diff --git a/code/modules/Martial Arts/mimejutsu.dm b/code/modules/Martial Arts/mimejutsu.dm index 79133de67f0..3dfe5e6ea99 100644 --- a/code/modules/Martial Arts/mimejutsu.dm +++ b/code/modules/Martial Arts/mimejutsu.dm @@ -24,7 +24,7 @@ /datum/martial_art/mimejutsu/proc/mimeChuck(var/mob/living/carbon/human/A, var/mob/living/carbon/human/D) if(!D.stat && !D.stunned && !D.weakened) var/damage = rand(5, 8) + A.species.punchdamagelow - if(!damage) + if(!damage || prob(20))//just cuase i think missing with an invisible weapon is FUNNY playsound(D.loc, 'sound/weapons/punchmiss.ogg', 25, 1, -1) D.visible_message("[A] swings invisible nunchcuks at [D]..and misses?") return 0 diff --git a/icons/mob/actions.dmi b/icons/mob/actions.dmi index 652a1dc8193..16d20417d2d 100644 Binary files a/icons/mob/actions.dmi and b/icons/mob/actions.dmi differ