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Foam nerfs, chem fixes, they're making me commit this quickly proper info incoming in a comment
git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3153 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -408,7 +408,11 @@ steam.start() -- spawns the effect
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/obj/effect/effect/chem_smoke/Move()
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..()
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for(var/atom/A in view(1, src))
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reagents.reaction(A)
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if(reagents.has_reagent("radium")||reagents.has_reagent("uranium")||reagents.has_reagent("carbon")||reagents.has_reagent("thermite"))//Prevents unholy radium spam by reducing the number of 'greenglows' down to something reasonable -Sieve
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if(prob(5))
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reagents.reaction(A)
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else
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reagents.reaction(A)
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return
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@@ -910,7 +914,7 @@ steam.start() -- spawns the effect
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set_up(amt=5, loca, var/datum/reagents/carry = null, var/metalfoam = 0)
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amount = round(amt/5, 1)
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amount = round(sqrt(amt / 3), 1)
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if(istype(loca, /turf/))
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location = loca
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else
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