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You can now build snowmen at Christmastime; removes commented out code
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@@ -7,6 +7,7 @@
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var/parts[] = list() //type paths of items that will be placed in the result
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var/chem_catalysts[] = list() //like tools but for reagents
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var/category = CAT_MISC // Recipe category
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var/roundstart_enabled = TRUE //Set to FALSE if you don't want a particular crafting recipe to be available all the time
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/datum/crafting_recipe/proc/AdjustChems(var/obj/resultobj as obj)
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//This proc is to replace the make_food proc of recipes from microwaves and such that are being converted to table crafting recipes.
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@@ -406,4 +407,14 @@
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/datum/reagent/paint/black = 30,
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/obj/item/storage/toolbox = 1) //Paint in reagents so it doesnt take the container up, yet still take it from the beaker
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tools = list(/obj/item/reagent_containers/glass/rag = 1) //need something to paint with it
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category = CAT_MISC
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category = CAT_MISC
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/datum/crafting_recipe/snowman
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name = "Snowman"
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result = /obj/structure/snowman
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reqs = list(/obj/item/snowball = 10,
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/obj/item/reagent_containers/food/snacks/grown/carrot = 1,
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/obj/item/grown/log = 2)
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time = 10
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category = CAT_MISC
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roundstart_enabled = FALSE
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