Shuttle console refactoring

Also adjusted the way undocking signals were used.

Conflicts:
	code/game/machinery/doors/airlock_control.dm
	code/game/machinery/embedded_controller/docking_program.dm
	code/modules/shuttles/shuttle.dm
This commit is contained in:
mwerezak
2014-06-14 21:22:30 -04:00
committed by ZomgPonies
parent fbd4c870eb
commit cd540fe56d
7 changed files with 223 additions and 173 deletions
@@ -127,11 +127,7 @@
/datum/computer/file/embedded_program/docking/simple/ready_for_undocking()
return (memory["door_status"]["state"] == "closed" && memory["door_status"]["lock"] == "locked")
/datum/computer/file/embedded_program/docking/simple/reset()
close_door()
..()
/*** DEBUG VERBS ***
/*** DEBUG VERBS ***/
/obj/machinery/embedded_controller/radio/simple_docking_controller/verb/view_state()
set category = "Debug"
@@ -157,4 +153,5 @@
set category = "Debug"
set src in view(1)
src.program:initiate_undocking()
*/
/**/