Merge remote-tracking branch 'remotes/git-svn' tgstation r4838 into bs12_with_tgport

Conflicts:
	code/game/gamemodes/events.dm
	code/game/gamemodes/events/space_ninja.dm
	code/game/machinery/atmo_control.dm
	code/game/machinery/doors/firedoor.dm
	code/game/machinery/telecomms/broadcaster.dm
	code/game/objects/structures/watercloset.dm
	code/modules/clothing/glasses/glasses.dm
	code/modules/mob/living/carbon/human/human.dm
	code/modules/mob/living/simple_animal/life.dm
	code/modules/mob/new_player/new_player.dm

Signed-off-by: Cael_Aislinn <cael_aislinn@yahoo.com.au>
This commit is contained in:
Cael_Aislinn
2012-10-09 23:07:41 +10:00
57 changed files with 10484 additions and 8792 deletions
+3 -2
View File
@@ -177,6 +177,7 @@
name = "purple sac"
desc = "Weird purple octopus-like thing."
luminosity = NODERANGE
var/node_range = NODERANGE
/obj/effect/alien/weeds/node/New()
..(src.loc, src)
@@ -189,7 +190,7 @@
del(src)
return
if(icon_state == "weeds")icon_state = pick("weeds", "weeds1", "weeds2")
spawn(rand(50, 150))
spawn(rand(150, 200))
if(src)
Life()
return
@@ -221,7 +222,7 @@ Alien plants should do something if theres a lot of poison
if (!istype(T) || T.density || locate(/obj/effect/alien/weeds) in T || istype(T.loc, /area/arrival) || istype(T, /turf/space))
continue
if(!linked_node)
if(!linked_node || get_dist(linked_node, src) > linked_node.node_range)
return
// if (locate(/obj/movable, T)) // don't propogate into movables
@@ -0,0 +1,34 @@
var/list/obj/effect/bump_teleporter/BUMP_TELEPORTERS = list()
/obj/effect/bump_teleporter
name = "bump-teleporter"
icon = 'icons/mob/screen1.dmi'
icon_state = "x2"
var/id = null //id of this bump_teleporter.
var/id_target = null //id of bump_teleporter which this moves you to.
invisibility = 101 //nope, can't see this
anchored = 1
density = 1
opacity = 0
/obj/effect/bump_teleporter/New()
..()
BUMP_TELEPORTERS += src
/obj/effect/bump_teleporter/Del()
BUMP_TELEPORTERS -= src
..()
/obj/effect/bump_teleporter/Bumped(atom/user)
if(!ismob(user))
//user.loc = src.loc //Stop at teleporter location
return
if(!id_target)
//user.loc = src.loc //Stop at teleporter location, there is nowhere to teleport to.
return
for(var/obj/effect/bump_teleporter/BT in BUMP_TELEPORTERS)
if(BT.id == src.id_target)
usr.loc = BT.loc //Teleport to location with correct id.
return
+1 -1
View File
@@ -131,7 +131,7 @@
new /obj/item/clothing/under/blackskirt(src.loc)
var/CHOICE = pick( /obj/item/clothing/head/beret , /obj/item/clothing/head/rabbitears )
new CHOICE(src.loc)
new /obj/item/clothing/glasses/blindfold(src.loc)
new /obj/item/clothing/glasses/sunglasses/blindfold(src.loc)
del(src)
/obj/effect/landmark/costume/butler/New()