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-tg- pull refactor
This commit does the following: - Overhauls how pull works. It is now based on a mob verb, mob/verb/pulled() - Makes the pull icon much more responsive. It is now updated whenever a mob starts or stops pulling an object, and instantly updates. - This required HUD changes. God help me.
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@@ -7,8 +7,6 @@
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var/propelled = 0 // Check for fire-extinguisher-driven chairs
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/obj/structure/stool/bed/chair/New()
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if(anchored)
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src.verbs -= /atom/movable/verb/pull
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..()
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spawn(3) //sorry. i don't think there's a better way to do this.
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handle_rotation()
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