mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-13 08:03:43 +01:00
Wormhole jaunter fix (and replace lighting checks with simulated) and disk compartmentalizer fix
This commit is contained in:
@@ -699,7 +699,7 @@
|
||||
|
||||
/obj/item/wormhole_jaunter
|
||||
name = "wormhole jaunter"
|
||||
desc = "A single use device harnessing outdated wormhole technology, Nanotrasen has since turned its eyes to blue space for more accurate teleportation. The wormholes it creates are unpleasant to travel through, to say the least."
|
||||
desc = "A single use device harnessing outdated wormhole technology, Nanotrasen has since turned its eyes to bluespace for more accurate teleportation. The wormholes it creates are unpleasant to travel through, to say the least.\nThanks to modifications provided by the Free Golems, this jaunter can be worn on the belt to provide protection from chasms."
|
||||
icon = 'icons/obj/items.dmi'
|
||||
icon_state = "Jaunter"
|
||||
item_state = "electronic"
|
||||
@@ -711,13 +711,13 @@
|
||||
slot_flags = SLOT_BELT
|
||||
|
||||
/obj/item/wormhole_jaunter/attack_self(mob/user)
|
||||
user.visible_message("<span class='notice'>[user.name] activates the [src.name]!</span>")
|
||||
user.visible_message("<span class='notice'>[user.name] activates the [name]!</span>")
|
||||
activate(user, TRUE)
|
||||
|
||||
/obj/item/wormhole_jaunter/proc/turf_check(mob/user)
|
||||
var/turf/device_turf = get_turf(user)
|
||||
if(!device_turf || !is_teleport_allowed(device_turf.z))
|
||||
to_chat(user, "<span class='notice'>You're having difficulties getting the [src.name] to work.</span>")
|
||||
to_chat(user, "<span class='notice'>You're having difficulties getting the [name] to work.</span>")
|
||||
return FALSE
|
||||
return TRUE
|
||||
|
||||
@@ -737,49 +737,42 @@
|
||||
|
||||
var/list/L = get_destinations(user)
|
||||
if(!L.len)
|
||||
to_chat(user, "<span class='notice'>The [src.name] found no beacons in the world to anchor a wormhole to.</span>")
|
||||
to_chat(user, "<span class='notice'>The [name] found no beacons in the world to anchor a wormhole to.</span>")
|
||||
return
|
||||
var/chosen_beacon = pick(L)
|
||||
var/obj/effect/portal/wormhole/jaunt_tunnel/J = new (get_turf(src), src, 100, null, FALSE, get_turf(chosen_beacon))
|
||||
var/obj/effect/portal/jaunt_tunnel/J = new(get_turf(src), get_turf(chosen_beacon), src, 100)
|
||||
if(adjacent)
|
||||
try_move_adjacent(J)
|
||||
else
|
||||
J.teleport(user)
|
||||
playsound(src,'sound/effects/sparks4.ogg',50,1)
|
||||
qdel(src)
|
||||
|
||||
/obj/item/wormhole_jaunter/proc/chasm_react(mob/user)
|
||||
if(user.get_item_by_slot(SLOT_BELT) == src)
|
||||
if(user.get_item_by_slot(slot_belt) == src)
|
||||
to_chat(user, "Your [name] activates, saving you from the chasm!</span>")
|
||||
activate(user, FALSE)
|
||||
else
|
||||
to_chat(user, "[src] is not attached to your belt, preventing it from saving you from the chasm. RIP.</span>")
|
||||
|
||||
/obj/effect/portal/wormhole/jaunt_tunnel
|
||||
/obj/effect/portal/jaunt_tunnel
|
||||
name = "jaunt tunnel"
|
||||
icon = 'icons/effects/effects.dmi'
|
||||
icon_state = "bhole3"
|
||||
desc = "A stable hole in the universe made by a wormhole jaunter. Turbulent doesn't even begin to describe how rough passage through one of these is, but at least it will always get you somewhere near a beacon."
|
||||
failchance = 0
|
||||
|
||||
/obj/effect/portal/wormhole/jaunt_tunnel/teleport(atom/movable/M)
|
||||
if(istype(M, /obj/effect))
|
||||
return
|
||||
if(istype(M, /atom/movable))
|
||||
if(do_teleport(M, target, 6))
|
||||
if(isliving(M))
|
||||
var/mob/living/L = M
|
||||
L.Weaken(3)
|
||||
if(ishuman(L))
|
||||
shake_camera(L, 20, 1)
|
||||
var/mob/living/carbon/human/H = L
|
||||
spawn(20)
|
||||
if(H && H.check_has_mouth())
|
||||
H.visible_message("<span class='danger'>[L.name] vomits from travelling through the [src.name]!</span>", "<span class='userdanger'>You throw up from travelling through the [src.name]!</span>")
|
||||
H.nutrition -= 20
|
||||
H.adjustToxLoss(-3)
|
||||
var/turf/T = get_turf(H)
|
||||
T.add_vomit_floor()
|
||||
else
|
||||
visible_message("<span class='warning'>[src] flickers and fails, due to bluespace interference!</span>")
|
||||
qdel(src)
|
||||
/obj/effect/portal/jaunt_tunnel/teleport(atom/movable/M)
|
||||
. = ..()
|
||||
if(.)
|
||||
// KERPLUNK
|
||||
playsound(M,'sound/weapons/resonator_blast.ogg', 50, 1)
|
||||
if(iscarbon(M))
|
||||
var/mob/living/carbon/L = M
|
||||
L.Weaken(6)
|
||||
if(ishuman(L))
|
||||
shake_camera(L, 20, 1)
|
||||
addtimer(CALLBACK(L, /mob/living/carbon.proc/vomit), 20)
|
||||
|
||||
/**********************Resonator**********************/
|
||||
|
||||
|
||||
Reference in New Issue
Block a user