7 +82,8 @@
L.visible_message("<span class ='danger'>[src] pounces on [L]!</span>", "<span class ='userdanger'>[src] pounces on you!</span>")
if(ishuman(L))
var/mob/living/carbon/human/H = L
H.apply_effect(10 SECONDS, WEAKEN, H.run_armor_check(null, MELEE))
H.apply_effect(10 SECONDS, KNOCKDOWN, H.run_armor_check(null, MELEE))
H.adjustStaminaLoss(40)
else
L.Weaken(10 SECONDS)
sleep(2)//Runtime prevention (infinite bump() calls on hulks)
@@ -646,7 +646,8 @@ emp_act
else
var/obj/item/organ/external/affecting = get_organ(ran_zone(M.zone_selected))
playsound(loc, 'sound/weapons/pierce.ogg', 25, 1, -1)
apply_effect(10 SECONDS, WEAKEN, run_armor_check(affecting, MELEE))
apply_effect(10 SECONDS, KNOCKDOWN, run_armor_check(affecting, MELEE))
adjustStaminaLoss(30)
add_attack_logs(M, src, "Alien tackled")
visible_message("<span class='danger'>[M] has tackled down [src]!</span>")