diff --git a/code/__DEFINES/misc.dm b/code/__DEFINES/misc.dm
index 723fe6b0762..273159fe948 100644
--- a/code/__DEFINES/misc.dm
+++ b/code/__DEFINES/misc.dm
@@ -402,4 +402,10 @@
#define DICE_NOT_RIGGED 1
#define DICE_BASICALLY_RIGGED 2
-#define DICE_TOTALLY_RIGGED 3
\ No newline at end of file
+#define DICE_TOTALLY_RIGGED 3
+
+// Parallax
+#define PARALLAX_DELAY_DEFAULT world.tick_lag
+#define PARALLAX_DELAY_MED 1
+#define PARALLAX_DELAY_LOW 2
+#define PARALLAX_LOOP_TIME 25
diff --git a/code/__DEFINES/preferences.dm b/code/__DEFINES/preferences.dm
index 9582fddccfe..a28d68a392b 100644
--- a/code/__DEFINES/preferences.dm
+++ b/code/__DEFINES/preferences.dm
@@ -63,3 +63,12 @@
#define EXP_TYPE_WHITELIST "Whitelist"
#define EXP_DEPT_TYPE_LIST list(EXP_TYPE_SERVICE, EXP_TYPE_MEDICAL, EXP_TYPE_ENGINEERING, EXP_TYPE_SCIENCE, EXP_TYPE_SECURITY, EXP_TYPE_COMMAND, EXP_TYPE_SILICON, EXP_TYPE_SPECIAL)
+
+// Defines just for parallax because its levels make storing it in the regular prefs a pain in the ass
+// These dont need to be bitflags because there isnt going to be more than one at a time of these active
+// But its gonna piss off my OCD if it isnt bitflags, so deal with it, -affected
+#define PARALLAX_DISABLE 1
+#define PARALLAX_LOW 2
+#define PARALLAX_MED 4
+#define PARALLAX_HIGH 8
+#define PARALLAX_INSANE 16
diff --git a/code/__HELPERS/icon_smoothing.dm b/code/__HELPERS/icon_smoothing.dm
index 11c86940b75..9156ebf8717 100644
--- a/code/__HELPERS/icon_smoothing.dm
+++ b/code/__HELPERS/icon_smoothing.dm
@@ -156,9 +156,13 @@
var/list/U = list()
if(fixed_underlay)
if(fixed_underlay["space"])
- U += image('icons/turf/space.dmi', SPACE_ICON_STATE, layer=TURF_LAYER)
+ var/image/I = image('icons/turf/space.dmi', SPACE_ICON_STATE, layer=TURF_LAYER)
+ I.plane = PLANE_SPACE
+ U += I
else
- U += image(fixed_underlay["icon"], fixed_underlay["icon_state"], layer=TURF_LAYER)
+ var/image/I = image('icons/turf/space.dmi', SPACE_ICON_STATE, layer=TURF_LAYER)
+ I.plane = PLANE_SPACE
+ U += I
else
var/turf/T = get_step(src, turn(adjacencies, 180))
if(T && (T.density || T.smooth))
diff --git a/code/_onclick/hud/ghost.dm b/code/_onclick/hud/ghost.dm
index 4e92395f4cc..8207fc746e3 100644
--- a/code/_onclick/hud/ghost.dm
+++ b/code/_onclick/hud/ghost.dm
@@ -59,3 +59,9 @@
using = new /obj/screen/ghost/teleport()
using.screen_loc = ui_ghost_teleport
static_inventory += using
+
+/datum/hud/ghost/show_hud()
+ mymob.client.screen = list()
+ create_parallax()
+ mymob.client.screen += static_inventory
+ ..()
diff --git a/code/_onclick/hud/hud.dm b/code/_onclick/hud/hud.dm
index 0063feae9cf..c4fbd0da7ac 100644
--- a/code/_onclick/hud/hud.dm
+++ b/code/_onclick/hud/hud.dm
@@ -172,6 +172,7 @@
mymob.update_action_buttons(1)
reorganize_alerts()
reload_fullscreen()
+ create_parallax()
plane_masters_update()
/datum/hud/proc/plane_masters_update()
diff --git a/code/_onclick/hud/parallax.dm b/code/_onclick/hud/parallax.dm
new file mode 100644
index 00000000000..32b8cf534f2
--- /dev/null
+++ b/code/_onclick/hud/parallax.dm
@@ -0,0 +1,268 @@
+/client
+ var/list/parallax_layers
+ var/list/parallax_layers_cached
+ var/static/list/parallax_static_layers_tail = newlist(/obj/screen/parallax_pmaster, /obj/screen/parallax_space_whitifier)
+ var/atom/movable/movingmob
+ var/turf/previous_turf
+ var/dont_animate_parallax //world.time of when we can state animate()ing parallax again
+ var/last_parallax_shift //world.time of last update
+ var/parallax_throttle = 0 //ds between updates
+ var/parallax_movedir = 0
+ var/parallax_layers_max = 3
+ var/parallax_animate_timer
+
+/datum/hud/proc/create_parallax()
+ var/client/C = mymob.client
+ if (!apply_parallax_pref())
+ return
+
+ if(!length(C.parallax_layers_cached))
+ C.parallax_layers_cached = list()
+ C.parallax_layers_cached += new /obj/screen/parallax_layer/layer_1(null, C.view)
+ C.parallax_layers_cached += new /obj/screen/parallax_layer/layer_2(null, C.view)
+
+ C.parallax_layers = C.parallax_layers_cached.Copy()
+
+ if (length(C.parallax_layers) > C.parallax_layers_max)
+ C.parallax_layers.len = C.parallax_layers_max
+
+ C.screen |= (C.parallax_layers + C.parallax_static_layers_tail)
+
+/datum/hud/proc/remove_parallax()
+ var/client/C = mymob.client
+ C.screen -= (C.parallax_layers_cached + C.parallax_static_layers_tail)
+ C.parallax_layers = null
+
+/datum/hud/proc/apply_parallax_pref()
+ var/client/C = mymob.client
+ switch(C.prefs.parallax)
+ if (PARALLAX_INSANE)
+ C.parallax_throttle = FALSE
+ C.parallax_layers_max = 4
+ return TRUE
+
+ if (PARALLAX_MED)
+ C.parallax_throttle = PARALLAX_DELAY_MED
+ C.parallax_layers_max = 2
+ return TRUE
+
+ if (PARALLAX_LOW)
+ C.parallax_throttle = PARALLAX_DELAY_LOW
+ C.parallax_layers_max = 1
+ return TRUE
+
+ if (PARALLAX_DISABLE)
+ return FALSE
+
+ else
+ C.parallax_throttle = PARALLAX_DELAY_DEFAULT
+ C.parallax_layers_max = 3
+ return TRUE
+
+/datum/hud/proc/update_parallax_pref()
+ remove_parallax()
+ create_parallax()
+
+// This sets which way the current shuttle is moving (returns true if the shuttle has stopped moving so the caller can append their animation)
+// Well, it would if our shuttle code had dynamic areas
+/datum/hud/proc/set_parallax_movedir(new_parallax_movedir)
+ . = FALSE
+ var/client/C = mymob.client
+ if(new_parallax_movedir == C.parallax_movedir)
+ return
+ var/animatedir = new_parallax_movedir
+ if(new_parallax_movedir == FALSE)
+ var/animate_time = 0
+ for(var/thing in C.parallax_layers)
+ var/obj/screen/parallax_layer/L = thing
+ L.icon_state = initial(L.icon_state)
+ L.update_o(C.view)
+ var/T = PARALLAX_LOOP_TIME / L.speed
+ if (T > animate_time)
+ animate_time = T
+ C.dont_animate_parallax = world.time + min(animate_time, PARALLAX_LOOP_TIME)
+ animatedir = C.parallax_movedir
+
+ var/matrix/newtransform
+ switch(animatedir)
+ if(NORTH)
+ newtransform = matrix(1, 0, 0, 0, 1, 480)
+ if(SOUTH)
+ newtransform = matrix(1, 0, 0, 0, 1,-480)
+ if(EAST)
+ newtransform = matrix(1, 0, 480, 0, 1, 0)
+ if(WEST)
+ newtransform = matrix(1, 0,-480, 0, 1, 0)
+
+ var/shortesttimer
+ for(var/thing in C.parallax_layers)
+ var/obj/screen/parallax_layer/L = thing
+
+ var/T = PARALLAX_LOOP_TIME / L.speed
+ if (isnull(shortesttimer))
+ shortesttimer = T
+ if (T < shortesttimer)
+ shortesttimer = T
+ L.transform = newtransform
+ animate(L, transform = matrix(), time = T, easing = QUAD_EASING | (new_parallax_movedir ? EASE_IN : EASE_OUT), flags = ANIMATION_END_NOW)
+ if (new_parallax_movedir)
+ L.transform = newtransform
+ animate(transform = matrix(), time = T) //queue up another animate so lag doesn't create a shutter
+
+ C.parallax_movedir = new_parallax_movedir
+ if (C.parallax_animate_timer)
+ deltimer(C.parallax_animate_timer)
+ C.parallax_animate_timer = addtimer(src, .update_parallax_motionblur, min(shortesttimer, PARALLAX_LOOP_TIME), TIMER_CLIENT_TIME, C, animatedir, new_parallax_movedir, newtransform)
+
+/datum/hud/proc/update_parallax_motionblur(client/C, animatedir, new_parallax_movedir, matrix/newtransform)
+ C.parallax_animate_timer = FALSE
+ for(var/thing in C.parallax_layers)
+ var/obj/screen/parallax_layer/L = thing
+ if (!new_parallax_movedir)
+ animate(L)
+ continue
+
+ var/newstate = initial(L.icon_state)
+ if (animatedir)
+ if(animatedir == NORTH || animatedir == SOUTH)
+ newstate += "_vertical"
+ else
+ newstate += "_horizontal"
+
+ var/T = PARALLAX_LOOP_TIME / L.speed
+
+ if (newstate in icon_states(L.icon))
+ L.icon_state = newstate
+ L.update_o(C.view)
+
+ L.transform = newtransform
+
+ animate(L, transform = matrix(), time = T, loop = -1, flags = ANIMATION_END_NOW)
+
+/datum/hud/proc/update_parallax()
+ var/client/C = mymob.client
+ var/turf/posobj = get_turf(C.eye)
+ var/area/areaobj = posobj.loc
+
+ // Update the movement direction of the parallax if necessary (for shuttles)
+ set_parallax_movedir(areaobj.parallax_movedir)
+
+ var/force
+ if(!C.previous_turf || (C.previous_turf.z != posobj.z))
+ C.previous_turf = posobj
+ force = TRUE
+
+ if (!force && world.time < C.last_parallax_shift+C.parallax_throttle)
+ return
+
+ //Doing it this way prevents parallax layers from "jumping" when you change Z-Levels.
+ var/offset_x = posobj.x - C.previous_turf.x
+ var/offset_y = posobj.y - C.previous_turf.y
+
+ if(!offset_x && !offset_y && !force)
+ return
+
+ var/last_delay = world.time - C.last_parallax_shift
+ last_delay = min(last_delay, C.parallax_throttle)
+ C.previous_turf = posobj
+ C.last_parallax_shift = world.time
+
+ for(var/thing in C.parallax_layers)
+ var/obj/screen/parallax_layer/L = thing
+ if (L.view_sized != C.view)
+ L.update_o(C.view)
+ var/change_x = offset_x * L.speed
+ L.offset_x -= change_x
+ var/change_y = offset_y * L.speed
+ L.offset_y -= change_y
+ if(L.offset_x > 240)
+ L.offset_x -= 480
+ if(L.offset_x < -240)
+ L.offset_x += 480
+ if(L.offset_y > 240)
+ L.offset_y -= 480
+ if(L.offset_y < -240)
+ L.offset_y += 480
+
+
+ if(!areaobj.parallax_movedir && C.dont_animate_parallax <= world.time && (offset_x || offset_y) && abs(offset_x) <= max(C.parallax_throttle/world.tick_lag+1,1) && abs(offset_y) <= max(C.parallax_throttle/world.tick_lag+1,1) && (round(abs(change_x)) > 1 || round(abs(change_y)) > 1))
+ L.transform = matrix(1, 0, offset_x*L.speed, 0, 1, offset_y*L.speed)
+ animate(L, transform=matrix(), time = last_delay)
+
+ L.screen_loc = "CENTER-7:[round(L.offset_x,1)],CENTER-7:[round(L.offset_y,1)]"
+
+/atom/movable/proc/update_parallax_contents()
+ if(length(client_mobs_in_contents))
+ for(var/thing in client_mobs_in_contents)
+ var/mob/M = thing
+ if(M && M.client && M.hud_used && length(M.client.parallax_layers))
+ M.hud_used.update_parallax()
+
+/obj/screen/parallax_layer
+ icon = 'icons/effects/parallax.dmi'
+ var/speed = 1
+ var/offset_x = 0
+ var/offset_y = 0
+ var/view_sized
+ blend_mode = BLEND_ADD
+ plane = PLANE_SPACE_PARALLAX
+ screen_loc = "CENTER-7,CENTER-7"
+ mouse_opacity = 0
+
+
+/obj/screen/parallax_layer/New(view)
+ ..()
+ if (!view)
+ view = world.view
+ update_o(view)
+
+/obj/screen/parallax_layer/proc/update_o(view)
+ if (!view)
+ view = world.view
+ var/list/new_overlays = list()
+ var/count = Ceiling(view/(480/world.icon_size))+1
+ for(var/x in -count to count)
+ for(var/y in -count to count)
+ if(x == 0 && y == 0)
+ continue
+ var/image/I = image(icon, null, icon_state)
+ I.transform = matrix(1, 0, x*480, 0, 1, y*480)
+ new_overlays += I
+
+ overlays = new_overlays
+ view_sized = view
+
+/obj/screen/parallax_layer/layer_1
+ icon_state = "layer1"
+ speed = 0.6
+ layer = 1
+
+/obj/screen/parallax_layer/layer_2
+ icon_state = "layer2"
+ speed = 1
+ layer = 2
+
+/obj/screen/parallax_pmaster
+ appearance_flags = PLANE_MASTER
+ plane = PLANE_SPACE_PARALLAX
+ blend_mode = BLEND_MULTIPLY
+ mouse_opacity = FALSE
+ screen_loc = "CENTER-7,CENTER-7"
+
+/obj/screen/parallax_space_whitifier
+ appearance_flags = PLANE_MASTER
+ plane = PLANE_SPACE
+ color = list(
+ 0, 0, 0, 0,
+ 0, 0, 0, 0,
+ 0, 0, 0, 0,
+ 1, 1, 1, 1,
+ 0, 0, 0, 0
+ )
+ screen_loc = "CENTER-7,CENTER-7"
+
+
+#undef LOOP_NONE
+#undef LOOP_NORMAL
+#undef LOOP_REVERSE
+#undef LOOP_TIME
\ No newline at end of file
diff --git a/code/_onclick/observer.dm b/code/_onclick/observer.dm
index 797384b8336..a988277012b 100644
--- a/code/_onclick/observer.dm
+++ b/code/_onclick/observer.dm
@@ -17,6 +17,7 @@
else
following = null
forceMove(get_turf(A))
+ update_parallax_contents()
/mob/dead/observer/ClickOn(var/atom/A, var/params)
if(client.click_intercept)
diff --git a/code/controllers/subsystem/parallax.dm b/code/controllers/subsystem/parallax.dm
new file mode 100644
index 00000000000..64299fda383
--- /dev/null
+++ b/code/controllers/subsystem/parallax.dm
@@ -0,0 +1,44 @@
+SUBSYSTEM_DEF(parallax)
+ name = "Parallax"
+ wait = 2
+ flags = SS_POST_FIRE_TIMING | SS_BACKGROUND
+ priority = FIRE_PRIORITY_PARALLAX
+ runlevels = RUNLEVEL_LOBBY | RUNLEVELS_DEFAULT
+ var/list/currentrun
+ var/planet_x_offset = 128
+ var/planet_y_offset = 128
+
+/datum/controller/subsystem/parallax/Initialize(timeofday)
+ . = ..()
+ planet_y_offset = rand(100, 160)
+ planet_x_offset = rand(100, 160)
+
+/datum/controller/subsystem/parallax/fire(resumed = 0)
+ if (!resumed)
+ src.currentrun = GLOB.clients.Copy()
+
+ //cache for sanic speed (lists are references anyways)
+ var/list/currentrun = src.currentrun
+
+ while(length(currentrun))
+ var/client/C = currentrun[currentrun.len]
+ currentrun.len--
+ if (!C || !C.eye)
+ if (MC_TICK_CHECK)
+ return
+ continue
+ var/atom/movable/A = C.eye
+ if(!istype(A))
+ continue
+ for (A; isloc(A.loc) && !isturf(A.loc); A = A.loc);
+
+ if(A != C.movingmob)
+ if(C.movingmob != null)
+ C.movingmob.client_mobs_in_contents -= C.mob
+ UNSETEMPTY(C.movingmob.client_mobs_in_contents)
+ LAZYINITLIST(A.client_mobs_in_contents)
+ A.client_mobs_in_contents += C.mob
+ C.movingmob = A
+ if (MC_TICK_CHECK)
+ return
+ currentrun = null
diff --git a/code/game/area/areas.dm b/code/game/area/areas.dm
index 2e7448ec5c8..442bde3aa68 100644
--- a/code/game/area/areas.dm
+++ b/code/game/area/areas.dm
@@ -67,6 +67,8 @@
var/can_get_auto_cryod = TRUE
var/hide_attacklogs = FALSE // For areas such as thunderdome, lavaland syndiebase, etc which generate a lot of spammy attacklogs. Reduces log priority.
+ var/parallax_movedir = 0
+
/area/Initialize(mapload)
GLOB.all_areas += src
icon_state = ""
diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm
index 1a23dc71070..d726a810894 100644
--- a/code/game/atoms_movable.dm
+++ b/code/game/atoms_movable.dm
@@ -26,7 +26,7 @@
var/inertia_move_delay = 5
var/moving_diagonally = 0 //0: not doing a diagonal move. 1 and 2: doing the first/second step of the diagonal move
-
+ var/list/client_mobs_in_contents
var/area/areaMaster
/atom/movable/New()
@@ -215,6 +215,8 @@
if(!inertia_moving)
inertia_next_move = world.time + inertia_move_delay
newtonian_move(Dir)
+ if (length(client_mobs_in_contents))
+ update_parallax_contents()
return TRUE
// Previously known as HasEntered()
diff --git a/code/game/turfs/simulated/floor/fancy_floor.dm b/code/game/turfs/simulated/floor/fancy_floor.dm
index 97065cd9711..fcf4c7c15c5 100644
--- a/code/game/turfs/simulated/floor/fancy_floor.dm
+++ b/code/game/turfs/simulated/floor/fancy_floor.dm
@@ -127,6 +127,7 @@
icon_state = "0"
floor_tile = /obj/item/stack/tile/fakespace
broken_states = list("damaged")
+ plane = PLANE_SPACE
/turf/simulated/floor/fakespace/New()
..()
diff --git a/code/game/turfs/space/space.dm b/code/game/turfs/space/space.dm
index 0d6428b10a2..ff9045a0436 100644
--- a/code/game/turfs/space/space.dm
+++ b/code/game/turfs/space/space.dm
@@ -16,6 +16,7 @@
var/destination_z
var/destination_x
var/destination_y
+ plane = PLANE_SPACE
/turf/space/Initialize(mapload)
if(!istype(src, /turf/space/transit))
diff --git a/code/game/turfs/space/transit.dm b/code/game/turfs/space/transit.dm
index 79bf171ce1f..4f621f80ddc 100644
--- a/code/game/turfs/space/transit.dm
+++ b/code/game/turfs/space/transit.dm
@@ -1,5 +1,6 @@
/turf/space/transit
var/pushdirection // push things that get caught in the transit tile this direction
+ plane = TURF_LAYER
//Overwrite because we dont want people building rods in space.
/turf/space/transit/attackby(obj/O as obj, mob/user as mob, params)
diff --git a/code/modules/client/client procs.dm b/code/modules/client/client procs.dm
index 95f6c16ba97..4ffaf0c0a6d 100644
--- a/code/modules/client/client procs.dm
+++ b/code/modules/client/client procs.dm
@@ -433,6 +433,9 @@
GLOB.admins -= src
GLOB.directory -= ckey
GLOB.clients -= src
+ if(movingmob != null)
+ movingmob.client_mobs_in_contents -= mob
+ UNSETEMPTY(movingmob.client_mobs_in_contents)
Master.UpdateTickRate()
return ..()
diff --git a/code/modules/client/preference/preferences.dm b/code/modules/client/preference/preferences.dm
index 97f9ddc6169..1d54e8b0116 100644
--- a/code/modules/client/preference/preferences.dm
+++ b/code/modules/client/preference/preferences.dm
@@ -201,6 +201,8 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
//Gear stuff
var/list/gear = list()
var/gear_tab = "General"
+ // Parallax
+ var/parallax = PARALLAX_HIGH
/datum/preferences/New(client/C)
parent = C
@@ -462,6 +464,19 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
dat += "OOC Color: Change
"
if(config.allow_Metadata)
dat += "OOC Notes: Edit
"
+ dat += "Parallax (Fancy Space): "
+ switch (parallax)
+ if (PARALLAX_LOW)
+ dat += "Low"
+ if (PARALLAX_MED)
+ dat += "Medium"
+ if (PARALLAX_INSANE)
+ dat += "Insane"
+ if (PARALLAX_DISABLE)
+ dat += "Disabled"
+ else
+ dat += "High"
+ dat += "
"
dat += "Play Admin MIDIs: [(sound & SOUND_MIDI) ? "Yes" : "No"]
"
dat += "Play Lobby Music: [(sound & SOUND_LOBBY) ? "Yes" : "No"]
"
dat += "Randomized Character Slot: [randomslot ? "Yes" : "No"]
"
@@ -2072,6 +2087,7 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
if(href_list["tab"])
current_tab = text2num(href_list["tab"])
+
if("ambientocclusion")
toggles ^= AMBIENT_OCCLUSION
if(parent && parent.screen && parent.screen.len)
@@ -2080,6 +2096,19 @@ var/global/list/special_role_times = list( //minimum age (in days) for accounts
if(toggles & AMBIENT_OCCLUSION)
PM.filters += FILTER_AMBIENT_OCCLUSION
+ if("parallax")
+ var/parallax_styles = list(
+ "Off" = PARALLAX_DISABLE,
+ "Low" = PARALLAX_LOW,
+ "Medium" = PARALLAX_MED,
+ "High" = PARALLAX_INSANE,
+ "Insane" = PARALLAX_INSANE
+ )
+ parallax = parallax_styles[input(user, "Pick a parallax style", "Parallax Style") as null|anything in parallax_styles]
+ if (parent && parent.mob && parent.mob.hud_used)
+ parent.mob.hud_used.update_parallax_pref()
+
+
ShowChoices(user)
return 1
diff --git a/code/modules/mob/dead/observer/observer.dm b/code/modules/mob/dead/observer/observer.dm
index 731f53c7838..d95f6c6431e 100644
--- a/code/modules/mob/dead/observer/observer.dm
+++ b/code/modules/mob/dead/observer/observer.dm
@@ -417,6 +417,7 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
return
forceMove(pick(L))
+ update_parallax_contents()
following = null
/mob/dead/observer/verb/follow()
@@ -511,6 +512,8 @@ This is the proc mobs get to turn into a ghost. Forked from ghostize due to comp
if(T && isturf(T)) //Make sure the turf exists, then move the source to that destination.
A.forceMove(T)
+ M.update_parallax_contents()
+ following = null
return
to_chat(A, "This mob is not located in the game world.")
diff --git a/code/modules/mob/living/silicon/ai/freelook/eye.dm b/code/modules/mob/living/silicon/ai/freelook/eye.dm
index 7344c6469c4..c3c47235b91 100644
--- a/code/modules/mob/living/silicon/ai/freelook/eye.dm
+++ b/code/modules/mob/living/silicon/ai/freelook/eye.dm
@@ -31,6 +31,7 @@
ai.camera_visibility(src)
if(ai.client && !ai.multicam_on)
ai.client.eye = src
+ update_parallax_contents()
//Holopad
if(ai.master_multicam)
ai.master_multicam.refresh_view()
diff --git a/code/modules/shuttle/shuttle.dm b/code/modules/shuttle/shuttle.dm
index 51ba6c6bad1..2d3b03b967f 100644
--- a/code/modules/shuttle/shuttle.dm
+++ b/code/modules/shuttle/shuttle.dm
@@ -189,7 +189,7 @@
/obj/docking_port/stationary/transit
name = "In transit"
turf_type = /turf/space/transit
-
+ var/area/shuttle/transit/assigned_area
lock_shuttle_doors = 1
/obj/docking_port/stationary/transit/register()
diff --git a/icons/effects/parallax.dmi b/icons/effects/parallax.dmi
new file mode 100644
index 00000000000..181b76007d4
Binary files /dev/null and b/icons/effects/parallax.dmi differ
diff --git a/paradise.dme b/paradise.dme
index afaa97e1919..541b6ccf1df 100644
--- a/paradise.dme
+++ b/paradise.dme
@@ -143,6 +143,7 @@
#include "code\_onclick\hud\monkey.dm"
#include "code\_onclick\hud\movable_screen_objects.dm"
#include "code\_onclick\hud\other_mobs.dm"
+#include "code\_onclick\hud\parallax.dm"
#include "code\_onclick\hud\picture_in_picture.dm"
#include "code\_onclick\hud\plane_master.dm"
#include "code\_onclick\hud\radial.dm"
@@ -223,6 +224,7 @@
#include "code\controllers\subsystem\npcpool.dm"
#include "code\controllers\subsystem\overlays.dm"
#include "code\controllers\subsystem\radio.dm"
+#include "code\controllers\subsystem\parallax.dm"
#include "code\controllers\subsystem\shuttles.dm"
#include "code\controllers\subsystem\spacedrift.dm"
#include "code\controllers\subsystem\sun.dm"