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You can now build snowmen at Christmastime; removes commented out code
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@@ -138,3 +138,24 @@
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/obj/item/snowball/ex_act(severity)
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qdel(src)
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/obj/structure/snowman
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name = "snowman"
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desc = "Do you wanna build a snowman?"
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density = TRUE
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anchored = TRUE
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climbable = FALSE
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max_integrity = 50
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icon = 'icons/obj/stationobjs.dmi'
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icon_state = "snowman"
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/obj/structure/snowman/attackby(obj/item/I, mob/user)
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if(istype(I, /obj/item/snowball) && obj_integrity < max_integrity)
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to_chat(user, "<span class='notice'>You patch some of the damage on [src] with [I].</span>")
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obj_integrity = max_integrity
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qdel(I)
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else
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return ..()
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/obj/structure/snowman/fire_act()
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qdel(src)
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@@ -313,17 +313,6 @@
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icon = 'icons/obj/statuelarge.dmi'
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icon_state = "venus"
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/*
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/obj/structure/statue/snow
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hardness = 0.5
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material_drop_type = /obj/item/stack/sheet/mineral/snow
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/obj/structure/statue/snow/snowman
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name = "snowman"
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desc = "Several lumps of snow put together to form a snowman."
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icon_state = "snowman"
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*/
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/obj/structure/statue/tranquillite
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hardness = 0.5
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material_drop_type = /obj/item/stack/sheet/mineral/tranquillite
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