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Overdose Change, Reagent Tweaks and Fixes, IPC Damage Fixes
Adjusts how Overdosing works - Overdose effects now stop if you have less than the overdose threshold for the given reagent in your system - Previously, overdose effects would continue until all of the reagent was removed from the body - After dropping below the overdose threshold, reagents will process as normal as long as they do not surpass the threshold again. Tweaked some Synthetic-oriented reagents - Synthetic drugs no longer will cause Toxins damage - The toxins damage for these has been replaced with either another form of damage or side-effect - Degreaser no longer cures Toxins Damage in Synthetics - Degreaser still acts as a chemical purgative and lube cleaner, but helps cure certain side-effects much like Coffee does for organics. Sterlizine recipe changed to require antihol and chlorine - Effectively the same as the old recipe, except actually mixable - Fixes #2030 Increases max_damage of MMI Holders to 200 (from 60) - Now matches the max_damage for organic brains - Should make IPC brain damage more consistent with organic brain damage Gives IPCs the NO_POISON flag - This should make IPCs immune to toxins damage again, as intended originally. - Fixes #2151.
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@@ -499,7 +499,7 @@
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passive_temp_gain = 10 //this should cause IPCs to stabilize at ~80 C in a 20 C environment.
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flags = IS_WHITELISTED | NO_BREATHE | NO_SCAN | NO_BLOOD | NO_PAIN | NO_DNA_RAD
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flags = IS_WHITELISTED | NO_BREATHE | NO_SCAN | NO_BLOOD | NO_PAIN | NO_DNA_RAD | NO_POISON
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clothing_flags = HAS_SOCKS
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bodyflags = HAS_SKIN_COLOR
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dietflags = 0 //IPCs can't eat, so no diet
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