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modified: code/game/objects/items/weapons/melee/melee_misc.dm (#29365)
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@@ -311,6 +311,7 @@
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armour_penetration_flat = 50
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sharp = TRUE
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new_attack_chain = TRUE
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resistance_flags = LAVA_PROOF | FIRE_PROOF
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///enchantment holder, gives it unique on hit effects.
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var/datum/enchantment/enchant = null
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///the cooldown and power of enchantments are multiplied by this var when its applied
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