mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-12 15:45:25 +01:00
Fixes for the fingerprint runtimes, other runtimes, the new damage system, and the new objective system, to reduce the super hard objectives.
This commit is contained in:
@@ -511,8 +511,9 @@ Traitors and the like can also be revived with the previous role mostly intact.
|
||||
e.perma_injury = 0
|
||||
e.update_icon()
|
||||
for(var/datum/organ/wound/W in e.wounds)
|
||||
if(W.bleeding)
|
||||
if(W.bleeding || !W.is_healing)
|
||||
W.stopbleeding()
|
||||
del(H.vessel)
|
||||
H.vessel = new/datum/reagents(560)
|
||||
H.vessel.my_atom = H
|
||||
H.vessel.add_reagent("blood",560)
|
||||
|
||||
Reference in New Issue
Block a user