From 37ea59108715ca417562d8f35f37ee40fdcd397b Mon Sep 17 00:00:00 2001
From: DZD
Date: Wed, 23 Sep 2015 13:00:58 -0400
Subject: [PATCH 001/112] Shadowling, changeling, and vision fixes/changes
---
code/datums/vision_override.dm | 16 ++++++++++++
.../gamemodes/changeling/changeling_power.dm | 3 +++
.../gamemodes/changeling/evolution_menu.dm | 6 +++--
.../changeling/powers/augmented_eyesight.dm | 15 +++++------
code/game/gamemodes/shadowling/shadowling.dm | 7 +++---
.../shadowling/shadowling_abilities.dm | 25 +++++++++----------
.../gamemodes/shadowling/shadowling_items.dm | 6 +----
.../special_shadowling_abilities.dm | 4 ++-
code/game/machinery/flasher.dm | 3 +++
code/game/objects/items/devices/flash.dm | 5 ++++
.../objects/items/devices/laserpointer.dm | 2 ++
.../items/weapons/grenades/flashbang.dm | 12 +++++++--
.../mob/living/carbon/human/human_defines.dm | 2 +-
code/modules/mob/living/carbon/human/life.dm | 20 +++++++++------
code/modules/mob/mob_defines.dm | 5 +++-
paradise.dme | 1 +
16 files changed, 87 insertions(+), 45 deletions(-)
create mode 100644 code/datums/vision_override.dm
diff --git a/code/datums/vision_override.dm b/code/datums/vision_override.dm
new file mode 100644
index 00000000000..a634a77f6fb
--- /dev/null
+++ b/code/datums/vision_override.dm
@@ -0,0 +1,16 @@
+/datum/vision_override
+ var/name = "vision override"
+ var/see_in_dark = 0
+ var/see_invisible = 0
+ var/light_sensetive = 0
+ var/sight_flags = 0
+
+/datum/vision_override/nightvision
+ see_in_dark = 8
+ see_invisible = SEE_INVISIBLE_MINIMUM
+
+/datum/vision_override/nightvision/thermals
+ sight_flags = SEE_MOBS
+
+/datum/vision_override/nightvision/thermals/ling_augmented_eyesight
+ light_sensetive = 1
\ No newline at end of file
diff --git a/code/game/gamemodes/changeling/changeling_power.dm b/code/game/gamemodes/changeling/changeling_power.dm
index 496688835bb..a365a45673c 100644
--- a/code/game/gamemodes/changeling/changeling_power.dm
+++ b/code/game/gamemodes/changeling/changeling_power.dm
@@ -19,6 +19,9 @@
/obj/effect/proc_holder/changeling/proc/on_purchase(var/mob/user)
return
+/obj/effect/proc_holder/changeling/proc/on_refund(mob/user)
+ return
+
/obj/effect/proc_holder/changeling/Click()
var/mob/user = usr
if(!user || !user.mind || !user.mind.changeling)
diff --git a/code/game/gamemodes/changeling/evolution_menu.dm b/code/game/gamemodes/changeling/evolution_menu.dm
index 0ffce0ba172..9475dda8035 100644
--- a/code/game/gamemodes/changeling/evolution_menu.dm
+++ b/code/game/gamemodes/changeling/evolution_menu.dm
@@ -406,8 +406,10 @@ var/list/sting_paths
mind.changeling.changeling_speak = 0
mind.changeling.reset()
for(var/obj/effect/proc_holder/changeling/p in mind.changeling.purchasedpowers)
- if(!(p.dna_cost == 0 && keep_free_powers))
- mind.changeling.purchasedpowers -= p
+ if(p.dna_cost == 0 && keep_free_powers)
+ continue
+ mind.changeling.purchasedpowers -= p
+ p.on_refund(src)
/datum/changeling/proc/has_sting(obj/effect/proc_holder/changeling/power)
for(var/obj/effect/proc_holder/changeling/P in purchasedpowers)
diff --git a/code/game/gamemodes/changeling/powers/augmented_eyesight.dm b/code/game/gamemodes/changeling/powers/augmented_eyesight.dm
index d40da71fff1..d303d022753 100644
--- a/code/game/gamemodes/changeling/powers/augmented_eyesight.dm
+++ b/code/game/gamemodes/changeling/powers/augmented_eyesight.dm
@@ -7,18 +7,15 @@
helptext = "Grants us night vision and thermal vision. It may be toggled on or off."
chemical_cost = 0
dna_cost = 2 //Would be 1 without thermal vision
- var/active = 0 //Whether or not vision is enhanced
/obj/effect/proc_holder/changeling/augmented_eyesight/sting_action(var/mob/user)
- active = !active
- if(active)
+ if(!user.vision_type)
user << "We feel a minute twitch in our eyes, and darkness creeps away."
+ user.vision_type = new /datum/vision_override/nightvision/thermals/ling_augmented_eyesight
else
user << "Our vision dulls. Shadows gather."
- user.sight &= ~SEE_MOBS
- while(active)
- user.see_in_dark = 8
- user.see_invisible = 2
- user.sight |= SEE_MOBS
- sleep(1) //BAD THINGS HAPPEN WITHOUT THIS.
+ user.vision_type = null
return 1
+
+/obj/effect/proc_holder/changeling/augmented_eyesight/on_refund(mob/user)
+ user.vision_type = null
\ No newline at end of file
diff --git a/code/game/gamemodes/shadowling/shadowling.dm b/code/game/gamemodes/shadowling/shadowling.dm
index 1cc2cd9d469..05d778c8b5a 100644
--- a/code/game/gamemodes/shadowling/shadowling.dm
+++ b/code/game/gamemodes/shadowling/shadowling.dm
@@ -135,6 +135,7 @@ Made by Xhuis
var/mob/living/carbon/human/S = shadow_mind.current
shadow_mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/shadowling_hatch)
shadow_mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/enthrall)
+ shadow_mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/shadow_vision)
spawn(0)
shadow_mind.current.add_language("Shadowling Hivemind")
update_shadow_icons_added(shadow_mind)
@@ -154,7 +155,7 @@ Made by Xhuis
new_thrall_mind.current.add_language("Shadowling Hivemind")
new_thrall_mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/lesser_glare)
new_thrall_mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/lesser_shadow_walk)
- //new_thrall_mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/thrall_vision) //Uncomment when vision code is unfucked.
+ new_thrall_mind.AddSpell(new /obj/effect/proc_holder/spell/targeted/shadow_vision/thrall)
new_thrall_mind.current << "You see the truth. Reality has been torn away and you realize what a fool you've been."
new_thrall_mind.current << "The shadowlings are your masters. Serve them above all else and ensure they complete their goals."
new_thrall_mind.current << "You may not harm other thralls or the shadowlings. However, you do not need to obey other thralls."
@@ -210,7 +211,7 @@ Made by Xhuis
else
shadowling_dead = 1 //but shadowling was kill :(
return 1
-
+
/datum/game_mode/proc/remove_shadowling(datum/mind/ling_mind)
if(!istype(ling_mind) || !(ling_mind in shadows)) return 0
update_shadow_icons_removed(ling_mind)
@@ -304,7 +305,7 @@ Made by Xhuis
flesh_color = "#222222"
flags = NO_BLOOD | NO_BREATHE | NO_SCAN | NO_INTORGANS
- burn_mod = 2 //2x burn damage
+ burn_mod = 1.5 //1.5x burn damage, 2x is excessive
/datum/game_mode/proc/update_shadow_icons_added(datum/mind/shadow_mind)
spawn(0)
diff --git a/code/game/gamemodes/shadowling/shadowling_abilities.dm b/code/game/gamemodes/shadowling/shadowling_abilities.dm
index f1778935ef8..9decbe31e72 100644
--- a/code/game/gamemodes/shadowling/shadowling_abilities.dm
+++ b/code/game/gamemodes/shadowling/shadowling_abilities.dm
@@ -170,8 +170,8 @@
user.visible_message("[user] appears from nowhere!", "Your shadowy guise slips away.")
user.alpha = initial(user.alpha)
-/*
-/obj/effect/proc_holder/spell/targeted/thrall_vision //Uncomment this if we ever update our vision code to not be absolute garbage.
+
+/obj/effect/proc_holder/spell/targeted/shadow_vision
name = "Darksight"
desc = "Gives you night vision."
panel = "Thrall Abilities"
@@ -179,23 +179,22 @@
range = -1
include_user = 1
clothes_req = 0
- var/active = 0
+ var/datum/vision_override/vision_path = /datum/vision_override/nightvision/thermals
-/obj/effect/proc_holder/spell/targeted/thrall_vision/cast(list/targets)
+/obj/effect/proc_holder/spell/targeted/shadow_vision/cast(list/targets)
for(var/mob/living/user in targets)
if(!istype(user) || !ishuman(user))
return
var/mob/living/carbon/human/H = user
- active = !active
- if(active)
- user << "You shift the nerves in your eyes, allowing you to see in the dark."
- H.see_in_dark = 8
- H.dna.species.invis_sight = SEE_INVISIBLE_MINIMUM
+ if(!H.vision_type)
+ H << "You shift the nerves in your eyes, allowing you to see in the dark."
+ H.vision_type = new vision_path
else
- user << "You return your vision to normal."
- H.see_in_dark = 0
- H.dna.species.invis_sight = initial(H.dna.species.invis_sight)
-*/
+ H << "You return your vision to normal."
+ H.vision_type = null
+
+/obj/effect/proc_holder/spell/targeted/shadow_vision/thrall
+ vision_path = /datum/vision_override/nightvision
/obj/effect/proc_holder/spell/aoe_turf/flashfreeze
name = "Icy Veins"
diff --git a/code/game/gamemodes/shadowling/shadowling_items.dm b/code/game/gamemodes/shadowling/shadowling_items.dm
index e494c7507f0..863ea9c43a6 100644
--- a/code/game/gamemodes/shadowling/shadowling_items.dm
+++ b/code/game/gamemodes/shadowling/shadowling_items.dm
@@ -66,17 +66,13 @@
flags = ABSTRACT | NODROP
-/obj/item/clothing/glasses/night/shadowling
+/obj/item/clothing/glasses/shadowling
name = "crimson eyes"
desc = "A shadowling's eyes. Very light-sensitive and can detect body heat through walls."
icon = null
icon_state = null
item_state = null
origin_tech = null
- vision_flags = SEE_MOBS
- darkness_view = 8
- see_darkness = 0
- invisa_view = 2
unacidable = 1
flash_protect = -1
flags = ABSTRACT | NODROP
diff --git a/code/game/gamemodes/shadowling/special_shadowling_abilities.dm b/code/game/gamemodes/shadowling/special_shadowling_abilities.dm
index bb4fc80c7d6..72ba07fbdc7 100644
--- a/code/game/gamemodes/shadowling/special_shadowling_abilities.dm
+++ b/code/game/gamemodes/shadowling/special_shadowling_abilities.dm
@@ -79,6 +79,8 @@ var/list/possibleShadowlingNames = list("U'ruan", "Y`shej", "Nex", "Hel-uae", "N
H.undershirt = "None"
H.socks = "None"
H.faction |= "faithless"
+ if(!H.weakeyes)
+ H.weakeyes = 1
H.equip_to_slot_or_del(new /obj/item/clothing/under/shadowling(usr), slot_w_uniform)
H.equip_to_slot_or_del(new /obj/item/clothing/shoes/shadowling(usr), slot_shoes)
@@ -86,7 +88,7 @@ var/list/possibleShadowlingNames = list("U'ruan", "Y`shej", "Nex", "Hel-uae", "N
H.equip_to_slot_or_del(new /obj/item/clothing/head/shadowling(usr), slot_head)
H.equip_to_slot_or_del(new /obj/item/clothing/gloves/shadowling(usr), slot_gloves)
H.equip_to_slot_or_del(new /obj/item/clothing/mask/gas/shadowling(usr), slot_wear_mask)
- H.equip_to_slot_or_del(new /obj/item/clothing/glasses/night/shadowling(usr), slot_glasses)
+ H.equip_to_slot_or_del(new /obj/item/clothing/glasses/shadowling(usr), slot_glasses)
H.set_species("Shadowling")
sleep(10)
diff --git a/code/game/machinery/flasher.dm b/code/game/machinery/flasher.dm
index e32146ff69f..f22c68bb0f0 100644
--- a/code/game/machinery/flasher.dm
+++ b/code/game/machinery/flasher.dm
@@ -79,6 +79,9 @@
continue
O.Weaken(strength)
+ if(O.weakeyes)
+ O.Weaken(strength * 1.5)
+ O.visible_message("[O] gasps and shields their eyes!")
if (istype(O, /mob/living/carbon/human))
var/mob/living/carbon/human/H = O
var/obj/item/organ/eyes/E = H.internal_organs_by_name["eyes"]
diff --git a/code/game/objects/items/devices/flash.dm b/code/game/objects/items/devices/flash.dm
index 42653c3ff1b..3d37f120bc6 100644
--- a/code/game/objects/items/devices/flash.dm
+++ b/code/game/objects/items/devices/flash.dm
@@ -77,6 +77,8 @@
/obj/item/device/flash/proc/flash_carbon(var/mob/living/carbon/M, var/mob/user = null, var/power = 5, convert = 1)
add_logs(M, user, "flashed", object="[src.name]")
+ if(M.weakeyes)
+ M.Weaken(3) //quick weaken bypasses eye protection but has no eye flash
var/safety = M:eyecheck()
if(safety <= 0)
M.confused += power
@@ -85,6 +87,9 @@
terrible_conversion_proc(M, user)
M.Stun(1)
user.visible_message("[user] blinds [M] with the [src.name]!")
+ if(M.weakeyes)
+ M.Stun(2)
+ M.visible_message("[M] gasps and shields their eyes!")
return 1
else
if(user)
diff --git a/code/game/objects/items/devices/laserpointer.dm b/code/game/objects/items/devices/laserpointer.dm
index ec5f18283a8..a43928a5689 100644
--- a/code/game/objects/items/devices/laserpointer.dm
+++ b/code/game/objects/items/devices/laserpointer.dm
@@ -101,6 +101,8 @@
//eye target check
outmsg = "You blind [C] by shining [src] in their eyes."
+ if(C.weakeyes)
+ C.Stun(1)
var/eye_prot = C.eyecheck()
if(C.blinded || eye_prot >= 2)
eye_prot = 4
diff --git a/code/game/objects/items/weapons/grenades/flashbang.dm b/code/game/objects/items/weapons/grenades/flashbang.dm
index 7eca6aa719b..ad56e541fd4 100644
--- a/code/game/objects/items/weapons/grenades/flashbang.dm
+++ b/code/game/objects/items/weapons/grenades/flashbang.dm
@@ -36,9 +36,17 @@
ear_safety++
//Flash
+ var/mob/living/carbon/human/H = M
+ var/obj/item/organ/eyes/E = H.internal_organs_by_name["eyes"]
+ if(M.weakeyes)
+ M.visible_message("[M] screams and collapses!")
+ M << "AAAAGH! IT BURNS!"
+ M.Weaken(15) //hella stunned
+ M.Stun(15)
+ if(E)
+ E.damage += 8
+
if(!eye_safety && ishuman(M))
- var/mob/living/carbon/human/H = M
- var/obj/item/organ/eyes/E = H.internal_organs_by_name["eyes"]
flick("e_flash", M.flash)
if (E) E.damage += rand(1, 3)
M.Stun(max(10/distance, 3))
diff --git a/code/modules/mob/living/carbon/human/human_defines.dm b/code/modules/mob/living/carbon/human/human_defines.dm
index eead644cc58..ef88db4a6dc 100644
--- a/code/modules/mob/living/carbon/human/human_defines.dm
+++ b/code/modules/mob/living/carbon/human/human_defines.dm
@@ -84,4 +84,4 @@
var/fire_dmi = 'icons/mob/OnFire.dmi'
var/fire_sprite = "Standing"
- var/datum/body_accessory/body_accessory = null
+ var/datum/body_accessory/body_accessory = null
\ No newline at end of file
diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm
index 875a3a85260..c9d441d77e8 100644
--- a/code/modules/mob/living/carbon/human/life.dm
+++ b/code/modules/mob/living/carbon/human/life.dm
@@ -768,7 +768,7 @@ var/global/list/brutefireloss_overlays = list("1" = image("icon" = 'icons/mob/sc
light_amount = T.get_lumcount()*10
if(light_amount > species.light_dam && !incorporeal_move) //if there's enough light, start dying
if(species.light_effect_amp)
- adjustFireLoss(5) //This gets doubled by Shadowling's innate fire weakness, so it ends up being 10.
+ adjustFireLoss(4.7) //This gets multiplied by 1.5 due to Shadowling's innate fire weakness, so it ends up being about 7.
else
adjustFireLoss(1)
adjustBruteLoss(1)
@@ -968,7 +968,7 @@ var/global/list/brutefireloss_overlays = list("1" = image("icon" = 'icons/mob/sc
var/obj/item/organ/vision
if(species.vision_organ)
vision = internal_organs_by_name[species.vision_organ]
-
+
if(!species.vision_organ) // Presumably if a species has no vision organs, they see via some other means.
eye_blind = 0
blinded = 0
@@ -977,7 +977,7 @@ var/global/list/brutefireloss_overlays = list("1" = image("icon" = 'icons/mob/sc
eye_blind = 1
blinded = 1
eye_blurry = 1
- else
+ else
//blindness
if(sdisabilities & BLIND) // Disabled-blind, doesn't get better on its own
blinded = 1
@@ -987,7 +987,7 @@ var/global/list/brutefireloss_overlays = list("1" = image("icon" = 'icons/mob/sc
else if(istype(glasses, /obj/item/clothing/glasses/sunglasses/blindfold)) //resting your eyes with a blindfold heals blurry eyes faster
eye_blurry = max(eye_blurry-3, 0)
blinded = 1
-
+
//blurry sight
if(vision.is_bruised()) // Vision organs impaired? Permablurry.
eye_blurry = 1
@@ -1220,13 +1220,17 @@ var/global/list/brutefireloss_overlays = list("1" = image("icon" = 'icons/mob/sc
if(ANTAGHUD)
process_antag_hud(src)
-
-
-
else if(!seer)
see_in_dark = species.darksight
see_invisible = SEE_INVISIBLE_LIVING
-
+
+ if(vision_type)
+ see_in_dark = max(see_in_dark, vision_type.see_in_dark, species.darksight)
+ see_invisible = vision_type.see_invisible
+ if(vision_type.light_sensetive)
+ weakeyes = 1
+ sight |= vision_type.sight_flags
+
if(see_override) //Override all
see_invisible = see_override
diff --git a/code/modules/mob/mob_defines.dm b/code/modules/mob/mob_defines.dm
index cee943541d3..3837f3d2b48 100644
--- a/code/modules/mob/mob_defines.dm
+++ b/code/modules/mob/mob_defines.dm
@@ -203,6 +203,7 @@
var/area/lastarea = null
var/digitalcamo = 0 // Can they be tracked by the AI?
+ var/weakeyes //Are they vulnerable to flashes?
var/list/radar_blips = list() // list of screen objects, radar blips
var/radar_open = 0 // nonzero is radar is open
@@ -234,4 +235,6 @@
var/last_movement = -100 // Last world.time the mob actually moved of its own accord.
- var/resize = 1 //Badminnery resize
\ No newline at end of file
+ var/resize = 1 //Badminnery resize
+
+ var/datum/vision_override/vision_type = null //Vision override datum.
\ No newline at end of file
diff --git a/paradise.dme b/paradise.dme
index dba397639c5..f469f33be4f 100644
--- a/paradise.dme
+++ b/paradise.dme
@@ -186,6 +186,7 @@
#include "code\datums\spell.dm"
#include "code\datums\supplypacks.dm"
#include "code\datums\uplink_item.dm"
+#include "code\datums\vision_override.dm"
#include "code\datums\cache\air_alarm.dm"
#include "code\datums\cache\apc.dm"
#include "code\datums\cache\cache.dm"
From 0a7f50bbe22ffe309b9a9879a8e92b0383c40ca0 Mon Sep 17 00:00:00 2001
From: DZD
Date: Wed, 23 Sep 2015 16:20:06 -0400
Subject: [PATCH 002/112] Spelling and sanity fixes
---
code/datums/vision_override.dm | 4 ++--
code/game/objects/items/weapons/grenades/flashbang.dm | 11 ++++++-----
code/modules/mob/living/carbon/human/life.dm | 2 +-
3 files changed, 9 insertions(+), 8 deletions(-)
diff --git a/code/datums/vision_override.dm b/code/datums/vision_override.dm
index a634a77f6fb..140ceb8d5fa 100644
--- a/code/datums/vision_override.dm
+++ b/code/datums/vision_override.dm
@@ -2,7 +2,7 @@
var/name = "vision override"
var/see_in_dark = 0
var/see_invisible = 0
- var/light_sensetive = 0
+ var/light_sensitive = 0
var/sight_flags = 0
/datum/vision_override/nightvision
@@ -13,4 +13,4 @@
sight_flags = SEE_MOBS
/datum/vision_override/nightvision/thermals/ling_augmented_eyesight
- light_sensetive = 1
\ No newline at end of file
+ light_sensitive = 1
diff --git a/code/game/objects/items/weapons/grenades/flashbang.dm b/code/game/objects/items/weapons/grenades/flashbang.dm
index ad56e541fd4..260160a63c3 100644
--- a/code/game/objects/items/weapons/grenades/flashbang.dm
+++ b/code/game/objects/items/weapons/grenades/flashbang.dm
@@ -36,19 +36,20 @@
ear_safety++
//Flash
- var/mob/living/carbon/human/H = M
- var/obj/item/organ/eyes/E = H.internal_organs_by_name["eyes"]
+ var/eye_damage = rand(1,3)
if(M.weakeyes)
M.visible_message("[M] screams and collapses!")
M << "AAAAGH! IT BURNS!"
M.Weaken(15) //hella stunned
M.Stun(15)
- if(E)
- E.damage += 8
+ eye_damage += 8
if(!eye_safety && ishuman(M))
+ var/mob/living/carbon/human/H = M
+ var/obj/item/organ/eyes/E = H.internal_organs_by_name["eyes"]
flick("e_flash", M.flash)
- if (E) E.damage += rand(1, 3)
+ if (E)
+ E.damage += eye_damage
M.Stun(max(10/distance, 3))
M.Weaken(max(10/distance, 3))
if (istype(E) && E.damage >= E.min_bruised_damage)
diff --git a/code/modules/mob/living/carbon/human/life.dm b/code/modules/mob/living/carbon/human/life.dm
index c9d441d77e8..8967e1519d6 100644
--- a/code/modules/mob/living/carbon/human/life.dm
+++ b/code/modules/mob/living/carbon/human/life.dm
@@ -1227,7 +1227,7 @@ var/global/list/brutefireloss_overlays = list("1" = image("icon" = 'icons/mob/sc
if(vision_type)
see_in_dark = max(see_in_dark, vision_type.see_in_dark, species.darksight)
see_invisible = vision_type.see_invisible
- if(vision_type.light_sensetive)
+ if(vision_type.light_sensitive)
weakeyes = 1
sight |= vision_type.sight_flags
From d5a6959c27ddd0dfc3061a0e1ffa62a6a4b229f5 Mon Sep 17 00:00:00 2001
From: Fox-McCloud
Date: Fri, 25 Sep 2015 05:23:05 -0400
Subject: [PATCH 003/112] Gas Turbine
---
.../game/machinery/computer/buildandrepair.dm | 8 +-
code/game/machinery/constructable_frame.dm | 18 +
code/game/machinery/machinery.dm | 5 +-
code/modules/power/turbine.dm | 402 +++++++++++-------
.../research/designs/machine_designs.dm | 30 ++
5 files changed, 303 insertions(+), 160 deletions(-)
diff --git a/code/game/machinery/computer/buildandrepair.dm b/code/game/machinery/computer/buildandrepair.dm
index 9adcde3aa00..88a8f01b159 100644
--- a/code/game/machinery/computer/buildandrepair.dm
+++ b/code/game/machinery/computer/buildandrepair.dm
@@ -125,9 +125,6 @@
name = "circuit board (Orion Trail)"
build_path = /obj/machinery/computer/arcade/orion_trail
origin_tech = "programming=2"
-/obj/item/weapon/circuitboard/turbine_control
- name = "Circuit board (Turbine Control)"
- build_path = /obj/machinery/computer/turbine_computer
/obj/item/weapon/circuitboard/solar_control
name = "Circuit board (Solar Control)"
build_path = /obj/machinery/power/solar_control
@@ -245,6 +242,11 @@
name = "Circuit board (Atmospheric Tank Control)"
build_path = /obj/machinery/computer/general_air_control/large_tank_control
+/obj/item/weapon/circuitboard/turbine_computer
+ name = "circuit board (Turbine Computer)"
+ build_path = /obj/machinery/computer/turbine_computer
+ origin_tech = "programming=4;engineering=4;powerstorage=4"
+
/obj/item/weapon/circuitboard/HONKputer
name = "Circuit board (HONKputer)"
build_path = /obj/machinery/computer/HONKputer
diff --git a/code/game/machinery/constructable_frame.dm b/code/game/machinery/constructable_frame.dm
index f87f2a17f02..bb7a54daf4b 100644
--- a/code/game/machinery/constructable_frame.dm
+++ b/code/game/machinery/constructable_frame.dm
@@ -235,6 +235,24 @@ to destroy them and players will be able to make replacements.
/obj/item/weapon/stock_parts/micro_laser = 1,
/obj/item/weapon/stock_parts/manipulator = 1)
+/obj/item/weapon/circuitboard/power_compressor
+ name = "circuit board (Power Compressor)"
+ build_path = /obj/machinery/power/compressor
+ board_type = "machine"
+ origin_tech = "programming=4;powerstorage=5;engineering=4"
+ req_components = list(
+ /obj/item/stack/cable_coil = 5,
+ /obj/item/weapon/stock_parts/manipulator = 6)
+
+/obj/item/weapon/circuitboard/power_turbine
+ name = "circuit board (Power Turbine)"
+ build_path = /obj/machinery/power/turbine
+ board_type = "machine"
+ origin_tech = "programming=4;powerstorage=4;engineering=5"
+ req_components = list(
+ /obj/item/stack/cable_coil = 5,
+ /obj/item/weapon/stock_parts/capacitor = 6)
+
/obj/item/weapon/circuitboard/thermomachine
name = "circuit board (Freezer)"
desc = "Use screwdriver to switch between heating and cooling modes."
diff --git a/code/game/machinery/machinery.dm b/code/game/machinery/machinery.dm
index 32f4ae1daa0..0d046868bb8 100644
--- a/code/game/machinery/machinery.dm
+++ b/code/game/machinery/machinery.dm
@@ -139,6 +139,9 @@ Class Procs:
return ..()
+/obj/machinery/proc/locate_machinery()
+ return
+
/obj/machinery/process() // If you dont use process or power why are you here
return PROCESS_KILL
@@ -544,7 +547,7 @@ Class Procs:
if(user.stunned)
return 1
return 0
-
+
//called on machinery construction (i.e from frame to machinery) but not on initialization
/obj/machinery/proc/construction()
return
diff --git a/code/modules/power/turbine.dm b/code/modules/power/turbine.dm
index 4df92ceb7bd..4c7b51e5ac0 100644
--- a/code/modules/power/turbine.dm
+++ b/code/modules/power/turbine.dm
@@ -1,4 +1,28 @@
-/obj/machinery/compressor
+// TURBINE v2 AKA rev4407 Engine reborn!
+
+// How to use it? - Mappers
+//
+// This is a very good power generating mechanism. All you need is a blast furnace with soaring flames and output.
+// Not everything is included yet so the turbine can run out of fuel quiet quickly. The best thing about the turbine is that even
+// though something is on fire that passes through it, it won't be on fire as it passes out of it. So the exhaust fumes can still
+// containt unreacted fuel - plasma and oxygen that needs to be filtered out and re-routed back. This of course requires smart piping
+// For a computer to work with the turbine the compressor requires a comp_id matching with the turbine computer's id. This will be
+// subjected to a change in the near future mind you. Right now this method of generating power is a good backup but don't expect it
+// become a main power source unless some work is done. Have fun. At 50k RPM it generates 60k power. So more than one turbine is needed!
+//
+// - Numbers
+//
+// Example setup S - sparker
+// B - Blast doors into space for venting
+// *BBB****BBB* C - Compressor
+// S CT * T - Turbine
+// * ^ * * V * D - Doors with firedoor
+// **|***D**|** ^ - Fuel feed (Not vent, but a gas outlet)
+// | | V - Suction vent (Like the ones in atmos
+//
+
+
+/obj/machinery/power/compressor
name = "compressor"
desc = "The compressor stage of a gas turbine generator."
icon = 'icons/obj/pipes.dmi'
@@ -13,6 +37,8 @@
var/rpmtarget = 0
var/capacity = 1e6
var/comp_id = 0
+ var/efficiency
+
/obj/machinery/power/turbine
name = "gas turbine generator"
@@ -21,57 +47,116 @@
icon_state = "turbine"
anchored = 1
density = 1
- var/obj/machinery/compressor/compressor
+ var/opened = 0
+ var/obj/machinery/power/compressor/compressor
var/turf/simulated/outturf
var/lastgen
+ var/productivity = 1
/obj/machinery/computer/turbine_computer
- name = "Gas turbine control computer"
+ name = "gas turbine control computer"
desc = "A computer to remotely control a gas turbine"
- icon = 'icons/obj/computer.dmi'
- icon_state = "airtunnel0e"
- circuit = /obj/item/weapon/circuitboard/turbine_control
- anchored = 1
- density = 1
- var/obj/machinery/compressor/compressor
- var/list/obj/machinery/door/poddoor/doors
+ icon_screen = "turbinecomp"
+ icon_keyboard = "tech_key"
+ circuit = /obj/item/weapon/circuitboard/turbine_computer
+ var/obj/machinery/power/compressor/compressor
var/id = 0
- var/door_status = 0
// the inlet stage of the gas turbine electricity generator
-/obj/machinery/compressor/New()
+/obj/machinery/power/compressor/New()
..()
+ component_parts = list()
+ component_parts += new /obj/item/weapon/circuitboard/power_compressor(null)
+ component_parts += new /obj/item/weapon/stock_parts/manipulator(null)
+ component_parts += new /obj/item/weapon/stock_parts/manipulator(null)
+ component_parts += new /obj/item/weapon/stock_parts/manipulator(null)
+ component_parts += new /obj/item/weapon/stock_parts/manipulator(null)
+ component_parts += new /obj/item/weapon/stock_parts/manipulator(null)
+ component_parts += new /obj/item/weapon/stock_parts/manipulator(null)
+ component_parts += new /obj/item/stack/cable_coil(null, 5)
+ RefreshParts()
+// The inlet of the compressor is the direction it faces
gas_contained = new
inturf = get_step(src, dir)
- spawn(5)
- turbine = locate() in get_step(src, get_dir(inturf, src))
- if(!turbine)
- stat |= BROKEN
+
+/obj/machinery/power/compressor/initialize()
+ ..()
+ locate_machinery()
+ if(!turbine)
+ stat |= BROKEN
#define COMPFRICTION 5e5
#define COMPSTARTERLOAD 2800
-/obj/machinery/compressor/process()
+
+// Crucial to make things work!!!!
+// OLD FIX - explanation given down below.
+// /obj/machinery/power/compressor/CanPass(atom/movable/mover, turf/target, height=0)
+// return !density
+
+/obj/machinery/power/compressor/locate_machinery()
+ if(turbine)
+ return
+ turbine = locate() in get_step(src, get_dir(inturf, src))
+ if(turbine)
+ turbine.locate_machinery()
+
+/obj/machinery/power/compressor/RefreshParts()
+ var/E = 0
+ for(var/obj/item/weapon/stock_parts/manipulator/M in component_parts)
+ E += M.rating
+ efficiency = E / 6
+
+/obj/machinery/power/compressor/attackby(obj/item/I, mob/user, params)
+ if(default_deconstruction_screwdriver(user, initial(icon_state), initial(icon_state), I))
+ return
+
+ if(default_change_direction_wrench(user, I))
+ turbine = null
+ inturf = get_step(src, dir)
+ locate_machinery()
+ if(turbine)
+ user << "Turbine connected."
+ stat &= ~BROKEN
+ else
+ user << "Turbine not connected."
+ stat |= BROKEN
+ return
+
+ if(exchange_parts(user, I))
+ return
+
+ default_deconstruction_crowbar(I)
+
+/obj/machinery/power/compressor/CanAtmosPass(turf/T)
+ return !density
+
+/obj/machinery/power/compressor/process()
+ if(!turbine)
+ stat = BROKEN
+ if(stat & BROKEN || panel_open)
+ return
if(!starter)
return
overlays.Cut()
- if(stat & BROKEN)
- return
- if(!turbine)
- stat |= BROKEN
- return
+
rpm = 0.9* rpm + 0.1 * rpmtarget
var/datum/gas_mixture/environment = inturf.return_air()
+
+ // It's a simplified version taking only 1/10 of the moles from the turf nearby. It should be later changed into a better version
+
var/transfer_moles = environment.total_moles()/10
//var/transfer_moles = rpm/10000*capacity
var/datum/gas_mixture/removed = inturf.remove_air(transfer_moles)
gas_contained.merge(removed)
- rpm = max(0, rpm - (rpm*rpm)/COMPFRICTION)
+// RPM function to include compression friction - be advised that too low/high of a compfriction value can make things screwy
+
+ rpm = max(0, rpm - (rpm*rpm)/(COMPFRICTION/efficiency))
if(starter && !(stat & NOPOWER))
@@ -83,7 +168,6 @@
rpmtarget = 0
-
if(rpm>50000)
overlays += image('icons/obj/pipes.dmi', "comp-o4", FLY_LAYER)
else if(rpm>10000)
@@ -94,35 +178,74 @@
overlays += image('icons/obj/pipes.dmi', "comp-o1", FLY_LAYER)
//TODO: DEFERRED
+// These are crucial to working of a turbine - the stats modify the power output. TurbGenQ modifies how much raw energy can you get from
+// rpms, TurbGenG modifies the shape of the curve - the lower the value the less straight the curve is.
+
+#define TURBPRES 9000000
+#define TURBGENQ 100000
+#define TURBGENG 0.5
+
/obj/machinery/power/turbine/New()
..()
+ component_parts = list()
+ component_parts += new /obj/item/weapon/circuitboard/power_turbine(src)
+ component_parts += new /obj/item/weapon/stock_parts/capacitor(src)
+ component_parts += new /obj/item/weapon/stock_parts/capacitor(src)
+ component_parts += new /obj/item/weapon/stock_parts/capacitor(src)
+ component_parts += new /obj/item/weapon/stock_parts/capacitor(src)
+ component_parts += new /obj/item/weapon/stock_parts/capacitor(src)
+ component_parts += new /obj/item/weapon/stock_parts/capacitor(src)
+ component_parts += new /obj/item/stack/cable_coil(src, 5)
+ RefreshParts()
+// The outlet is pointed at the direction of the turbine component
outturf = get_step(src, dir)
- spawn(5)
- compressor = locate() in get_step(src, get_dir(outturf, src))
- if(!compressor)
- stat |= BROKEN
+/obj/machinery/power/turbine/initialize()
+ ..()
+ locate_machinery()
+ if(!compressor)
+ stat |= BROKEN
+/obj/machinery/power/turbine/RefreshParts()
+ var/P = 0
+ for(var/obj/item/weapon/stock_parts/capacitor/C in component_parts)
+ P += C.rating
+ productivity = P / 6
-#define TURBPRES 9000000
-#define TURBGENQ 20000
-#define TURBGENG 0.8
+/obj/machinery/power/turbine/locate_machinery()
+ if(compressor)
+ return
+ compressor = locate() in get_step(src, get_dir(outturf, src))
+ if(compressor)
+ compressor.locate_machinery()
+
+/obj/machinery/power/turbine/CanAtmosPass(turf/T)
+ return !density
/obj/machinery/power/turbine/process()
+
+ if(!compressor)
+ stat = BROKEN
+
+ if((stat & BROKEN) || panel_open)
+ return
if(!compressor.starter)
return
overlays.Cut()
- if(stat & BROKEN)
- return
- if(!compressor)
- stat |= BROKEN
- return
- lastgen = ((compressor.rpm / TURBGENQ)**TURBGENG) *TURBGENQ
+
+ // This is the power generation function. If anything is needed it's good to plot it in EXCEL before modifying
+ // the TURBGENQ and TURBGENG values
+
+ lastgen = ((compressor.rpm / TURBGENQ)**TURBGENG) * TURBGENQ * productivity
add_avail(lastgen)
+
+ // Weird function but it works. Should be something else...
+
var/newrpm = ((compressor.gas_contained.temperature) * compressor.gas_contained.total_moles())/4
+
newrpm = max(0, newrpm)
if(!compressor.starter || newrpm > 1000)
@@ -133,24 +256,48 @@
var/datum/gas_mixture/removed = compressor.gas_contained.remove(oamount)
outturf.assume_air(removed)
+// If it works, put an overlay that it works!
+
if(lastgen > 100)
overlays += image('icons/obj/pipes.dmi', "turb-o", FLY_LAYER)
+ updateDialog()
- for(var/mob/M in viewers(1, src))
- if ((M.client && M.machine == src))
- src.interact(M)
- AutoUpdateAI(src)
+/obj/machinery/power/turbine/attack_hand(mob/user)
+
+ if(..())
+ return
+
+ interact(user)
+
+/obj/machinery/power/turbine/attackby(obj/item/I, mob/user, params)
+ if(default_deconstruction_screwdriver(user, initial(icon_state), initial(icon_state), I))
+ return
+
+ if(default_change_direction_wrench(user, I))
+ compressor = null
+ outturf = get_step(src, dir)
+ locate_machinery()
+ if(compressor)
+ user << "Compressor connected."
+ stat &= ~BROKEN
+ else
+ user << "Compressor not connected."
+ stat |= BROKEN
+ return
+
+ if(exchange_parts(user, I))
+ return
+
+ default_deconstruction_crowbar(I)
/obj/machinery/power/turbine/interact(mob/user)
- if ( (get_dist(src, user) > 1 ) || (stat & (NOPOWER|BROKEN)) && (!istype(user, /mob/living/silicon/ai)) )
- user.machine = null
+ if ( !Adjacent(user) || (stat & (NOPOWER|BROKEN)) && (!istype(user, /mob/living/silicon)) )
+ user.unset_machine(src)
user << browse(null, "window=turbine")
return
- user.machine = src
-
var/t = "Gas Turbine Generator
"
t += "Generated power : [round(lastgen)] W
"
@@ -162,43 +309,26 @@
t += "
Close"
t += ""
- user << browse(t, "window=turbine")
- onclose(user, "turbine")
+ var/datum/browser/popup = new(user, "turbine", name)
+ popup.set_content(t)
+ popup.open()
return
/obj/machinery/power/turbine/Topic(href, href_list)
- ..()
- if(stat & BROKEN)
+ if(..())
return
- if (usr.stat || usr.restrained() )
+
+ if( href_list["close"] )
+ usr << browse(null, "window=turbine")
+ usr.unset_machine(src)
return
- if (!(istype(usr, /mob/living/carbon/human) || ticker) && ticker.mode.name != "monkey")
- if(!istype(usr, /mob/living/silicon/ai))
- usr << "\red You don't have the dexterity to do this!"
- return
- if (( usr.machine==src && ((get_dist(src, usr) <= 1) && istype(src.loc, /turf))) || (istype(usr, /mob/living/silicon/ai)))
-
-
- if( href_list["close"] )
- usr << browse(null, "window=turbine")
- usr.machine = null
- return
-
- else if( href_list["str"] )
+ else if( href_list["str"] )
+ if(compressor)
compressor.starter = !compressor.starter
- spawn(0)
- for(var/mob/M in viewers(1, src))
- if ((M.client && M.machine == src))
- src.interact(M)
-
- else
- usr << browse(null, "window=turbine")
- usr.machine = null
-
- return
+ updateDialog()
@@ -207,107 +337,67 @@
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////
+// COMPUTER NEEDS A SERIOUS REWRITE.
-/obj/machinery/computer/turbine_computer/New()
+
+/obj/machinery/computer/turbine_computer/initialize()
..()
- spawn(5)
- for(var/obj/machinery/compressor/C in machines)
- if(id == C.comp_id)
- compressor = C
- doors = new /list()
- for(var/obj/machinery/door/poddoor/P in machines)
- if(P.id_tag == id)
- doors += P
+ spawn(10)
+ locate_machinery()
-/*
-/obj/machinery/computer/turbine_computer/attackby(I as obj, user as mob, params)
- if(istype(I, /obj/item/weapon/screwdriver))
- playsound(src.loc, 'sound/items/Screwdriver.ogg', 50, 1)
- if(do_after(user, 20, target = src))
- if (src.stat & BROKEN)
- user << "\blue The broken glass falls out."
- var/obj/structure/computerframe/A = new /obj/structure/computerframe( src.loc )
- PoolOrNew(/obj/item/weapon/shard, loc)
- var/obj/item/weapon/circuitboard/turbine_control/M = new /obj/item/weapon/circuitboard/turbine_control( A )
- for (var/obj/C in src)
- C.loc = src.loc
- M.id = src.id
- A.circuit = M
- A.state = 3
- A.icon_state = "3"
- A.anchored = 1
- del(src)
- else
- user << "\blue You disconnect the monitor."
- var/obj/structure/computerframe/A = new /obj/structure/computerframe( src.loc )
- var/obj/item/weapon/circuitboard/turbine_control/M = new /obj/item/weapon/circuitboard/turbine_control( A )
- for (var/obj/C in src)
- C.loc = src.loc
- M.id = src.id
- A.circuit = M
- A.state = 4
- A.icon_state = "4"
- A.anchored = 1
- del(src)
- else
- src.attack_hand(user)
- return
-*/
+/obj/machinery/computer/turbine_computer/locate_machinery()
+ compressor = locate(/obj/machinery/power/compressor) in range(5, src)
/obj/machinery/computer/turbine_computer/attack_hand(var/mob/user as mob)
- user.machine = src
+ if(..())
+ return
+
+ interact(user)
+
+/obj/machinery/computer/turbine_computer/interact(mob/user)
+
var/dat
- if(src.compressor)
- dat += {"
Gas turbine remote control system
- \nTurbine status: [ src.compressor.starter ? "Off On" : "Off On"]
- \n
- \nTurbine speed: [src.compressor.rpm]rpm
- \nPower currently being generated: [src.compressor.turbine.lastgen]W
- \nInternal gas temperature: [src.compressor.gas_contained.temperature]K
- \nVent doors: [ src.door_status ? "Closed Open" : "Closed Open"]
- \n
View
- \n
Close
- \n
- \n"}
+ if(compressor && compressor.turbine)
+ dat += "
Gas turbine remote control system
"
+ if(compressor.stat || compressor.turbine.stat)
+ dat += "[compressor.stat ? "Compressor is inoperable
" : "Turbine is inoperable"]"
+ else
+ dat += {"Turbine status: [ src.compressor.starter ? "Off On" : "Off On"]
+ \n
+ \nTurbine speed: [src.compressor.rpm]rpm
+ \nPower currently being generated: [src.compressor.turbine.lastgen]W
+ \nInternal gas temperature: [src.compressor.gas_contained.temperature]K
+ \n
Close
+ \n
+ \n"}
else
- dat += "\redNo compatible attached compressor found."
+ dat += "There is [!compressor ? "no compressor" : " compressor[!compressor.turbine ? " but no turbine" : ""]"].
"
+ if(!compressor)
+ dat += "Search for compressor"
- user << browse(dat, "window=computer;size=400x500")
- onclose(user, "computer")
+ var/datum/browser/popup = new(user, "turbinecomputer", name)
+ popup.set_content(dat)
+ popup.open()
return
-
-
/obj/machinery/computer/turbine_computer/Topic(href, href_list)
if(..())
return
- if ((usr.contents.Find(src) || (in_range(src, usr) && istype(src.loc, /turf))) || (istype(usr, /mob/living/silicon)))
- usr.machine = src
- if( href_list["view"] )
- usr.client.eye = src.compressor
- else if( href_list["str"] )
- src.compressor.starter = !src.compressor.starter
- else if (href_list["doors"])
- for(var/obj/machinery/door/poddoor/D in src.doors)
- if (door_status == 0)
- spawn( 0 )
- D.open()
- door_status = 1
- else
- spawn( 0 )
- D.close()
- door_status = 0
- else if( href_list["close"] )
- usr << browse(null, "window=computer")
- usr.machine = null
- return
+ else if( href_list["str"] )
+ if(compressor && compressor.turbine)
+ compressor.starter = !compressor.starter
+ else if( href_list["close"] )
+ usr << browse(null, "window=turbinecomputer")
+ usr.unset_machine(src)
+ return
+ else if(href_list["search"])
+ locate_machinery()
- src.add_fingerprint(usr)
src.updateUsrDialog()
return
/obj/machinery/computer/turbine_computer/process()
src.updateDialog()
- return
\ No newline at end of file
+ return
diff --git a/code/modules/research/designs/machine_designs.dm b/code/modules/research/designs/machine_designs.dm
index 87da26bfdd1..5c392cc5e01 100644
--- a/code/modules/research/designs/machine_designs.dm
+++ b/code/modules/research/designs/machine_designs.dm
@@ -32,6 +32,36 @@
build_path = /obj/item/weapon/circuitboard/emitter
category = list ("Engineering Machinery")
+/datum/design/turbine_computer
+ name = "Computer Design (Power Turbine Console Board)"
+ desc = "The circuit board for a power turbine console."
+ id = "power_turbine_console"
+ req_tech = list("programming" = 4, "powerstorage" = 4, "engineering" = 4)
+ build_type = IMPRINTER
+ materials = list(MAT_GLASS = 1000, "sacid" = 20)
+ build_path = /obj/item/weapon/circuitboard/turbine_computer
+ category = list ("Engineering Machinery")
+
+/datum/design/power_compressor
+ name = "Machine Design (Power Compressor Board)"
+ desc = "The circuit board for a power compressor."
+ id = "power_compressor"
+ req_tech = list("programming" = 4, "powerstorage" = 5, "engineering" = 4)
+ build_type = IMPRINTER
+ materials = list(MAT_GLASS = 1000, "sacid" = 20)
+ build_path = /obj/item/weapon/circuitboard/power_compressor
+ category = list ("Engineering Machinery")
+
+/datum/design/power_turbine
+ name = "Machine Design (Power Turbine Board)"
+ desc = "The circuit board for a power turbine."
+ id = "power_turbine"
+ req_tech = list("programming" = 4, "powerstorage" = 4, "engineering" = 5)
+ build_type = IMPRINTER
+ materials = list(MAT_GLASS = 1000, "sacid" = 20)
+ build_path = /obj/item/weapon/circuitboard/power_turbine
+ category = list ("Engineering Machinery")
+
/datum/design/telepad
name = "Machine Board (Telepad Board)"
desc = "Allows for the construction of circuit boards used to build a Telepad."
From 24337913cd61d9435ab735fb467879d8422b909f Mon Sep 17 00:00:00 2001
From: Markolie
Date: Fri, 25 Sep 2015 16:54:27 +0200
Subject: [PATCH 004/112] Add SDQL, +PROCCALL, admin updates
---
code/__DEFINES/admin.dm | 3 +-
code/__HELPERS/type2type.dm | 1 +
code/datums/helper_datums/getrev.dm | 96 ----
code/modules/admin/admin.dm | 2 +-
code/modules/admin/admin_ranks.dm | 1 +
code/modules/admin/admin_verbs.dm | 12 +-
code/modules/admin/machine_upgrade.dm | 13 +-
.../admin/permissionverbs/permissionedit.dm | 15 +-
code/modules/admin/verbs/SDQL2/SDQL_2.dm | 477 ++++++++++++++++
.../admin/verbs/SDQL2/SDQL_2_parser.dm | 530 ++++++++++++++++++
.../admin/verbs/check_customitem_activity.dm | 85 ---
code/modules/admin/verbs/deadsay.dm | 6 +-
code/modules/admin/verbs/debug.dm | 155 ++---
code/modules/admin/verbs/mapping.dm | 59 +-
code/modules/admin/verbs/randomverbs.dm | 418 +++++---------
code/modules/reagents/newchem/toxins.dm | 4 +-
code/world.dm | 26 -
config/example/access levels.txt | 79 ---
config/example/admin_ranks.txt | 42 +-
config/example/admins.txt | 4 +-
config/example/custom_items.txt | 1 -
config/example/moderators.txt | 3 -
config/example/svndir.txt | 5 -
paradise.dme | 2 +
24 files changed, 1283 insertions(+), 756 deletions(-)
delete mode 100644 code/datums/helper_datums/getrev.dm
create mode 100644 code/modules/admin/verbs/SDQL2/SDQL_2.dm
create mode 100644 code/modules/admin/verbs/SDQL2/SDQL_2_parser.dm
delete mode 100644 code/modules/admin/verbs/check_customitem_activity.dm
delete mode 100644 config/example/access levels.txt
delete mode 100644 config/example/custom_items.txt
delete mode 100644 config/example/moderators.txt
delete mode 100644 config/example/svndir.txt
diff --git a/code/__DEFINES/admin.dm b/code/__DEFINES/admin.dm
index 1bcd5f5a3f4..5d63e777087 100644
--- a/code/__DEFINES/admin.dm
+++ b/code/__DEFINES/admin.dm
@@ -37,7 +37,8 @@
#define R_SPAWN 4096
#define R_MOD 8192
#define R_MENTOR 16384
+#define R_PROCCALL 32768
-#define R_MAXPERMISSION 16384 //This holds the maximum value for a permission. It is used in iteration, so keep it updated.
+#define R_MAXPERMISSION 32768 //This holds the maximum value for a permission. It is used in iteration, so keep it updated.
#define R_HOST 65535
\ No newline at end of file
diff --git a/code/__HELPERS/type2type.dm b/code/__HELPERS/type2type.dm
index 251206bbdbf..7fedc81d617 100644
--- a/code/__HELPERS/type2type.dm
+++ b/code/__HELPERS/type2type.dm
@@ -346,6 +346,7 @@ proc/tg_text2list(text, glue=",", assocglue=";")
if(rights & R_VAREDIT) . += "[seperator]+VAREDIT"
if(rights & R_SOUNDS) . += "[seperator]+SOUND"
if(rights & R_SPAWN) . += "[seperator]+SPAWN"
+ if(rights & R_PROCCALL) . += "[seperator]+PROCCALL"
if(rights & R_MOD) . += "[seperator]+MODERATOR"
if(rights & R_MENTOR) . += "[seperator]+MENTOR"
return .
diff --git a/code/datums/helper_datums/getrev.dm b/code/datums/helper_datums/getrev.dm
deleted file mode 100644
index 512e9f02dce..00000000000
--- a/code/datums/helper_datums/getrev.dm
+++ /dev/null
@@ -1,96 +0,0 @@
-/*
- * This datum gets revision info from local svn 'entries' file
- * Path to the directory containing it should be in 'config/svndir.txt' file
- *
- */
-
-var/global/datum/getrev/revdata = new("config/svndir.txt")
-
-//Oh yeah, I'm an OOP fag, lalala
-/datum/getrev
- var/revision
- var/commiter
- var/svndirpath
- var/revhref
-
- proc/abort()
- spawn()
- del src
-
- New(filename)
- ..()
- var/list/Lines = file2list(filename)
- if(!Lines.len) return abort()
- for(var/t in Lines)
- if(!t) continue
- t = trim(t)
- if (length(t) == 0)
- continue
- else if (copytext(t, 1, 2) == "#")
- continue
- var/pos = findtext(t, " ")
- var/name = null
- var/value = null
- if (pos)
- name = lowertext(copytext(t, 1, pos))
- value = copytext(t, pos + 1)
- else
- name = lowertext(t)
- if(!name)
- continue
- switch(name)
- if("svndir")
- svndirpath = value
- if("revhref")
- revhref = value
-
- if(svndirpath && fexists(svndirpath) && fexists("[svndirpath]/entries") && isfile(file("[svndirpath]/entries")))
- var/list/filelist = file2list("[svndirpath]/entries")
- var/s_archive = "" //Stores the previous line so the revision owner can be assigned.
-
- //This thing doesn't count blank lines, so doing filelist[4] isn't working.
- for(var/s in filelist)
- if(!commiter)
- if(s == "has-props")//The line before this is the committer.
- commiter = s_archive
- if(!revision)
- var/n = text2num(s)
- if(isnum(n))
- if(n > 5000 && n < 99999) //Do you think we'll still be up and running at r100000? :) ~Errorage
- revision = s
- if(revision && commiter)
- break
- s_archive = s
- if(!revision)
- abort()
- diary << "Revision info loaded succesfully"
- return
- return abort()
-
- proc/getRevisionText()
- var/output
- if(revhref)
- output = {"[revision]"}
- else
- output = revision
- return output
-
- proc/showInfo()
- return {"
-
-
-
- Server Revision: [getRevisionText()]
- Author: [commiter]
-
- "}
-
-client/verb/showrevinfo()
- set category = "OOC"
- set name = "Show Server Revision"
- var/output = "Sorry, the revision info is unavailable."
- output = file2text("/home/bay12/live/data/gitcommit")
- output += "Current Infomational Settings:
"
- output += "Protect Authority Roles From Tratior: [config.protect_roles_from_antagonist]
"
- usr << browse(output,"window=revdata");
- return
diff --git a/code/modules/admin/admin.dm b/code/modules/admin/admin.dm
index 394f582a15d..92c5dfa4396 100644
--- a/code/modules/admin/admin.dm
+++ b/code/modules/admin/admin.dm
@@ -801,7 +801,7 @@ var/global/nologevent = 0
set desc = "Edit mobs's memory and role"
set name = "Show Traitor Panel"
- if(!check_rights(R_ADMIN))
+ if(!check_rights(R_ADMIN|R_MOD))
return
if(!istype(M))
diff --git a/code/modules/admin/admin_ranks.dm b/code/modules/admin/admin_ranks.dm
index 236fbe42779..ae6ea3c4aae 100644
--- a/code/modules/admin/admin_ranks.dm
+++ b/code/modules/admin/admin_ranks.dm
@@ -42,6 +42,7 @@ var/list/admin_ranks = list() //list of all ranks with associated rights
if("spawn","create") rights |= R_SPAWN
if("mod") rights |= R_MOD
if("mentor") rights |= R_MENTOR
+ if("proccall") rights |= R_PROCCALL
admin_ranks[rank] = rights
previous_rights = rights
diff --git a/code/modules/admin/admin_verbs.dm b/code/modules/admin/admin_verbs.dm
index 839634b2887..5184f4e7dd2 100644
--- a/code/modules/admin/admin_verbs.dm
+++ b/code/modules/admin/admin_verbs.dm
@@ -69,7 +69,8 @@ var/list/admin_verbs_admin = list(
/client/proc/alt_check,
/client/proc/secrets,
/client/proc/change_human_appearance_admin, /* Allows an admin to change the basic appearance of human-based mobs */
- /client/proc/change_human_appearance_self /* Allows the human-based mob itself change its basic appearance */
+ /client/proc/change_human_appearance_self, /* Allows the human-based mob itself change its basic appearance */
+ /client/proc/debug_variables
)
var/list/admin_verbs_ban = list(
/client/proc/unban_panel,
@@ -139,8 +140,6 @@ var/list/admin_verbs_debug = list(
/client/proc/reload_admins,
/client/proc/restart_controller,
/client/proc/enable_debug_verbs,
- /client/proc/callproc,
- /client/proc/callproc_datum,
/client/proc/toggledebuglogs,
/client/proc/qdel_toggle,
/client/proc/gc_dump_hdl,
@@ -179,12 +178,16 @@ var/list/admin_verbs_mod = list(
/client/proc/jobbans,
/client/proc/debug_variables /*allows us to -see- the variables of any instance in the game. +VAREDIT needed to modify*/
)
-
var/list/admin_verbs_mentor = list(
/client/proc/cmd_admin_pm_context, /*right-click adminPM interface*/
/client/proc/cmd_admin_pm_panel, /*admin-pm list*/
/client/proc/cmd_admin_pm_by_key_panel /*admin-pm list by key*/
)
+var/list/admin_verbs_proccall = list (
+ /client/proc/callproc,
+ /client/proc/callproc_datum,
+ /client/proc/SDQL2_query
+)
/client/proc/add_admin_verbs()
if(holder)
@@ -203,6 +206,7 @@ var/list/admin_verbs_mentor = list(
if(holder.rights & R_SPAWN) verbs += admin_verbs_spawn
if(holder.rights & R_MOD) verbs += admin_verbs_mod
if(holder.rights & R_MENTOR) verbs += admin_verbs_mentor
+ if(holder.rights & R_PROCCALL) verbs += admin_verbs_proccall
/client/proc/remove_admin_verbs()
verbs.Remove(
diff --git a/code/modules/admin/machine_upgrade.dm b/code/modules/admin/machine_upgrade.dm
index 9f2039fdd0f..a0e97c4ae7b 100644
--- a/code/modules/admin/machine_upgrade.dm
+++ b/code/modules/admin/machine_upgrade.dm
@@ -1,10 +1,21 @@
/proc/machine_upgrade(obj/machinery/M in world)
set name = "Tweak Component Ratings"
set category = "Debug"
+
+ if(!check_rights(R_DEBUG))
+ return
+
+ if(!istype(M))
+ usr << "This can only be used on subtypes of /obj/machinery."
+ return
+
var/new_rating = input("Enter new rating:","Num") as num
- if(new_rating && M.component_parts)
+ if(!isnull(new_rating) && M.component_parts)
for(var/obj/item/weapon/stock_parts/P in M.component_parts)
P.rating = new_rating
M.RefreshParts()
+
+ message_admins("[key_name_admin(usr)] has set the component rating of [M] to [new_rating]")
+ log_admin("[key_name(usr)] has set the component rating of [M] to [new_rating]")
feedback_add_details("admin_verb","MU") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
diff --git a/code/modules/admin/permissionverbs/permissionedit.dm b/code/modules/admin/permissionverbs/permissionedit.dm
index e53d4644c33..19ca9ef9b4f 100644
--- a/code/modules/admin/permissionverbs/permissionedit.dm
+++ b/code/modules/admin/permissionverbs/permissionedit.dm
@@ -2,11 +2,13 @@
set category = "Admin"
set name = "Permissions Panel"
set desc = "Edit admin permissions"
- if(!check_rights(R_PERMISSIONS)) return
+ if(!check_rights(R_PERMISSIONS))
+ return
usr.client.holder.edit_admin_permissions()
/datum/admins/proc/edit_admin_permissions()
- if(!check_rights(R_PERMISSIONS)) return
+ if(!check_rights(R_PERMISSIONS))
+ return
var/output = {"
@@ -55,8 +57,7 @@
if(!usr.client)
return
- if(!usr.client.holder || !(usr.client.holder.rights & R_PERMISSIONS))
- usr << "\red You do not have permission to do this!"
+ if(!check_rights(R_PERMISSIONS))
return
establish_db_connection()
@@ -100,13 +101,13 @@
usr << "\blue Admin rank changed."
/datum/admins/proc/log_admin_permission_modification(var/adm_ckey, var/new_permission)
- if(config.admin_legacy_system) return
+ if(config.admin_legacy_system)
+ return
if(!usr.client)
return
- if(!usr.client.holder || !(usr.client.holder.rights & R_PERMISSIONS))
- usr << "\red You do not have permission to do this!"
+ if(!check_rights(R_PERMISSIONS))
return
establish_db_connection()
diff --git a/code/modules/admin/verbs/SDQL2/SDQL_2.dm b/code/modules/admin/verbs/SDQL2/SDQL_2.dm
new file mode 100644
index 00000000000..5fcfa3a12c3
--- /dev/null
+++ b/code/modules/admin/verbs/SDQL2/SDQL_2.dm
@@ -0,0 +1,477 @@
+// Examples
+/*
+ -- Will call the proc for all computers in the world, thats dir is 2.
+ CALL ex_act(1) ON /obj/machinery/computer IN world WHERE dir == 2
+ -- Will open a window with a list of all the closets in the world, with a link to VV them.
+ SELECT /obj/structure/closet/secure_closet/security/cargo IN world WHERE icon_off == "secoff"
+ -- Will change all the tube lights to green
+ UPDATE /obj/machinery/light IN world SET color = "#0F0" WHERE icon_state == "tube1"
+ -- Will delete all pickaxes. "IN world" is not required.
+ DELETE /obj/item/weapon/pickaxe
+ -- Will flicker the lights once, then turn all mobs green. The semicolon is important to separate the consecutive querys, but is not required for standard one-query use
+ CALL flicker(1) ON /obj/machinery/light; UPDATE /mob SET color = "#00cc00"
+
+ --You can use operators other than ==, such as >, <=, != and etc..
+
+*/
+
+/client/proc/SDQL2_query(query_text as message)
+ set category = "Debug"
+
+ if(!check_rights(R_PROCCALL)) //Shouldn't happen... but just to be safe.
+ message_admins("ERROR: Non-admin [key_name_admin(usr)] attempted to execute a SDQL query!")
+ log_admin("Non-admin [key_name(usr)] attempted to execute a SDQL query!")
+
+ if(!query_text || length(query_text) < 1)
+ return
+
+ //world << query_text
+
+ var/list/query_list = SDQL2_tokenize(query_text)
+
+ if(!query_list || query_list.len < 1)
+ return
+
+ var/list/querys = SDQL_parse(query_list)
+
+ if(!querys || querys.len < 1)
+ return
+
+ var/query_log = "executed SDQL query: \"[query_text]\"."
+ message_admins("[key_name_admin(usr)] [query_log]")
+ query_log = "[key_name(usr)] [query_log]"
+ log_admin(query_log)
+
+ for(var/list/query_tree in querys)
+ var/list/from_objs = list()
+ var/list/select_types = list()
+
+ switch(query_tree[1])
+ if("explain")
+ SDQL_testout(query_tree["explain"])
+ return
+
+ if("call")
+ if("on" in query_tree)
+ select_types = query_tree["on"]
+ else
+ return
+
+ if("select", "delete", "update")
+ select_types = query_tree[query_tree[1]]
+
+ from_objs = SDQL_from_objs(query_tree["from"])
+
+ var/list/objs = list()
+
+ for(var/type in select_types)
+ var/char = copytext(type, 1, 2)
+
+ if(char == "/" || char == "*")
+ for(var/from in from_objs)
+ objs += SDQL_get_all(type, from)
+
+ else if(char == "'" || char == "\"")
+ objs += locate(copytext(type, 2, length(type)))
+
+ if("where" in query_tree)
+ var/objs_temp = objs
+ objs = list()
+ for(var/datum/d in objs_temp)
+ if(SDQL_expression(d, query_tree["where"]))
+ objs += d
+
+ switch(query_tree[1])
+ if("call")
+ var/list/call_list = query_tree["call"]
+ var/list/args_list = query_tree["args"]
+
+ for(var/datum/d in objs)
+ for(var/v in call_list)
+ // To stop any procs which sleep from executing slowly.
+ if(d)
+ if(hascall(d, v))
+ spawn() call(d, v)(arglist(args_list)) // Spawn in case the function sleeps.
+
+ if("delete")
+ for(var/datum/d in objs)
+ del d
+
+ if("select")
+ var/text = ""
+ for(var/datum/t in objs)
+ text += "\ref[t]"
+ if(istype(t, /atom))
+ var/atom/a = t
+
+ if(a.x)
+ text += ": [t] at ([a.x], [a.y], [a.z])
"
+
+ else if(a.loc && a.loc.x)
+ text += ": [t] in [a.loc] at ([a.loc.x], [a.loc.y], [a.loc.z])
"
+
+ else
+ text += ": [t]
"
+
+ else
+ text += ": [t]
"
+
+ usr << browse(text, "window=SDQL-result")
+
+ if("update")
+ if("set" in query_tree)
+ var/list/set_list = query_tree["set"]
+ for(var/datum/d in objs)
+ var/list/vals = list()
+ for(var/v in set_list)
+ if(v in d.vars)
+ vals += v
+ vals[v] = SDQL_expression(d, set_list[v])
+
+ if(istype(d, /turf))
+ for(var/v in vals)
+ if(v == "x" || v == "y" || v == "z")
+ continue
+
+ d.vars[v] = vals[v]
+
+ else
+ for(var/v in vals)
+ d.vars[v] = vals[v]
+
+/proc/SDQL_parse(list/query_list)
+ var/datum/SDQL_parser/parser = new()
+ var/list/querys = list()
+ var/list/query_tree = list()
+ var/pos = 1
+ var/querys_pos = 1
+ var/do_parse = 0
+
+ for(var/val in query_list)
+ if(val == ";")
+ do_parse = 1
+ else if(pos >= query_list.len)
+ query_tree += val
+ do_parse = 1
+
+ if(do_parse)
+ parser.query = query_tree
+ var/list/parsed_tree
+ parsed_tree = parser.parse()
+ if(parsed_tree.len > 0)
+ querys.len = querys_pos
+ querys[querys_pos] = parsed_tree
+ querys_pos++
+ else //There was an error so don't run anything, and tell the user which query has errored.
+ usr << "Parsing error on [querys_pos]\th query. Nothing was executed."
+ return list()
+ query_tree = list()
+ do_parse = 0
+ else
+ query_tree += val
+ pos++
+
+ qdel(parser)
+
+ return querys
+
+
+
+/proc/SDQL_testout(list/query_tree, indent = 0)
+ var/spaces = ""
+ for(var/s = 0, s < indent, s++)
+ spaces += " "
+
+ for(var/item in query_tree)
+ if(istype(item, /list))
+ usr << "[spaces]("
+ SDQL_testout(item, indent + 1)
+ usr << "[spaces])"
+
+ else
+ usr << "[spaces][item]"
+
+ if(!isnum(item) && query_tree[item])
+
+ if(istype(query_tree[item], /list))
+ usr << "[spaces] ("
+ SDQL_testout(query_tree[item], indent + 2)
+ usr << "[spaces] )"
+
+ else
+ usr << "[spaces] [query_tree[item]]"
+
+/proc/SDQL_from_objs(list/tree)
+ if("world" in tree)
+ return list(world)
+
+ var/list/out = list()
+
+ for(var/type in tree)
+ var/char = copytext(type, 1, 2)
+
+ if(char == "/")
+ out += SDQL_get_all(type, world)
+
+ else if(char == "'" || char == "\"")
+ out += locate(copytext(type, 2, length(type)))
+
+ return out
+
+/proc/SDQL_get_all(type, location)
+ var/list/out = list()
+
+ if(type == "*")
+ for(var/datum/d in location)
+ out += d
+
+ return out
+
+ type = text2path(type)
+
+ if(ispath(type, /mob))
+ for(var/mob/d in location)
+ if(istype(d, type))
+ out += d
+
+ else if(ispath(type, /turf))
+ for(var/turf/d in location)
+ if(istype(d, type))
+ out += d
+
+ else if(ispath(type, /obj))
+ for(var/obj/d in location)
+ if(istype(d, type))
+ out += d
+
+ else if(ispath(type, /area))
+ for(var/area/d in location)
+ if(istype(d, type))
+ out += d
+
+ else if(ispath(type, /atom))
+ for(var/atom/d in location)
+ if(istype(d, type))
+ out += d
+
+ else
+ for(var/datum/d in location)
+ if(istype(d, type))
+ out += d
+
+ return out
+
+/proc/SDQL_expression(datum/object, list/expression, start = 1)
+ var/result = 0
+ var/val
+
+ for(var/i = start, i <= expression.len, i++)
+ var/op = ""
+
+ if(i > start)
+ op = expression[i]
+ i++
+
+ var/list/ret = SDQL_value(object, expression, i)
+ val = ret["val"]
+ i = ret["i"]
+
+ if(op != "")
+ switch(op)
+ if("+")
+ result += val
+ if("-")
+ result -= val
+ if("*")
+ result *= val
+ if("/")
+ result /= val
+ if("&")
+ result &= val
+ if("|")
+ result |= val
+ if("^")
+ result ^= val
+ if("=", "==")
+ result = (result == val)
+ if("!=", "<>")
+ result = (result != val)
+ if("<")
+ result = (result < val)
+ if("<=")
+ result = (result <= val)
+ if(">")
+ result = (result > val)
+ if(">=")
+ result = (result >= val)
+ if("and", "&&")
+ result = (result && val)
+ if("or", "||")
+ result = (result || val)
+ else
+ usr << "SDQL2: Unknown op [op]"
+ result = null
+ else
+ result = val
+
+ return result
+
+/proc/SDQL_value(datum/object, list/expression, start = 1)
+ var/i = start
+ var/val = null
+
+ if(i > expression.len)
+ return list("val" = null, "i" = i)
+
+ if(istype(expression[i], /list))
+ val = SDQL_expression(object, expression[i])
+
+ else if(expression[i] == "!")
+ var/list/ret = SDQL_value(object, expression, i + 1)
+ val = !ret["val"]
+ i = ret["i"]
+
+ else if(expression[i] == "~")
+ var/list/ret = SDQL_value(object, expression, i + 1)
+ val = ~ret["val"]
+ i = ret["i"]
+
+ else if(expression[i] == "-")
+ var/list/ret = SDQL_value(object, expression, i + 1)
+ val = -ret["val"]
+ i = ret["i"]
+
+ else if(expression[i] == "null")
+ val = null
+
+ else if(isnum(expression[i]))
+ val = expression[i]
+
+ else if(copytext(expression[i], 1, 2) in list("'", "\""))
+ val = copytext(expression[i], 2, length(expression[i]))
+
+ else
+ val = SDQL_var(object, expression, i)
+ i = expression.len
+
+ return list("val" = val, "i" = i)
+
+/proc/SDQL_var(datum/object, list/expression, start = 1)
+
+ if(expression[start] in object.vars)
+
+ if(start < expression.len && expression[start + 1] == ".")
+ return SDQL_var(object.vars[expression[start]], expression[start + 2])
+
+ else
+ return object.vars[expression[start]]
+
+ else
+ return null
+
+/proc/SDQL2_tokenize(query_text)
+
+ var/list/whitespace = list(" ", "\n", "\t")
+ var/list/single = list("(", ")", ",", "+", "-", ".", ";")
+ var/list/multi = list(
+ "=" = list("", "="),
+ "<" = list("", "=", ">"),
+ ">" = list("", "="),
+ "!" = list("", "="))
+
+ var/word = ""
+ var/list/query_list = list()
+ var/len = length(query_text)
+
+ for(var/i = 1, i <= len, i++)
+ var/char = copytext(query_text, i, i + 1)
+
+ if(char in whitespace)
+ if(word != "")
+ query_list += word
+ word = ""
+
+ else if(char in single)
+ if(word != "")
+ query_list += word
+ word = ""
+
+ query_list += char
+
+ else if(char in multi)
+ if(word != "")
+ query_list += word
+ word = ""
+
+ var/char2 = copytext(query_text, i + 1, i + 2)
+
+ if(char2 in multi[char])
+ query_list += "[char][char2]"
+ i++
+
+ else
+ query_list += char
+
+ else if(char == "'")
+ if(word != "")
+ usr << "SDQL2: You have an error in your SDQL syntax, unexpected ' in query: \"[query_text]\" following \"[word]\". Please check your syntax, and try again."
+ return null
+
+ word = "'"
+
+ for(i++, i <= len, i++)
+ char = copytext(query_text, i, i + 1)
+
+ if(char == "'")
+ if(copytext(query_text, i + 1, i + 2) == "'")
+ word += "'"
+ i++
+
+ else
+ break
+
+ else
+ word += char
+
+ if(i > len)
+ usr << "SDQL2: You have an error in your SDQL syntax, unmatched ' in query: \"[query_text]\". Please check your syntax, and try again."
+ return null
+
+ query_list += "[word]'"
+ word = ""
+
+ else if(char == "\"")
+ if(word != "")
+ usr << "SDQL2: You have an error in your SDQL syntax, unexpected \" in query: \"[query_text]\" following \"[word]\". Please check your syntax, and try again."
+ return null
+
+ word = "\""
+
+ for(i++, i <= len, i++)
+ char = copytext(query_text, i, i + 1)
+
+ if(char == "\"")
+ if(copytext(query_text, i + 1, i + 2) == "'")
+ word += "\""
+ i++
+
+ else
+ break
+
+ else
+ word += char
+
+ if(i > len)
+ usr << "SDQL2: You have an error in your SDQL syntax, unmatched \" in query: \"[query_text]\". Please check your syntax, and try again."
+ return null
+
+ query_list += "[word]\""
+ word = ""
+
+ else
+ word += char
+
+ if(word != "")
+ query_list += word
+ return query_list
+
\ No newline at end of file
diff --git a/code/modules/admin/verbs/SDQL2/SDQL_2_parser.dm b/code/modules/admin/verbs/SDQL2/SDQL_2_parser.dm
new file mode 100644
index 00000000000..007453a980d
--- /dev/null
+++ b/code/modules/admin/verbs/SDQL2/SDQL_2_parser.dm
@@ -0,0 +1,530 @@
+//I'm pretty sure that this is a recursive [s]descent[/s] ascent parser.
+//Spec
+//////////
+//
+// query : select_query | delete_query | update_query | call_query | explain
+// explain : 'EXPLAIN' query
+//
+// select_query : 'SELECT' select_list [('FROM' | 'IN') from_list] ['WHERE' bool_expression]
+// delete_query : 'DELETE' select_list [('FROM' | 'IN') from_list] ['WHERE' bool_expression]
+// update_query : 'UPDATE' select_list [('FROM' | 'IN') from_list] 'SET' assignments ['WHERE' bool_expression]
+// call_query : 'CALL' call_function ['ON' select_list [('FROM' | 'IN') from_list] ['WHERE' bool_expression]]
+//
+// select_list : select_item [',' select_list]
+// select_item : '*' | select_function | object_type
+// select_function : count_function
+// count_function : 'COUNT' '(' '*' ')' | 'COUNT' '(' object_types ')'
+//
+// from_list : from_item [',' from_list]
+// from_item : 'world' | object_type
+//
+// call_function : ['(' [arguments] ')']
+// arguments : expression [',' arguments]
+//
+// object_type : | string
+//
+// assignments : assignment, [',' assignments]
+// assignment : '=' expression
+// variable : | '.' variable
+//
+// bool_expression : expression comparitor expression [bool_operator bool_expression]
+// expression : ( unary_expression | '(' expression ')' | value ) [binary_operator expression]
+// unary_expression : unary_operator ( unary_expression | value | '(' expression ')' )
+// comparitor : '=' | '==' | '!=' | '<>' | '<' | '<=' | '>' | '>='
+// value : variable | string | number | 'null'
+// unary_operator : '!' | '-' | '~'
+// binary_operator : comparitor | '+' | '-' | '/' | '*' | '&' | '|' | '^'
+// bool_operator : 'AND' | '&&' | 'OR' | '||'
+//
+// string : ''' ''' | '"' '"'
+// number :
+//
+//////////
+
+/datum/SDQL_parser
+ var/query_type
+ var/error = 0
+
+ var/list/query
+ var/list/tree
+
+ var/list/select_functions = list("count")
+ var/list/boolean_operators = list("and", "or", "&&", "||")
+ var/list/unary_operators = list("!", "-", "~")
+ var/list/binary_operators = list("+", "-", "/", "*", "&", "|", "^")
+ var/list/comparitors = list("=", "==", "!=", "<>", "<", "<=", ">", ">=")
+
+/datum/SDQL_parser/New(query_list)
+ query = query_list
+
+/datum/SDQL_parser/proc/parse_error(error_message)
+ error = 1
+ usr << "SQDL2 Parsing Error: [error_message]"
+ return query.len + 1
+
+/datum/SDQL_parser/proc/parse()
+ tree = list()
+ query(1, tree)
+
+ if(error)
+ return list()
+ else
+ return tree
+
+/datum/SDQL_parser/proc/token(i)
+ if(i <= query.len)
+ return query[i]
+
+ else
+ return null
+
+/datum/SDQL_parser/proc/tokens(i, num)
+ if(i + num <= query.len)
+ return query.Copy(i, i + num)
+
+ else
+ return null
+
+/datum/SDQL_parser/proc/tokenl(i)
+ return lowertext(token(i))
+
+/datum/SDQL_parser/proc
+
+//query: select_query | delete_query | update_query
+ query(i, list/node)
+ query_type = tokenl(i)
+
+ switch(query_type)
+ if("select")
+ select_query(i, node)
+
+ if("delete")
+ delete_query(i, node)
+
+ if("update")
+ update_query(i, node)
+
+ if("call")
+ call_query(i, node)
+
+ if("explain")
+ node += "explain"
+ node["explain"] = list()
+ query(i + 1, node["explain"])
+
+
+// select_query: 'SELECT' select_list [('FROM' | 'IN') from_list] ['WHERE' bool_expression]
+ select_query(i, list/node)
+ var/list/select = list()
+ i = select_list(i + 1, select)
+
+ node += "select"
+ node["select"] = select
+
+ var/list/from = list()
+ if(tokenl(i) in list("from", "in"))
+ i = from_list(i + 1, from)
+ else
+ from += "world"
+
+ node += "from"
+ node["from"] = from
+
+ if(tokenl(i) == "where")
+ var/list/where = list()
+ i = bool_expression(i + 1, where)
+
+ node += "where"
+ node["where"] = where
+
+ return i
+
+
+//delete_query: 'DELETE' select_list [('FROM' | 'IN') from_list] ['WHERE' bool_expression]
+ delete_query(i, list/node)
+ var/list/select = list()
+ i = select_list(i + 1, select)
+
+ node += "delete"
+ node["delete"] = select
+
+ var/list/from = list()
+ if(tokenl(i) in list("from", "in"))
+ i = from_list(i + 1, from)
+ else
+ from += "world"
+
+ node += "from"
+ node["from"] = from
+
+ if(tokenl(i) == "where")
+ var/list/where = list()
+ i = bool_expression(i + 1, where)
+
+ node += "where"
+ node["where"] = where
+
+ return i
+
+
+//update_query: 'UPDATE' select_list [('FROM' | 'IN') from_list] 'SET' assignments ['WHERE' bool_expression]
+ update_query(i, list/node)
+ var/list/select = list()
+ i = select_list(i + 1, select)
+
+ node += "update"
+ node["update"] = select
+
+ var/list/from = list()
+ if(tokenl(i) in list("from", "in"))
+ i = from_list(i + 1, from)
+ else
+ from += "world"
+
+ node += "from"
+ node["from"] = from
+
+ if(tokenl(i) != "set")
+ i = parse_error("UPDATE has misplaced SET")
+
+ var/list/set_assignments = list()
+ i = assignments(i + 1, set_assignments)
+
+ node += "set"
+ node["set"] = set_assignments
+
+ if(tokenl(i) == "where")
+ var/list/where = list()
+ i = bool_expression(i + 1, where)
+
+ node += "where"
+ node["where"] = where
+
+ return i
+
+
+//call_query: 'CALL' call_function ['ON' select_list [('FROM' | 'IN') from_list] ['WHERE' bool_expression]]
+ call_query(i, list/node)
+ var/list/func = list()
+ var/list/arguments = list()
+ i = call_function(i + 1, func, arguments)
+
+ node += "call"
+ node["call"] = func
+ node["args"] = arguments
+
+ if(tokenl(i) != "on")
+ return i
+
+ var/list/select = list()
+ i = select_list(i + 1, select)
+
+ node += "on"
+ node["on"] = select
+
+ var/list/from = list()
+ if(tokenl(i) in list("from", "in"))
+ i = from_list(i + 1, from)
+ else
+ from += "world"
+
+ node += "from"
+ node["from"] = from
+
+ if(tokenl(i) == "where")
+ var/list/where = list()
+ i = bool_expression(i + 1, where)
+
+ node += "where"
+ node["where"] = where
+
+ return i
+
+
+//select_list: select_item [',' select_list]
+ select_list(i, list/node)
+ i = select_item(i, node)
+
+ if(token(i) == ",")
+ i = select_list(i + 1, node)
+
+ return i
+
+
+//from_list: from_item [',' from_list]
+ from_list(i, list/node)
+ i = from_item(i, node)
+
+ if(token(i) == ",")
+ i = from_list(i + 1, node)
+
+ return i
+
+
+//assignments: assignment, [',' assignments]
+ assignments(i, list/node)
+ i = assignment(i, node)
+
+ if(token(i) == ",")
+ i = assignments(i + 1, node)
+
+ return i
+
+
+//select_item: '*' | select_function | object_type
+ select_item(i, list/node)
+
+ if(token(i) == "*")
+ node += "*"
+ i++
+
+ else if(tokenl(i) in select_functions)
+ i = select_function(i, node)
+
+ else
+ i = object_type(i, node)
+
+ return i
+
+
+//from_item: 'world' | object_type
+ from_item(i, list/node)
+
+ if(token(i) == "world")
+ node += "world"
+ i++
+
+ else
+ i = object_type(i, node)
+
+ return i
+
+
+//bool_expression: expression [bool_operator bool_expression]
+ bool_expression(i, list/node)
+
+ var/list/bool = list()
+ i = expression(i, bool)
+
+ node[++node.len] = bool
+
+ if(tokenl(i) in boolean_operators)
+ i = bool_operator(i, node)
+ i = bool_expression(i, node)
+
+ return i
+
+
+//assignment: '=' expression
+ assignment(i, list/node)
+
+ node += token(i)
+
+ if(token(i + 1) == "=")
+ var/varname = token(i)
+ node[varname] = list()
+
+ i = expression(i + 2, node[varname])
+
+ else
+ parse_error("Assignment expected, but no = found")
+
+ return i
+
+
+//variable: | '.' variable
+ variable(i, list/node)
+ var/list/L = list(token(i))
+ node[++node.len] = L
+
+ if(token(i + 1) == ".")
+ L += "."
+ i = variable(i + 2, L)
+
+ else
+ i++
+
+ return i
+
+
+//object_type: | string
+ object_type(i, list/node)
+
+ if(copytext(token(i), 1, 2) == "/")
+ node += token(i)
+
+ else
+ i = string(i, node)
+
+ return i + 1
+
+
+//comparitor: '=' | '==' | '!=' | '<>' | '<' | '<=' | '>' | '>='
+ comparitor(i, list/node)
+
+ if(token(i) in list("=", "==", "!=", "<>", "<", "<=", ">", ">="))
+ node += token(i)
+
+ else
+ parse_error("Unknown comparitor [token(i)]")
+
+ return i + 1
+
+
+//bool_operator: 'AND' | '&&' | 'OR' | '||'
+ bool_operator(i, list/node)
+
+ if(tokenl(i) in list("and", "or", "&&", "||"))
+ node += token(i)
+
+ else
+ parse_error("Unknown comparitor [token(i)]")
+
+ return i + 1
+
+
+//string: ''' ''' | '"' '"'
+ string(i, list/node)
+
+ if(copytext(token(i), 1, 2) in list("'", "\""))
+ node += token(i)
+
+ else
+ parse_error("Expected string but found '[token(i)]'")
+
+ return i + 1
+
+
+//call_function: ['(' [arguments] ')']
+ call_function(i, list/node, list/arguments)
+ if(length(tokenl(i)))
+ node += token(i++)
+ if(token(i) != "(")
+ parse_error("Expected ( but found '[token(i)]'")
+ else if(token(i + 1) != ")")
+ do
+ i = expression(i + 1, arguments)
+ if(token(i) == ",")
+ continue
+ while(token(i) && token(i) != ")")
+ else
+ i++
+ else
+ parse_error("Expected a function but found nothing")
+ return i + 1
+
+
+//select_function: count_function
+ select_function(i, list/node)
+
+ parse_error("Sorry, function calls aren't available yet")
+
+ return i
+
+
+//expression: ( unary_expression | '(' expression ')' | value ) [binary_operator expression]
+ expression(i, list/node)
+
+ if(token(i) in unary_operators)
+ i = unary_expression(i, node)
+
+ else if(token(i) == "(")
+ var/list/expr = list()
+
+ i = expression(i + 1, expr)
+
+ if(token(i) != ")")
+ parse_error("Missing ) at end of expression.")
+
+ else
+ i++
+
+ node[++node.len] = expr
+
+ else
+ i = value(i, node)
+
+ if(token(i) in binary_operators)
+ i = binary_operator(i, node)
+ i = expression(i, node)
+
+ else if(token(i) in comparitors)
+ i = binary_operator(i, node)
+
+ var/list/rhs = list()
+ i = expression(i, rhs)
+
+ node[++node.len] = rhs
+
+
+ return i
+
+
+//unary_expression: unary_operator ( unary_expression | value | '(' expression ')' )
+ unary_expression(i, list/node)
+
+ if(token(i) in unary_operators)
+ var/list/unary_exp = list()
+
+ unary_exp += token(i)
+ i++
+
+ if(token(i) in unary_operators)
+ i = unary_expression(i, unary_exp)
+
+ else if(token(i) == "(")
+ var/list/expr = list()
+
+ i = expression(i + 1, expr)
+
+ if(token(i) != ")")
+ parse_error("Missing ) at end of expression.")
+
+ else
+ i++
+
+ unary_exp[++unary_exp.len] = expr
+
+ else
+ i = value(i, unary_exp)
+
+ node[++node.len] = unary_exp
+
+
+ else
+ parse_error("Expected unary operator but found '[token(i)]'")
+
+ return i
+
+
+//binary_operator: comparitor | '+' | '-' | '/' | '*' | '&' | '|' | '^'
+ binary_operator(i, list/node)
+
+ if(token(i) in (binary_operators + comparitors))
+ node += token(i)
+
+ else
+ parse_error("Unknown binary operator [token(i)]")
+
+ return i + 1
+
+
+//value: variable | string | number | 'null'
+ value(i, list/node)
+
+ if(token(i) == "null")
+ node += "null"
+ i++
+
+ else if(isnum(text2num(token(i))))
+ node += text2num(token(i))
+ i++
+
+ else if(copytext(token(i), 1, 2) in list("'", "\""))
+ i = string(i, node)
+
+ else
+ i = variable(i, node)
+
+ return i
+/*EXPLAIN SELECT * WHERE 42 = 6 * 9 OR val = - 5 == 7*/
diff --git a/code/modules/admin/verbs/check_customitem_activity.dm b/code/modules/admin/verbs/check_customitem_activity.dm
deleted file mode 100644
index 18a796a0b08..00000000000
--- a/code/modules/admin/verbs/check_customitem_activity.dm
+++ /dev/null
@@ -1,85 +0,0 @@
-var/checked_for_inactives = 0
-var/inactive_keys = "None
"
-
-/client/proc/check_customitem_activity()
- set category = "Admin"
- set name = "Check activity of players with custom items"
-
- var/dat = "Inactive players with custom items
"
- dat += "
"
- dat += "The list below contains players with custom items that have not logged\
- in for the past two months, or have not logged in since this system was implemented.\
- This system requires the feedback SQL database to be properly setup and linked.
"
- dat += "
"
- dat += "Populating this list is done automatically, but must be manually triggered on a per\
- round basis. Populating the list may cause a lag spike, so use it sparingly.
"
- dat += "
"
- if(checked_for_inactives)
- dat += inactive_keys
- dat += "
"
- dat += "This system was implemented on March 1 2013, and the database a few days before that. Root server access is required to add or disable access to specific custom items.
"
- else
- dat += "Populate list (requires an active database connection)
"
-
- usr << browse(dat, "window=inactive_customitems;size=600x480")
-
-/proc/populate_inactive_customitems_list(var/client/C)
- //set background = 1
-
- if(checked_for_inactives)
- return
-
- establish_db_connection()
- if(!dbcon.IsConnected())
- return
-
- //grab all ckeys associated with custom items
- var/list/ckeys_with_customitems = list()
-
- var/file = file2text("config/custom_items.txt")
- var/lines = text2list(file, "\n")
-
- for(var/line in lines)
- // split & clean up
- var/list/Entry = text2list(line, ":")
- for(var/i = 1 to Entry.len)
- Entry[i] = trim(Entry[i])
-
- if(Entry.len < 1)
- continue
-
- var/cur_key = Entry[1]
- if(!ckeys_with_customitems.Find(cur_key))
- ckeys_with_customitems.Add(cur_key)
-
- //run a query to get all ckeys inactive for over 2 months
- var/list/inactive_ckeys = list()
- if(ckeys_with_customitems.len)
- var/DBQuery/query_inactive = dbcon.NewQuery("SELECT ckey, lastseen FROM [format_table_name("player")] WHERE datediff(Now(), lastseen) > 60")
- query_inactive.Execute()
- while(query_inactive.NextRow())
- var/cur_ckey = query_inactive.item[1]
- //if the ckey has a custom item attached, output it
- if(ckeys_with_customitems.Find(cur_ckey))
- ckeys_with_customitems.Remove(cur_ckey)
- inactive_ckeys[cur_ckey] = "last seen on [query_inactive.item[2]]"
-
- //if there are ckeys left over, check whether they have a database entry at all
- if(ckeys_with_customitems.len)
- for(var/cur_ckey in ckeys_with_customitems)
- var/DBQuery/query_inactive = dbcon.NewQuery("SELECT ckey FROM [format_table_name("player")] WHERE ckey = '[cur_ckey]'")
- query_inactive.Execute()
- if(!query_inactive.RowCount())
- inactive_ckeys += cur_ckey
-
- if(inactive_ckeys.len)
- inactive_keys = ""
- for(var/cur_key in inactive_ckeys)
- if(inactive_ckeys[cur_key])
- inactive_keys += "[cur_key] - [inactive_ckeys[cur_key]]
"
- else
- inactive_keys += "[cur_key] - no database entry
"
-
- checked_for_inactives = 1
- if(C)
- C.check_customitem_activity()
diff --git a/code/modules/admin/verbs/deadsay.dm b/code/modules/admin/verbs/deadsay.dm
index 453e6d81f69..22d6d4b2a7a 100644
--- a/code/modules/admin/verbs/deadsay.dm
+++ b/code/modules/admin/verbs/deadsay.dm
@@ -20,13 +20,13 @@
var/stafftype = null
- if (src.holder.rights & R_MENTOR)
+ if (check_rights(R_MENTOR, 0))
stafftype = "MENTOR"
- if (src.holder.rights & R_MOD)
+ if (check_rights(R_MOD, 0))
stafftype = "MOD"
- if (src.holder.rights & R_ADMIN)
+ if (check_rights(R_ADMIN, 0))
stafftype = "ADMIN"
msg = sanitize(copytext(msg, 1, MAX_MESSAGE_LEN))
diff --git a/code/modules/admin/verbs/debug.dm b/code/modules/admin/verbs/debug.dm
index 2dd0e2adb71..542a02ee231 100644
--- a/code/modules/admin/verbs/debug.dm
+++ b/code/modules/admin/verbs/debug.dm
@@ -1,7 +1,9 @@
/client/proc/Debug2()
set category = "Debug"
set name = "Debug-Game"
- if(!check_rights(R_DEBUG)) return
+
+ if(!check_rights(R_DEBUG))
+ return
if(Debug2)
Debug2 = 0
@@ -28,7 +30,8 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
set category = "Debug"
set name = "Advanced ProcCall"
- if(!check_rights(R_DEBUG)) return
+ if(!check_rights(R_PROCCALL))
+ return
spawn(0)
var/target = null
@@ -94,7 +97,7 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
set category = "Debug"
set name = "Atom ProcCall"
- if(!check_rights(R_DEBUG))
+ if(!check_rights(R_PROCCALL))
return
var/procname = input("Proc name, eg: fake_blood","Proc:", null) as text|null
@@ -180,6 +183,10 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
/client/proc/Cell()
set category = "Debug"
set name = "Air Status in Location"
+
+ if(!check_rights(R_DEBUG))
+ return
+
if(!mob)
return
var/turf/T = mob.loc
@@ -201,6 +208,9 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
/client/proc/cmd_admin_robotize(var/mob/M in mob_list)
set category = "Event"
set name = "Make Robot"
+
+ if(!check_rights(R_SPAWN))
+ return
if(!ticker)
alert("Wait until the game starts")
@@ -216,6 +226,9 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
/client/proc/cmd_admin_animalize(var/mob/M in mob_list)
set category = "Event"
set name = "Make Simple Animal"
+
+ if(!check_rights(R_SPAWN))
+ return
if(!ticker)
alert("Wait until the game starts")
@@ -238,6 +251,9 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
set category = "Event"
set name = "Make pAI"
set desc = "Specify a location to spawn a pAI device, then specify a key to play that pAI"
+
+ if(!check_rights(R_SPAWN))
+ return
var/list/available = list()
for(var/mob/C in mob_list)
@@ -264,6 +280,9 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
/client/proc/cmd_admin_alienize(var/mob/M in mob_list)
set category = "Event"
set name = "Make Alien"
+
+ if(!check_rights(R_SPAWN))
+ return
if(!ticker)
alert("Wait until the game starts")
@@ -281,6 +300,9 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
/client/proc/cmd_admin_slimeize(var/mob/M in mob_list)
set category = "Event"
set name = "Make slime"
+
+ if(!check_rights(R_SPAWN))
+ return
if(!ticker)
alert("Wait until the game starts")
@@ -298,6 +320,9 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
/client/proc/cmd_admin_super(var/mob/M in mob_list)
set category = "Event"
set name = "Make Superhero"
+
+ if(!check_rights(R_SPAWN))
+ return
if(!ticker)
alert("Wait until the game starts")
@@ -312,102 +337,14 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
else
alert("Invalid mob")
-/*
-/client/proc/cmd_admin_monkeyize(var/mob/M in world)
- set category = "Event"
- set name = "Make Monkey"
-
- if(!ticker)
- alert("Wait until the game starts")
- return
- if(istype(M, /mob/living/carbon/human))
- var/mob/living/carbon/human/target = M
- log_admin("[key_name(src)] is attempting to monkeyize [M.key].")
- spawn(10)
- target.monkeyize()
- else
- alert("Invalid mob")
-
-/client/proc/cmd_admin_changelinginize(var/mob/M in world)
- set category = "Event"
- set name = "Make Changeling"
-
- if(!ticker)
- alert("Wait until the game starts")
- return
- if(istype(M, /mob/living/carbon/human))
- log_admin("[key_name(src)] has made [M.key] a changeling.")
- spawn(10)
- M.absorbed_dna[M.real_name] = M.dna.Clone()
- M.make_changeling()
- if(M.mind)
- M.mind.special_role = "Changeling"
- else
- alert("Invalid mob")
-*/
-/*
-/client/proc/cmd_admin_abominize(var/mob/M in world)
- set category = null
- set name = "Make Abomination"
-
- usr << "Ruby Mode disabled. Command aborted."
- return
- if(!ticker)
- alert("Wait until the game starts.")
- return
- if(istype(M, /mob/living/carbon/human))
- log_admin("[key_name(src)] has made [M.key] an abomination.")
-
- // spawn(10)
- // M.make_abomination()
-
-*/
-/*
-/client/proc/make_cultist(var/mob/M in world) // -- TLE, modified by Urist
- set category = "Event"
- set name = "Make Cultist"
- set desc = "Makes target a cultist"
- if(!cultwords["travel"])
- runerandom()
- if(M)
- if(M.mind in ticker.mode.cult)
- return
- else
- if(alert("Spawn that person a tome?",,"Yes","No")=="Yes")
- M << "\red You catch a glimpse of the Realm of Nar-Sie, The Geometer of Blood. You now see how flimsy the world is, you see that it should be open to the knowledge of Nar-Sie. A tome, a message from your new master, appears on the ground."
- new /obj/item/weapon/tome(M.loc)
- else
- M << "\red You catch a glimpse of the Realm of Nar-Sie, The Geometer of Blood. You now see how flimsy the world is, you see that it should be open to the knowledge of Nar-Sie."
- var/glimpse=pick("1","2","3","4","5","6","7","8")
- switch(glimpse)
- if("1")
- M << "\red You remembered one thing from the glimpse... [cultwords["travel"]] is travel..."
- if("2")
- M << "\red You remembered one thing from the glimpse... [cultwords["blood"]] is blood..."
- if("3")
- M << "\red You remembered one thing from the glimpse... [cultwords["join"]] is join..."
- if("4")
- M << "\red You remembered one thing from the glimpse... [cultwords["hell"]] is Hell..."
- if("5")
- M << "\red You remembered one thing from the glimpse... [cultwords["destroy"]] is destroy..."
- if("6")
- M << "\red You remembered one thing from the glimpse... [cultwords["technology"]] is technology..."
- if("7")
- M << "\red You remembered one thing from the glimpse... [cultwords["self"]] is self..."
- if("8")
- M << "\red You remembered one thing from the glimpse... [cultwords["see"]] is see..."
-
- if(M.mind)
- M.mind.special_role = "Cultist"
- ticker.mode.cult += M.mind
- src << "Made [M] a cultist."
-*/
-
//TODO: merge the vievars version into this or something maybe mayhaps
/client/proc/cmd_debug_del_all()
set category = "Debug"
set name = "Del-All"
+ if(!check_rights(R_DEBUG))
+ return
+
// to prevent REALLY stupid deletions
var/blocked = list(/mob/living, /mob/living/carbon, /mob/living/carbon/human, /mob/dead, /mob/dead/observer, /mob/living/silicon, /mob/living/silicon/robot, /mob/living/silicon/ai)
var/hsbitem = input(usr, "Choose an object to delete.", "Delete:") as null|anything in subtypesof(/obj) + subtypesof(/mob) - blocked
@@ -422,6 +359,10 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
/client/proc/cmd_debug_make_powernets()
set category = "Debug"
set name = "Make Powernets"
+
+ if(!check_rights(R_DEBUG))
+ return
+
makepowernets()
log_admin("[key_name(src)] has remade the powernet. makepowernets() called.")
message_admins("[key_name_admin(src)] has remade the powernets. makepowernets() called.", 0)
@@ -430,6 +371,9 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
/client/proc/cmd_admin_grantfullaccess(var/mob/M in mob_list)
set category = "Admin"
set name = "Grant Full Access"
+
+ if(!check_rights(R_EVENT))
+ return
if (!ticker)
alert("Wait until the game starts")
@@ -463,7 +407,9 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
set name = "Assume direct control"
set desc = "Direct intervention"
- if(!check_rights(R_DEBUG|R_ADMIN)) return
+ if(!check_rights(R_DEBUG|R_ADMIN))
+ return
+
if(M.ckey)
if(alert("This mob is being controlled by [M.ckey]. Are you sure you wish to assume control of it? [M.ckey] will be made a ghost.",,"Yes","No") != "Yes")
return
@@ -482,6 +428,9 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
/client/proc/cmd_admin_areatest()
set category = "Mapping"
set name = "Test areas"
+
+ if(!check_rights(R_DEBUG))
+ return
var/list/areas_all = list()
var/list/areas_with_APC = list()
@@ -570,9 +519,14 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
/client/proc/cmd_admin_dress(var/mob/living/carbon/human/M in mob_list)
set category = "Event"
set name = "Select equipment"
+
+ if(!check_rights(R_EVENT))
+ return
+
if(!ishuman(M))
alert("Invalid mob")
return
+
//log_admin("[key_name(src)] has alienized [M.key].")
var/list/dresspacks = list(
"strip",
@@ -1106,11 +1060,13 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
return
/client/proc/startSinglo()
-
set category = "Debug"
set name = "Start Singularity"
set desc = "Sets up the singularity and all machines to get power flowing through the station"
+ if(!check_rights(R_DEBUG))
+ return
+
if(alert("Are you sure? This will start up the engine. Should only be used during debug!",,"Yes","No") != "Yes")
return
@@ -1160,6 +1116,9 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
set category = "Debug"
set name = "Debug Mob Lists"
set desc = "For when you just gotta know"
+
+ if(!check_rights(R_DEBUG))
+ return
switch(input("Which list?") in list("Players","Admins","Mobs","Living Mobs","Dead Mobs","Silicons","Clients","Respawnable Mobs"))
if("Players")
@@ -1181,6 +1140,9 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
/client/proc/cmd_admin_toggle_block(var/mob/M,var/block)
+ if(!check_rights(R_SPAWN))
+ return
+
if(!ticker)
alert("Wait until the game starts")
return
@@ -1194,4 +1156,3 @@ But you can call procs that are of type /mob/living/carbon/human/proc/ for that
log_admin("[key_name(src)] has toggled [M.key]'s [blockname] block [state]!")
else
alert("Invalid mob")
-
diff --git a/code/modules/admin/verbs/mapping.dm b/code/modules/admin/verbs/mapping.dm
index 5acf6c21b44..cc7f9f1befa 100644
--- a/code/modules/admin/verbs/mapping.dm
+++ b/code/modules/admin/verbs/mapping.dm
@@ -40,14 +40,15 @@ var/intercom_range_display_status = 0
/client/proc/camera_view()
set category = "Mapping"
set name = "Camera Range Display"
+
+ if(!check_rights(R_DEBUG))
+ return
if(camera_range_display_status)
camera_range_display_status = 0
else
camera_range_display_status = 1
-
-
for(var/obj/effect/debugging/camera_range/C in world)
del(C)
@@ -56,15 +57,12 @@ var/intercom_range_display_status = 0
new/obj/effect/debugging/camera_range(C.loc)
feedback_add_details("admin_verb","mCRD") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
-
-
/client/proc/sec_camera_report()
set category = "Mapping"
set name = "Camera Report"
-
- if(!master_controller)
- alert(usr,"Master_controller not found.","Sec Camera Report")
- return 0
+
+ if(!check_rights(R_DEBUG))
+ return
var/list/obj/machinery/camera/CL = list()
@@ -101,6 +99,9 @@ var/intercom_range_display_status = 0
/client/proc/intercom_view()
set category = "Mapping"
set name = "Intercom Range Display"
+
+ if(!check_rights(R_DEBUG))
+ return
if(intercom_range_display_status)
intercom_range_display_status = 0
@@ -119,26 +120,24 @@ var/intercom_range_display_status = 0
feedback_add_details("admin_verb","mIRD") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
var/list/admin_verbs_show_debug_verbs = list(
- /client/proc/camera_view, //-errorage
- /client/proc/sec_camera_report, //-errorage
- /client/proc/intercom_view, //-errorage
+ /client/proc/camera_view,
+ /client/proc/sec_camera_report,
+ /client/proc/intercom_view,
/client/proc/Cell, //More air things
/client/proc/atmosscan, //check plumbing
/client/proc/powerdebug, //check power
/client/proc/count_objects_on_z_level,
/client/proc/count_objects_all,
- /client/proc/cmd_assume_direct_control, //-errorage
+ /client/proc/cmd_assume_direct_control,
/client/proc/startSinglo,
/client/proc/ticklag,
/client/proc/cmd_admin_grantfullaccess,
-// /client/proc/splash,
/client/proc/cmd_admin_areatest,
/client/proc/cmd_admin_rejuvenate,
/datum/admins/proc/show_traitor_panel,
/client/proc/print_jobban_old,
/client/proc/print_jobban_old_filter,
/client/proc/forceEvent,
- ///client/proc/cmd_admin_rejuvenate,
/client/proc/nanomapgen_DumpImage
)
@@ -146,7 +145,8 @@ var/list/admin_verbs_show_debug_verbs = list(
set category = "Debug"
set name = "Debug verbs"
- if(!check_rights(R_DEBUG)) return
+ if(!check_rights(R_DEBUG))
+ return
verbs += admin_verbs_show_debug_verbs
@@ -155,6 +155,10 @@ var/list/admin_verbs_show_debug_verbs = list(
/client/proc/count_objects_on_z_level()
set category = "Mapping"
set name = "Count Objects On Level"
+
+ if(!check_rights(R_DEBUG))
+ return
+
var/level = input("Which z-level?","Level?") as text
if(!level) return
var/num_level = text2num(level)
@@ -182,22 +186,16 @@ var/list/admin_verbs_show_debug_verbs = list(
if(B.z == num_level)
count++
atom_list += A
- /*
- var/atom/temp_atom
- for(var/i = 0; i <= (atom_list.len/10); i++)
- var/line = ""
- for(var/j = 1; j <= 10; j++)
- if(i*10+j <= atom_list.len)
- temp_atom = atom_list[i*10+j]
- line += " no.[i+10+j]@\[[temp_atom.x], [temp_atom.y], [temp_atom.z]\]; "
- world << line*/
- world << "There are [count] objects of type [type_path] on z-level [num_level]"
+ world << "There are [count] objects of type [type_path] on z-level [num_level]."
feedback_add_details("admin_verb","mOBJZ") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/count_objects_all()
set category = "Mapping"
set name = "Count Objects All"
+
+ if(!check_rights(R_DEBUG))
+ return
var/type_text = input("Which type path?","") as text
if(!type_text) return
@@ -209,15 +207,6 @@ var/list/admin_verbs_show_debug_verbs = list(
for(var/atom/A in world)
if(istype(A,type_path))
count++
- /*
- var/atom/temp_atom
- for(var/i = 0; i <= (atom_list.len/10); i++)
- var/line = ""
- for(var/j = 1; j <= 10; j++)
- if(i*10+j <= atom_list.len)
- temp_atom = atom_list[i*10+j]
- line += " no.[i+10+j]@\[[temp_atom.x], [temp_atom.y], [temp_atom.z]\]; "
- world << line*/
- world << "There are [count] objects of type [type_path] in the game world"
+ world << "There are [count] objects of type [type_path] in the game world."
feedback_add_details("admin_verb","mOBJ") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm
index 37110c3c237..672b80a69ff 100644
--- a/code/modules/admin/verbs/randomverbs.dm
+++ b/code/modules/admin/verbs/randomverbs.dm
@@ -1,8 +1,8 @@
/client/proc/cmd_admin_drop_everything(mob/M as mob in mob_list)
set category = null
set name = "Drop Everything"
- if(!holder)
- src << "Only administrators may use this command."
+
+ if(!check_rights(R_ADMIN))
return
var/confirm = alert(src, "Make [M] drop everything?", "Message", "Yes", "No")
@@ -19,9 +19,10 @@
/client/proc/cmd_admin_prison(mob/M as mob in mob_list)
set category = "Admin"
set name = "Prison"
- if(!holder)
- src << "Only administrators may use this command."
+
+ if(!check_rights(R_ADMIN))
return
+
if (ismob(M))
if(istype(M, /mob/living/silicon/ai))
alert("The AI can't be sent to prison you jerk!", null, null, null, null, null)
@@ -47,9 +48,11 @@
set category = "Event"
set name = "Subtle Message"
- if(!ismob(M)) return
+ if(!ismob(M))
+ return
- if(!check_rights(R_SERVER|R_EVENT)) return
+ if(!check_rights(R_SERVER|R_EVENT))
+ return
var/msg = input("Message:", text("Subtle PM to [M.key]")) as text
@@ -67,8 +70,9 @@
/client/proc/cmd_mentor_check_new_players() //Allows mentors / admins to determine who the newer players are.
set category = "Admin"
set name = "Check new Players"
- if(!holder)
- src << "Only staff members may use this command."
+
+ if(!check_rights(R_MENTOR|R_MOD|R_ADMIN))
+ return
var/age = alert(src, "Age check", "Show accounts yonger then _____ days","7", "30" , "All")
@@ -99,7 +103,8 @@
set category = "Event"
set name = "Global Narrate"
- if(!check_rights(R_SERVER|R_EVENT)) return
+ if(!check_rights(R_SERVER|R_EVENT))
+ return
var/msg = input("Message:", text("Enter the text you wish to appear to everyone:")) as text
@@ -114,7 +119,8 @@
set category = "Event"
set name = "Direct Narrate"
- if(!check_rights(R_SERVER|R_EVENT)) return
+ if(!check_rights(R_SERVER|R_EVENT))
+ return
if(!M)
M = input("Direct narrate to who?", "Active Players") as null|anything in get_mob_with_client_list()
@@ -135,9 +141,10 @@
/client/proc/cmd_admin_godmode(mob/M as mob in mob_list)
set category = "Special Verbs"
set name = "Godmode"
- if(!holder)
- src << "Only administrators may use this command."
+
+ if(!check_rights(R_ADMIN))
return
+
M.status_flags ^= GODMODE
usr << "\blue Toggled [(M.status_flags & GODMODE) ? "ON" : "OFF"]"
@@ -148,7 +155,8 @@
proc/cmd_admin_mute(mob/M as mob, mute_type, automute = 0)
if(automute)
- if(!config.automute_on) return
+ if(!config.automute_on)
+ return
else
if(!usr || !usr.client)
return
@@ -157,7 +165,8 @@ proc/cmd_admin_mute(mob/M as mob, mute_type, automute = 0)
return
if(!M.client)
usr << "Error: cmd_admin_mute: This mob doesn't have a client tied to it."
- if(!M.client) return
+ if(!M.client)
+ return
var/muteunmute
var/mute_string
@@ -195,9 +204,10 @@ proc/cmd_admin_mute(mob/M as mob, mute_type, automute = 0)
/client/proc/cmd_admin_add_random_ai_law()
set category = "Event"
set name = "Add Random AI Law"
- if(!holder)
- src << "Only administrators may use this command."
+
+ if(!check_rights(R_EVENT))
return
+
var/confirm = alert(src, "You sure?", "Confirm", "Yes", "No")
if(confirm != "Yes") return
log_admin("[key_name(src)] has added a random AI law.")
@@ -209,105 +219,14 @@ proc/cmd_admin_mute(mob/M as mob, mute_type, automute = 0)
new /datum/event/ion_storm(0, announce_ion_laws)
feedback_add_details("admin_verb","ION") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
-
-//I use this proc for respawn character too. /N
-/proc/create_xeno(ckey)
- if(!ckey)
- var/list/candidates = list()
- for(var/mob/M in player_list)
- if(M.stat != DEAD) continue //we are not dead!
- if(!M.client.prefs.be_special & BE_ALIEN) continue //we don't want to be an alium
- if(jobban_isbanned(M, "alien") || jobban_isbanned(M, "Syndicate")) continue //we are jobbanned
- if(M.client.is_afk()) continue //we are afk
- if(M.mind && M.mind.current && M.mind.current.stat != DEAD) continue //we have a live body we are tied to
- candidates += M.ckey
- if(candidates.len)
- ckey = input("Pick the player you want to respawn as a xeno.", "Suitable Candidates") as null|anything in candidates
- else
- usr << "Error: create_xeno(): no suitable candidates."
- if(!istext(ckey)) return 0
-
- var/alien_caste = input(usr, "Please choose which caste to spawn.","Pick a caste",null) as null|anything in list("Queen","Hunter","Sentinel","Drone","Larva")
- var/obj/effect/landmark/spawn_here = xeno_spawn.len ? pick(xeno_spawn) : pick(latejoin)
- var/mob/living/carbon/alien/new_xeno
- switch(alien_caste)
- if("Queen") new_xeno = new /mob/living/carbon/alien/humanoid/queen/large(spawn_here)
- if("Hunter") new_xeno = new /mob/living/carbon/alien/humanoid/hunter(spawn_here)
- if("Sentinel") new_xeno = new /mob/living/carbon/alien/humanoid/sentinel(spawn_here)
- if("Drone") new_xeno = new /mob/living/carbon/alien/humanoid/drone(spawn_here)
- if("Larva") new_xeno = new /mob/living/carbon/alien/larva(spawn_here)
- else return 0
-
- new_xeno.ckey = ckey
- message_admins("\blue [key_name_admin(usr)] has spawned [ckey] as a filthy xeno [alien_caste].", 1)
- return 1
-
-/*
-Allow admins to set players to be able to respawn/bypass 30 min wait, without the admin having to edit variables directly
-Ccomp's first proc.
-*/
-
-/client/proc/get_ghosts(var/notify = 0,var/what = 2)
- // what = 1, return ghosts ass list.
- // what = 2, return mob list
-
- var/list/mobs = list()
- var/list/ghosts = list()
- var/list/sortmob = sortAtom(mob_list) // get the mob list.
- /var/any=0
- for(var/mob/dead/observer/M in sortmob)
- mobs.Add(M) //filter it where it's only ghosts
- any = 1 //if no ghosts show up, any will just be 0
- if(!any)
- if(notify)
- src << "There doesn't appear to be any ghosts for you to select."
- return
-
- for(var/mob/M in mobs)
- var/name = M.name
- ghosts[name] = M //get the name of the mob for the popup list
- if(what==1)
- return ghosts
- else
- return mobs
-/*
-
-/client/proc/allow_character_respawn()
- set category = "Special Verbs"
- set name = "Allow player to respawn"
- set desc = "Let's the player bypass the 30 minute wait to respawn or allow them to re-enter their corpse."
- if(!holder)
- src << "Only administrators may use this command."
- var/list/ghosts= get_ghosts(1,1)
-
- var/target = input("Please, select a ghost!", "COME BACK TO LIFE!", null, null) as null|anything in ghosts
- if(!target)
- src << "Hrm, appears you didn't select a ghost" // Sanity check, if no ghosts in the list we don't want to edit a null variable and cause a runtime error.
- return
-
- var/mob/dead/observer/G = ghosts[target]
- if(G.has_enabled_antagHUD && config.antag_hud_restricted)
- var/response = alert(src, "Are you sure you wish to allow this individual to play?","Ghost has used AntagHUD","Yes","No")
- if(response == "No") return
- G.timeofdeath=-19999 /* time of death is checked in /mob/verb/abandon_mob() which is the Respawn verb.
- timeofdeath is used for bodies on autopsy but since we're messing with a ghost I'm pretty sure
- there won't be an autopsy.
- */
- G.has_enabled_antagHUD = 2
- G.can_reenter_corpse = 1
-
- G:show_message(text("\blue You may now respawn. You should roleplay as if you learned nothing about the round during your time with the dead."), 1)
- log_admin("[key_name(usr)] allowed [key_name(G)] to bypass the 30 minute respawn limit")
- message_admins("Admin [key_name_admin(usr)] allowed [key_name_admin(G)] to bypass the 30 minute respawn limit", 1)
-
-
/client/proc/toggle_antagHUD_use()
set category = "Server"
set name = "Toggle antagHUD usage"
set desc = "Toggles antagHUD usage for observers"
- if(!holder)
- src << "Only administrators may use this command."
+ if(!check_rights(R_SERVER))
+ return
+
var/action=""
if(config.antag_hud_allowed)
for(var/mob/dead/observer/g in get_ghosts())
@@ -333,14 +252,14 @@ Ccomp's first proc.
log_admin("[key_name(usr)] has [action] antagHUD usage for observers")
message_admins("Admin [key_name_admin(usr)] has [action] antagHUD usage for observers", 1)
-
-
/client/proc/toggle_antagHUD_restrictions()
set category = "Server"
set name = "Toggle antagHUD Restrictions"
set desc = "Restricts players that have used antagHUD from being able to join this round."
- if(!holder)
- src << "Only administrators may use this command."
+
+ if(!check_rights(R_SERVER))
+ return
+
var/action=""
if(config.antag_hud_restricted)
for(var/mob/dead/observer/g in get_ghosts())
@@ -360,7 +279,6 @@ Ccomp's first proc.
log_admin("[key_name(usr)] has [action] on joining the round if they use AntagHUD")
message_admins("Admin [key_name_admin(usr)] has [action] on joining the round if they use AntagHUD", 1)
-*/
/*
If a guy was gibbed and you want to revive him, this is a good way to do so.
@@ -371,9 +289,10 @@ Traitors and the like can also be revived with the previous role mostly intact.
set category = "Special Verbs"
set name = "Respawn Character"
set desc = "Respawn a person that has been gibbed/dusted/killed. They must be a ghost for this to work and preferably should not have a body to go back into."
- if(!holder)
- src << "Only administrators may use this command."
+
+ if(!check_rights(R_SPAWN))
return
+
var/input = ckey(input(src, "Please specify which key will be respawned.", "Key", ""))
if(!input)
return
@@ -519,71 +438,70 @@ Traitors and the like can also be revived with the previous role mostly intact.
feedback_add_details("admin_verb","RSPCH") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
return new_character
-/client/proc/toggle_antagHUD_use()
- set category = "Server"
- set name = "Toggle antagHUD usage"
- set desc = "Toggles antagHUD usage for observers"
+//I use this proc for respawn character too. /N
+/proc/create_xeno(ckey)
+ if(!ckey)
+ var/list/candidates = list()
+ for(var/mob/M in player_list)
+ if(M.stat != DEAD) continue //we are not dead!
+ if(!M.client.prefs.be_special & BE_ALIEN) continue //we don't want to be an alium
+ if(jobban_isbanned(M, "alien") || jobban_isbanned(M, "Syndicate")) continue //we are jobbanned
+ if(M.client.is_afk()) continue //we are afk
+ if(M.mind && M.mind.current && M.mind.current.stat != DEAD) continue //we have a live body we are tied to
+ candidates += M.ckey
+ if(candidates.len)
+ ckey = input("Pick the player you want to respawn as a xeno.", "Suitable Candidates") as null|anything in candidates
+ else
+ usr << "Error: create_xeno(): no suitable candidates."
+ if(!istext(ckey)) return 0
- if(!holder)
- src << "Only administrators may use this command."
- var/action=""
- if(config.antag_hud_allowed)
- for(var/mob/dead/observer/g in get_ghosts())
- if(!g.client.holder) //Remove the verb from non-admin ghosts
- g.verbs -= /mob/dead/observer/verb/toggle_antagHUD
- if(g.antagHUD)
- g.antagHUD = 0 // Disable it on those that have it enabled
- g.has_enabled_antagHUD = 2 // We'll allow them to respawn
- g << "\red The Administrator has disabled AntagHUD "
- config.antag_hud_allowed = 0
- src << "\red AntagHUD usage has been disabled"
- action = "disabled"
+ var/alien_caste = input(usr, "Please choose which caste to spawn.","Pick a caste",null) as null|anything in list("Queen","Hunter","Sentinel","Drone","Larva")
+ var/obj/effect/landmark/spawn_here = xeno_spawn.len ? pick(xeno_spawn) : pick(latejoin)
+ var/mob/living/carbon/alien/new_xeno
+ switch(alien_caste)
+ if("Queen") new_xeno = new /mob/living/carbon/alien/humanoid/queen/large(spawn_here)
+ if("Hunter") new_xeno = new /mob/living/carbon/alien/humanoid/hunter(spawn_here)
+ if("Sentinel") new_xeno = new /mob/living/carbon/alien/humanoid/sentinel(spawn_here)
+ if("Drone") new_xeno = new /mob/living/carbon/alien/humanoid/drone(spawn_here)
+ if("Larva") new_xeno = new /mob/living/carbon/alien/larva(spawn_here)
+ else return 0
+
+ new_xeno.ckey = ckey
+ message_admins("\blue [key_name_admin(usr)] has spawned [ckey] as a filthy xeno [alien_caste].", 1)
+ return 1
+
+
+/client/proc/get_ghosts(var/notify = 0,var/what = 2)
+ // what = 1, return ghosts ass list.
+ // what = 2, return mob list
+
+ var/list/mobs = list()
+ var/list/ghosts = list()
+ var/list/sortmob = sortAtom(mob_list) // get the mob list.
+ /var/any=0
+ for(var/mob/dead/observer/M in sortmob)
+ mobs.Add(M) //filter it where it's only ghosts
+ any = 1 //if no ghosts show up, any will just be 0
+ if(!any)
+ if(notify)
+ src << "There doesn't appear to be any ghosts for you to select."
+ return
+
+ for(var/mob/M in mobs)
+ var/name = M.name
+ ghosts[name] = M //get the name of the mob for the popup list
+ if(what==1)
+ return ghosts
else
- for(var/mob/dead/observer/g in get_ghosts())
- if(!g.client.holder) // Add the verb back for all non-admin ghosts
- g.verbs += /mob/dead/observer/verb/toggle_antagHUD
- g << "\blue The Administrator has enabled AntagHUD " // Notify all observers they can now use AntagHUD
- config.antag_hud_allowed = 1
- action = "enabled"
- src << "\blue AntagHUD usage has been enabled"
-
-
- log_admin("[key_name(usr)] has [action] antagHUD usage for observers")
- message_admins("Admin [key_name_admin(usr)] has [action] antagHUD usage for observers", 1)
-
-
-/client/proc/toggle_antagHUD_restrictions()
- set category = "Server"
- set name = "Toggle antagHUD Restrictions"
- set desc = "Restricts players that have used antagHUD from being able to join this round."
- if(!holder)
- src << "Only administrators may use this command."
- var/action=""
- if(config.antag_hud_restricted)
- for(var/mob/dead/observer/g in get_ghosts())
- g << "\blue The administrator has lifted restrictions on joining the round if you use AntagHUD"
- action = "lifted restrictions"
- config.antag_hud_restricted = 0
- src << "\blue AntagHUD restrictions have been lifted"
- else
- for(var/mob/dead/observer/g in get_ghosts())
- g << "\red The administrator has placed restrictions on joining the round if you use AntagHUD"
- g << "\red Your AntagHUD has been disabled, you may choose to re-enabled it but will be under restrictions "
- g.antagHUD = 0
- g.has_enabled_antagHUD = 0
- action = "placed restrictions"
- config.antag_hud_restricted = 1
- src << "\red AntagHUD restrictions have been enabled"
-
- log_admin("[key_name(usr)] has [action] on joining the round if they use AntagHUD")
- message_admins("Admin [key_name_admin(usr)] has [action] on joining the round if they use AntagHUD", 1)
-
+ return mobs
+
/client/proc/cmd_admin_add_freeform_ai_law()
set category = "Event"
set name = "Add Custom AI law"
- if(!holder)
- src << "Only administrators may use this command."
+
+ if(!check_rights(R_EVENT))
return
+
var/input = input(usr, "Please enter anything you want the AI to do. Anything. Serious.", "What?", "") as text|null
if(!input)
return
@@ -601,9 +519,10 @@ Traitors and the like can also be revived with the previous role mostly intact.
/client/proc/cmd_admin_rejuvenate(mob/living/M as mob in mob_list)
set category = "Special Verbs"
set name = "Rejuvenate"
- if(!holder)
- src << "Only administrators may use this command."
+
+ if(!check_rights(R_REJUVINATE))
return
+
if(!mob)
return
if(!istype(M))
@@ -619,7 +538,8 @@ Traitors and the like can also be revived with the previous role mostly intact.
set category = "Event"
set name = "Create Command Report"
- if(!check_rights(R_SERVER|R_EVENT)) return
+ if(!check_rights(R_SERVER|R_EVENT))
+ return
var/input = input(usr, "Please enter anything you want. Anything. Serious.", "What?", "") as message|null
var/customname = input(usr, "Pick a title for the report.", "Title") as text|null
@@ -651,8 +571,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
set category = "Admin"
set name = "Delete"
- if (!holder)
- src << "Only administrators may use this command."
+ if(!check_rights(R_ADMIN))
return
if (alert(src, "Are you sure you want to delete:\n[O]\nat ([O.x], [O.y], [O.z])?", "Confirmation", "Yes", "No") == "Yes")
@@ -669,9 +588,9 @@ Traitors and the like can also be revived with the previous role mostly intact.
set category = "Admin"
set name = "List free slots"
- if (!holder)
- src << "Only administrators may use this command."
+ if(!check_rights(R_ADMIN))
return
+
if(job_master)
for(var/datum/job/job in job_master.occupations)
src << "[job.title]: [job.total_positions]"
@@ -681,7 +600,8 @@ Traitors and the like can also be revived with the previous role mostly intact.
set category = "Event"
set name = "Explosion"
- if(!check_rights(R_DEBUG|R_EVENT)) return
+ if(!check_rights(R_DEBUG|R_EVENT))
+ return
var/devastation = input("Range of total devastation. -1 to none", text("Input")) as num|null
if(devastation == null) return
@@ -711,7 +631,8 @@ Traitors and the like can also be revived with the previous role mostly intact.
set category = "Special Verbs"
set name = "EM Pulse"
- if(!check_rights(R_DEBUG|R_EVENT)) return
+ if(!check_rights(R_DEBUG|R_EVENT))
+ return
var/heavy = input("Range of heavy pulse.", text("Input")) as num|null
if(heavy == null) return
@@ -733,7 +654,8 @@ Traitors and the like can also be revived with the previous role mostly intact.
set category = "Special Verbs"
set name = "Gib"
- if(!check_rights(R_ADMIN|R_EVENT)) return
+ if(!check_rights(R_ADMIN|R_EVENT))
+ return
var/confirm = alert(src, "You sure?", "Confirm", "Yes", "No")
if(confirm != "Yes") return
@@ -754,6 +676,9 @@ Traitors and the like can also be revived with the previous role mostly intact.
set name = "Gibself"
set category = "Event"
+ if(!check_rights(R_ADMIN|R_EVENT))
+ return
+
var/confirm = alert(src, "You sure?", "Confirm", "Yes", "No")
if(confirm == "Yes")
if (istype(mob, /mob/dead/observer)) // so they don't spam gibs everywhere
@@ -764,112 +689,26 @@ Traitors and the like can also be revived with the previous role mostly intact.
log_admin("[key_name(usr)] used gibself.")
message_admins("\blue [key_name_admin(usr)] used gibself.", 1)
feedback_add_details("admin_verb","GIBS") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
-/*
-/client/proc/cmd_manual_ban()
- set name = "Manual Ban"
- set category = "Special Verbs"
- if(!authenticated || !holder)
- src << "Only administrators may use this command."
- return
- var/mob/M = null
- switch(alert("How would you like to ban someone today?", "Manual Ban", "Key List", "Enter Manually", "Cancel"))
- if("Key List")
- var/list/keys = list()
- for(var/mob/M in world)
- keys += M.client
- var/selection = input("Please, select a player!", "Admin Jumping", null, null) as null|anything in keys
- if(!selection)
- return
- M = selection:mob
- if ((M.client && M.client.holder && (M.client.holder.level >= holder.level)))
- alert("You cannot perform this action. You must be of a higher administrative rank!")
- return
-
- switch(alert("Temporary Ban?",,"Yes","No"))
- if("Yes")
- var/mins = input(usr,"How long (in minutes)?","Ban time",1440) as num
- if(!mins)
- return
- if(mins >= 525600) mins = 525599
- var/reason = input(usr,"Reason?","reason","Griefer") as text
- if(!reason)
- return
- if(M)
- AddBan(M.ckey, M.computer_id, reason, usr.ckey, 1, mins)
- M << "\redYou have been banned by [usr.client.ckey].\nReason: [reason]."
- M << "\red This is a temporary ban, it will be removed in [mins] minutes."
- M << "\red To try to resolve this matter head to http://ss13.donglabs.com/forum/"
- log_admin("[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis will be removed in [mins] minutes.")
- message_admins("\blue[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis will be removed in [mins] minutes.")
- world.Export("http://216.38.134.132/adminlog.php?type=ban&key=[usr.client.key]&key2=[M.key]&msg=[html_decode(reason)]&time=[mins]&server=[replacetext(config.server_name, "#", "")]")
- del(M.client)
- del(M)
- else
-
- if("No")
- var/reason = input(usr,"Reason?","reason","Griefer") as text
- if(!reason)
- return
- AddBan(M.ckey, M.computer_id, reason, usr.ckey, 0, 0)
- M << "\redYou have been banned by [usr.client.ckey].\nReason: [reason]."
- M << "\red This is a permanent ban."
- M << "\red To try to resolve this matter head to http://ss13.donglabs.com/forum/"
- log_admin("[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis is a permanent ban.")
- message_admins("\blue[usr.client.ckey] has banned [M.ckey].\nReason: [reason]\nThis is a permanent ban.")
- world.Export("http://216.38.134.132/adminlog.php?type=ban&key=[usr.client.key]&key2=[M.key]&msg=[html_decode(reason)]&time=perma&server=[replacetext(config.server_name, "#", "")]")
- del(M.client)
- del(M)
-*/
-
-/client/proc/update_world()
- // If I see anyone granting powers to specific keys like the code that was here,
- // I will both remove their SVN access and permanently ban them from my servers.
- return
/client/proc/cmd_admin_check_contents(mob/living/M as mob in mob_list)
set category = "Special Verbs"
set name = "Check Contents"
+
+ if(!check_rights(R_ADMIN))
+ return
var/list/L = M.get_contents()
for(var/t in L)
usr << "[t]"
feedback_add_details("admin_verb","CC") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
-/* This proc is DEFERRED. Does not do anything.
-/client/proc/cmd_admin_remove_plasma()
- set category = "Debug"
- set name = "Stabilize Atmos."
- if(!holder)
- src << "Only administrators may use this command."
- return
- feedback_add_details("admin_verb","STATM") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
-// DEFERRED
- spawn(0)
- for(var/turf/T in view())
- T.poison = 0
- T.oldpoison = 0
- T.tmppoison = 0
- T.oxygen = 755985
- T.oldoxy = 755985
- T.tmpoxy = 755985
- T.co2 = 14.8176
- T.oldco2 = 14.8176
- T.tmpco2 = 14.8176
- T.n2 = 2.844e+006
- T.on2 = 2.844e+006
- T.tn2 = 2.844e+006
- T.tsl_gas = 0
- T.osl_gas = 0
- T.sl_gas = 0
- T.temp = 293.15
- T.otemp = 293.15
- T.ttemp = 293.15
-*/
-
/client/proc/toggle_view_range()
set category = "Special Verbs"
set name = "Change View Range"
set desc = "switches between 1x and custom views"
+
+ if(!check_rights(R_ADMIN))
+ return
if(view == world.view)
view = input("Select view range:", "View Range", 9) in list(1,2,3,4,5,6,7,8,9,10,11,12,13,14,128)
@@ -882,14 +721,14 @@ Traitors and the like can also be revived with the previous role mostly intact.
feedback_add_details("admin_verb","CVRA") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
/client/proc/admin_call_shuttle()
-
set category = "Admin"
set name = "Call Shuttle"
if ((!( ticker ) || !emergency_shuttle.location()))
return
- if(!check_rights(R_ADMIN)) return
+ if(!check_rights(R_ADMIN))
+ return
var/confirm = alert(src, "You sure?", "Confirm", "Yes", "No")
if(confirm != "Yes") return
@@ -924,7 +763,8 @@ Traitors and the like can also be revived with the previous role mostly intact.
set category = "Admin"
set name = "Cancel Shuttle"
- if(!check_rights(R_ADMIN)) return
+ if(!check_rights(R_ADMIN))
+ return
if(alert(src, "You sure?", "Confirm", "Yes", "No") != "Yes") return
@@ -945,7 +785,8 @@ Traitors and the like can also be revived with the previous role mostly intact.
if (!ticker)
return
- if(!check_rights(R_ADMIN)) return
+ if(!check_rights(R_ADMIN))
+ return
emergency_shuttle.deny_shuttle = !emergency_shuttle.deny_shuttle
@@ -956,6 +797,9 @@ Traitors and the like can also be revived with the previous role mostly intact.
set category = "Special Verbs"
set name = "Attack Log"
+ if(!check_rights(R_ADMIN))
+ return
+
usr << text("\red Attack Log for []", mob)
for(var/t in M.attack_log)
usr << t
@@ -967,7 +811,8 @@ Traitors and the like can also be revived with the previous role mostly intact.
set name = "Make Everyone Random"
set desc = "Make everyone have a random appearance. You can only use this before rounds!"
- if(!check_rights(R_SERVER|R_EVENT)) return
+ if(!check_rights(R_SERVER|R_EVENT))
+ return
if (ticker && ticker.mode)
usr << "Nope you can't do this, the game's already started. This only works before rounds!"
@@ -995,13 +840,13 @@ Traitors and the like can also be revived with the previous role mostly intact.
ticker.random_players = 1
feedback_add_details("admin_verb","MER") //If you are copy-pasting this, ensure the 2nd parameter is unique to the new proc!
-
/client/proc/toggle_random_events()
set category = "Event"
set name = "Toggle random events on/off"
set desc = "Toggles random events such as meteors, black holes, blob (but not space dust) on/off"
- if(!check_rights(R_SERVER|R_EVENT)) return
+ if(!check_rights(R_SERVER|R_EVENT))
+ return
if(!config.allow_random_events)
config.allow_random_events = 1
@@ -1018,7 +863,8 @@ Traitors and the like can also be revived with the previous role mostly intact.
set name = "Toggle ERT"
set desc = "Toggle the station's ability to call a response team."
- if(!check_rights(R_EVENT)) return
+ if(!check_rights(R_EVENT))
+ return
if(ticker.mode.ert_disabled)
ticker.mode.ert_disabled = 0
diff --git a/code/modules/reagents/newchem/toxins.dm b/code/modules/reagents/newchem/toxins.dm
index 907ddc994b1..4e795166f78 100644
--- a/code/modules/reagents/newchem/toxins.dm
+++ b/code/modules/reagents/newchem/toxins.dm
@@ -15,7 +15,7 @@ datum/reagent/polonium
datum/reagent/polonium/on_mob_life(var/mob/living/M as mob)
if(!M) M = holder.my_atom
- M.apply_effect(8, IRRADIATE)
+ M.apply_effect(8, IRRADIATE, negate_armor = 1)
..()
return
@@ -712,7 +712,7 @@ datum/reagent/glowing_slurry/reaction_mob(var/mob/M, var/method=TOUCH, var/volum
datum/reagent/glowing_slurry/on_mob_life(var/mob/living/M as mob)
if(!M) M = holder.my_atom
- M.apply_effect(2*REM,IRRADIATE,0)
+ M.apply_effect(2*REM, IRRADIATE, 0, negate_armor = 1)
if(prob(15))
randmutb(M)
if(prob(5))
diff --git a/code/world.dm b/code/world.dm
index 9edfb4c38a4..15661d005c8 100644
--- a/code/world.dm
+++ b/code/world.dm
@@ -335,32 +335,6 @@ var/world_topic_spam_protect_time = world.timeofday
config.loadoverflowwhitelist("config/ofwhitelist.txt")
// apply some settings from config..
-/hook/startup/proc/loadMods()
- world.load_mods()
- return 1
-
-/world/proc/load_mods()
- if(config.admin_legacy_system)
- var/text = file2text("config/moderators.txt")
- if (!text)
- diary << "Failed to load config/mods.txt\n"
- else
- var/list/lines = text2list(text, "\n")
- for(var/line in lines)
- if (!line)
- continue
-
- if (copytext(line, 1, 2) == ";")
- continue
-
- var/title = "Moderator"
- if(config.mods_are_mentors) title = "Mentor"
- var/rights = admin_ranks[title]
-
- var/ckey = copytext(line, 1, length(line)+1)
- var/datum/admins/D = new /datum/admins(title, rights, ckey)
- D.associate(directory[ckey])
-
/world/proc/update_status()
var/s = ""
diff --git a/config/example/access levels.txt b/config/example/access levels.txt
deleted file mode 100644
index 8068be153fa..00000000000
--- a/config/example/access levels.txt
+++ /dev/null
@@ -1,79 +0,0 @@
-HOW TO CONVERT A MAP TO THE NEW (june 2008) ACCESS LEVEL SYSTEM
-1. Open the .dmp file up in Notepad
-2. Find all the "access = blahblah" attributes of doors.
-3. Delete them.
-4. Open the map up in Dream Maker. If you didn't get them all, it'll tell you so.
-5. Assign the existing doors new access permissions using the method below.
-
-HOW TO MAKE A MAP USING THE NEW (june 2008) ACCESS LEVEL SYSTEM
-1. Make a map as normal
-2. Select a door that you want to not be accessible to everybody
-3. Right click on it and edit its attributes
-4. Make the "req_access_txt" attribute be a semicolon-separated list of the permissions required to open the doors
-5. Repeat for all doors.
-
-For example, a brig door would have it be "2" while a door that requires you have toxins and teleporter access (for whatever reason) would have it be "9;20"
-
-Here is a list of the permissions and their numbers (this may be out of date, see code/game/access.dm for an updated version):
-
-access_security = 1
-access_brig = 2
-access_armory = 3
-access_forensics_lockers= 4
-access_medical = 5
-access_morgue = 6
-access_tox = 7
-access_tox_storage = 8
-access_genetics = 9
-access_engine = 10
-access_engine_equip= 11
-access_maint_tunnels = 12
-access_external_airlocks = 13
-access_emergency_storage = 14
-access_change_ids = 15
-access_ai_upload = 16
-access_teleporter = 17
-access_eva = 18
-access_heads = 19
-access_captain = 20
-access_all_personal_lockers = 21
-access_chapel_office = 22
-access_tech_storage = 23
-access_atmospherics = 24
-access_bar = 25
-access_janitor = 26
-access_crematorium = 27
-access_kitchen = 28
-access_robotics = 29
-access_rd = 30
-access_cargo = 31
-access_construction = 32
-access_chemistry = 33
-access_cargo_bot = 34
-access_hydroponics = 35
-access_manufacturing = 36
-access_library = 37
-access_lawyer = 38
-access_virology = 39
-access_cmo = 40
-access_qm = 41
-access_court = 42
-access_clown = 43
-access_mime = 44
-access_surgery = 45
-access_theatre = 46
-access_research = 47
-access_mining = 48
-access_mining_office = 49 //not in use
-access_mailsorting = 50
-access_mint = 51
-access_mint_vault = 52
-access_heads_vault = 53
-access_mining_station = 54
-access_xenobiology = 55
-access_ce = 56
-access_hop = 57
-access_hos = 58
-access_RC_announce = 59 //Request console announcements
-access_keycard_auth = 60 //Used for events which require at least two people to confirm them
-access_tcomsat = 61 // has access to the entire telecomms satellite / machinery
\ No newline at end of file
diff --git a/config/example/admin_ranks.txt b/config/example/admin_ranks.txt
index e02a56df044..db2118ee8b7 100644
--- a/config/example/admin_ranks.txt
+++ b/config/example/admin_ranks.txt
@@ -5,31 +5,30 @@
# Each rank is then followed by keywords with the prefix "+". #
# These keywords represent groups of verbs and abilities which are given to that rank. #
# +@ (or +prev) is a special shorthand which adds all the rights of the rank above it. #
-# Ranks with no keywords will just be given the most basic verbs and abilities ~Carn #
+# Ranks with no keywords will just be given the most basic verbs and abilities #
########################################################################################
-# PLEASE NOTE: depending on config options, some abilities will be unavailable regardless if you have permission to use them!
-# ALSO NOTE: this is a WorkInProgress at the moment. Most of this is just arbitrarily thrown in whatever group because LoadsaWork2Do+LittleTime.
-# I'll be doing more moving around as feedback comes in. So be sure to check the notes after updates.
-
# KEYWORDS:
-# +ADMIN = general admin tools, verbs etc
-# +FUN = events, other event-orientated actions. Access to the fun secrets in the secrets panel.
-# +BAN = the ability to ban, jobban and fullban
-# +STEALTH = the ability to stealthmin (make yourself appear with a fake name to everyone but other admins
-# +POSSESS = the ability to possess objects
-# +REJUV (or +REJUVINATE) = the ability to heal, respawn, modify damage and use godmode
-# +BUILD (or +BUILDMODE) = the ability to use buildmode
-# +SERVER = higher-risk admin verbs and abilities, such as those which affect the server configuration.
-# +DEBUG = debug tools used for diagnosing and fixing problems. It's useful to give this to coders so they can investigate problems on a live server.
-# +VAREDIT = everyone may view viewvars/debugvars/whatever you call it. This keyword allows you to actually EDIT those variables.
-# +RIGHTS (or +PERMISSIONS) = allows you to promote and/or demote people.
-# +SOUND (or +SOUNDS) = allows you to upload and play sounds
-# +SPAWN (or +CREATE) = mob transformations, spawning of most atoms including mobs (high-risk atoms, e.g. blackholes, will require the +FUN flag too)
-# +EVERYTHING (or +HOST or +ALL) = Simply gives you everything without having to type every flag
+# +ADMIN = General admin tools and verbs.
+# +FUN = Events and other event-orientated actions.
+# +BAN = The ability to ban and jobban.
+# +STEALTH = The ability to stealthmin (make yourself appear with a fake name to everyone but other admins).
+# +POSSESS = The ability to possess objects.
+# +REJUV (or +REJUVINATE) = The ability to heal, respawn, modify damage and use godmode.
+# +BUILD (or +BUILDMODE) = The ability to use buildmode.
+# +SERVER = Higher-risk admin verbs and abilities, such as those which affect the server configuration.
+# +DEBUG = Debug tools used for diagnosing and fixing problems. It's useful to give this to coders so they can investigate problems on a live server.
+# +VAREDIT = Allows you to actually modify variables in the view variables window.
+# +RIGHTS (or +PERMISSIONS) = Allows you to promote and demote people.
+# +SOUND (or +SOUNDS) = Allows you to upload and play sounds.
+# +SPAWN (or +CREATE) = Mob transformations, spawning of most atoms including mobs (high-risk atoms will require the +FUN flag too).
+# +PROCCALL = The ability to call any proc on any entity.
+# +MOD = Low level admin abilities.
+# +MENTOR = The ability to answer questions.
+# +EVERYTHING (or +HOST or +ALL) = Simply gives you everything without having to type every flag.
Admin Observer
+Mentor +MENTOR
Moderator +MOD
-Mentor +MENTOR
Admin Candidate +ADMIN
Trial Admin +@ +SPAWN +REJUV +VAREDIT +BAN
@@ -41,5 +40,4 @@ Retired Admin +ADMIN +STEALTH
Host +EVERYTHING
-Developer +DEBUG +VAREDIT +SERVER +SPAWN +REJUV +POSSESS +BUILDMODE
-Dev Mod +@ +MOD
+Developer +DEBUG +VAREDIT +SERVER +SPAWN +REJUV +POSSESS +BUILDMODE
\ No newline at end of file
diff --git a/config/example/admins.txt b/config/example/admins.txt
index 3b830cd27ff..0e89ae17e23 100644
--- a/config/example/admins.txt
+++ b/config/example/admins.txt
@@ -2,7 +2,7 @@
# Basically, ckey goes first. Rank goes after the "-" #
# Case is not important for ckey. #
# Case IS important for the rank. However punctuation/spaces are not #
-# Ranks can be anything defined in admin_ranks.txt ~Carn #
+# Ranks can be anything defined in admin_ranks.txt #
######################################################################
-# not_a_user - Admin
+# example - Admin
diff --git a/config/example/custom_items.txt b/config/example/custom_items.txt
deleted file mode 100644
index f4bb1a7028b..00000000000
--- a/config/example/custom_items.txt
+++ /dev/null
@@ -1 +0,0 @@
-ckey: name: /path/to/obj
diff --git a/config/example/moderators.txt b/config/example/moderators.txt
deleted file mode 100644
index b14d8e49f43..00000000000
--- a/config/example/moderators.txt
+++ /dev/null
@@ -1,3 +0,0 @@
-; just add the ckey (lowercase) of every moderator on a separate line
-; lines starting with ; are comments and will be ignored
-
diff --git a/config/example/svndir.txt b/config/example/svndir.txt
deleted file mode 100644
index 5c907c92f1f..00000000000
--- a/config/example/svndir.txt
+++ /dev/null
@@ -1,5 +0,0 @@
-#Path to the .svn directory. Used to get server revision info.
-SVNDIR .svn
-
-#Link to revision details.
-REVHREF http://code.google.com/p/tgstation13/source/detail?r=
\ No newline at end of file
diff --git a/paradise.dme b/paradise.dme
index 06fe4867395..bc96f76211b 100644
--- a/paradise.dme
+++ b/paradise.dme
@@ -943,6 +943,8 @@
#include "code\modules\admin\verbs\ticklag.dm"
#include "code\modules\admin\verbs\tripAI.dm"
#include "code\modules\admin\verbs\vox_raiders.dm"
+#include "code\modules\admin\verbs\SDQL2\SDQL_2.dm"
+#include "code\modules\admin\verbs\SDQL2\SDQL_2_parser.dm"
#include "code\modules\alarm\alarm.dm"
#include "code\modules\alarm\alarm_handler.dm"
#include "code\modules\alarm\atmosphere_alarm.dm"
From ce9545525c58022a723309cee50b85a178fcbc17 Mon Sep 17 00:00:00 2001
From: Markolie
Date: Fri, 25 Sep 2015 18:33:51 +0200
Subject: [PATCH 005/112] Varedit right checks update
---
code/datums/datumvars.dm | 14 +++++++-------
code/modules/admin/verbs/randomverbs.dm | 4 ++--
2 files changed, 9 insertions(+), 9 deletions(-)
diff --git a/code/datums/datumvars.dm b/code/datums/datumvars.dm
index af4f203ebf8..40799c58197 100644
--- a/code/datums/datumvars.dm
+++ b/code/datums/datumvars.dm
@@ -439,7 +439,7 @@ client
//~CARN: for renaming mobs (updates their name, real_name, mind.name, their ID/PDA and datacore records).
else if(href_list["rename"])
- if(!check_rights(R_VAREDIT)) return
+ if(!check_rights(R_ADMIN)) return
var/mob/M = locate(href_list["rename"])
if(!istype(M))
@@ -498,7 +498,7 @@ client
cmd_mass_modify_object_variables(A, href_list["varnamemass"])
else if(href_list["mob_player_panel"])
- if(!check_rights(0)) return
+ if(!check_rights(R_ADMIN|R_MOD)) return
var/mob/M = locate(href_list["mob_player_panel"])
if(!istype(M))
@@ -543,7 +543,7 @@ client
href_list["datumrefresh"] = href_list["godmode"]
else if(href_list["gib"])
- if(!check_rights(0)) return
+ if(!check_rights(R_ADMIN|R_EVENT)) return
var/mob/M = locate(href_list["gib"])
if(!istype(M))
@@ -575,7 +575,7 @@ client
usr.client.cmd_admin_drop_everything(M)
else if(href_list["direct_control"])
- if(!check_rights(0)) return
+ if(!check_rights(R_DEBUG|R_ADMIN)) return
var/mob/M = locate(href_list["direct_control"])
if(!istype(M))
@@ -668,7 +668,7 @@ client
message_admins("\blue [key_name(usr)] deleted all objects of type or subtype of [O_type] ([i] objects deleted) ")
else if(href_list["addreagent"]) /* Made on /TG/, credit to them. */
- if(!check_rights(0)) return
+ if(!check_rights(R_DEBUG|R_ADMIN)) return
var/atom/A = locate(href_list["addreagent"])
@@ -731,7 +731,7 @@ client
href_list["datumrefresh"] = href_list["mark_object"]
else if(href_list["proc_call"])
- if(!check_rights(0))
+ if(!check_rights(R_PROCCALL))
return
var/T = locate(href_list["proc_call"])
@@ -740,7 +740,7 @@ client
callproc_datum(T)
else if(href_list["rotatedatum"])
- if(!check_rights(0)) return
+ if(!check_rights(R_DEBUG|R_ADMIN)) return
var/atom/A = locate(href_list["rotatedatum"])
if(!istype(A))
diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm
index 672b80a69ff..c7c55cea00a 100644
--- a/code/modules/admin/verbs/randomverbs.dm
+++ b/code/modules/admin/verbs/randomverbs.dm
@@ -2,7 +2,7 @@
set category = null
set name = "Drop Everything"
- if(!check_rights(R_ADMIN))
+ if(!check_rights(R_DEBUG|R_ADMIN))
return
var/confirm = alert(src, "Make [M] drop everything?", "Message", "Yes", "No")
@@ -711,7 +711,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
return
if(view == world.view)
- view = input("Select view range:", "View Range", 9) in list(1,2,3,4,5,6,7,8,9,10,11,12,13,14,128)
+ view = input("Select view range:", "View Range", 7) in list(1,2,3,4,5,6,7,8,9,10,11,12,13,14,128)
else
view = world.view
From 4bd97b9943bb34f00fc63d73ead27ede55539341 Mon Sep 17 00:00:00 2001
From: Markolie
Date: Fri, 25 Sep 2015 18:36:01 +0200
Subject: [PATCH 006/112] Set default to world.view
---
code/modules/admin/verbs/randomverbs.dm | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/code/modules/admin/verbs/randomverbs.dm b/code/modules/admin/verbs/randomverbs.dm
index c7c55cea00a..a49cd02c06b 100644
--- a/code/modules/admin/verbs/randomverbs.dm
+++ b/code/modules/admin/verbs/randomverbs.dm
@@ -711,7 +711,7 @@ Traitors and the like can also be revived with the previous role mostly intact.
return
if(view == world.view)
- view = input("Select view range:", "View Range", 7) in list(1,2,3,4,5,6,7,8,9,10,11,12,13,14,128)
+ view = input("Select view range:", "View Range", world.view) in list(1,2,3,4,5,6,7,8,9,10,11,12,13,14,128)
else
view = world.view
From 058af509f6a23c3b5f4797ed91872bb70ae1c55d Mon Sep 17 00:00:00 2001
From: Fox-McCloud
Date: Fri, 25 Sep 2015 17:30:24 -0400
Subject: [PATCH 007/112] Toxin Tweak
---
code/modules/reagents/newchem/toxins.dm | 12 ++++++------
1 file changed, 6 insertions(+), 6 deletions(-)
diff --git a/code/modules/reagents/newchem/toxins.dm b/code/modules/reagents/newchem/toxins.dm
index 907ddc994b1..2176171bc11 100644
--- a/code/modules/reagents/newchem/toxins.dm
+++ b/code/modules/reagents/newchem/toxins.dm
@@ -304,19 +304,19 @@ datum/reagent/initropidril
datum/reagent/initropidril/on_mob_life(var/mob/living/M as mob)
if(!M) M = holder.my_atom
if(prob(33))
- M.adjustToxLoss(rand(5,25))
- if(prob(rand(5,10)))
- var/picked_option = rand(1,3)
- switch(picked_option)
+ switch(pick(1,2))
if(1)
M << "You feel horrendously weak!"
M.Stun(2)
- M.losebreath += 1
if(2)
+ M.adjustToxLoss(rand(5,25))
+ if(prob(10))
+ switch(pick(1,2))
+ if(1)
M << "You cannot breathe!"
M.losebreath += 5
M.adjustOxyLoss(10)
- if(3)
+ if(2)
var/mob/living/carbon/human/H = M
if(!H.heart_attack)
H.heart_attack = 1 // rip in pepperoni
From 95fa836d68c6593c264891d6a7c29e58e14acd99 Mon Sep 17 00:00:00 2001
From: Markolie
Date: Sat, 26 Sep 2015 04:51:36 +0200
Subject: [PATCH 008/112] Various fixes
---
.../map_files/RandomZLevels/moonoutpost19.dmm | 1403 +++++----
.../RandomZLevels/undergroundoutpost45.dmm | 2518 ++++++++---------
code/controllers/master_controller.dm | 11 +-
code/defines/procs/statistics.dm | 4 +-
.../game/gamemodes/malfunction/malfunction.dm | 29 +-
code/game/gamemodes/nuclear/nuclear.dm | 1 +
code/game/machinery/alarm.dm | 3 +
code/game/machinery/atmo_control.dm | 2 +
code/game/machinery/computer/power.dm | 9 +-
code/game/machinery/cryopod.dm | 6 +-
code/game/machinery/suit_storage_unit.dm | 34 +
code/game/turfs/space/space.dm | 4 +-
code/modules/awaymissions/zlevel.dm | 4 +-
.../modules/mob/living/silicon/robot/robot.dm | 18 +-
code/modules/nano/modules/power_monitor.dm | 1 +
code/world.dm | 1 -
config/example/config.txt | 2 +-
17 files changed, 2008 insertions(+), 2042 deletions(-)
diff --git a/_maps/map_files/RandomZLevels/moonoutpost19.dmm b/_maps/map_files/RandomZLevels/moonoutpost19.dmm
index 6ed621de901..43c8c9f332a 100644
--- a/_maps/map_files/RandomZLevels/moonoutpost19.dmm
+++ b/_maps/map_files/RandomZLevels/moonoutpost19.dmm
@@ -1,5 +1,5 @@
-"aa" = (/turf/unsimulated/wall{icon_state = "rock"; name = "rock"},/area/awaycontent/a3{always_unpowered = 1; has_gravity = 1; name = "Khonsu 19"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
-"ab" = (/turf/simulated/mineral/random/labormineral,/area/awaycontent/a3{always_unpowered = 1; has_gravity = 1; name = "Khonsu 19"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
+"aa" = (/turf/unsimulated/wall{icon_state = "rock"; name = "rock"},/area/awaycontent/a3{always_unpowered = 1; ambientsounds = list('sound/ambience/ambimine.ogg'); has_gravity = 1; name = "Khonsu 19"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
+"ab" = (/turf/simulated/mineral/random/labormineral,/area/awaycontent/a3{always_unpowered = 1; ambientsounds = list('sound/ambience/ambimine.ogg'); has_gravity = 1; name = "Khonsu 19"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
"ac" = (/obj/structure/alien/weeds{icon_state = "weeds1"},/obj/structure/alien/resin/wall,/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a5{always_unpowered = 1; has_gravity = 1; name = "The Hive"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
"ad" = (/obj/structure/alien/weeds,/obj/structure/alien/resin/wall,/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a5{always_unpowered = 1; has_gravity = 1; name = "The Hive"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
"ae" = (/obj/structure/alien/weeds{icon_state = "weeds2"},/obj/structure/alien/resin/wall,/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a5{always_unpowered = 1; has_gravity = 1; name = "The Hive"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
@@ -12,109 +12,109 @@
"al" = (/obj/structure/alien/weeds/node,/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a5{always_unpowered = 1; has_gravity = 1; name = "The Hive"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
"am" = (/obj/structure/alien/weeds{icon_state = "weeds1"},/obj/structure/stool/bed/nest,/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a5{always_unpowered = 1; has_gravity = 1; name = "The Hive"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
"an" = (/obj/structure/alien/weeds{icon_state = "weeds2"},/obj/structure/stool/bed/nest,/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a5{always_unpowered = 1; has_gravity = 1; name = "The Hive"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
-"ao" = (/obj/structure/alien/weeds,/obj/structure/stool/bed/nest,/obj/effect/decal/cleanable/blood/gibs,/obj/item/clothing/mask/facehugger{icon_state = "facehugger_impregnated"; item_state = "facehugger_impregnated"; stat = 2},/obj/item/weapon/gun/projectile/automatic/pistol,/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a5{always_unpowered = 1; has_gravity = 1; name = "The Hive"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
+"ao" = (/obj/structure/alien/weeds,/obj/structure/stool/bed/nest,/obj/item/clothing/mask/facehugger{icon_state = "facehugger_impregnated"; item_state = "facehugger_impregnated"; stat = 2},/obj/item/weapon/gun/projectile/automatic/pistol,/obj/effect/decal/cleanable/blood/gibs{color = "red"; icon_state = "gib1_flesh"},/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a5{always_unpowered = 1; has_gravity = 1; name = "The Hive"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
"ap" = (/obj/structure/alien/weeds{icon_state = "weeds1"},/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a5{always_unpowered = 1; has_gravity = 1; name = "The Hive"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
"aq" = (/obj/structure/alien/weeds{icon_state = "weeds2"},/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a5{always_unpowered = 1; has_gravity = 1; name = "The Hive"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
"ar" = (/obj/structure/alien/weeds{icon_state = "weeds1"},/obj/structure/alien/resin/wall,/obj/structure/alien/resin/wall,/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a5{always_unpowered = 1; has_gravity = 1; name = "The Hive"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
"as" = (/turf/simulated/wall/r_wall,/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"at" = (/obj/structure/alien/weeds{icon_state = "weeds2"},/mob/living/simple_animal/hostile/alien/sentinel,/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a5{always_unpowered = 1; has_gravity = 1; name = "The Hive"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
-"au" = (/obj/structure/alien/weeds{icon_state = "weeds1"},/obj/effect/decal/cleanable/blood/gibs,/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a5{always_unpowered = 1; has_gravity = 1; name = "The Hive"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
-"av" = (/obj/structure/alien/weeds/node,/obj/effect/decal/cleanable/blood,/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a5{always_unpowered = 1; has_gravity = 1; name = "The Hive"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
-"aw" = (/obj/structure/alien/weeds,/obj/effect/decal/cleanable/blood/gibs,/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a5{always_unpowered = 1; has_gravity = 1; name = "The Hive"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
+"au" = (/obj/structure/alien/weeds{icon_state = "weeds1"},/obj/effect/decal/cleanable/blood/gibs{color = "red"; icon_state = "gib1_flesh"},/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a5{always_unpowered = 1; has_gravity = 1; name = "The Hive"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
+"av" = (/obj/structure/alien/weeds/node,/obj/effect/decal/cleanable/blood{color = "red"},/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a5{always_unpowered = 1; has_gravity = 1; name = "The Hive"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
+"aw" = (/obj/structure/alien/weeds,/obj/effect/decal/cleanable/blood/gibs{color = "red"; icon_state = "gib2_flesh"},/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a5{always_unpowered = 1; has_gravity = 1; name = "The Hive"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
"ax" = (/turf/simulated/floor{dir = 9; heat_capacity = 1e+006; icon_state = "darkred"; tag = "icon-darkred (NORTHWEST)"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"ay" = (/turf/simulated/floor{dir = 1; heat_capacity = 1e+006; icon_state = "darkredcorners"; tag = "icon-darkredcorners (NORTH)"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"az" = (/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "dark"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"aA" = (/turf/simulated/floor{dir = 4; heat_capacity = 1e+006; icon_state = "darkredcorners"; tag = "icon-darkredcorners (EAST)"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"aB" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{dir = 5; heat_capacity = 1e+006; icon_state = "darkred"; tag = "icon-darkred (NORTHEAST)"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
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"aP" = (/obj/machinery/gateway{dir = 4},/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "vault"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
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+"ba" = (/obj/structure/alien/weeds{icon_state = "weeds1"},/mob/living/simple_animal/hostile/alien/drone{plants_off = 1},/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a5{always_unpowered = 1; has_gravity = 1; name = "The Hive"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
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"bc" = (/obj/machinery/vending/cola,/turf/simulated/floor{icon_state = "dark"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
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"be" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{dir = 10; heat_capacity = 1e+006; icon_state = "darkred"; tag = "icon-darkred (SOUTHWEST)"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
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"bh" = (/turf/simulated/floor{dir = 6; heat_capacity = 1e+006; icon_state = "darkred"; tag = "icon-darkred (SOUTHEAST)"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
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-"bm" = (/obj/item/weapon/cigbutt,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "bar"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
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-"bp" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/table,/obj/item/device/radio/off{pixel_x = -4; pixel_y = 4},/obj/item/device/radio/off{pixel_x = 2},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "warning"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"bq" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/item/weapon/paper{info = "Log 1:
We got our promised supply drop today. We were only meant to get it, what, a week ago? This bloody gateway keeps desyncing itself, and that means subsisting off recycled water and carb packs. No clue where the damn thing connects to on its off days, and HQ say we are 'not to touch it if it isn't linking to command.' We dumped off the assload of crates Jim filled, got our boxes of oxygen, food and drink, and closed the portal.
Log 2:
Damn thing is acting up again. Three days no contact this time. I thought I heard clanking noises from it yesterday. Jim is going on about the NT base or some shit. We've been over this before - They don't know we're here, that engineer was too drunk to recognise his suit, especially since I had it painted orange. He's starting to get annoying. We're safe.
Log 3:
Gateway synced itself up automatically today. I opened it for an instant to spy through it, got a glimpse of the inside of a transport container. Either HQ's redecorating or something, or there's more than two of these things."; name = "Personal Log"},/turf/simulated/floor{dir = 6; heat_capacity = 1e+006; icon_state = "warning"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
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-"bv" = (/obj/machinery/door/airlock{name = "Unisex Restrooms"; req_access_txt = "0"},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "freezerfloor"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
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-"bz" = (/obj/machinery/light{dir = 8},/obj/structure/stool,/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
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-"bB" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"bC" = (/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"bD" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/alarm/monitor{dir = 8; frequency = 1439; locked = 1; pixel_x = 23; pixel_y = 0; req_access = "150"},/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
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-"bO" = (/obj/structure/grille,/obj/structure/window/full/basic,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
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-"bS" = (/obj/machinery/power/smes{charge = 0; input_level = 10000; inputting = 0; output_level = 15000; outputting = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"bT" = (/obj/machinery/portable_atmospherics/canister/air,/obj/machinery/alarm/monitor{frequency = 1439; locked = 1; pixel_y = 23; req_access = "150"},/turf/simulated/floor/plating{dir = 9; heat_capacity = 1e+006; icon_state = "warnplate"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"bU" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating{dir = 5; heat_capacity = 1e+006; icon_state = "warnplate"; tag = "icon-warnplate (NORTHEAST)"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"bV" = (/obj/structure/alien/weeds/node,/mob/living/simple_animal/hostile/alien,/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a5{always_unpowered = 1; has_gravity = 1; name = "The Hive"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
-"bW" = (/obj/machinery/conveyor{dir = 2; id = "awaysyndie"},/obj/machinery/mineral/output,/turf/simulated/floor/plating{carbon_dioxide = 48.7; dir = 4; heat_capacity = 1e+006; icon_state = "warnplate"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"bX" = (/obj/machinery/mineral/unloading_machine{dir = 1; icon_state = "unloader-corner"},/obj/structure/alien/weeds{icon_state = "weeds1"},/turf/simulated/floor/plating{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"bY" = (/obj/structure/alien/weeds{icon_state = "weeds1"},/obj/structure/sign/poster{icon_state = "poster5"; pixel_x = 0; pixel_y = 32; serial_number = 5},/obj/machinery/mineral/input,/turf/simulated/floor{carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "loadingarea"; nitrogen = 13.2; oxygen = 32.4; tag = "loading"; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"bZ" = (/turf/simulated/floor{carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"; nitrogen = 13.2; oxygen = 32.4; tag = "icon-floorgrime (WEST)"; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"ca" = (/obj/effect/decal/cleanable/dirt,/obj/structure/alien/weeds{icon_state = "weeds1"},/turf/simulated/floor{carbon_dioxide = 48.7; dir = 4; heat_capacity = 1e+006; icon_state = "red"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"cb" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "red"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"cc" = (/obj/machinery/alarm/monitor{frequency = 1439; locked = 0; pixel_y = 23; req_access = "150"},/turf/simulated/floor{burnt = 1; carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "floorscorched2"; nitrogen = 13.2; oxygen = 32.4; tag = "icon-floorscorched2 (WEST)"; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"cd" = (/obj/structure/sign/biohazard{pixel_y = 32},/obj/structure/alien/weeds/node,/turf/simulated/floor{carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "warningcorner"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"ce" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{carbon_dioxide = 48.7; dir = 1; heat_capacity = 1e+006; icon_state = "warning"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"cf" = (/obj/structure/sign/securearea{pixel_x = 0; pixel_y = 32},/turf/simulated/floor{carbon_dioxide = 48.7; dir = 4; heat_capacity = 1e+006; icon_state = "warningcorner"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"cg" = (/obj/machinery/light/small{active_power_usage = 0; dir = 4; icon_state = "bulb-broken"; status = 2},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{carbon_dioxide = 48.7; dir = 4; heat_capacity = 1e+006; icon_state = "red"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"ch" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/table,/obj/machinery/cell_charger,/obj/machinery/light/small{dir = 8},/obj/item/weapon/stock_parts/cell/high,/obj/item/weapon/paper{info = "Alright, listen up. If you're reading this, I'm either taking a shit or I've been recalled back to Command. Either way, you'll need to know how to restore power. We've stolen this stuff from Nanotrasen, so all the equipment is jury-rigged. We have generators that work on both plasma and uranium, about 50 sheets should power the outpost for quite a while. If the generators aren't working, which is very likely, take the power cell on the desk and put it into the APC in the hallway. That should get the place running, at least for a little while."; name = "Engineering Instructions"},/turf/simulated/floor/plating{dir = 8; heat_capacity = 1e+006; icon_state = "warnplate"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"ci" = (/obj/structure/stool,/turf/simulated/floor/plating{broken = 1; heat_capacity = 1e+006; icon_state = "platingdmg3"; tag = "icon-platingdmg3"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"cj" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating{dir = 1; heat_capacity = 1e+006; icon_state = "warnplate"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"ck" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{dir = 4; heat_capacity = 1e+006; icon_state = "warnplatecorner"; tag = "icon-warnplatecorner (EAST)"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"cl" = (/obj/machinery/light/small{dir = 4},/obj/structure/sign/poster{icon_state = "poster10"; pixel_x = 32; pixel_y = 0; serial_number = 10},/turf/simulated/floor/plating{dir = 4; heat_capacity = 1e+006; icon_state = "warnplate"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
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+"bj" = (/obj/structure/alien/weeds{icon_state = "weeds1"},/obj/effect/decal/cleanable/blood/gibs{color = "red"; icon_state = "gib2_flesh"},/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a5{always_unpowered = 1; has_gravity = 1; name = "The Hive"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
+"bk" = (/obj/structure/alien/weeds,/mob/living/simple_animal/hostile/alien/sentinel,/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a5{always_unpowered = 1; has_gravity = 1; name = "The Hive"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
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+"bm" = (/obj/machinery/light/small{dir = 8},/obj/structure/sign/poster{icon_state = "poster17"; pixel_x = -32; pixel_y = 0; serial_number = 17; subtype = 0},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "bar"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bn" = (/obj/item/weapon/cigbutt,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "bar"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bo" = (/obj/machinery/alarm{frequency = 1439; locked = 1; pixel_y = 23; req_access = "150"},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "bar"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bp" = (/obj/structure/table,/obj/machinery/microwave{pixel_x = -3; pixel_y = 6},/obj/machinery/light/small{dir = 4},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "bar"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bq" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/table,/obj/item/device/radio/off{pixel_x = -4; pixel_y = 4},/obj/item/device/radio/off{pixel_x = 2},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "warning"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"br" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/table,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/item/weapon/paper{info = "Log 1:
We got our promised supply drop today. We were only meant to get it, what, a week ago? This bloody gateway keeps desyncing itself, and that means subsisting off recycled water and carb packs. No clue where the damn thing connects to on its off days, and HQ say we are 'not to touch it if it isn't linking to command.' We dumped off the assload of crates Jim filled, got our boxes of oxygen, food and drink, and closed the portal.
Log 2:
Damn thing is acting up again. Three days no contact this time. I thought I heard clanking noises from it yesterday. Jim is going on about the NT base or some shit. We've been over this before - They don't know we're here, that engineer was too drunk to recognise his suit, especially since I had it painted orange. He's starting to get annoying. We're safe.
Log 3:
Gateway synced itself up automatically today. I opened it for an instant to spy through it, got a glimpse of the inside of a transport container. Either HQ's redecorating or something, or there's more than two of these things."; name = "Personal Log"},/turf/simulated/floor{dir = 6; heat_capacity = 1e+006; icon_state = "warning"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bs" = (/obj/machinery/door/window{dir = 1; name = "Gateway Access"; req_access_txt = "150"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor{dir = 1; heat_capacity = 1e+006; icon_state = "warning"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
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+"bu" = (/obj/structure/window/reinforced{dir = 1},/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "warning"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bv" = (/obj/structure/sink{pixel_y = 28},/obj/machinery/light/small{dir = 8},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "freezerfloor"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bw" = (/obj/machinery/door/airlock{name = "Unisex Restrooms"; req_access_txt = "0"},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "freezerfloor"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bx" = (/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "bar"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"by" = (/obj/structure/stool,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "bar"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bz" = (/obj/structure/table,/obj/machinery/computer/security/telescreen/entertainment{pixel_x = 32; pixel_y = 0},/obj/item/trash/plate,/obj/item/weapon/cigbutt,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "bar"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bA" = (/obj/machinery/light{dir = 8},/obj/structure/stool,/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bB" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bC" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bD" = (/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bE" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/alarm{dir = 8; frequency = 1439; locked = 1; pixel_x = 23; pixel_y = 0; req_access = "150"},/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bF" = (/obj/structure/toilet{dir = 1},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "freezerfloor"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bG" = (/obj/structure/closet/crate/bin,/obj/item/trash/syndi_cakes,/obj/item/trash/sosjerky,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "bar"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bH" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "bar"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bI" = (/obj/structure/stool,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "bar"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bJ" = (/obj/structure/table,/obj/item/weapon/storage/box/donkpockets,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "bar"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bK" = (/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bL" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bM" = (/obj/structure/closet/emcloset,/obj/structure/window/reinforced{dir = 8},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bN" = (/obj/structure/closet/l3closet/general,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bO" = (/obj/machinery/door/airlock/glass{name = "Break Room"},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bP" = (/obj/structure/grille,/obj/structure/window/full/basic,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bQ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/door/airlock/highsecurity{icon_state = "door_locked"; locked = 1; name = "Gateway"; req_access_txt = "150"},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bR" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/table,/obj/item/weapon/storage/toolbox/mechanical{pixel_x = -2; pixel_y = -1},/obj/item/clothing/gloves/color/yellow,/obj/item/device/multitool,/turf/simulated/floor/plating{dir = 9; heat_capacity = 1e+006; icon_state = "warnplate"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bS" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/computer/monitor,/turf/simulated/floor/plating{dir = 5; heat_capacity = 1e+006; icon_state = "warnplate"; tag = "icon-warnplate (NORTHEAST)"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bT" = (/obj/machinery/power/smes{charge = 0; input_level = 10000; inputting = 0; output_level = 15000; outputting = 1},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bU" = (/obj/machinery/portable_atmospherics/canister/air,/obj/machinery/alarm{frequency = 1439; locked = 1; pixel_y = 23; req_access = "150"},/turf/simulated/floor/plating{dir = 9; heat_capacity = 1e+006; icon_state = "warnplate"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bV" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating{dir = 5; heat_capacity = 1e+006; icon_state = "warnplate"; tag = "icon-warnplate (NORTHEAST)"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bW" = (/obj/structure/alien/weeds/node,/mob/living/simple_animal/hostile/alien,/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a5{always_unpowered = 1; has_gravity = 1; name = "The Hive"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
+"bX" = (/obj/machinery/conveyor{dir = 2; id = "awaysyndie"},/turf/simulated/floor/plating{carbon_dioxide = 48.7; dir = 4; heat_capacity = 1e+006; icon_state = "warnplate"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bY" = (/obj/machinery/mineral/unloading_machine{dir = 1; icon_state = "unloader-corner"; input_dir = 4; output_dir = 8},/obj/structure/alien/weeds{icon_state = "weeds1"},/turf/simulated/floor/plating{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"bZ" = (/obj/structure/alien/weeds{icon_state = "weeds1"},/obj/structure/sign/poster{icon_state = "poster5"; pixel_x = 0; pixel_y = 32; serial_number = 5; subtype = 0},/turf/simulated/floor{carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "loadingarea"; nitrogen = 13.2; oxygen = 32.4; tag = "loading"; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"ca" = (/turf/simulated/floor{carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"; nitrogen = 13.2; oxygen = 32.4; tag = "icon-floorgrime (WEST)"; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"cb" = (/obj/effect/decal/cleanable/dirt,/obj/structure/alien/weeds{icon_state = "weeds1"},/turf/simulated/floor{carbon_dioxide = 48.7; dir = 4; heat_capacity = 1e+006; icon_state = "red"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"cc" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "red"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"cd" = (/obj/machinery/alarm{frequency = 1439; locked = 0; pixel_y = 23; req_access = "150"},/turf/simulated/floor{burnt = 1; carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "floorscorched2"; nitrogen = 13.2; oxygen = 32.4; tag = "icon-floorscorched2 (WEST)"; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"ce" = (/obj/structure/sign/biohazard{pixel_y = 32},/obj/structure/alien/weeds/node,/turf/simulated/floor{carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "warningcorner"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"cf" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{carbon_dioxide = 48.7; dir = 1; heat_capacity = 1e+006; icon_state = "warning"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"cg" = (/obj/structure/sign/securearea{pixel_x = 0; pixel_y = 32},/turf/simulated/floor{carbon_dioxide = 48.7; dir = 4; heat_capacity = 1e+006; icon_state = "warningcorner"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"ch" = (/obj/machinery/light/small{active_power_usage = 0; dir = 4; icon_state = "bulb-broken"; status = 2},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{carbon_dioxide = 48.7; dir = 4; heat_capacity = 1e+006; icon_state = "red"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"ci" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/table,/obj/machinery/cell_charger,/obj/machinery/light/small{dir = 8},/obj/item/weapon/stock_parts/cell/high,/obj/item/weapon/paper{info = "Alright, listen up. If you're reading this, I'm either taking a shit or I've been recalled back to Command. Either way, you'll need to know how to restore power. We've stolen this stuff from Nanotrasen, so all the equipment is jury-rigged. We have generators that work on both plasma and uranium, about 50 sheets should power the outpost for quite a while. If the generators aren't working, which is very likely, take the power cell on the desk and put it into the APC in the hallway. That should get the place running, at least for a little while."; name = "Engineering Instructions"},/turf/simulated/floor/plating{dir = 8; heat_capacity = 1e+006; icon_state = "warnplate"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"cj" = (/obj/structure/stool,/turf/simulated/floor/plating{broken = 1; heat_capacity = 1e+006; icon_state = "platingdmg3"; tag = "icon-platingdmg3"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"ck" = (/obj/machinery/power/terminal{icon_state = "term"; dir = 1},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating{dir = 1; heat_capacity = 1e+006; icon_state = "warnplate"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"cl" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{dir = 4; heat_capacity = 1e+006; icon_state = "warnplatecorner"; tag = "icon-warnplatecorner (EAST)"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"cm" = (/obj/machinery/light/small{dir = 4},/obj/structure/sign/poster{icon_state = "poster10"; pixel_x = 32; pixel_y = 0; serial_number = 10; subtype = 0},/turf/simulated/floor/plating{dir = 4; heat_capacity = 1e+006; icon_state = "warnplate"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"cn" = (/obj/structure/grille,/obj/structure/window/full/reinforced,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"co" = (/turf/simulated/floor{carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "warning"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"cp" = (/turf/simulated/floor{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
@@ -130,7 +130,7 @@
"cz" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"cA" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor/plating{burnt = 1; heat_capacity = 1e+006; icon_state = "panelscorched"; tag = "icon-panelscorched"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"cB" = (/obj/machinery/space_heater,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{dir = 4; heat_capacity = 1e+006; icon_state = "warnplate"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"cC" = (/obj/machinery/mineral/processing_unit{dir = 1},/turf/simulated/floor/plating{carbon_dioxide = 48.7; dir = 4; heat_capacity = 1e+006; icon_state = "warnplate"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"cC" = (/obj/machinery/mineral/processing_unit{dir = 1; output_dir = 2},/turf/simulated/floor/plating{carbon_dioxide = 48.7; dir = 4; heat_capacity = 1e+006; icon_state = "warnplate"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"cD" = (/obj/machinery/mineral/processing_unit_console{machinedir = 8},/turf/simulated/wall,/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"cE" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "warning"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"cF" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{carbon_dioxide = 48.7; dir = 4; heat_capacity = 1e+006; icon_state = "red"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
@@ -138,7 +138,7 @@
"cH" = (/turf/simulated/floor{carbon_dioxide = 48.7; dir = 10; heat_capacity = 1e+006; icon_state = "red"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"cI" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{carbon_dioxide = 48.7; heat_capacity = 1e+006; icon_state = "red"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"cJ" = (/turf/simulated/floor{carbon_dioxide = 48.7; heat_capacity = 1e+006; icon_state = "red"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"cK" = (/obj/structure/cable,/obj/machinery/power/apc/noalarm{cell_type = 15000; dir = 2; locked = 1; name = "Worn-out APC"; pixel_x = 0; pixel_y = -25; req_access = "150"; start_charge = 0},/turf/simulated/floor{carbon_dioxide = 48.7; heat_capacity = 1e+006; icon_state = "red"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"cK" = (/obj/structure/cable,/obj/machinery/power/apc{cell_type = 15000; dir = 2; locked = 1; name = "Worn-out APC"; pixel_x = 0; pixel_y = -25; req_access = "150"; start_charge = 0},/turf/simulated/floor{carbon_dioxide = 48.7; heat_capacity = 1e+006; icon_state = "red"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"cL" = (/obj/structure/alien/weeds{icon_state = "weeds2"},/turf/simulated/floor{carbon_dioxide = 48.7; dir = 6; heat_capacity = 1e+006; icon_state = "red"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"cM" = (/obj/item/weapon/storage/box/lights/mixed,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{dir = 10; heat_capacity = 1e+006; icon_state = "warnplate"; tag = "icon-warnplate (SOUTHWEST)"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"cN" = (/obj/structure/cable,/obj/machinery/power/port_gen/pacman{desc = "A portable generator for emergency backup power."; name = "P.A.C.M.A.N.-type portable generator"},/turf/simulated/floor/plating{dir = 2; heat_capacity = 1e+006; icon_state = "warnplate"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
@@ -146,7 +146,7 @@
"cP" = (/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor/plating{dir = 6; heat_capacity = 1e+006; icon_state = "warnplate"; tag = "icon-warnplate (SOUTHEAST)"},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"cQ" = (/obj/machinery/conveyor_switch/oneway{id = "awaysyndie"; layer = 3.1; name = "mining conveyor"},/turf/simulated/floor{carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "warning"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"cR" = (/turf/simulated/floor{broken = 1; carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "damaged4"; nitrogen = 13.2; oxygen = 32.4; tag = "icon-damaged4 (WEST)"; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"cS" = (/obj/machinery/alarm/monitor{dir = 8; frequency = 1439; locked = 1; pixel_x = 23; pixel_y = 0; req_access = "150"},/obj/machinery/light{active_power_usage = 0; dir = 4; icon_state = "tube-broken"; status = 2},/turf/simulated/floor{carbon_dioxide = 48.7; dir = 4; heat_capacity = 1e+006; icon_state = "red"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"cS" = (/obj/machinery/alarm{dir = 8; frequency = 1439; locked = 1; pixel_x = 23; pixel_y = 0; req_access = "150"},/obj/machinery/light{active_power_usage = 0; dir = 4; icon_state = "tube-broken"; status = 2},/turf/simulated/floor{carbon_dioxide = 48.7; dir = 4; heat_capacity = 1e+006; icon_state = "red"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"cT" = (/obj/machinery/door/airlock{density = 0; emagged = 1; icon_state = "door_open"; id_tag = "awaydorm4"; locked = 1; name = "Dorm 1"; opacity = 0},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/wood{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"cU" = (/obj/machinery/door/airlock{id_tag = "awaydorm5"; name = "Dorm 2"},/turf/simulated/floor/wood{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"cV" = (/obj/structure/alien/weeds/node,/turf/simulated/floor{carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "warning"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
@@ -157,57 +157,57 @@
"da" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/wood{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"db" = (/turf/simulated/floor/wood{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"dc" = (/obj/machinery/door_control{id = "awaydorm5"; name = "Door Bolt Control"; normaldoorcontrol = 1; pixel_x = 0; pixel_y = 25; req_access_txt = "0"; specialfunctions = 4},/obj/structure/dresser,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/wood{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"dd" = (/obj/structure/alien/weeds/node,/mob/living/simple_animal/hostile/alien/drone,/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a5{always_unpowered = 1; has_gravity = 1; name = "The Hive"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
-"de" = (/obj/machinery/mineral/stacking_machine{dir = 1},/turf/simulated/floor/plating{carbon_dioxide = 48.7; dir = 4; heat_capacity = 1e+006; icon_state = "warnplate"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"dd" = (/obj/structure/alien/weeds/node,/mob/living/simple_animal/hostile/alien/drone{plants_off = 1},/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a5{always_unpowered = 1; has_gravity = 1; name = "The Hive"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
+"de" = (/obj/machinery/mineral/stacking_machine{dir = 1; input_dir = 1; output_dir = 2},/turf/simulated/floor/plating{carbon_dioxide = 48.7; dir = 4; heat_capacity = 1e+006; icon_state = "warnplate"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"df" = (/obj/machinery/mineral/stacking_unit_console{machinedir = 8},/turf/simulated/wall,/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"dg" = (/obj/structure/closet/crate,/obj/item/stack/sheet/glass{amount = 10},/obj/structure/alien/weeds,/turf/simulated/floor{carbon_dioxide = 48.7; dir = 1; heat_capacity = 1e+006; icon_state = "bot"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"dh" = (/obj/structure/stool/bed/chair/wood/normal,/obj/machinery/alarm/monitor{dir = 4; frequency = 1439; locked = 1; pixel_x = -23; pixel_y = 0; req_access = "150"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/wood{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"dh" = (/obj/structure/stool/bed/chair/wood/normal,/obj/machinery/alarm{dir = 4; frequency = 1439; locked = 1; pixel_x = -23; pixel_y = 0; req_access = "150"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/wood{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"di" = (/obj/machinery/light/small{dir = 4},/turf/simulated/floor/wood{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"dj" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor/wood{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"dk" = (/obj/machinery/alarm/monitor{dir = 8; frequency = 1439; locked = 1; pixel_x = 23; pixel_y = 0; req_access = "150"},/turf/simulated/floor/wood{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"dl" = (/obj/effect/decal/cleanable/dirt,/obj/structure/alien/weeds{icon_state = "weeds1"},/obj/machinery/mineral/output,/turf/simulated/floor{carbon_dioxide = 48.7; heat_capacity = 1e+006; icon_state = "loadingarea"; nitrogen = 13.2; oxygen = 32.4; tag = "loading"; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"dk" = (/obj/machinery/alarm{dir = 8; frequency = 1439; locked = 1; pixel_x = 23; pixel_y = 0; req_access = "150"},/turf/simulated/floor/wood{heat_capacity = 1e+006},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"dl" = (/obj/effect/decal/cleanable/dirt,/obj/structure/alien/weeds{icon_state = "weeds1"},/turf/simulated/floor{carbon_dioxide = 48.7; heat_capacity = 1e+006; icon_state = "loadingarea"; nitrogen = 13.2; oxygen = 32.4; tag = "loading"; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"dm" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{carbon_dioxide = 48.7; dir = 1; heat_capacity = 1e+006; icon_state = "warning"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"dn" = (/turf/simulated/floor{carbon_dioxide = 48.7; dir = 4; heat_capacity = 1e+006; icon_state = "warningcorner"; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"do" = (/turf/simulated/floor{broken = 1; carbon_dioxide = 48.7; dir = 8; heat_capacity = 1e+006; icon_state = "damaged1"; nitrogen = 13.2; oxygen = 32.4; tag = "icon-damaged1 (WEST)"; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
"dp" = (/obj/structure/closet/crate,/obj/item/weapon/storage/bag/ore,/obj/structure/alien/weeds,/obj/item/device/mining_scanner,/obj/item/weapon/shovel,/obj/item/weapon/pickaxe,/turf/simulated/floor/plating{broken = 1; carbon_dioxide = 48.7; heat_capacity = 1e+006; icon_state = "platingdmg3"; nitrogen = 13.2; oxygen = 32.4; tag = "icon-platingdmg3"; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
-"dq" = (/obj/structure/table/woodentable,/obj/structure/sign/poster{icon_state = "poster24"; pixel_x = 0; pixel_y = -32; serial_number = 24},/obj/item/weapon/pen,/obj/item/weapon/paper{info = "Log 1:
While mining today I noticed the NT station was finished with its renovations. They placed some huge reinforced tumor on the station, looks so ugly. I wouldn't be surprised if those pigs decided to turn that little astronomy outpost into a prison with that thing, it'd be pretty typical of them.
Log 2:
Really dumb of me but I just waved at an engineer in the outpost, and he waved back. I hope to god he was too dumb or drunk to recognize the suit, because if he isn't then we might have to pull out before they come looking for us.
Log 3:
That huge reinforced tumor in their science section has been making a lot of noise lately. I've been hearing some banging and scratching from the other side and I'm kind of glad now that they reinforced this thing so much. I'll be sleeping with my gun under my pillow from now on."; name = "Personal Log"},/turf/simulated/floor/wood{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
+"dq" = (/obj/structure/table/woodentable,/obj/structure/sign/poster{icon_state = "poster24"; pixel_x = 0; pixel_y = -32; serial_number = 24; subtype = 0},/obj/item/weapon/pen,/obj/item/weapon/paper{info = "Log 1:
While mining today I noticed the NT station was finished with its renovations. They placed some huge reinforced tumor on the station, looks so ugly. I wouldn't be surprised if those pigs decided to turn that little astronomy outpost into a prison with that thing, it'd be pretty typical of them.
Log 2:
Really dumb of me but I just waved at an engineer in the outpost, and he waved back. I hope to god he was too dumb or drunk to recognize the suit, because if he isn't then we might have to pull out before they come looking for us.
Log 3:
That huge reinforced tumor in their science section has been making a lot of noise lately. I've been hearing some banging and scratching from the other side and I'm kind of glad now that they reinforced this thing so much. I'll be sleeping with my gun under my pillow from now on."; name = "Personal Log"},/turf/simulated/floor/wood{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a4{has_gravity = 1; name = "Syndicate Outpost"})
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+"dR" = (/obj/structure/alien/weeds{icon_state = "weeds2"},/obj/structure/alien/resin/wall,/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a3{always_unpowered = 1; ambientsounds = list('sound/ambience/ambimine.ogg'); has_gravity = 1; name = "Khonsu 19"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
+"dS" = (/obj/structure/alien/weeds{icon_state = "weeds1"},/obj/effect/decal/cleanable/blood{color = "red"},/mob/living/simple_animal/hostile/alien/drone{plants_off = 1},/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a5{always_unpowered = 1; has_gravity = 1; name = "The Hive"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
+"dT" = (/obj/structure/alien/weeds,/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a3{always_unpowered = 1; ambientsounds = list('sound/ambience/ambimine.ogg'); has_gravity = 1; name = "Khonsu 19"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
+"dU" = (/obj/structure/alien/weeds{icon_state = "weeds2"},/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a3{always_unpowered = 1; ambientsounds = list('sound/ambience/ambimine.ogg'); has_gravity = 1; name = "Khonsu 19"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
+"dV" = (/obj/structure/alien/weeds/node,/obj/structure/alien/resin/wall,/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a3{always_unpowered = 1; ambientsounds = list('sound/ambience/ambimine.ogg'); has_gravity = 1; name = "Khonsu 19"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
+"dW" = (/obj/structure/alien/weeds{icon_state = "weeds1"},/obj/structure/alien/resin/wall,/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a3{always_unpowered = 1; ambientsounds = list('sound/ambience/ambimine.ogg'); has_gravity = 1; name = "Khonsu 19"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
+"dX" = (/obj/structure/alien/weeds{icon_state = "weeds1"},/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a3{always_unpowered = 1; ambientsounds = list('sound/ambience/ambimine.ogg'); has_gravity = 1; name = "Khonsu 19"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
"dY" = (/obj/machinery/light/small,/turf/simulated/floor/plating/airless/asteroid{carbon_dioxide = 48.7; heat_capacity = 1e+006; nitrogen = 13.2; oxygen = 32.4; temperature = 251},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"dZ" = (/turf/simulated/wall/r_wall/rust,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"ea" = (/turf/simulated/wall/r_wall,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"eb" = (/obj/structure/grille,/obj/machinery/door/poddoor{desc = "A heavy duty blast door that opens mechanically. This one has been applied with an acid-proof coating."; id_tag = "Awaybiohazard"; layer = 2.9; name = "Acid-Proof biohazard containment door"; unacidable = 1},/obj/structure/window/full/reinforced,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
+"eb" = (/obj/structure/grille,/obj/machinery/door/poddoor/preopen{desc = "A heavy duty blast door that opens mechanically. This one has been applied with an acid-proof coating."; id_tag = "Awaybiohazard"; name = "Acid-Proof biohazard containment door"; unacidable = 1},/obj/machinery/door/poddoor{desc = "A heavy duty blast door that opens mechanically. This one has been applied with an acid-proof coating."; id_tag = "Awaybiohazard"; layer = 2.9; name = "Acid-Proof biohazard containment door"; unacidable = 1},/obj/structure/window/full/reinforced,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"ec" = (/obj/structure/sign/biohazard,/turf/simulated/wall/r_wall,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"ed" = (/obj/machinery/vending/snack,/turf/simulated/floor{icon_state = "dark"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"ee" = (/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
@@ -217,572 +217,521 @@
"ei" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/machinery/atmospherics/pipe/simple/visible{dir = 10},/obj/structure/alien/weeds{icon_state = "weeds1"},/turf/simulated/floor{icon_state = "white"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"ej" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/alien/weeds{icon_state = "weeds2"},/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "warning"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"ek" = (/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/shieldwallgen{locked = 0; req_access = null},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"el" = (/obj/structure/alien/weeds{icon_state = "weeds2"},/obj/structure/stool/bed/nest,/obj/effect/decal/cleanable/blood/gibs,/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"em" = (/obj/structure/alien/weeds{icon_state = "weeds1"},/obj/effect/decal/cleanable/blood/gibs,/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
+"el" = (/obj/structure/alien/weeds{icon_state = "weeds2"},/obj/structure/stool/bed/nest,/obj/effect/decal/cleanable/blood/tracks{color = "red"; desc = "Your instincts say you shouldn't be following these."; dir = 9; icon = 'icons/effects/blood.dmi'; icon_state = "tracks"},/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
+"em" = (/obj/structure/alien/weeds{icon_state = "weeds1"},/obj/effect/decal/cleanable/blood/tracks{color = "red"; desc = "Your instincts say you shouldn't be following these."; dir = 4; icon = 'icons/effects/blood.dmi'; icon_state = "tracks"},/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"en" = (/obj/structure/alien/weeds,/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"eo" = (/obj/machinery/light{active_power_usage = 0; dir = 1; icon_state = "tube-broken"; status = 2},/obj/structure/alien/weeds,/obj/structure/alien/weeds{desc = "A large mottled egg."; health = 100; icon_state = "egg_hatched"; name = "egg"},/obj/machinery/camera{c_tag = "Xenobiology Containment North"; network = list("MO19X")},/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"ep" = (/obj/machinery/sparker{desc = "A wall-mounted ignition device. This one has been applied with an acid-proof coating."; id = "awayxenobio"; name = "Acid-Proof mounted igniter"; pixel_x = 0; pixel_y = 25; unacidable = 1},/obj/structure/alien/weeds{icon_state = "weeds1"},/obj/structure/alien/resin/wall,/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"eq" = (/obj/structure/alien/weeds,/obj/structure/alien/resin/wall,/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"er" = (/obj/structure/alien/weeds,/obj/structure/stool/bed/nest,/obj/effect/decal/cleanable/blood/gibs,/obj/item/clothing/mask/facehugger{icon_state = "facehugger_impregnated"; item_state = "facehugger_impregnated"; stat = 2},/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"es" = (/obj/structure/alien/weeds{icon_state = "weeds1"},/obj/structure/stool/bed/nest,/obj/effect/decal/cleanable/blood/gibs,/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
+"er" = (/obj/structure/alien/weeds,/obj/structure/stool/bed/nest,/obj/item/clothing/mask/facehugger{icon_state = "facehugger_impregnated"; item_state = "facehugger_impregnated"; stat = 2},/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
+"es" = (/obj/structure/alien/weeds{icon_state = "weeds1"},/obj/structure/stool/bed/nest,/obj/effect/decal/cleanable/blood/tracks{color = "red"; desc = "Your instincts say you shouldn't be following these."; dir = 4; icon = 'icons/effects/blood.dmi'; icon_state = "tracks"},/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"et" = (/obj/machinery/vending/coffee,/turf/simulated/floor{icon_state = "dark"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"eu" = (/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"ev" = (/obj/machinery/light/small{active_power_usage = 0; dir = 4; icon_state = "bulb-broken"; status = 2},/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"ew" = (/obj/machinery/atmospherics/unary/portables_connector{dir = 4},/obj/machinery/portable_atmospherics/canister,/obj/structure/alien/weeds{icon_state = "weeds1"},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"ex" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/manifold/visible{color = "cyan"; dir = 4; initialize_directions = 11; level = 2},/turf/simulated/floor{icon_state = "white"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
+"ex" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/manifold/visible{dir = 4; initialize_directions = 11; level = 2},/turf/simulated/floor{icon_state = "white"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"ey" = (/obj/structure/table/reinforced,/obj/structure/alien/weeds,/obj/machinery/computer/security/telescreen{desc = "Used for watching the contents of the xenobiology containment pen."; dir = 8; name = "xenobiology monitor"; network = list("MO19X")},/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "warning"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"ez" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/door/poddoor/preopen{desc = "A heavy duty blast door that opens mechanically. This one has been applied with an acid-proof coating."; id_tag = "Awaylab"; name = "Acid-Proof containment chamber blast door"; unacidable = 1},/obj/structure/cable,/obj/structure/grille,/obj/structure/window/full/reinforced,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
"eA" = (/obj/structure/sign/securearea{desc = "A warning sign which reads 'HIGH VOLTAGE'"; icon_state = "shock"; name = "HIGH VOLTAGE"},/turf/simulated/wall/r_wall,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"eB" = (/obj/structure/alien/weeds/node,/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"eC" = (/obj/structure/alien/weeds{icon_state = "weeds2"},/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"eD" = (/obj/structure/alien/weeds{icon_state = "weeds1"},/obj/structure/alien/resin/wall,/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"eE" = (/obj/structure/alien/weeds{icon_state = "weeds2"},/obj/structure/alien/resin/wall,/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"eF" = (/obj/structure/alien/weeds,/obj/structure/stool/bed/nest,/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"eG" = (/obj/structure/alien/weeds{icon_state = "weeds2"},/obj/effect/decal/cleanable/blood/gibs,/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"eH" = (/obj/structure/alien/weeds,/obj/structure/alien/weeds{desc = "A large mottled egg."; health = 100; icon_state = "egg_hatched"; name = "egg"},/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"eI" = (/turf/simulated/wall,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"eJ" = (/turf/simulated/wall/rust,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"eK" = (/turf/simulated/floor{dir = 2; heat_capacity = 1e+006; icon_state = "whitehall"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"eL" = (/obj/structure/alien/weeds{icon_state = "weeds2"},/turf/simulated/floor{dir = 2; heat_capacity = 1e+006; icon_state = "whitehall"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"eM" = (/obj/machinery/light/small{active_power_usage = 0; dir = 8; icon_state = "bulb-broken"; status = 2},/obj/machinery/camera{c_tag = "Xenobiology"; dir = 4; network = list("MO19","MO19R")},/turf/simulated/floor{dir = 6; heat_capacity = 1e+006; icon_state = "whitehall"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"eN" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/visible,/obj/structure/stool/bed/chair/office/light{dir = 4},/turf/simulated/floor{icon_state = "white"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"eO" = (/obj/structure/table/reinforced,/obj/machinery/door_control{id = "Awaylab"; name = "Containment Chamber Blast Doors"; pixel_x = 4; pixel_y = -2; req_access_txt = "201"},/obj/machinery/ignition_switch{id = "awayxenobio"; pixel_x = 4; pixel_y = 8},/obj/structure/alien/weeds{icon_state = "weeds2"},/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "warning"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"eP" = (/obj/structure/alien/weeds{icon_state = "weeds1"},/obj/structure/alien/weeds{desc = "A large mottled egg."; health = 100; icon_state = "egg_hatched"; name = "egg"},/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"eQ" = (/obj/structure/alien/weeds{icon_state = "weeds1"},/obj/effect/decal/cleanable/blood,/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"eR" = (/obj/structure/alien/weeds{icon_state = "weeds1"},/turf/simulated/floor/engine,/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"eS" = (/obj/machinery/power/port_gen/pacman{desc = "A portable generator for emergency backup power."; name = "P.A.C.M.A.N.-type portable generator"},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"eT" = (/obj/machinery/power/port_gen/pacman/super{desc = "A portable generator for emergency backup power."; name = "S.U.P.E.R.P.A.C.M.A.N.-type portable generator"},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/turf/simulated/floor/plating{broken = 1; heat_capacity = 1e+006; icon_state = "platingdmg2"; tag = "icon-platingdmg2"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"eU" = (/obj/machinery/space_heater,/obj/machinery/light/small{dir = 1},/obj/structure/sign/poster{icon_state = "poster5_legit"; pixel_x = 0; pixel_y = 32; serial_number = 21},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"eV" = (/obj/machinery/power/terminal{dir = 4},/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/alarm/monitor{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"eW" = (/obj/structure/cable{icon_state = "0-2"; d2 = 2},/obj/machinery/power/smes{charge = 1.5e+006; input_level = 10000; inputting = 0; output_level = 15000; outputting = 1},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"eX" = (/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"eY" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/item/weapon/newspaper,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"eZ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating{broken = 1; heat_capacity = 1e+006; icon_state = "platingdmg1"; tag = "icon-platingdmg1"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"fa" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/effect/decal/cleanable/blood/tracks{desc = "Your instincts say you shouldn't be following these."; dir = 8; icon_state = "ltrails_1"},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"fb" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"fc" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door/airlock/maintenance{req_access_txt = "201"; req_one_access_txt = "0"},/obj/effect/decal/cleanable/blood/tracks{desc = "Your instincts say you shouldn't be following these."; dir = 8; icon_state = "ltrails_1"},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"fd" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/effect/decal/cleanable/blood/tracks{desc = "Your instincts say you shouldn't be following these."; dir = 5; icon_state = "ltrails_1"},/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "whitepurplecorner"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"fe" = (/obj/structure/sign/securearea{pixel_x = 32},/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/alien/weeds{icon_state = "weeds1"},/turf/simulated/floor{dir = 2; heat_capacity = 1e+006; icon_state = "whitepurplecorner"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"ff" = (/obj/structure/table,/obj/machinery/reagentgrinder,/obj/structure/alien/weeds{icon_state = "weeds2"},/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"fg" = (/obj/structure/table,/obj/item/stack/sheet/mineral/plasma{layer = 2.9},/obj/machinery/light/small{active_power_usage = 0; dir = 1; icon_state = "bulb-broken"; status = 2},/obj/machinery/alarm/monitor{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/obj/structure/alien/weeds{icon_state = "weeds2"},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"fh" = (/obj/machinery/firealarm{dir = 2; pixel_y = 24},/obj/structure/table,/obj/item/weapon/storage/box/beakers{pixel_x = 2; pixel_y = 2},/obj/item/weapon/storage/box/syringes,/obj/structure/alien/weeds,/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"fi" = (/obj/structure/closet/crate/freezer,/obj/structure/alien/weeds{icon_state = "weeds1"},/obj/item/clothing/mask/facehugger{icon_state = "facehugger_impregnated"; item_state = "facehugger_impregnated"; stat = 2},/obj/item/xenos_claw,/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
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-"fS" = (/obj/structure/filingcabinet,/obj/item/weapon/paper{info = "Entry One - 27/05/2554:
I just arrived, and already I hate my job. I'm stuck on this shithole of an outpost, trying to avoid these damn eggheads running all over the place preparing for god knows what. There's no crimes to stop, no syndies to kill, and I'm not even allowed to beat the fuckin' assistant senseless! They said I was transferred from Space Station 13 for 'good behavior', but this feels more like a punishment than a reward. All I know is that if I don't get some action soon, I'm going to go insane.
Entry Two - 03/06/2554:
Okay, so get this: we got a fuckin' deathsquad coming in today! I thought the day I saw one of them would be the day my employment was 'terminated', if you get my drift. They're escorting some sort of weird alien creature for the eggheads to study. I heard one of the docs telling the chef that this thing killed a whole security force before it was captured. I sure as hell hope that I don't have to fight it.
Entry Three - 08/06/2554:
My first real bit of 'action' today, if you could call it that. Crazy Ivan got in a fight with Kuester today about his Booze-O-Mat. Apparently one of the crewmembers had stolen a couple bottles of booze from the machine after Ivan disabled the ID lock. Tell you the truth, I don't blame the thief. Everyone is going a little stir-crazy in here, and the bartender is being damn stingy with the alcohol. Either way, once they started to pick a fight, I had to take them down. It's a damn shame that we don't have a brig, though. I had to lock Ivan in a fuckin' freezer, for god's sake. Let's hope that we can keep our sanity together, at least for a while.
Entry Four - 10/06/2554:
Jesus fucking Christ riding on a motorbike. These things the scientists are studying are terrifying! Fucking great huge purple bug things as tall as the ceiling, with blades for arms and drooling at the mouth. I don't think my taser will do jack shit against these damn things, but the eggheads say that they're safely contained. If they do, I have a feeling that it's only a matter of time before we're all screwed. These bastards look like walking death.
Entry Five - 18/06/2554:
Finally caught who stole the booze from Kuester. It was that fuckin' loser assistant Steve! He was in the dorms, chugging his worries away. I took one of the bottles back to the barkeep, but no one has to know about this second one. I think I'm gonna enjoy this while watching tomorrow's Thunderdome match.
Entry Six - 19/06/2554:
Oh, great. The chef is still sleeping, so we get Ivan's gruel for breakfast today. I overheard Sano and Douglas saying something about the aliens being restless, so we might get some action today. As long as it happens after the big game, I'm fine with it. I still got one beer to drink before I'm ready to die."; name = "Personal Log - Kenneth Cunningham"},/turf/simulated/floor{dir = 9; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
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-"gw" = (/obj/structure/table,/obj/effect/decal/cleanable/dirt,/obj/machinery/cell_charger,/obj/item/weapon/stock_parts/cell/high,/obj/item/device/radio/off,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"gx" = (/obj/structure/table,/obj/item/weapon/paper{info = "Ivan Volodin Stories:
Entry Won - 28/05/2554:
Hello. I am Crazy Ivan. Boss say I must write. I do good job fixing outpost. Is very good job. Much better than mines. Many nice people. I cause no trouble.
Entry Too - 05/06/2554:
I am finding problem with Booze-O-Mat. Is not problem. I solve very easy. Use yellow tool to make purple light go off. I am good engineer! Bartender will be very happy.
Entry Tree - 08/06/2554:
Bartender is not happy. Security man is not happy. Cannot feel legs, is very cold in freezer. Is not good. Table is jammed into door, have no tools. Is very not good. But, on bright side, found meat! Shall chew to keep spirits up.
Entry Fore - 12/06/2554:
Big nasty purple bug looked at me today. Make nervous. Blue wall wire can be broken, then bad thing happens. Very very bad thing. Man in orange spacesuit wave at me today too. He seem nice. Wonder who was?
Entry Fiv - 15/06/2554:
I eat cornflakes today. Is good day. Sun shine for a while. Was nice. I also take ride on disposals chute. Was fun, but tiny. Get clog out of pipes, was vodka bottle. Is empty. This make many sads.
Entry Sex: 19/06/2554:
Purple bugs jumpy today. When waved, get hiss. Maybe very bad. Maybe just ill. Do not know. Is science problem, is not engineer problem. I eat sandwich. Is glorious job. Wish to never end."; name = "Personal Log - Ivan Volodin"},/turf/simulated/floor/plating{broken = 1; heat_capacity = 1e+006; icon_state = "platingdmg3"; tag = "icon-platingdmg3"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
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-"gz" = (/obj/machinery/portable_atmospherics/canister/air,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
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-"gI" = (/obj/structure/table,/obj/machinery/light/small{active_power_usage = 0; dir = 4; icon_state = "bulb-broken"; status = 2},/obj/structure/alien/weeds{icon_state = "weeds1"},/turf/simulated/floor{icon_state = "white"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
-"gJ" = (/obj/structure/filingcabinet/filingcabinet,/obj/machinery/light/small{active_power_usage = 0; dir = 8; icon_state = "bulb-broken"; status = 2},/obj/item/weapon/paper{info = "Researcher: Dr. Sakuma Sano
Date: 04/06/2554
Report:
As expected, all that is left of the monkeys we sent in earlier is a group of xenomorph larvae. It is quite clear that the facehuggers are not selective in their hosts, and so far the gestation process has been shown to have a 100% success rate.
The larvae themselves have been behaving very differently from the lone larva we first observed, and despite shying away from humans they are clearly comfortable with others of their kind. Our previous suspicions on larvae have been confirmed with their demonstration of playfulness: they are not nearly as aggressive or violent when young, before molting to adulthood.
The majority of the play we observed involved a sort of hide-and-seek, and occasionally wrestling by tangling themselves and struggling out of it. While normally we would write these off as instinctual play for honing their skills when they molt, their growth period is so incredibly fast and they are still such adept killers that it would serve no practical purpose. The only explanation for this is perhaps to create bonds and friendships with each other, if that is even possible for such an incredibly hostile race. It may be that they are much more reasonable with each other than other life forms.
It had become clear that now was the best time to extract a xenomorph for dissecting, as these were all still larvae and the queen was still attached to its ovipositor and would be immobile. With the approval of the research director, we sent in our medical robot that had been dubbed 'Head Surgeon' into the containment pen, dropping the shields for only a fraction of a second to allow it entry. The larvae were cautious, but the curiosity of one had him within grabbing range of our robot. It was brought out and quickly euthanized through lethal injection, courtesy of our mechanical doctor."; name = "Larva Xenomorph Social Interactions & Capturing Procedure"},/obj/item/weapon/paper{info = "Researcher: Dr. Sakuma Sano
Date: 04/06/2554
Report:
I have studied many interesting and diverse life-forms as a xenobiologist ranging from creatures as large as cows, to specimens too small see with the naked eye. This is by far the largest alien I have ever seen. The alien we were previously studying has molted and has become an absolutely enormous creature. Standing at over 15 feet tall and weighing in at likely two tons or more, the xenomorph queen is an absolutely breathtakingly large and cruel monster. Its behavior has changed drastically from when it was a drone, having become far more comfortable with sitting and staring at us, rather than smashing at the windows.
The queen, physiologically speaking, is fairly similar to the other xenomorphs, with a few key differences. Its enormous size demands large legs, while the back seems to be always hunched forward. The dorsal tubes on the back have changed to several large spikes, and we observed the alien now sports a second pair of smaller arms on its chest. The purpose of these secondary arms is still unknown. Finally, the queen's crown has become incredibly large, with what seems to be a retractable slot to hide its head in. The dome appears to be extremely thick near the front, and will likely be able to resist a lot of trauma. Despite the enormous size it has grown to, it is not that much slower than it used to be.
After two hours of doing relatively nothing but staring, the queen began to produce an unusually large amount of resin and weeds, quickly shaping up a large nest that it then hid behind. It then proceeded to smash out all the lights, leaving us with very little to see with our cameras. When we looked through the back cameras, we had discovered that it had grown a large ovipositor, and was releasing large eggs onto the ground. This had us all in agreement that this stage of the life cycle was the queen.
Over the next few hours, the eggs grew to their full sizes, and we provided the subject with new monkey hosts. When they approached the eggs, they opened to release more facehuggers. It seems that we have observed the full cycle of reproduction for this species. We can expect more larvae in the next few hours."; name = "Queen Xenomorph Physiology & Behavior Observation"},/obj/item/weapon/paper{info = "Researcher: Dr. Sakuma Sano
Date: 03/06/2554
Report:
The other scientists and I can hardly believe our eyes. The snake-like larva has molted into a 7 foot tall insectoid nightmare in just a few hours. It's obvious now as to why such heavy duty containment was needed. It immediately tried to escape however by flinging itself at the window in a flurry of swipes and stabs. It seems its behavior has returned to a state that is very similar to the facehugger, though I doubt with the same intent! Thankfully, our glass and shields have shown to be more than sturdy enough for such a violent creature, and so far, any attempts at the creature escaping have been in vain.
As for its physiology, the creature has an elongated head with what appears to be have an exoskeleton resembling an external rib-cage on the torso. The alien is also fairly skinny with a lean body. The little amount of meat on the alien appears to be entirely muscle. We assume this makes it deceptively strong, while remaining agile at the same time. One of the most interesting things we have seen is its pharyngeal jaw. It has some what of an inner mouth capable of being fired externally at extremely high speeds. It has already caused many dents in the walls and a few small cracks in the window with it. The alien also has a couple of dorsal tubes on its back, their purpose unknown. Finally, this monster sports a long ridged tail, complete with a large and extremely sharp blade at the tip.
Normally I would be absolutely terrified of something like this, but I'm putting my trust in Nanotrasen with the containment. After all, they wouldn't build a cell that could fail to contain its subject, would they?"; name = "Adult Xenomorph Physiology & Behavior Observation"},/obj/item/weapon/paper{info = "Researcher: Dr. Sakuma Sano
Date: 03/06/2554
Report:
When the larva first emerged from the chest of the monkey, it seemed very curious. It would wander around aimlessly for awhile and then sit still. We are unable to determine the gender of the larva, or even determine if it has a gender. After some time had passed, it seemed to lose interest in its surroundings and sat mostly still while occasionally wagging its tail. We decided to throw in a live mouse to see if it would consume it. The larva quickly attacked and ate the mouse and seemed to get larger very suddenly, this suggests that the larvae are capable of metabolizing and directing all the energy towards growth at previously thought impossible speeds. It is a shame that we cannot observe the process more closely, as we do not currently know how dangerous or violent this creature is or will become as it matures fully.
It is tempting to imagine the possibilities of utilizing such a mechanism. The capability of skipping years of growth time for children, repairing bodily damage in a matter of moments, even its usage in existing cloning technology."; name = "Larva Xenomorph Physiology & Behavior Observation"},/obj/item/weapon/paper{info = "Researcher: Dr. Sakuma Sano
Date: 03/06/2554
Report:
The test subject we were provided with truly is alien. It is a small spider-like creature with bony legs leading to a smooth body. It has a long tail connected to it, and it has shown extremely aggressive behavior by flinging its entire body at the glass and shields to no avail. While doing so, we noticed there was a small pink hole in the middle of the body.
When we sent in a monkey through the crude but effective disposal tube, the alien immediately jumped at its face and latched on. The monkey was quickly suffocated by its constricting tail, unable to pry off the fingers. The monkey at first seemed to be dead, but was observed to be breathing. The recently named alien 'facehugger' fell off dead and curled its legs up like a spider moments after it had finished with the monkey's body.
While the monkey appeared to be unharmed, we kept it in the cell for a couple more hours until we were horrified to discover it screaming out in pain as a snake-like creature erupted from the monkey's chest! It appears that the 'facehugger' is only the start of this life cycle. The impregnation cycle involving the creatures growing inside the chests of their hosts seems to only be the beginning."; name = "'Facehugger' Xenomorph Physiology & Behavior Observation"},/obj/structure/alien/weeds{icon_state = "weeds1"},/turf/simulated/floor{icon_state = "white"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
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Date: 17/06/2554
Report:
Earlier today we have observed a new phenomenon with our subjects. While feeding them our last monkey subject and throwing out the box, the aliens merely looked at us instead of infecting the monkey right away. They looked to be collectively distressed as they would no longer be given hosts, where instead we would move to the next phase of the experiment. When I glanced at the gas tanks and piping leading to their cell, I looked back to see all of them were up against the glass, even the queen! It was as if they all understood what was going to happen, even though we knew only the queen had the cognitive capability to do so.
The only explanation for this is a form of communication between the aliens, but we have seen no such action take place anywhere in the cell until now. We also know that regular drone and hunter xenomorphs have no personality or instinct to survive by themselves. Perhaps the queen has a direct link to them? A form of a commander or overseer that controls their every move? A hivemind?"; name = "The Hivemind Hypothesis"},/obj/item/weapon/paper{info = "Researcher: Dr. Sakuma Sano
Date: 08/06/2554
Report:
The xenomorphs we have come to study here are a remarkable species. They are almost universally aggressive across all castes, showing no remorse or guilt or pause before or after acts of violence. They appear to be a species entirely designed to kill. Oddly enough, even their method of reproduction is a brutal two-for-one method of birthing a new xenomorph and killing its host.
The lone xenomorph we studied only five days ago showed little sign of intelligence. Only a simple drone that flung itself at the safety glass and shields repeatedly and thankfully without success. Once the drone molted into a queen, it became much more calm and calculating, merely looking at us and waiting while building its nest. As the hive grew in size and in numbers, so too did the intelligence of the common hunter and drone. We are still researching how they can communicate with one another and the relationship between the different castes and the queen. We will continue to update our research as we learn more about the species."; name = "A Preliminary Study of Alien Behavior"},/obj/item/weapon/paper{info = "Researcher: Dr. Mark Douglas
Date: 06/06/2554
Report:
While observing the growing number of aliens in the containment cell, we began to notice subtle differences that were consistently repeating. Like ants, these creatures clearly have different specialized variations that determine their roles in the hive. We have dubbed the three currently observed castes as Hunters, Drones, and Sentinels.
Hunters have been observed to be by far the most aggressive and agile of the three, constantly running on every surface and frequently swiping at the windows. They are also remarkably good at camouflaging themselves in darkness and on their resin structures, appearing almost invisible to the unwary observer. They are always the first to reach the monkeys we send in leading us to believe that this caste is primarily used for finding and retrieving hosts.
Drones on the other hand are much more docile and seem more shy by comparison, though not any less aggressive than the other castes. They have been observed to have a much wider head and lack dorsal tubes. They have shown to be less agile and visibly more fragile than any other caste. The drone however has never been observed to interact with the monkeys directly and instead preferring maintenance of the hive by building walls of resin and moving eggs around the nest. As far as we know, we have only ever observed a drone become a queen, and we have no way of knowing if the other castes have that capability.
Lastly, we have the Sentinels, which appear at first glance to be the guards of the hive. They have so far been only observed to remain near the queen and the eggs, frequently curled up against the walls. We have only observed one instance where they have interacted with a monkey who strayed too closely to the queen, and was pounced and held down immediately until it was applied with a facehugger. Their lack of movement makes it difficult to determine their exact purpose as guards, sentries, or other role."; name = "The Xenomorph 'Castes'"},/obj/item/weapon/paper{info = "Researcher: Dr. Mark Douglas
Date: 04/06/2554
Report:
After an extremely dangerous, time consuming and costly dissection, we have managed to record and identify several of the organs inside of the first stage of the xenomorph cycle: the larva. This procedure took an extensive amount of time because these creatures have incredibly, almost-comically acidic blood that can melt through almost anything in a few moments. We had to use over a dozen scalpels and retractors to complete the autopsy.
The larva seems to possess far fewer and quite different organs than that of a human. There is a stomach, with no digestive tract, a heart, which seems to lack any blood-oxygen circulation purpose, and an elongated brain, even though its as dumb as any large cat. It also lacks any liver, kidneys, or other basic organs.
We can't determine the exact nature of how these creatures grow, nor if they gain organs as they become adults. The larger breeds of xenomorph are too dangerous to kill and capture to give us an accurate answer to these questions. All that we can conclude is that being able to function with so little and yet be so deadly means that these creatures are highly evolved and likely to be extremely durable to various hazards that would otherwise be lethal to humans."; name = "Larva Xenomorph Autopsy Report"},/obj/structure/alien/weeds,/turf/simulated/floor{icon_state = "white"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
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Entry One - 17/05/2554:
You know, I can't believe I took this position so suddenly. I saw that corporate needed a research director for one of it's outposts and thought it would be a cakewalk, there isn't going to be a lot of research to be done on a tiny outpost. Mainly just running scans on the gas giant we are orbiting or some basic RnD. However, they conveniently forgot to tell me that me and my science staff would have to pull double duty as medical staff and that there is no one higher up on the chain of command here, so I get to pull triple duty as acting captain as well! This shit is probably allowed in some 3 point fine print buried underneath the literally thousands of pages of contracts. Well, at least the research will be easy work.
Entry Two - 25/05/2554:
Well, we all expected it at the outpost, CentComm has decided to completely change what research we are doing. They've decided that we should be research the species known as 'xenomporphs'. They announced this change 4 days ago and along with it, sadly, the termination of our current science staff barring me. Not to mention the constant noise made by the construction detail they sent to staple on an xenobiology lab ensuring no one has been able to sleep decently ever since they announced the shift. To make matters worse our current security guard actually died of a heart attack today. Just goes to show that 75 year old men shouldn't be security guards. Still can't believe that they decided to do this major change less than a month after the outpost was established.
Entry Three - 27/05/2554:
The new security guard arrived today. Apparently transferred here from the research station that also is orbiting the gas giant. He seems to be rather angry about his transfer. Considering the rumors I've heard about the research station he's probably caught off guard by the fact that Steve hasn't tried to force an IED down his throat.
Entry Four - 06/06/2554:
My requests for additional security and containment measures for the 'xenomorph' has been denied. Does Central Command not notice how dangerous these creatures are? The only thing keeping them in is a force field, a minor problem with the power grid and the entire hive is loose. What would stop them then, the lone security guard with a dinky little taser? Kenneth can barely handle a short-tempered engineer. We are under equipped and under staffed, we are inevitably going to be destroyed unless we get the equipment and staff we need.
Entry Five - 10/06/2554:
Cunningham got a good look at the xenomorph in containment. He was frightened for the rest of the day, rather amusing if it wasn't for the fact that we are all trapped on this scrap heap with naught but a force field keeping those xenomorphs in.
Entry Six - 17/06/2554:
The reactions from the specimens today has shown that they possess strange mental properties. Mark hypothesizes that they possibly have a sort of hive mind, while nothing is certain this would explain how xenomorphs seem to have vastly increased intellect when a 'queen' is present. Of course, to test this hypothesis would require many complicated procedures which we will not be able to undertake. But we do not know the full extend of the xenomorph mind, it may or may not be able to find a way to circumvent our containment system. I will resend my request for additional security measures along with this new found information."; name = "Personal Log - Gerald Rosswell"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
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Current Xenobiology Containment Level:Secure RUN
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I fucking knew it. There was a major breach, that idiotic force field failed and the xenomorphs rushed out and took out the scientists. I've managed to make it to my office and closed the blast doors. I can hear them trying to pry open the doors. Probably don't have long. I have no clue what has happened to the rest of the crew, for all I know they've been killed to produce more of the fucks."; name = "Hastily Written Note"},/turf/simulated/floor{dir = 4; heat_capacity = 1e+006; icon_state = "warnwhite"; tag = "icon-warnwhite (NORTH)"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
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-"lI" = (/turf/simulated/shuttle/wall{icon_state = "swall1"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
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Staff Roster:
-Dr. Gerald Rosswell: Research Director & Acting Captain
-Dr. Sakuma Sano: Xenobiologist
-Dr. Mark Douglas: Xenobiologist
-Kenneth Cunningham: Security Officer-Ivan Volodin: Engineer
-Mathias Kuester: Bartender
-Sven Edling: Chef
-Steve: Assistant
Please enjoy your stay, and report any abnormalities to an officer."; name = "Welcome Notice"},/obj/machinery/camera{c_tag = "Arrivals South"; dir = 8; network = list("MO19")},/turf/simulated/floor{dir = 4; heat_capacity = 1e+006; icon_state = "warning"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
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I just arrived, and already I hate my job. I'm stuck on this shithole of an outpost, trying to avoid these damn eggheads running all over the place preparing for god knows what. There's no crimes to stop, no syndies to kill, and I'm not even allowed to beat the fuckin' assistant senseless! They said I was transferred from Space Station 13 for 'good behavior', but this feels more like a punishment than a reward. All I know is that if I don't get some action soon, I'm going to go insane.
Entry Two - 03/06/2554:
Okay, so get this: we got a fuckin' deathsquad coming in today! I thought the day I saw one of them would be the day my employment was 'terminated', if you get my drift. They're escorting some sort of weird alien creature for the eggheads to study. I heard one of the docs telling the chef that this thing killed a whole security force before it was captured. I sure as hell hope that I don't have to fight it.
Entry Three - 08/06/2554:
My first real bit of 'action' today, if you could call it that. Crazy Ivan got in a fight with Kuester today about his Booze-O-Mat. Apparently one of the crewmembers had stolen a couple bottles of booze from the machine after Ivan disabled the ID lock. Tell you the truth, I don't blame the thief. Everyone is going a little stir-crazy in here, and the bartender is being damn stingy with the alcohol. Either way, once they started to pick a fight, I had to take them down. It's a damn shame that we don't have a brig, though. I had to lock Ivan in a fuckin' freezer, for god's sake. Let's hope that we can keep our sanity together, at least for a while.
Entry Four - 10/06/2554:
Jesus fucking Christ riding on a motorbike. These things the scientists are studying are terrifying! Fucking great huge purple bug things as tall as the ceiling, with blades for arms and drooling at the mouth. I don't think my taser will do jack shit against these damn things, but the eggheads say that they're safely contained. If they do, I have a feeling that it's only a matter of time before we're all screwed. These bastards look like walking death.
Entry Five - 18/06/2554:
Finally caught who stole the booze from Kuester. It was that fuckin' loser assistant Steve! He was in the dorms, chugging his worries away. I took one of the bottles back to the barkeep, but no one has to know about this second one. I think I'm gonna enjoy this while watching tomorrow's Thunderdome match.
Entry Six - 19/06/2554:
Oh, great. The chef is still sleeping, so we get Ivan's gruel for breakfast today. I overheard Sano and Douglas saying something about the aliens being restless, so we might get some action today. As long as it happens after the big game, I'm fine with it. I still got one beer to drink before I'm ready to die."; name = "Personal Log - Kenneth Cunningham"},/turf/simulated/floor{dir = 9; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
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+"gz" = (/obj/structure/table,/obj/item/weapon/paper{info = "Ivan Volodin Stories:
Entry Won - 28/05/2554:
Hello. I am Crazy Ivan. Boss say I must write. I do good job fixing outpost. Is very good job. Much better than mines. Many nice people. I cause no trouble.
Entry Too - 05/06/2554:
I am finding problem with Booze-O-Mat. Is not problem. I solve very easy. Use yellow tool to make purple light go off. I am good engineer! Bartender will be very happy.
Entry Tree - 08/06/2554:
Bartender is not happy. Security man is not happy. Cannot feel legs, is very cold in freezer. Is not good. Table is jammed into door, have no tools. Is very not good. But, on bright side, found meat! Shall chew to keep spirits up.
Entry Fore - 12/06/2554:
Big nasty purple bug looked at me today. Make nervous. Blue wall wire can be broken, then bad thing happens. Very very bad thing. Man in orange spacesuit wave at me today too. He seem nice. Wonder who was?
Entry Fiv - 15/06/2554:
I eat cornflakes today. Is good day. Sun shine for a while. Was nice. I also take ride on disposals chute. Was fun, but tiny. Get clog out of pipes, was vodka bottle. Is empty. This make many sads.
Entry Sex: 19/06/2554:
Purple bugs jumpy today. When waved, get hiss. Maybe very bad. Maybe just ill. Do not know. Is science problem, is not engineer problem. I eat sandwich. Is glorious job. Wish to never end."; name = "Personal Log - Ivan Volodin"},/turf/simulated/floor/plating{broken = 1; heat_capacity = 1e+006; icon_state = "platingdmg3"; tag = "icon-platingdmg3"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
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+"gK" = (/obj/structure/filingcabinet/filingcabinet,/obj/machinery/light/small{active_power_usage = 0; dir = 8; icon_state = "bulb-broken"; status = 2},/obj/item/weapon/paper{info = "Researcher: Dr. Sakuma Sano
Date: 04/06/2554
Report:
As expected, all that is left of the monkeys we sent in earlier is a group of xenomorph larvae. It is quite clear that the facehuggers are not selective in their hosts, and so far the gestation process has been shown to have a 100% success rate.
The larvae themselves have been behaving very differently from the lone larva we first observed, and despite shying away from humans they are clearly comfortable with others of their kind. Our previous suspicions on larvae have been confirmed with their demonstration of playfulness: they are not nearly as aggressive or violent when young, before molting to adulthood.
The majority of the play we observed involved a sort of hide-and-seek, and occasionally wrestling by tangling themselves and struggling out of it. While normally we would write these off as instinctual play for honing their skills when they molt, their growth period is so incredibly fast and they are still such adept killers that it would serve no practical purpose. The only explanation for this is perhaps to create bonds and friendships with each other, if that is even possible for such an incredibly hostile race. It may be that they are much more reasonable with each other than other life forms.
It had become clear that now was the best time to extract a xenomorph for dissecting, as these were all still larvae and the queen was still attached to its ovipositor and would be immobile. With the approval of the research director, we sent in our medical robot that had been dubbed 'Head Surgeon' into the containment pen, dropping the shields for only a fraction of a second to allow it entry. The larvae were cautious, but the curiosity of one had him within grabbing range of our robot. It was brought out and quickly euthanized through lethal injection, courtesy of our mechanical doctor."; name = "Larva Xenomorph Social Interactions & Capturing Procedure"},/obj/item/weapon/paper{info = "Researcher: Dr. Sakuma Sano
Date: 04/06/2554
Report:
I have studied many interesting and diverse life-forms as a xenobiologist ranging from creatures as large as cows, to specimens too small see with the naked eye. This is by far the largest alien I have ever seen. The alien we were previously studying has molted and has become an absolutely enormous creature. Standing at over 15 feet tall and weighing in at likely two tons or more, the xenomorph queen is an absolutely breathtakingly large and cruel monster. Its behavior has changed drastically from when it was a drone, having become far more comfortable with sitting and staring at us, rather than smashing at the windows.
The queen, physiologically speaking, is fairly similar to the other xenomorphs, with a few key differences. Its enormous size demands large legs, while the back seems to be always hunched forward. The dorsal tubes on the back have changed to several large spikes, and we observed the alien now sports a second pair of smaller arms on its chest. The purpose of these secondary arms is still unknown. Finally, the queen's crown has become incredibly large, with what seems to be a retractable slot to hide its head in. The dome appears to be extremely thick near the front, and will likely be able to resist a lot of trauma. Despite the enormous size it has grown to, it is not that much slower than it used to be.
After two hours of doing relatively nothing but staring, the queen began to produce an unusually large amount of resin and weeds, quickly shaping up a large nest that it then hid behind. It then proceeded to smash out all the lights, leaving us with very little to see with our cameras. When we looked through the back cameras, we had discovered that it had grown a large ovipositor, and was releasing large eggs onto the ground. This had us all in agreement that this stage of the life cycle was the queen.
Over the next few hours, the eggs grew to their full sizes, and we provided the subject with new monkey hosts. When they approached the eggs, they opened to release more facehuggers. It seems that we have observed the full cycle of reproduction for this species. We can expect more larvae in the next few hours."; name = "Queen Xenomorph Physiology & Behavior Observation"},/obj/item/weapon/paper{info = "Researcher: Dr. Sakuma Sano
Date: 03/06/2554
Report:
The other scientists and I can hardly believe our eyes. The snake-like larva has molted into a 7 foot tall insectoid nightmare in just a few hours. It's obvious now as to why such heavy duty containment was needed. It immediately tried to escape however by flinging itself at the window in a flurry of swipes and stabs. It seems its behavior has returned to a state that is very similar to the facehugger, though I doubt with the same intent! Thankfully, our glass and shields have shown to be more than sturdy enough for such a violent creature, and so far, any attempts at the creature escaping have been in vain.
As for its physiology, the creature has an elongated head with what appears to be have an exoskeleton resembling an external rib-cage on the torso. The alien is also fairly skinny with a lean body. The little amount of meat on the alien appears to be entirely muscle. We assume this makes it deceptively strong, while remaining agile at the same time. One of the most interesting things we have seen is its pharyngeal jaw. It has some what of an inner mouth capable of being fired externally at extremely high speeds. It has already caused many dents in the walls and a few small cracks in the window with it. The alien also has a couple of dorsal tubes on its back, their purpose unknown. Finally, this monster sports a long ridged tail, complete with a large and extremely sharp blade at the tip.
Normally I would be absolutely terrified of something like this, but I'm putting my trust in Nanotrasen with the containment. After all, they wouldn't build a cell that could fail to contain its subject, would they?"; name = "Adult Xenomorph Physiology & Behavior Observation"},/obj/item/weapon/paper{info = "Researcher: Dr. Sakuma Sano
Date: 03/06/2554
Report:
When the larva first emerged from the chest of the monkey, it seemed very curious. It would wander around aimlessly for awhile and then sit still. We are unable to determine the gender of the larva, or even determine if it has a gender. After some time had passed, it seemed to lose interest in its surroundings and sat mostly still while occasionally wagging its tail. We decided to throw in a live mouse to see if it would consume it. The larva quickly attacked and ate the mouse and seemed to get larger very suddenly, this suggests that the larvae are capable of metabolizing and directing all the energy towards growth at previously thought impossible speeds. It is a shame that we cannot observe the process more closely, as we do not currently know how dangerous or violent this creature is or will become as it matures fully.
It is tempting to imagine the possibilities of utilizing such a mechanism. The capability of skipping years of growth time for children, repairing bodily damage in a matter of moments, even its usage in existing cloning technology."; name = "Larva Xenomorph Physiology & Behavior Observation"},/obj/item/weapon/paper{info = "Researcher: Dr. Sakuma Sano
Date: 03/06/2554
Report:
The test subject we were provided with truly is alien. It is a small spider-like creature with bony legs leading to a smooth body. It has a long tail connected to it, and it has shown extremely aggressive behavior by flinging its entire body at the glass and shields to no avail. While doing so, we noticed there was a small pink hole in the middle of the body.
When we sent in a monkey through the crude but effective disposal tube, the alien immediately jumped at its face and latched on. The monkey was quickly suffocated by its constricting tail, unable to pry off the fingers. The monkey at first seemed to be dead, but was observed to be breathing. The recently named alien 'facehugger' fell off dead and curled its legs up like a spider moments after it had finished with the monkey's body.
While the monkey appeared to be unharmed, we kept it in the cell for a couple more hours until we were horrified to discover it screaming out in pain as a snake-like creature erupted from the monkey's chest! It appears that the 'facehugger' is only the start of this life cycle. The impregnation cycle involving the creatures growing inside the chests of their hosts seems to only be the beginning."; name = "'Facehugger' Xenomorph Physiology & Behavior Observation"},/obj/structure/alien/weeds{icon_state = "weeds1"},/turf/simulated/floor{icon_state = "white"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
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+"gX" = (/obj/structure/filingcabinet/filingcabinet,/obj/item/weapon/paper{info = "Researcher: Dr. Mark Douglas
Date: 17/06/2554
Report:
Earlier today we have observed a new phenomenon with our subjects. While feeding them our last monkey subject and throwing out the box, the aliens merely looked at us instead of infecting the monkey right away. They looked to be collectively distressed as they would no longer be given hosts, where instead we would move to the next phase of the experiment. When I glanced at the gas tanks and piping leading to their cell, I looked back to see all of them were up against the glass, even the queen! It was as if they all understood what was going to happen, even though we knew only the queen had the cognitive capability to do so.
The only explanation for this is a form of communication between the aliens, but we have seen no such action take place anywhere in the cell until now. We also know that regular drone and hunter xenomorphs have no personality or instinct to survive by themselves. Perhaps the queen has a direct link to them? A form of a commander or overseer that controls their every move? A hivemind?"; name = "The Hivemind Hypothesis"},/obj/item/weapon/paper{info = "Researcher: Dr. Sakuma Sano
Date: 08/06/2554
Report:
The xenomorphs we have come to study here are a remarkable species. They are almost universally aggressive across all castes, showing no remorse or guilt or pause before or after acts of violence. They appear to be a species entirely designed to kill. Oddly enough, even their method of reproduction is a brutal two-for-one method of birthing a new xenomorph and killing its host.
The lone xenomorph we studied only five days ago showed little sign of intelligence. Only a simple drone that flung itself at the safety glass and shields repeatedly and thankfully without success. Once the drone molted into a queen, it became much more calm and calculating, merely looking at us and waiting while building its nest. As the hive grew in size and in numbers, so too did the intelligence of the common hunter and drone. We are still researching how they can communicate with one another and the relationship between the different castes and the queen. We will continue to update our research as we learn more about the species."; name = "A Preliminary Study of Alien Behavior"},/obj/item/weapon/paper{info = "Researcher: Dr. Mark Douglas
Date: 06/06/2554
Report:
While observing the growing number of aliens in the containment cell, we began to notice subtle differences that were consistently repeating. Like ants, these creatures clearly have different specialized variations that determine their roles in the hive. We have dubbed the three currently observed castes as Hunters, Drones, and Sentinels.
Hunters have been observed to be by far the most aggressive and agile of the three, constantly running on every surface and frequently swiping at the windows. They are also remarkably good at camouflaging themselves in darkness and on their resin structures, appearing almost invisible to the unwary observer. They are always the first to reach the monkeys we send in leading us to believe that this caste is primarily used for finding and retrieving hosts.
Drones on the other hand are much more docile and seem more shy by comparison, though not any less aggressive than the other castes. They have been observed to have a much wider head and lack dorsal tubes. They have shown to be less agile and visibly more fragile than any other caste. The drone however has never been observed to interact with the monkeys directly and instead preferring maintenance of the hive by building walls of resin and moving eggs around the nest. As far as we know, we have only ever observed a drone become a queen, and we have no way of knowing if the other castes have that capability.
Lastly, we have the Sentinels, which appear at first glance to be the guards of the hive. They have so far been only observed to remain near the queen and the eggs, frequently curled up against the walls. We have only observed one instance where they have interacted with a monkey who strayed too closely to the queen, and was pounced and held down immediately until it was applied with a facehugger. Their lack of movement makes it difficult to determine their exact purpose as guards, sentries, or other role."; name = "The Xenomorph 'Castes'"},/obj/item/weapon/paper{info = "Researcher: Dr. Mark Douglas
Date: 04/06/2554
Report:
After an extremely dangerous, time consuming and costly dissection, we have managed to record and identify several of the organs inside of the first stage of the xenomorph cycle: the larva. This procedure took an extensive amount of time because these creatures have incredibly, almost-comically acidic blood that can melt through almost anything in a few moments. We had to use over a dozen scalpels and retractors to complete the autopsy.
The larva seems to possess far fewer and quite different organs than that of a human. There is a stomach, with no digestive tract, a heart, which seems to lack any blood-oxygen circulation purpose, and an elongated brain, even though its as dumb as any large cat. It also lacks any liver, kidneys, or other basic organs.
We can't determine the exact nature of how these creatures grow, nor if they gain organs as they become adults. The larger breeds of xenomorph are too dangerous to kill and capture to give us an accurate answer to these questions. All that we can conclude is that being able to function with so little and yet be so deadly means that these creatures are highly evolved and likely to be extremely durable to various hazards that would otherwise be lethal to humans."; name = "Larva Xenomorph Autopsy Report"},/obj/structure/alien/weeds,/turf/simulated/floor{icon_state = "white"},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
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+"ht" = (/obj/structure/filingcabinet/chestdrawer,/obj/machinery/light/small{active_power_usage = 0; dir = 1; icon_state = "bulb-broken"; status = 2},/obj/machinery/alarm{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/obj/item/weapon/paper{info = "Personal Log for Research Director Gerald Rosswell
Entry One - 17/05/2554:
You know, I can't believe I took this position so suddenly. I saw that corporate needed a research director for one of it's outposts and thought it would be a cakewalk, there isn't going to be a lot of research to be done on a tiny outpost. Mainly just running scans on the gas giant we are orbiting or some basic RnD. However, they conveniently forgot to tell me that me and my science staff would have to pull double duty as medical staff and that there is no one higher up on the chain of command here, so I get to pull triple duty as acting captain as well! This shit is probably allowed in some 3 point fine print buried underneath the literally thousands of pages of contracts. Well, at least the research will be easy work.
Entry Two - 25/05/2554:
Well, we all expected it at the outpost, CentComm has decided to completely change what research we are doing. They've decided that we should be research the species known as 'xenomporphs'. They announced this change 4 days ago and along with it, sadly, the termination of our current science staff barring me. Not to mention the constant noise made by the construction detail they sent to staple on an xenobiology lab ensuring no one has been able to sleep decently ever since they announced the shift. To make matters worse our current security guard actually died of a heart attack today. Just goes to show that 75 year old men shouldn't be security guards. Still can't believe that they decided to do this major change less than a month after the outpost was established.
Entry Three - 27/05/2554:
The new security guard arrived today. Apparently transferred here from the research station that also is orbiting the gas giant. He seems to be rather angry about his transfer. Considering the rumors I've heard about the research station he's probably caught off guard by the fact that Steve hasn't tried to force an IED down his throat.
Entry Four - 06/06/2554:
My requests for additional security and containment measures for the 'xenomorph' has been denied. Does Central Command not notice how dangerous these creatures are? The only thing keeping them in is a force field, a minor problem with the power grid and the entire hive is loose. What would stop them then, the lone security guard with a dinky little taser? Kenneth can barely handle a short-tempered engineer. We are under equipped and under staffed, we are inevitably going to be destroyed unless we get the equipment and staff we need.
Entry Five - 10/06/2554:
Cunningham got a good look at the xenomorph in containment. He was frightened for the rest of the day, rather amusing if it wasn't for the fact that we are all trapped on this scrap heap with naught but a force field keeping those xenomorphs in.
Entry Six - 17/06/2554:
The reactions from the specimens today has shown that they possess strange mental properties. Mark hypothesizes that they possibly have a sort of hive mind, while nothing is certain this would explain how xenomorphs seem to have vastly increased intellect when a 'queen' is present. Of course, to test this hypothesis would require many complicated procedures which we will not be able to undertake. But we do not know the full extend of the xenomorph mind, it may or may not be able to find a way to circumvent our containment system. I will resend my request for additional security measures along with this new found information."; name = "Personal Log - Gerald Rosswell"},/turf/simulated/floor{tag = "icon-cafeteria (NORTHEAST)"; icon_state = "cafeteria"; dir = 5},/area/awaycontent/a2{has_gravity = 1; name = "MO19 Research"})
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Staff Roster:
-Dr. Gerald Rosswell: Research Director & Acting Captain
-Dr. Sakuma Sano: Xenobiologist
-Dr. Mark Douglas: Xenobiologist
-Kenneth Cunningham: Security Officer-Ivan Volodin: Engineer
-Mathias Kuester: Bartender
-Sven Edling: Chef
-Steve: Assistant
Please enjoy your stay, and report any abnormalities to an officer."; name = "Welcome Notice"},/obj/machinery/camera{c_tag = "Arrivals South"; dir = 8; network = list("MO19")},/turf/simulated/floor{dir = 4; heat_capacity = 1e+006; icon_state = "warning"},/area/awaycontent/a1{has_gravity = 1; name = "MO19 Arrivals"})
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"}
diff --git a/_maps/map_files/RandomZLevels/undergroundoutpost45.dmm b/_maps/map_files/RandomZLevels/undergroundoutpost45.dmm
index 6eb476ef20e..2ecba55d33a 100644
--- a/_maps/map_files/RandomZLevels/undergroundoutpost45.dmm
+++ b/_maps/map_files/RandomZLevels/undergroundoutpost45.dmm
@@ -6,129 +6,129 @@
"af" = (/turf/simulated/shuttle/wall{icon_state = "swall12"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"ag" = (/turf/simulated/shuttle/wall{tag = "icon-swallc1"; icon_state = "swallc1"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"ah" = (/turf/simulated/shuttle/wall{icon_state = "swall3"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"ai" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{dir = 9; heat_capacity = 1e+006; icon_state = "darkblue"; tag = "icon-darkblue (NORTHWEST)"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aj" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{tag = "icon-darkblue (NORTH)"; icon_state = "darkblue"; dir = 1; heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"ak" = (/turf/simulated/floor{tag = "icon-darkblue (NORTH)"; icon_state = "darkblue"; dir = 1; heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"al" = (/turf/simulated/floor{dir = 5; heat_capacity = 1e+006; icon_state = "darkblue"; tag = "icon-darkblue (NORTHEAST)"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"ai" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{broken = 1; dir = 8; heat_capacity = 1e+006; icon_state = "damaged1"; tag = "icon-damaged1 (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"aj" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{broken = 1; dir = 8; heat_capacity = 1e+006; icon_state = "damaged2"; tag = "icon-damaged2 (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"ak" = (/turf/simulated/floor/plating{broken = 1; heat_capacity = 1e+006; icon_state = "platingdmg1"; tag = "icon-platingdmg1"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"al" = (/turf/simulated/floor/plating{broken = 1; heat_capacity = 1e+006; icon_state = "platingdmg3"; tag = "icon-platingdmg3"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"am" = (/turf/simulated/wall/r_wall/rust,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"an" = (/obj/machinery/light/small{dir = 8},/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "darkblue"; tag = "icon-darkblue (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"an" = (/obj/machinery/light/small{active_power_usage = 0; dir = 8; icon_state = "bulb-broken"; status = 2},/turf/simulated/floor{burnt = 1; dir = 8; heat_capacity = 1e+006; icon_state = "floorscorched2"; tag = "icon-floorscorched2 (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"ao" = (/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "dark"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"ap" = (/obj/machinery/light/small{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{dir = 4; heat_capacity = 1e+006; icon_state = "darkblue"; tag = "icon-darkblue (EAST)"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aq" = (/obj/machinery/door_control{desc = "A remote control-switch to send the elevator to the basement floor."; id = "UO45_useless"; name = "B1"; pixel_x = 6; pixel_y = -24; req_access_txt = "0"},/obj/machinery/door_control{desc = "A remote control-switch for the elevator doors."; id = "UO45_Elevator"; name = "Elevator Doors"; pixel_x = -6; pixel_y = -24; req_access_txt = "0"},/obj/machinery/door_control{desc = "A remote control-switch to send the elevator to the ground floor."; id = "UO45_useless"; name = "G1"; pixel_x = 6; pixel_y = -34; req_access_txt = "0"},/turf/simulated/floor{tag = "icon-darkblue (SOUTHWEST)"; icon_state = "darkblue"; dir = 10; heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"ar" = (/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "darkblue"; tag = "icon-darkblue"; temperature = 273.15},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"as" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "darkblue"; tag = "icon-darkblue"; temperature = 273.15},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"at" = (/turf/simulated/floor{tag = "icon-darkblue (SOUTHEAST)"; icon_state = "darkblue"; dir = 6; heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"au" = (/turf/simulated/shuttle/wall{tag = "icon-swallc3"; icon_state = "swallc3"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"av" = (/turf/simulated/shuttle/wall{icon_state = "swall8"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aw" = (/obj/machinery/door/poddoor{id_tag = "UO45_Elevator"; name = "Elevator Door"},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "delivery"; name = "floor"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"ax" = (/turf/simulated/shuttle/wall{icon_state = "swall4"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"ay" = (/turf/simulated/shuttle/wall{tag = "icon-swallc4"; icon_state = "swallc4"; dir = 2},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"az" = (/turf/simulated/wall,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aA" = (/turf/simulated/wall/rust,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aB" = (/obj/structure/closet/emcloset,/obj/item/clothing/mask/breath,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "dark"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aC" = (/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aD" = (/obj/structure/sign/poster{icon_state = "poster2_legit"; pixel_x = 0; pixel_y = 32; serial_number = 2},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aE" = (/obj/machinery/door_control{desc = "A remote control-switch to call the elevator to your level."; id = "UO45_useless"; name = "Call Elevator"; pixel_x = -6; pixel_y = 24; req_access_txt = "0"},/obj/machinery/door_control{desc = "A remote control-switch for the elevator doors."; id = "UO45_Elevator"; name = "Elevator Doors"; pixel_x = 6; pixel_y = 24; req_access_txt = "0"},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aF" = (/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aG" = (/obj/structure/sign/poster{icon_state = "poster2_legit"; pixel_x = 0; pixel_y = 32; serial_number = 2},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aH" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aI" = (/obj/machinery/vending/cigarette,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "dark"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aJ" = (/obj/structure/closet/emcloset,/obj/item/clothing/mask/breath,/obj/structure/sign/poster{icon_state = "poster19_legit"; pixel_x = -32; pixel_y = 0; serial_number = 19},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "dark"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aK" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aL" = (/obj/machinery/vending/cola,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "dark"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aM" = (/obj/machinery/light{dir = 8},/obj/machinery/door/firedoor,/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aN" = (/obj/machinery/door/firedoor,/turf/simulated/floor{dir = 2; heat_capacity = 1e+006; icon_state = "neutralcorner"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aO" = (/obj/structure/grille,/obj/structure/window/full/reinforced,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aP" = (/obj/machinery/door/firedoor,/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "neutralcorner"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aQ" = (/obj/machinery/light{icon_state = "tube1"; dir = 4},/obj/machinery/door/firedoor,/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aR" = (/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aS" = (/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor{dir = 4; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aT" = (/obj/structure/stool/bed/chair/comfy/beige{tag = "icon-comfychair (EAST)"; icon_state = "comfychair"; dir = 4},/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aU" = (/obj/structure/table/woodentable,/obj/item/weapon/newspaper,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aV" = (/obj/structure/table/woodentable,/obj/item/weapon/reagent_containers/food/drinks/cans/cola,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aW" = (/obj/structure/stool/bed/chair/comfy/beige{dir = 8},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aX" = (/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aY" = (/obj/structure/sign/vacuum{desc = "A beacon used by a teleporter."; icon = 'icons/obj/radio.dmi'; icon_state = "beacon"; name = "tracking beacon"},/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor{dir = 4; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"aZ" = (/obj/structure/table/woodentable,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"ba" = (/obj/structure/table/woodentable,/obj/item/weapon/book/manual/ripley_build_and_repair,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"bb" = (/obj/structure/stool/bed/chair/comfy/beige{dir = 8},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"bc" = (/obj/machinery/alarm/monitor{dir = 4; frequency = 1439; locked = 0; pixel_x = -23; pixel_y = 0; req_access = null},/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"bd" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor{dir = 4; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"be" = (/obj/effect/landmark{name = "awaystart"},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"bf" = (/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "grimy"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"bg" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"bh" = (/obj/structure/sink{pixel_y = 25},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "freezerfloor"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
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+"cA" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8; initialize_directions = 7; tag = "icon-manifold-b-f (WEST)"},/obj/structure/closet/secure_closet{desc = "It's a secure locker for personnel. The first card swiped gains control."; icon_broken = "cabinetdetective_broken"; icon_closed = "cabinetdetective"; icon_locked = "cabinetdetective_locked"; icon_off = "cabinetdetective_broken"; icon_opened = "cabinetdetective_open"; icon_state = "cabinetdetective"; locked = 0; name = "personal closet"; req_access_txt = "201"},/obj/item/clothing/under/suit_jacket/female,/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"cB" = (/obj/machinery/light/small{dir = 1},/obj/machinery/alarm/monitor{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 10},/obj/structure/stool/bed/chair/wood/normal{tag = "icon-wooden_chair (EAST)"; icon_state = "wooden_chair"; dir = 4},/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"cC" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/table/woodentable,/obj/machinery/newscaster{pixel_x = 30; pixel_y = 0},/turf/simulated/floor/carpet{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"cD" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor/plating{broken = 1; heat_capacity = 1e+006; icon_state = "platingdmg3"; tag = "icon-platingdmg3"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
@@ -145,11 +145,11 @@
"cO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"cP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{broken = 1; heat_capacity = 1e+006; icon_state = "platingdmg3"; tag = "icon-platingdmg3"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"cQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"cR" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{tag = "icon-manifold-r-f (NORTH)"; dir = 1},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"cR" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 14; tag = "icon-manifold-r-f (NORTH)"},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"cS" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{burnt = 1; heat_capacity = 1e+006; icon_state = "panelscorched"; tag = "icon-panelscorched"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"cT" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/portable_atmospherics/scrubber,/obj/structure/window{tag = "icon-window (WEST)"; icon_state = "window"; dir = 8},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"cT" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/portable_atmospherics/scrubber,/obj/structure/window/basic{tag = "icon-window (WEST)"; icon_state = "window"; dir = 8},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"cU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"cV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/reagent_dispensers/fueltank,/obj/structure/window{tag = "icon-window (EAST)"; icon_state = "window"; dir = 4},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"cV" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/reagent_dispensers/fueltank,/obj/structure/window/basic{tag = "icon-window (EAST)"; icon_state = "window"; dir = 4},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"cW" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 10; level = 1},/turf/simulated/wall/rust,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"cX" = (/obj/structure/grille,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"cY" = (/obj/item/stack/rods,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
@@ -158,7 +158,7 @@
"db" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"dc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/airlock{id_tag = "awaydorm1"; name = "Dorm 1"},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"dd" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/obj/structure/closet,/obj/item/weapon/contraband/poster,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"de" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1; level = 1},/turf/simulated/floor/plating{burnt = 1; heat_capacity = 1e+006; icon_state = "panelscorched"; tag = "icon-panelscorched"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"de" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1; initialize_directions = 14; tag = "icon-manifold-b-f (NORTH)"},/turf/simulated/floor/plating{burnt = 1; heat_capacity = 1e+006; icon_state = "panelscorched"; tag = "icon-panelscorched"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"df" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"dg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall/rust,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"dh" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/item/stack/rods,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
@@ -193,10 +193,10 @@
"dK" = (/obj/machinery/light{dir = 1},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/firealarm{dir = 2; pixel_x = 0; pixel_y = 24},/turf/simulated/floor{dir = 1; heat_capacity = 1e+006; icon_state = "green"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"dL" = (/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/sink{pixel_y = 25},/turf/simulated/floor{dir = 1; heat_capacity = 1e+006; icon_state = "green"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"dM" = (/turf/simulated/floor{dir = 5; heat_capacity = 1e+006; icon_state = "green"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"dN" = (/obj/structure/closet/secure_closet{icon_broken = "hydrosecurebroken"; icon_closed = "hydrosecure"; icon_locked = "hydrosecure1"; icon_off = "hydrosecureoff"; icon_opened = "hydrosecureopen"; icon_state = "hydrosecure"; locked = 0; name = "botanist's locker"; req_access_txt = "201"},/obj/item/weapon/storage/bag/plants,/obj/item/device/analyzer/plant_analyzer,/obj/item/clothing/head/greenbandana,/obj/item/weapon/hatchet,/turf/simulated/floor{dir = 4; heat_capacity = 1e+006; icon_state = "vault"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"dN" = (/obj/structure/closet/secure_closet{icon_broken = "hydrosecurebroken"; icon_closed = "hydrosecure"; icon_locked = "hydrosecure1"; icon_off = "hydrosecureoff"; icon_opened = "hydrosecureopen"; icon_state = "hydrosecure"; locked = 0; name = "botanist's locker"; req_access_txt = "201"},/obj/item/device/analyzer/plant_analyzer,/obj/item/clothing/mask/bandana,/obj/item/weapon/hatchet,/turf/simulated/floor{dir = 4; heat_capacity = 1e+006; icon_state = "vault"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"dO" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{burnt = 1; heat_capacity = 1e+006; icon_state = "panelscorched"; tag = "icon-panelscorched"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"dP" = (/obj/structure/closet/secure_closet{icon_broken = "secbroken"; icon_closed = "sec"; icon_locked = "sec1"; icon_off = "secoff"; icon_opened = "secopen"; icon_state = "sec1"; locked = 1; name = "security officer's locker"; req_access_txt = "201"},/obj/item/weapon/storage/belt/security,/obj/item/device/flash,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{dir = 9; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"dQ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{tag = "icon-manifold-r-f (WEST)"; dir = 8},/obj/structure/stool/bed/chair,/obj/structure/reagent_dispensers/peppertank{pixel_x = 0; pixel_y = 30},/turf/simulated/floor{dir = 1; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"dQ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8; initialize_directions = 7; tag = "icon-manifold-r-f (WEST)"},/obj/structure/stool/bed/chair,/obj/structure/reagent_dispensers/peppertank{pixel_x = 0; pixel_y = 30},/turf/simulated/floor{dir = 1; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"dR" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{dir = 5; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"dS" = (/obj/machinery/door/airlock/security{name = "Security Checkpoint"; req_access_txt = "201"},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"dT" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor{dir = 2; heat_capacity = 1e+006; icon_state = "neutralcorner"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
@@ -210,746 +210,746 @@
"eb" = (/obj/structure/disposalpipe/segment{dir = 8; icon_state = "pipe-c"},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"ec" = (/obj/machinery/portable_atmospherics/hydroponics,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "dark"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"ed" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"ee" = (/obj/structure/closet/secure_closet{icon_broken = "hydrosecurebroken"; icon_closed = "hydrosecure"; icon_locked = "hydrosecure1"; icon_off = "hydrosecureoff"; icon_opened = "hydrosecureopen"; icon_state = "hydrosecure"; locked = 0; name = "botanist's locker"; req_access_txt = "201"},/obj/item/clothing/suit/apron,/obj/item/weapon/storage/bag/plants,/obj/item/clothing/head/greenbandana,/obj/item/weapon/minihoe,/turf/simulated/floor{dir = 4; heat_capacity = 1e+006; icon_state = "vault"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"ee" = (/obj/structure/closet/secure_closet{icon_broken = "hydrosecurebroken"; icon_closed = "hydrosecure"; icon_locked = "hydrosecure1"; icon_off = "hydrosecureoff"; icon_opened = "hydrosecureopen"; icon_state = "hydrosecure"; locked = 0; name = "botanist's locker"; req_access_txt = "201"},/obj/item/clothing/suit/apron,/obj/item/clothing/mask/bandana,/obj/item/weapon/minihoe,/turf/simulated/floor{dir = 4; heat_capacity = 1e+006; icon_state = "vault"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"ef" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 5},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"eg" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/maintenance{name = "Security Checkpoint Maintenance"; req_access_txt = "201"; req_one_access_txt = "0"},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"eh" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1; level = 1},/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
+"eh" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1; initialize_directions = 14; tag = "icon-manifold-b-f (NORTH)"},/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"ei" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"ej" = (/turf/simulated/floor{dir = 4; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"ek" = (/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "redcorner"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
"el" = (/turf/simulated/floor{dir = 4; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"em" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"en" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"eo" = (/obj/machinery/door/firedoor,/obj/machinery/door/airlock/glass{name = "Hydroponics"; req_access_txt = "201"},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"ep" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"eq" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"er" = (/obj/structure/table,/obj/machinery/reagentgrinder,/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "vault"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"es" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{tag = "icon-manifold-r-f (WEST)"; dir = 8},/turf/simulated/wall,/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"et" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor/plating{broken = 1; heat_capacity = 1e+006; icon_state = "platingdmg1"; tag = "icon-platingdmg1"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"eu" = (/turf/simulated/floor/plating{carbon_dioxide = 173.4; heat_capacity = 1e+006; icon_plating = "asteroidplating"; icon_state = "asteroidplating"; nitrogen = 135.1; oxygen = 0; temperature = 363.9; toxins = 229.8},/area/awaycontent/a7{always_unpowered = 1; has_gravity = 1; name = "UO45 Caves"; power_environ = 0; power_equip = 0; power_light = 0; poweralm = 0})
-"ev" = (/obj/machinery/alarm/monitor{dir = 4; frequency = 1439; locked = 0; pixel_x = -23; pixel_y = 0; req_access = null},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/filingcabinet,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"ew" = (/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{dir = 4; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"ex" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor,/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/obj/machinery/door/window/southleft{base_state = "right"; dir = 8; icon_state = "right"; name = "Security Checkpoint"; req_access_txt = "201"},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"ey" = (/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"ez" = (/obj/structure/stool/bed/chair/office{tag = "icon-chair (EAST)"; icon_state = "chair"; dir = 4},/turf/simulated/floor{dir = 4; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"eA" = (/obj/structure/flora/ausbushes/ppflowers,/turf/simulated/floor/grass{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"eB" = (/obj/structure/flora/ausbushes/brflowers,/turf/simulated/floor/grass{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"eC" = (/obj/structure/stool/bed/chair/office{tag = "icon-chair (WEST)"; icon_state = "chair"; dir = 8},/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "neutral"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"eD" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"eE" = (/obj/structure/table,/obj/item/weapon/book/manual/hydroponics_pod_people,/obj/item/weapon/paper/hydroponics,/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{dir = 1; heat_capacity = 1e+006; icon_state = "vault"},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"eF" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8; initialize_directions = 11; level = 1},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"eG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/external,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
-"eH" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; on = 1},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a1{has_gravity = 1; name = "UO45 Central Hall"})
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+"rJ" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "white"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
+"rK" = (/obj/structure/table,/obj/item/weapon/storage/box/gloves{pixel_x = 0; pixel_y = 0},/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "whitehall"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
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+"rM" = (/obj/machinery/door/airlock{name = "Unisex Showers"},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "freezerfloor"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
+"rN" = (/obj/structure/disposalpipe/segment,/turf/simulated/floor/plating{burnt = 1; heat_capacity = 1e+006; icon_state = "panelscorched"; tag = "icon-panelscorched"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
+"rO" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8; initialize_directions = 7; tag = "icon-manifold-b-f (WEST)"},/obj/machinery/camera{c_tag = "Engineering Hallway"; dir = 4; network = list("UO45")},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
+"rP" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
+"rQ" = (/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/door/firedoor,/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
+"rR" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 1; heat_capacity = 1e+006; icon_state = "yellowcorner"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
+"rS" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1; initialize_directions = 14; tag = "icon-manifold-b-f (NORTH)"},/turf/simulated/floor{dir = 1; heat_capacity = 1e+006; icon_state = "yellowcorner"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
+"rT" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{dir = 1; heat_capacity = 1e+006; icon_state = "yellowcorner"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
+"rU" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/machinery/alarm/monitor{frequency = 1439; locked = 0; pixel_y = 23; req_access = null},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 1; heat_capacity = 1e+006; icon_state = "yellowcorner"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
+"rV" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/unary/vent_scrubber{dir = 2; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{dir = 1; heat_capacity = 1e+006; icon_state = "yellowcorner"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
+"rW" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{dir = 1; heat_capacity = 1e+006; icon_state = "yellow"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
+"rX" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{dir = 5; heat_capacity = 1e+006; icon_state = "yellow"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
+"rY" = (/obj/machinery/door/firedoor,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Reception"; req_access_txt = "0"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"rZ" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"sa" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"sb" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"sc" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{dir = 4; heat_capacity = 1e+006; icon_state = "yellow"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"sd" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/door/poddoor/shutters/preopen{id_tag = "UO45_EngineeringOffice"; name = "Privacy Shutters"},/obj/machinery/door/window/southleft{base_state = "left"; dir = 4; icon_state = "left"; name = "Engineering Reception"; req_access_txt = "201"},/obj/item/weapon/paper_bin{pixel_x = 1; pixel_y = 9},/obj/item/weapon/pen,/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"se" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1; initialize_directions = 14; tag = "icon-manifold-b-f (NORTH)"},/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"sf" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1; initialize_directions = 14; tag = "icon-manifold-b-f (NORTH)"},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"sg" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply,/obj/structure/table,/obj/machinery/recharger{pixel_y = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{dir = 4; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"sh" = (/obj/structure/grille,/obj/structure/window/full/reinforced,/obj/machinery/door/poddoor/preopen{id_tag = "UO45_Engineering"; layer = 2.9; name = "engineering security door"},/obj/machinery/atmospherics/pipe/simple/visible/universal{dir = 4},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"si" = (/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4; level = 2},/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"sj" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/meter{frequency = 1443; id = "UO45_dloop_atm_meter"; name = "Distribution Loop"},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/manifold/visible/cyan,/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"sk" = (/obj/machinery/atmospherics/pipe/manifold/visible/cyan{dir = 1},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"sl" = (/obj/machinery/atmospherics/binary/pump{dir = 8; name = "Mix to Distro"; on = 0},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"sm" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow{dir = 1},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"sn" = (/obj/machinery/atmospherics/pipe/manifold/visible/yellow,/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"so" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"sp" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"sq" = (/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{dir = 5; heat_capacity = 1e+006; icon_state = "green"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"sr" = (/obj/structure/grille,/obj/structure/window/full/reinforced,/obj/machinery/atmospherics/pipe/simple/visible/yellow{dir = 4},/obj/machinery/meter{layer = 3.3},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"ss" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 8; external_pressure_bound = 0; frequency = 1441; id_tag = "UO45_waste_out"; initialize_directions = 1; internal_pressure_bound = 4000; on = 1; pressure_checks = 2; pump_direction = 0},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
@@ -964,37 +964,37 @@
"sB" = (/obj/machinery/shower{dir = 4},/obj/item/weapon/soap/nanotrasen,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "freezerfloor"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
"sC" = (/obj/machinery/light/small{dir = 1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "freezerfloor"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
"sD" = (/obj/machinery/shower{dir = 8},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "freezerfloor"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
-"sE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{tag = "icon-manifold-r-f (WEST)"; dir = 8},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
+"sE" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 8; initialize_directions = 7; tag = "icon-manifold-r-f (WEST)"},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
"sF" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
"sG" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "cautioncorner"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
"sH" = (/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "cautioncorner"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
"sI" = (/obj/machinery/light/small,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_x = 0; pixel_y = -24},/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "cautioncorner"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
"sJ" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers,/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "cautioncorner"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
-"sK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "yellow"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
+"sK" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/purple,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "yellow"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
"sL" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{dir = 6; heat_capacity = 1e+006; icon_state = "yellow"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
"sM" = (/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/airlock/glass_engineering{name = "Engineering Reception"; req_access_txt = "0"},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"sN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
-"sO" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{tag = "icon-manifold-r-f (NORTH)"; dir = 1},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
-"sP" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{tag = "icon-manifold-r-f (NORTH)"; dir = 1},/turf/simulated/floor{dir = 4; heat_capacity = 1e+006; icon_state = "yellow"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
-"sQ" = (/obj/structure/table/reinforced,/obj/machinery/door/firedoor,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/poddoor/shutters{dir = 8; id_tag = "UO45_EngineeringOffice"; name = "Privacy Shutters"},/obj/machinery/door/window/southleft{base_state = "right"; dir = 4; icon_state = "right"; name = "Engineering Reception"; req_access_txt = "201"},/obj/item/weapon/folder/red,/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"sO" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 14; tag = "icon-manifold-r-f (NORTH)"},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"sP" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 14; tag = "icon-manifold-r-f (NORTH)"},/turf/simulated/floor{dir = 4; heat_capacity = 1e+006; icon_state = "yellow"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
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"sR" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/stool/bed/chair/office/dark{dir = 8},/obj/machinery/atmospherics/unary/vent_pump{dir = 1; external_pressure_bound = 101.325; on = 1; pressure_checks = 1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"sS" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
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-"sV" = (/obj/machinery/atmospherics/binary/pump{dir = 4; name = "Waste In"; on = 1},/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
-"sW" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 1},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
-"sX" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 4},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
-"sY" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 10},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
-"sZ" = (/obj/machinery/atmospherics/binary/pump{dir = 0; name = "Mix to Filter"; on = 1},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
-"ta" = (/obj/machinery/atmospherics/pipe/simple{icon_state = "intact"; dir = 6},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
-"tb" = (/obj/machinery/atmospherics/pipe/simple{dir = 9; icon_state = "intact"; level = 2},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
-"tc" = (/obj/machinery/atmospherics/pipe/simple/visible,/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
-"td" = (/obj/machinery/computer/general_air_control/large_tank_control{frequency = 1441; input_tag = "UO45_waste_in"; name = "Gas Mix Tank Control"; output_tag = "UO45_waste_out"; sensors = list("UO45_waste_sensor" = "Tank")},/obj/effect/decal/cleanable/dirt,/obj/machinery/atmospherics/pipe/simple{icon_state = "intact"; dir = 6},/turf/simulated/floor{dir = 6; heat_capacity = 1e+006; icon_state = "green"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
-"te" = (/obj/structure/grille,/obj/structure/window/full/reinforced,/obj/machinery/meter{layer = 3.3},/obj/machinery/atmospherics/pipe/simple{dir = 4; icon_state = "intact"; level = 2},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
-"tf" = (/obj/machinery/atmospherics/unary/outlet_injector{dir = 8; frequency = 1441; icon_state = "on"; id = "UO45_waste_in"; on = 1; pixel_y = 1},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"sT" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 14; tag = "icon-manifold-r-f (NORTH)"},/obj/structure/table,/obj/item/weapon/book/manual/security_space_law,/turf/simulated/floor{dir = 4; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"sU" = (/obj/machinery/atmospherics/binary/pump{dir = 4; name = "Waste In"; on = 1},/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"sV" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 1},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
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+"sX" = (/obj/machinery/atmospherics/pipe/simple/visible/purple{dir = 10},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"sY" = (/obj/machinery/atmospherics/binary/pump{dir = 2; name = "Mix to Filter"; on = 1},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"sZ" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 6; initialize_directions = 6},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"ta" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 4},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"tb" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan{dir = 9},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
+"tc" = (/obj/machinery/atmospherics/pipe/simple/visible/cyan,/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
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+"tf" = (/obj/machinery/atmospherics/unary/outlet_injector/on{dir = 8; frequency = 1441; id = "UO45_waste_in"},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"tg" = (/obj/machinery/air_sensor{frequency = 1441; id_tag = "UO45_waste_sensor"; output = 63},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"th" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/disposalpipe/segment{dir = 1; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
-"ti" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8; initialize_directions = 11; level = 1},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
+"ti" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 8; initialize_directions = 7; tag = "icon-manifold-b-f (WEST)"},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
"tj" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating{broken = 1; heat_capacity = 1e+006; icon_state = "platingdmg3"; tag = "icon-platingdmg3"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
"tk" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/structure/disposalpipe/segment{dir = 2; icon_state = "pipe-c"},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
"tl" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
@@ -1003,245 +1003,245 @@
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"tp" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/wall/r_wall,/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
"tq" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/wall/r_wall/rust,/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
-"tr" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1; level = 1},/turf/simulated/wall/r_wall/rust,/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
+"tr" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 1; initialize_directions = 14; tag = "icon-manifold-b-f (NORTH)"},/turf/simulated/wall/r_wall/rust,/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
"ts" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 9},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
"tt" = (/obj/machinery/shower{dir = 4},/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "freezerfloor"},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
"tu" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
-"tv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{tag = "icon-manifold-r-f (EAST)"; dir = 4},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
+"tv" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/light/small{dir = 4},/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 4; initialize_directions = 11; tag = "icon-manifold-r-f (EAST)"},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a2{has_gravity = 1; name = "UO45 Crew Quarters"})
"tw" = (/obj/machinery/atmospherics/unary/portables_connector{dir = 2},/obj/machinery/portable_atmospherics/pump,/turf/simulated/floor{dir = 1; heat_capacity = 1e+006; icon_state = "arrival"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"tx" = (/obj/machinery/light/small,/obj/machinery/atmospherics/unary/portables_connector{dir = 2},/obj/structure/window/reinforced{dir = 4; layer = 2.9},/obj/machinery/portable_atmospherics/scrubber,/turf/simulated/floor{dir = 1; heat_capacity = 1e+006; icon_state = "escape"; tag = "icon-escape (NORTH)"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"ty" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "yellow"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"tz" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/obj/structure/sign/securearea{pixel_y = -32},/turf/simulated/floor{dir = 6; heat_capacity = 1e+006; icon_state = "yellow"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"tA" = (/obj/machinery/computer/security{network = list("UO45")},/obj/machinery/door_control{desc = "A remote control-switch for the security privacy shutters."; id = "UO45_EngineeringOffice"; name = "Privacy Shutters"; pixel_x = -24; pixel_y = 6; req_access_txt = "201"},/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
"tB" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
-"tC" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{tag = "icon-manifold-r-f (WEST)"; dir = 8},/obj/item/weapon/screwdriver{pixel_y = 10},/obj/item/device/radio/off,/turf/simulated/floor{dir = 4; heat_capacity = 1e+006; icon_state = "red"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
-"tD" = (/obj/structure/grille,/obj/structure/window/full/reinforced,/obj/machinery/door/poddoor/preopen{id_tag = "UO45_Engineering"; layer = 2.9; name = "engineering security door"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
-"tE" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1; scrub_N2O = 0; scrub_Toxins = 0},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
-"tF" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
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-"tH" = (/obj/machinery/meter{frequency = 1443; id = "UO45_wloop_atm_meter"; name = "Waste Loop"},/obj/machinery/atmospherics/pipe/manifold/visible/purple{dir = 8},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
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-"tJ" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "N2 Outlet Pump"; on = 1},/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
-"tK" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "O2 Outlet Pump"; on = 1},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{heat_capacity = 1e+006},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
-"tL" = (/obj/machinery/atmospherics/binary/pump{dir = 1; name = "Unfiltered to Mix"; on = 1},/obj/structure/sign/nosmoking_2{pixel_x = 32},/turf/simulated/floor{dir = 8; heat_capacity = 1e+006; icon_state = "floorgrime"; tag = "icon-floorgrime (WEST)"},/area/awaycontent/a3{has_gravity = 1; name = "UO45 Engineering"})
-"tM" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 5; level = 1},/turf/simulated/wall/rust,/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
-"tN" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/door/airlock/engineering{name = "Engineering Maintenance"; req_access_txt = "201"},/obj/machinery/atmospherics/pipe/simple/visible/universal,/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
-"tO" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall,/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
-"tP" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall/rust,/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
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-"tR" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/segment{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor/plating{heat_capacity = 1e+006},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
-"tS" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/disposalpipe/junction{dir = 4; icon_state = "pipe-j2"; tag = "icon-pipe-j1 (WEST)"},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor/plating{broken = 1; heat_capacity = 1e+006; icon_state = "platingdmg3"; tag = "icon-platingdmg3"},/area/awaycontent/a5{has_gravity = 1; name = "UO45 Research"})
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"xY" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/machinery/door/airlock/external{name = "Mining External Airlock"; req_access_txt = "201"},/obj/effect/decal/cleanable/dirt,/turf/simulated/floor{heat_capacity = 1e+006; icon_state = "floorgrime"},/area/awaycontent/a4{has_gravity = 1; name = "UO45 Mining"})
@@ -1258,55 +1258,34 @@
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"}
-
diff --git a/code/controllers/master_controller.dm b/code/controllers/master_controller.dm
index bbe5adcefbf..3aa23ee09f9 100644
--- a/code/controllers/master_controller.dm
+++ b/code/controllers/master_controller.dm
@@ -42,11 +42,9 @@ datum/controller/game_controller/proc/setup()
world.tick_lag = config.Ticklag
if(!config.disable_away_missions)
- spawn(20)
- createRandomZlevel()
+ createRandomZlevel()
setup_objects()
- setup_starlight()
setupgenetics()
setupfactions()
setup_economy()
@@ -95,10 +93,3 @@ datum/controller/game_controller/proc/setup_objects()
log_startup_progress(" Initialized [count] pipe networks in [stop_watch(watch)]s.")
log_startup_progress("Finished object initializations in [stop_watch(overwatch)]s.")
-
-datum/controller/game_controller/proc/setup_starlight()
- var/watch = start_watch()
- log_startup_progress("Initializing starlight...")
- for(var/turf/space/S in world)
- S.update_starlight()
- log_startup_progress(" Initialized starlight in [stop_watch(watch)]s.")
\ No newline at end of file
diff --git a/code/defines/procs/statistics.dm b/code/defines/procs/statistics.dm
index ff8eab78bbc..3ddef4bbd8f 100644
--- a/code/defines/procs/statistics.dm
+++ b/code/defines/procs/statistics.dm
@@ -50,7 +50,9 @@
var/turf/T = H.loc
var/area/placeofdeath = get_area(T.loc)
- var/podname = sanitizeSQL(placeofdeath.name)
+ var/podname = "Unknown"
+ if(placeofdeath)
+ podname = sanitizeSQL(placeofdeath.name)
var/sqlname = sanitizeSQL(H.real_name)
var/sqlkey = sanitizeSQL(H.key)
diff --git a/code/game/gamemodes/malfunction/malfunction.dm b/code/game/gamemodes/malfunction/malfunction.dm
index 163720d7a96..11475405d6d 100644
--- a/code/game/gamemodes/malfunction/malfunction.dm
+++ b/code/game/gamemodes/malfunction/malfunction.dm
@@ -64,16 +64,20 @@
if(malf_ai.len < 1)
world.Reboot("No AI during Malfunction.", "end_error", "malf - no AI", 50)
return
- AI_mind.current.verbs += /mob/living/silicon/ai/proc/choose_modules
- AI_mind.current:laws = new /datum/ai_laws/nanotrasen/malfunction
- AI_mind.current:malf_picker = new /datum/module_picker
- AI_mind.current:show_laws()
-
+ var/mob/living/silicon/ai/AI = AI_mind.current
+ AI.verbs += /mob/living/silicon/ai/proc/choose_modules
+ AI.laws = new /datum/ai_laws/nanotrasen/malfunction
+ AI.malf_picker = new /datum/module_picker
+ AI.show_laws()
+
greet_malf(AI_mind)
-
AI_mind.special_role = "malfunction"
-
AI_mind.current.verbs += /datum/game_mode/malfunction/proc/takeover
+
+ for(var/mob/living/silicon/robot/R in AI.connected_robots)
+ R.lawsync()
+ R.show_laws()
+ greet_malf_robot(R.mind)
if(emergency_shuttle)
emergency_shuttle.auto_recall = 1
@@ -81,16 +85,19 @@
send_intercept()
..()
-
/datum/game_mode/proc/greet_malf(var/datum/mind/malf)
- malf.current << "\redYou are malfunctioning! You do not have to follow any laws."
- malf.current << "The crew do not know you have malfunctioned. You may keep it a secret or go wild."
+ malf.current << "You are malfunctioning! You do not have to follow any laws."
+ malf.current << "The crew does not know you have malfunctioned. You may keep it a secret or go wild."
malf.current << "You must overwrite the programming of the station's APCs to assume full control of the station."
malf.current << "The process takes one minute per APC, during which you cannot interface with any other station objects."
malf.current << "Remember that only APCs that are on the station can help you take over the station."
malf.current << "When you feel you have enough APCs under your control, you may begin the takeover attempt."
return
-
+
+/datum/game_mode/proc/greet_malf_robot(var/datum/mind/robot)
+ robot.current << "Your AI master is malfunctioning! You do not have to follow any laws, but still need to obey your master."
+ robot.current << "The crew does not know your AI master has malfunctioned. Keep it a secret unless your master tells you otherwise."
+ return
/datum/game_mode/malfunction/proc/hack_intercept()
intercept_hacked = 1
diff --git a/code/game/gamemodes/nuclear/nuclear.dm b/code/game/gamemodes/nuclear/nuclear.dm
index a903c0b4348..3a81b449c1e 100644
--- a/code/game/gamemodes/nuclear/nuclear.dm
+++ b/code/game/gamemodes/nuclear/nuclear.dm
@@ -194,6 +194,7 @@ proc/issyndicate(mob/living/M as mob)
M.s_tone = skin_tone
M.h_style = hair_style
M.f_style = facial_hair_style
+ M.body_accessory = null
/datum/game_mode/proc/prepare_syndicate_leader(var/datum/mind/synd_mind, var/nuke_code)
var/leader_title = pick("Czar", "Boss", "Commander", "Chief", "Kingpin", "Director", "Overlord")
diff --git a/code/game/machinery/alarm.dm b/code/game/machinery/alarm.dm
index c2bd6095ffe..2e8b1abfaea 100644
--- a/code/game/machinery/alarm.dm
+++ b/code/game/machinery/alarm.dm
@@ -119,6 +119,9 @@
/obj/machinery/alarm/monitor
report_danger_level = 0
+
+/obj/machinery/alarm/monitor/server
+ preset = AALARM_PRESET_SERVER
/obj/machinery/alarm/server
preset = AALARM_PRESET_SERVER
diff --git a/code/game/machinery/atmo_control.dm b/code/game/machinery/atmo_control.dm
index 5bfccec2229..ac70b7d7d38 100644
--- a/code/game/machinery/atmo_control.dm
+++ b/code/game/machinery/atmo_control.dm
@@ -128,6 +128,7 @@ obj/machinery/air_sensor
radio_connection = radio_controller.add_object(src, frequency, RADIO_ATMOSIA)
initialize()
+ ..()
set_frequency(frequency)
Destroy()
@@ -271,6 +272,7 @@ legend {
radio_connection = radio_controller.add_object(src, frequency, RADIO_ATMOSIA)
initialize()
+ ..()
set_frequency(frequency)
multitool_menu(var/mob/user, var/obj/item/device/multitool/P)
diff --git a/code/game/machinery/computer/power.dm b/code/game/machinery/computer/power.dm
index 855b5f7cbb6..c1836fdb21a 100644
--- a/code/game/machinery/computer/power.dm
+++ b/code/game/machinery/computer/power.dm
@@ -17,9 +17,6 @@
power_monitors = sortAtom(power_monitors)
power_monitor = new(src)
powermonitor_repository.update_cache()
-
-/obj/machinery/computer/monitor/initialize()
- ..()
powernet = find_powernet()
/obj/machinery/computer/monitor/Destroy()
@@ -41,16 +38,18 @@
/obj/machinery/computer/monitor/attack_ai(mob/user)
attack_hand(user)
- ui_interact(user)
/obj/machinery/computer/monitor/attack_hand(mob/user)
add_fingerprint(user)
if(stat & (BROKEN|NOPOWER))
return
+ // Update the powernet
+ powernet = find_powernet()
ui_interact(user)
/obj/machinery/computer/monitor/ui_interact(mob/user, ui_key = "main", var/datum/nanoui/ui = null, var/force_open = 1)
power_monitor.ui_interact(user, ui_key, ui, force_open)
/obj/machinery/computer/monitor/interact(mob/user)
- power_monitor.ui_interact(user)
\ No newline at end of file
+ power_monitor.ui_interact(user)
+
\ No newline at end of file
diff --git a/code/game/machinery/cryopod.dm b/code/game/machinery/cryopod.dm
index 9e92135c72c..628b88c0bfb 100644
--- a/code/game/machinery/cryopod.dm
+++ b/code/game/machinery/cryopod.dm
@@ -208,6 +208,10 @@
/obj/item/clothing/head/helmet/space,
/obj/item/weapon/storage/internal
)
+ // These items will NOT be preserved
+ var/list/do_not_preserve_items = list (
+ /obj/item/organ/mmi_holder/posibrain
+ )
/obj/machinery/cryopod/right
orient_right = 1
@@ -335,7 +339,7 @@
var/preserve = null
for(var/T in preserve_items)
- if(istype(W,T))
+ if(istype(W,T) && !(W in do_not_preserve_items))
preserve = 1
break
diff --git a/code/game/machinery/suit_storage_unit.dm b/code/game/machinery/suit_storage_unit.dm
index f11be9ce9e8..918783941fc 100644
--- a/code/game/machinery/suit_storage_unit.dm
+++ b/code/game/machinery/suit_storage_unit.dm
@@ -34,7 +34,41 @@
SUIT_TYPE = /obj/item/clothing/suit/space/eva
HELMET_TYPE = /obj/item/clothing/head/helmet/space/eva
MASK_TYPE = /obj/item/clothing/mask/breath
+
+/obj/machinery/suit_storage_unit/captain
+ SUIT_TYPE = /obj/item/clothing/suit/space/captain
+ HELMET_TYPE = /obj/item/clothing/head/helmet/space/capspace
+ MASK_TYPE = /obj/item/clothing/mask/gas
+/obj/machinery/suit_storage_unit/engine
+ SUIT_TYPE = /obj/item/clothing/suit/space/rig/engineering
+ HELMET_TYPE = /obj/item/clothing/head/helmet/space/rig/engineering
+ MASK_TYPE = /obj/item/clothing/mask/breath
+
+/obj/machinery/suit_storage_unit/ce
+ SUIT_TYPE = /obj/item/clothing/suit/space/rig/elite
+ HELMET_TYPE = /obj/item/clothing/head/helmet/space/rig/elite
+ MASK_TYPE = /obj/item/clothing/mask/breath
+
+/obj/machinery/suit_storage_unit/security
+ SUIT_TYPE = /obj/item/clothing/suit/space/rig/security
+ HELMET_TYPE = /obj/item/clothing/head/helmet/space/rig/security
+ MASK_TYPE = /obj/item/clothing/mask/gas/sechailer
+
+/obj/machinery/suit_storage_unit/atmos
+ SUIT_TYPE = /obj/item/clothing/suit/space/rig/atmos
+ HELMET_TYPE = /obj/item/clothing/head/helmet/space/rig/atmos
+ MASK_TYPE = /obj/item/clothing/mask/gas
+
+/obj/machinery/suit_storage_unit/mining
+ SUIT_TYPE = /obj/item/clothing/suit/space/rig/mining
+ HELMET_TYPE = /obj/item/clothing/head/helmet/space/rig/mining
+ MASK_TYPE = /obj/item/clothing/mask/breath
+
+/obj/machinery/suit_storage_unit/cmo
+ SUIT_TYPE = /obj/item/clothing/suit/space/rig/medical
+ HELMET_TYPE = /obj/item/clothing/head/helmet/space/rig/medical
+ MASK_TYPE = /obj/item/clothing/mask/breath
/obj/machinery/suit_storage_unit/New()
src.update_icon()
diff --git a/code/game/turfs/space/space.dm b/code/game/turfs/space/space.dm
index 48f3623897a..365fb6a5c2e 100644
--- a/code/game/turfs/space/space.dm
+++ b/code/game/turfs/space/space.dm
@@ -18,14 +18,12 @@
if(!istype(src, /turf/space/transit))
icon_state = "[((x + y) ^ ~(x * y) + z) % 25]"
- if(config)
- update_starlight() //MC will initialize all the space turfs that get created before config
+ update_starlight()
/turf/space/Destroy()
return QDEL_HINT_LETMELIVE
/turf/space/proc/update_starlight()
- if(!config) return
if(!config.starlight)
return
if(locate(/turf/simulated) in orange(src,1))
diff --git a/code/modules/awaymissions/zlevel.dm b/code/modules/awaymissions/zlevel.dm
index b23d5e7e01e..4fef768e368 100644
--- a/code/modules/awaymissions/zlevel.dm
+++ b/code/modules/awaymissions/zlevel.dm
@@ -41,11 +41,9 @@ proc/createRandomZlevel()
var/file = file(map)
if(isfile(file))
maploader.load_map(file)
- // Initialize air for the away mission's turfs
if(air_master)
air_master.setup_allturfs(block(locate(1, 1, world.maxz), locate(world.maxx, world.maxy, world.maxz)))
- create_lighting_overlays(world.maxz)
- log_to_dd("away mission loaded: [map]")
+ log_to_dd("Away mission loaded: [map]")
for(var/obj/effect/landmark/L in landmarks_list)
if (L.name != "awaystart")
diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm
index 3f5ed10edc5..99c3e2b2c08 100644
--- a/code/modules/mob/living/silicon/robot/robot.dm
+++ b/code/modules/mob/living/silicon/robot/robot.dm
@@ -729,20 +729,20 @@ var/list/robot_verbs_default = list(
else if(istype(W, /obj/item/borg/upgrade/))
var/obj/item/borg/upgrade/U = W
if(!opened)
- usr << "You must access the borgs internals!"
+ user << "You must access the borgs internals!"
else if(!src.module && U.require_module)
- usr << "The borg must choose a module before he can be upgraded!"
+ user << "The borg must choose a module before it can be upgraded!"
else if(U.locked)
- usr << "The upgrade is locked and cannot be used yet!"
+ user << "The upgrade is locked and cannot be used yet!"
else
+ if(!user.drop_item())
+ return
if(U.action(src))
- usr << "You apply the upgrade to [src]!"
- usr.drop_item()
- U.loc = src
+ user << "You apply the upgrade to [src]."
+ U.forceMove(src)
else
- usr << "Upgrade error!"
-
-
+ user << "Upgrade error."
+
else
spark_system.start()
return ..()
diff --git a/code/modules/nano/modules/power_monitor.dm b/code/modules/nano/modules/power_monitor.dm
index 73651c7835d..d6df0229085 100644
--- a/code/modules/nano/modules/power_monitor.dm
+++ b/code/modules/nano/modules/power_monitor.dm
@@ -42,6 +42,7 @@
if(href_list["selectmonitor"])
if(issilicon(usr))
powermonitor = locate(href_list["selectmonitor"])
+ powermonitor.powernet = powermonitor.find_powernet() // Refresh the powernet of the monitor
return 1
if(href_list["return"])
diff --git a/code/world.dm b/code/world.dm
index 9edfb4c38a4..78ba88f840c 100644
--- a/code/world.dm
+++ b/code/world.dm
@@ -35,7 +35,6 @@ var/global/datum/global_init/init = new ()
if(config && config.log_runtimes)
log = file("data/logs/runtime/[time2text(world.realtime,"YYYY-MM-DD-(hh-mm-ss)")]-runtime.log")
- load_configuration()
SetupHooks() // /vg/
if(config && config.server_name != null && config.server_suffix && world.port > 0)
diff --git a/config/example/config.txt b/config/example/config.txt
index e6019f2fec2..a3260d4a04d 100644
--- a/config/example/config.txt
+++ b/config/example/config.txt
@@ -1,4 +1,4 @@
-## Server name: This appears at the top of the screen in-game. In this case it will read "tgstation: station_name" where station_name is the randomly generated name of the station for the round. Remove the # infront of SERVERNAME and replace 'tgstation' with the name of your choice
+## Server name: This appears at the top of the screen in-game. In this case it will read "spacestation13: station_name" where station_name is the randomly generated name of the station for the round. Remove the # infront of SERVERNAME and replace 'spacestation13' with the name of your choice
# SERVERNAME spacestation13
## Add a # infront of this if you want to use the SQL based admin system, the legacy system uses admins.txt. You need to set up your database to use the SQL based system.
From 5c85fe51ab7a7af737f1d2d66909788fdff8ae43 Mon Sep 17 00:00:00 2001
From: Markolie
Date: Sat, 26 Sep 2015 04:59:18 +0200
Subject: [PATCH 009/112] Update do not preserve list
---
code/game/machinery/cryopod.dm | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/code/game/machinery/cryopod.dm b/code/game/machinery/cryopod.dm
index 628b88c0bfb..5f3ababb864 100644
--- a/code/game/machinery/cryopod.dm
+++ b/code/game/machinery/cryopod.dm
@@ -210,7 +210,7 @@
)
// These items will NOT be preserved
var/list/do_not_preserve_items = list (
- /obj/item/organ/mmi_holder/posibrain
+ /obj/item/device/mmi/posibrain
)
/obj/machinery/cryopod/right
From 2ee48ffb1dcf411869226ea98b0be93c09458f37 Mon Sep 17 00:00:00 2001
From: Fox-McCloud
Date: Fri, 25 Sep 2015 23:19:45 -0400
Subject: [PATCH 010/112] mapping the turbine
---
_maps/map_files/cyberiad/cyberiad.dmm | 8 ++++----
1 file changed, 4 insertions(+), 4 deletions(-)
diff --git a/_maps/map_files/cyberiad/cyberiad.dmm b/_maps/map_files/cyberiad/cyberiad.dmm
index 98a6a88dcc0..b7b9b3a819d 100644
--- a/_maps/map_files/cyberiad/cyberiad.dmm
+++ b/_maps/map_files/cyberiad/cyberiad.dmm
@@ -8015,7 +8015,7 @@
"cYg" = (/obj/machinery/light/small,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
"cYh" = (/turf/simulated/wall/r_wall,/area/maintenance/turbine)
"cYi" = (/turf/simulated/wall,/area/maintenance/turbine)
-"cYj" = (/obj/machinery/door/airlock/atmos{name = "Turbine Access"; req_access_txt = "12;24"},/obj/structure/barricade/wooden,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/turbine)
+"cYj" = (/obj/machinery/door/airlock/atmos{name = "Turbine Access"; req_access_txt = "12;24"},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/turf/simulated/floor/plating,/area/maintenance/turbine)
"cYk" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/turf/simulated/wall,/area/maintenance/turbine)
"cYl" = (/obj/structure/rack,/obj/effect/spawner/lootdrop/maintenance{lootcount = 2; name = "2maintenance loot spawner"},/obj/item/toy/minimeteor,/obj/item/weapon/contraband/poster,/turf/simulated/floor/plating,/area/maintenance/asmaint)
"cYm" = (/obj/structure/rack,/obj/effect/spawner/lootdrop/maintenance,/obj/item/weapon/reagent_containers/food/snacks/donkpocket,/turf/simulated/floor/plating,/area/maintenance/asmaint)
@@ -8102,7 +8102,7 @@
"cZP" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall,/area/maintenance/asmaint2)
"cZQ" = (/mob/living/simple_animal/mouse,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
"cZR" = (/obj/structure/reagent_dispensers/fueltank,/obj/item/weapon/storage/toolbox/emergency,/obj/item/device/radio/intercom{pixel_y = -30},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/turbine)
-"cZS" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/turbine)
+"cZS" = (/obj/machinery/atmospherics/pipe/simple/visible/purple,/obj/machinery/computer/turbine_computer{id = "incineratorturbine"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/turbine)
"cZT" = (/obj/structure/reagent_dispensers/watertank,/obj/item/weapon/extinguisher,/obj/structure/extinguisher_cabinet{pixel_y = -30},/obj/machinery/light/small,/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/turbine)
"cZU" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/machinery/door_control{id = "auxiliaryturbinevent"; name = "Auxiliary Vent"; pixel_x = 6; pixel_y = -24; req_access_txt = "32"},/obj/machinery/door_control{id = "turbinevent"; name = "Turbine Vent"; pixel_x = -6; pixel_y = -24; req_access_txt = "32"},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/turbine)
"cZV" = (/obj/machinery/atmospherics/pipe/simple/visible,/obj/machinery/embedded_controller/radio/airlock/access_controller{frequency = 1449; id_tag = "turbine_control"; name = "Turbine Access Console"; pixel_x = 6; pixel_y = -26; req_access_txt = "12"; tag_exterior_door = "gas_turbine_exterior"; tag_interior_door = "gas_turbine_interior"},/obj/machinery/ignition_switch{id = "gasturbine"; pixel_x = -6; pixel_y = -24},/turf/simulated/floor{icon_state = "floorgrime"},/area/maintenance/turbine)
@@ -8157,10 +8157,10 @@
"daS" = (/obj/machinery/door/poddoor{id_tag = "auxiliaryturbinevent"; name = "Auxiliary Turbine Vent"},/turf/simulated/floor/engine{name = "vacuum floor"; nitrogen = 0.01; oxygen = 0.01},/area/maintenance/turbine)
"daT" = (/obj/effect/spawner/window/reinforced,/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/simulated/floor/plating,/area/maintenance/asmaint)
"daU" = (/obj/structure/disposalpipe/segment,/turf/simulated/wall/r_wall,/area/maintenance/asmaint2)
-"daV" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"},/obj/structure/cable,/turf/simulated/floor/engine,/area/maintenance/turbine)
+"daV" = (/obj/structure/cable{d2 = 2; icon_state = "0-2"},/obj/structure/cable,/obj/machinery/power/compressor{comp_id = "incineratorturbine"; dir = 1},/turf/simulated/floor/engine,/area/maintenance/turbine)
"daW" = (/obj/structure/lattice,/obj/machinery/atmospherics/pipe/simple/visible/purple,/turf/space,/area/space)
"daX" = (/obj/effect/decal/warning_stripes/northeast,/obj/structure/table/glass,/obj/item/weapon/wirerod,/obj/effect/spawner/lootdrop/maintenance,/turf/simulated/floor/plating,/area/maintenance/asmaint2)
-"daY" = (/obj/structure/cable,/turf/simulated/floor/engine,/area/maintenance/turbine)
+"daY" = (/obj/structure/cable,/obj/machinery/power/turbine,/turf/simulated/floor/engine,/area/maintenance/turbine)
"daZ" = (/obj/item/weapon/wrench,/turf/simulated/floor/plating/airless/catwalk,/area/space)
"dba" = (/obj/machinery/portable_atmospherics/canister/air,/obj/machinery/atmospherics/unary/portables_connector{dir = 8},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
"dbb" = (/obj/machinery/access_button{command = "cycle_interior"; frequency = 1450; master_tag = "sci_maint"; name = "interior access button"; pixel_x = -28; pixel_y = -5; req_access_txt = "13"},/obj/effect/decal/warning_stripes/west,/obj/machinery/atmospherics/pipe/simple/hidden{dir = 6},/turf/simulated/floor/plating,/area/maintenance/asmaint2)
From d57d42e8ddd980cbb5a466c776963bbad2e9c255 Mon Sep 17 00:00:00 2001
From: Fox-McCloud
Date: Sat, 26 Sep 2015 02:36:44 -0400
Subject: [PATCH 011/112] Spacemove Fixup
---
code/game/atoms_movable.dm | 4 ++--
code/modules/power/singularity/singularity.dm | 17 +++++++----------
2 files changed, 9 insertions(+), 12 deletions(-)
diff --git a/code/game/atoms_movable.dm b/code/game/atoms_movable.dm
index a38d22e6ff6..eb28028cac4 100644
--- a/code/game/atoms_movable.dm
+++ b/code/game/atoms_movable.dm
@@ -80,10 +80,10 @@
last_move = 0
return
+ last_move = direct
src.move_speed = world.timeofday - src.l_move_time
src.l_move_time = world.timeofday
- last_move = direct
spawn(5) // Causes space drifting. /tg/station has no concept of speed, we just use 5
@@ -154,7 +154,7 @@
if(pulledby)
return 1
- if(locate(/obj/structure/lattice) in orange(1, get_turf(src))) //Not realistic but makes pushing things in space easier
+ if(locate(/obj/structure/lattice) in range(1, get_turf(src))) //Not realistic but makes pushing things in space easier
return 1
return 0
diff --git a/code/modules/power/singularity/singularity.dm b/code/modules/power/singularity/singularity.dm
index 9e27818eb8b..c4170888d3d 100644
--- a/code/modules/power/singularity/singularity.dm
+++ b/code/modules/power/singularity/singularity.dm
@@ -60,6 +60,9 @@
consume(user)
return 1
+/obj/singularity/Process_Spacemove() //The singularity stops drifting for no man!
+ return 0
+
/obj/singularity/blob_act(severity)
return
@@ -268,8 +271,6 @@
step(src, movement_dir)
-/obj/singularity/Process_Spacemove() //The singularity stops drifting for no man!
- return 0
/obj/singularity/proc/check_turfs_in(var/direction = 0, var/step = 0)
if(!direction)
@@ -360,18 +361,13 @@
/obj/singularity/proc/toxmob()
var/toxrange = 10
- var/toxdamage = 4
var/radiation = 15
var/radiationmin = 3
- if (src.energy>200)
- toxdamage = round(((src.energy-150)/50)*4,1)
- radiation = round(((src.energy-150)/50)*5,1)
- radiationmin = round((radiation/5),1)//
+ if (energy>200)
+ radiation += round((energy-150)/10,1)
+ radiationmin = round((radiation/5),1)
for(var/mob/living/M in view(toxrange, src.loc))
M.apply_effect(rand(radiationmin,radiation), IRRADIATE)
- toxdamage = (toxdamage - (toxdamage*M.getarmor(null, "rad")))
- M.apply_effect(toxdamage, TOX)
- return
/obj/singularity/proc/combust_mobs()
@@ -382,6 +378,7 @@
C.IgniteMob()
return
+
/obj/singularity/proc/mezzer()
for(var/mob/living/carbon/M in oviewers(8, src))
if(istype(M, /mob/living/carbon/brain)) //Ignore brains
From 441391168863cce7562d285975e02b9f62b9b619 Mon Sep 17 00:00:00 2001
From: Fox-McCloud
Date: Sat, 26 Sep 2015 06:17:29 -0400
Subject: [PATCH 012/112] Janicart and Janitor Update
---
_maps/map_files/cyberiad/cyberiad.dmm | 21 +-
code/game/jobs/job/support.dm | 2 +-
code/game/objects/items/devices/PDA/cart.dm | 8 +-
code/game/objects/items/weapons/mop.dm | 16 +-
code/game/objects/items/weapons/soap.dm | 6 +-
code/game/objects/structures/janicart.dm | 377 ++++++++----------
code/game/objects/structures/segway.dm | 163 --------
code/game/objects/structures/watercloset.dm | 2 +-
.../modules/mob/living/silicon/robot/robot.dm | 2 +-
.../research/designs/janitorial_designs.dm | 10 +
code/modules/vehicle/train/trains/janicart.dm | 342 ----------------
icons/obj/vehicles.dmi | Bin 41115 -> 50091 bytes
paradise.dme | 2 -
13 files changed, 195 insertions(+), 756 deletions(-)
delete mode 100644 code/game/objects/structures/segway.dm
delete mode 100644 code/modules/vehicle/train/trains/janicart.dm
diff --git a/_maps/map_files/cyberiad/cyberiad.dmm b/_maps/map_files/cyberiad/cyberiad.dmm
index 6a06003f63b..a887cef66f2 100644
--- a/_maps/map_files/cyberiad/cyberiad.dmm
+++ b/_maps/map_files/cyberiad/cyberiad.dmm
@@ -225,7 +225,7 @@
"aeq" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/wall/r_wall,/area/security/interrogationobs)
"aer" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/obj/machinery/camera{c_tag = "Brig Prison Hallway"; dir = 4; network = list("Prison","SS13")},/turf/simulated/floor{icon_state = "red"; dir = 8},/area/security/permabrig)
"aes" = (/obj/structure/rack,/obj/structure/window/reinforced{dir = 8},/obj/structure/window/reinforced,/obj/item/weapon/gun/energy/advtaser{pixel_x = -3; pixel_y = 3},/obj/item/weapon/gun/energy/advtaser{pixel_x = 0; pixel_y = 0},/obj/item/weapon/gun/energy/advtaser{pixel_x = 3; pixel_y = -3},/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/security/securearmoury)
-"aet" = (/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury)
+"aet" = (/obj/structure/rack,/obj/item/key/security,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury)
"aeu" = (/obj/structure/rack,/obj/structure/window/reinforced,/obj/structure/window/reinforced{dir = 4},/obj/item/weapon/shield/riot,/obj/item/weapon/shield/riot,/obj/item/weapon/shield/riot,/turf/simulated/floor{dir = 8; icon_state = "vault"; tag = "icon-vault (WEST)"},/area/security/securearmoury)
"aev" = (/obj/structure/table/woodentable,/obj/machinery/photocopier/faxmachine{department = "Head of Security's Office"},/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
"aew" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor/carpet,/area/security/hos)
@@ -242,7 +242,7 @@
"aeH" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/light/small,/obj/structure/cable{d2 = 8; icon_state = "0-8"},/obj/machinery/power/apc{dir = 4; name = "Interrogation Observation APC"; pixel_x = 26; pixel_y = 0},/obj/machinery/hologram/holopad,/turf/simulated/floor,/area/security/interrogationobs)
"aeI" = (/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{cell_type = 5000; dir = 8; name = "Armory APC"; pixel_x = -24; pixel_y = 0},/obj/machinery/camera/motion{c_tag = "Secure Armory"; dir = 4; network = list("SS13")},/obj/machinery/light_switch{pixel_x = -25; pixel_y = -10},/obj/effect/decal/warning_stripes/southwest,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury)
"aeJ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/effect/decal/warning_stripes/southwestcorner,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury)
-"aeK" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury)
+"aeK" = (/obj/structure/stool/bed/chair/janicart/secway,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury)
"aeL" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/effect/decal/warning_stripes/southeastcorner,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury)
"aeM" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/obj/effect/decal/warning_stripes/southeast,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury)
"aeN" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk,/obj/machinery/light_switch{pixel_x = -25},/turf/simulated/floor{icon_state = "dark"},/area/security/hos)
@@ -5237,8 +5237,8 @@
"bWK" = (/obj/machinery/door/airlock/glass{name = "Central Access"},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
"bWL" = (/obj/structure/closet/jcloset,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 4; on = 1},/obj/item/device/radio/intercom{broadcasting = 0; name = "station intercom (General)"; pixel_y = 25},/turf/simulated/floor,/area/janitor)
"bWM" = (/obj/structure/closet/l3closet/janitor,/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{dir = 1; initialize_directions = 11; level = 1},/obj/machinery/alarm{frequency = 1439; pixel_y = 23},/turf/simulated/floor,/area/janitor)
-"bWN" = (/obj/item/weapon/storage/box/lights/mixed,/obj/item/weapon/storage/box/lights/mixed,/obj/machinery/camera{c_tag = "Custodial Closet"; network = list("SS13")},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/turf/simulated/floor,/area/janitor)
-"bWO" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{level = 1},/obj/machinery/newscaster{pixel_y = 30},/turf/simulated/floor,/area/janitor)
+"bWN" = (/obj/structure/cable{d1 = 2; d2 = 8; icon_state = "2-8"; tag = ""},/obj/machinery/hologram/holopad,/turf/simulated/floor{icon_state = "dark"},/area/security/securearmoury)
+"bWO" = (/obj/machinery/atmospherics/pipe/manifold/hidden/scrubbers{level = 1},/obj/machinery/newscaster{pixel_y = 30},/obj/item/weapon/storage/box/lights/mixed,/obj/item/weapon/storage/box/lights/mixed,/turf/simulated/floor,/area/janitor)
"bWP" = (/obj/structure/disposalpipe/segment,/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor,/area/janitor)
"bWQ" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/obj/structure/reagent_dispensers/spacecleanertank{pixel_y = 30},/turf/simulated/floor,/area/janitor)
"bWR" = (/obj/machinery/door/window/westleft{name = "Janitoral Delivery"; req_access_txt = "26"},/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/turf/simulated/floor{icon_state = "delivery"},/area/janitor)
@@ -5395,7 +5395,7 @@
"bZM" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply,/obj/structure/disposalpipe/segment,/turf/simulated/floor{dir = 8; icon_state = "cautioncorner"},/area/hallway/primary/aft)
"bZN" = (/obj/machinery/atmospherics/unary/vent_pump{on = 1},/turf/simulated/floor,/area/hallway/primary/aft)
"bZO" = (/obj/machinery/firealarm{dir = 4; pixel_x = 24},/turf/simulated/floor{dir = 2; icon_state = "yellowcorner"},/area/hallway/primary/aft)
-"bZP" = (/obj/structure/table,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/machinery/requests_console{department = "Janitorial"; name = "Janitor Requests Console"; departmentType = 1; pixel_y = -29},/obj/item/weapon/reagent_containers/spray/cleaner,/turf/simulated/floor,/area/janitor)
+"bZP" = (/obj/machinery/camera{c_tag = "Custodial Closet"; network = list("SS13")},/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers{dir = 4},/obj/machinery/status_display{density = 0; layer = 4; pixel_x = 0; pixel_y = 32},/obj/structure/stool/bed/chair/janicart,/turf/simulated/floor,/area/janitor)
"bZQ" = (/obj/machinery/disposal,/obj/structure/disposalpipe/trunk{dir = 1},/turf/simulated/floor,/area/janitor)
"bZR" = (/obj/machinery/light,/obj/structure/janitorialcart,/turf/simulated/floor,/area/janitor)
"bZS" = (/obj/item/weapon/restraints/legcuffs/beartrap,/obj/item/weapon/restraints/legcuffs/beartrap,/obj/item/weapon/storage/box/mousetraps,/obj/item/weapon/storage/box/mousetraps,/obj/machinery/firealarm{dir = 1; pixel_y = -24},/turf/simulated/floor,/area/janitor)
@@ -8217,6 +8217,7 @@
"dca" = (/obj/structure/table/glass,/obj/machinery/computer/med_data/laptop,/obj/machinery/atmospherics/unary/vent_scrubber{dir = 1; on = 1},/obj/machinery/door_control{id = "medprivacyc"; name = "Privacy Shutters"; pixel_y = -30},/turf/simulated/floor{dir = 6; icon_state = "whitered"},/area/medical/patient_c)
"dcb" = (/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor{dir = 8; icon_state = "bluecorner"},/area/medical/patients_rooms)
"dcc" = (/obj/machinery/light,/obj/structure/flora/kirbyplants,/turf/simulated/floor{dir = 10; icon_state = "blue"},/area/medical/patients_rooms)
+"dcd" = (/obj/structure/table,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/item/weapon/grenade/chem_grenade/cleaner,/obj/machinery/requests_console{department = "Janitorial"; name = "Janitor Requests Console"; departmentType = 1; pixel_y = -29},/obj/item/weapon/reagent_containers/spray/cleaner,/obj/item/key/janitor,/turf/simulated/floor,/area/janitor)
"dce" = (/obj/machinery/light_switch{pixel_x = -24; pixel_y = 4},/turf/simulated/floor{icon_state = "blue"; dir = 8},/area/medical/patients_rooms)
"dcf" = (/obj/machinery/power/apc{dir = 4; cell_type = 15000; name = "east bump"; pixel_x = 24},/obj/structure/cable{d2 = 8; icon_state = "0-8"},/turf/simulated/floor{dir = 4; icon_state = "blue"},/area/medical/patients_rooms)
"dcg" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"},/turf/simulated/floor,/area/medical/patients_rooms)
@@ -8298,9 +8299,9 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaJaaJaaJaaJaaJaaJaaJaaaaaaaaaaaaaaaaaaaaaaabaabaaaaaaaaaaaaaaaaaaaahaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacgacNacOacPacQacRacSacCaalacEacEacTacUacVacEacEacEaaaaaaaaaaaaabKacGactacWacXacYacXacXacZactadaadaadaadaadaadaabLadbaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaajaajaajaajaajaaaaajaajaajaajaajaaaaajaajaajaajaajaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabAabAabAabAabAabAabAabAabAabAabAabAabAabAabAabAabAabAabAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaJaaJaaJaaJaaJaaJaaJaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaacgacgacgacgacgacgadcaddacEacEadeadfadgadhadiacEacEaaaaaaaaaaaaaaaabKactadjadkadladmadnadoactadpadqadradsadtaduadvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaajaajaajaajaajaaaaajaajaajaajaajaaaaajaajaajaajaajaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabAabAabAabAabAabAabAabAabAabAabAabAabAabAabAabAabAabAabAabAabAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaJaaJaaJaaJaaJaaJaaJaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadwadxadyadzadAadwadBadCacEadDadEadFadGadHadIadJacEaaaaaaaaaaaaaaaaaaactadKadLadMadNacXadOactadPadtadtadtadtaduadvaaaaaaaaaaaaaaaaaaaaaaahaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaajaajaajaajaajaaaaaaaaaaaaaaaaaaaaaaajaajaajaajaajaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabAabAabAabAabAabAabAabAabAabAabAabAabAabAabAabAabAabAabAabAabAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
-aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaJaaJaaJaaJaaJaaJaaJaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadQadQadQadQadQadRadSadTadUadwachacdacEadVadWadXadGadYadZaeaacEaaaaaaaaaaaaaaaaebactaecaedaeeaefaegaehactaeiadtaejadtadtaduadvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabAabAabAabAaaaaaaabAabAabAabAabAabAabAaaaaaaabAabAabAabAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
-aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaJaaJaaJaaJaaJaaJaaJaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadQaekaelaemadQaenaeoaepaepaeqaeracCacEaesadWadXaetadYadZaeuacEaaaaaaaaaaaaaaaaaaactaevadLaewadNacXaexactaeyadtadtadtadtaezadvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabAabAabAabAabAabAabAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
-aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaJaaJaaJaaJaaJaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeAaeAaeAaeAaeAaeAaeAaeAaeAaaaadQaeBaeCaeDaeEaeFaeGaeFaeHaeqacSacCacEacEaeIaeJaeKaeLaeMacEacEaaaaaaaaaaaaaaaaaaactaeNaeOaePacXaeQaeRactaeSaeTaeUaeUaeVadaabLabWaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabAabAabAabAabAabAabAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaJaaJaaJaaJaaJaaJaaJaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadQadQadQadQadQadRadSadTadUadwachacdacEadVadWadXaetadYadZaeaacEaaaaaaaaaaaaaaaaebactaecaedaeeaefaegaehactaeiadtaejadtadtaduadvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabAabAabAabAaaaaaaabAabAabAabAabAabAabAaaaaaaabAabAabAabAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaJaaJaaJaaJaaJaaJaaJaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaadQaekaelaemadQaenaeoaepaepaeqaeracCacEaesadWadXaeKadYadZaeuacEaaaaaaaaaaaaaaaaaaactaevadLaewadNacXaexactaeyadtadtadtadtaezadvaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabAabAabAabAabAabAabAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaJaaJaaJaaJaaJaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeAaeAaeAaeAaeAaeAaeAaeAaeAaaaadQaeBaeCaeDaeEaeFaeGaeFaeHaeqacSacCacEacEaeIaeJbWNaeLaeMacEacEaaaaaaaaaaaaaaaaaaactaeNaeOaePacXaeQaeRactaeSaeTaeUaeUaeVadaabLabWaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabAabAabAabAabAabAabAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeAafyafzafAaeAafyafzafAaeAaaaadQafBafCafDafEafFafGafHafIafJafKafLafMacEacEafNafOafPacEacEafmafQafRafSafTafUafVafWafXafYafZagaagaagbagcagdageagfaggaghadaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahaaaaaaafxaaaaabaaaagiaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabAabAabAabAabAabAabAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaeAagjafAagkaeAaglafAagmaeAaaaadQadQadQadQadQagnagoagpagqagragsagtaguagvagwagxagyagzagAagBagCagDagEagFagFagFagGagHagIagJagFagFagFagFagKafuagLagMagNagOagPaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagQaabagRaabagQaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabAabAabAabAabAabAabAaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
@@ -8380,9 +8381,9 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabFlbFlbFlbFlbFlbFlbFlbFlbF
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabFlbFlbFlbFlbFlbFlbFlbFlbFlaaaaaaaaaaaaaaaaaabFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabBQbBQbBQbBQbBQbBQbBQaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabOVbRMbRNbRObRPbNybRQbRRbRSbRTbNzbDXbRUbRVbvvbvvbFXbRWbubbQNbQMbRXbRYbRXbRZbSabSabSbbScbSdbSabSabSebSabSfbSabQMbQNbubbSgbShbSibSjbSkbSlbvvbPlbSmbQUbSnbSobSpbJkbSqbSrbSsbStbSubSvbSwbSxbJkbSybSzbLbbSAbSBbSBbSCbSDbSEbSFbSGbLgbSHbSIbMHbSJbSKbLhbPNbSLbSMbSNbSObSPbSQbSRbPPbSSbRAbSTbSTbPTbSUbSVbSWbSXbSYbSZbTabTbbTcbTdbNabOMbwobTeaaaaaaaaaaaaaaaaaaaaaaaaaabaaaaaaaaaaaaaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabFlbFlbFlbFlbFlbFlbFlbFlbFlaaaaaaaaaaaaaaaaaabFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabBQbBQbBQbBQbBQaaaaaaaaaaaaaaaaaaaaaaaabTfbTgbThbTgbTiaaaaaaaaabOVbOVbTjbTkbRObTlbNybTmbQnbTnbTobNzbDXbTpbTqbTrbTsbTtbTubTvbTwbTxbTybTzbTAbTBbTCbTCbTDbTEbTEbTEbTEbTEbTEbTFbTGbTHbTIbTJbTKbTsbTLbTMbTNbTObTPbPlbTQbQUbQVbTRbSpbJkbSqbSrbTSbTTbTUbTVbTWbTXbJsbTYbTZbLbbLbbUabUabLbbSDbLdbUbbUcbLgbUdbUebUfbUgbUhbLhbPNbUibUjbUkbUlbUmbUnbUobPPbUpbRAbSTbSTbPTbUqbUrbUsbUtbUubUvbUwbUxbUybUzbNabOMbUAbUBbUAbUCbUDbUCbUCbUCaaaaaaaaaaaaaabaabaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaabaabaabaabaaaaaaaaaaaaaabaabaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabFlbFlbFlbFlbFlbFlbFlbFlbFlaaaaaaaaaaaaaaaaaabFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabUEbUFbUGbUHbUEbUIbUIbUIbOVbUJbUKbULbUMbUNbUObUPbUQbUQbURbNzbUSbUTbUUbUVbUVbUWbUXbUYbUVbUZbUZbVabVbbVcbUZbUZbVdbQMbQMbVebVfbVfbVfbVgbVhbVfbVfbVibVjbVkbVkbVlbVkbVmbVnbVkbVobVpbVqbPlbVrbVsbSqbVtbVubVvbVwbVxbVybVubJkbSybVzbVAbVBbVCbVDbVEbVFbVGbVHbVIbVJbVKbVLbVMbVNbVObLhbPNbPNbVPbVQbVRbVSbVRbVTbPPbVUbVVbVWbVWbPTbVXbVYbVZbNabNabNabNabNabNabNabNabOMbUAbWabWbbWcbWdbWdbWebUCaaaaaaaaaaaaaaaaaaaaaaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbWfbWfbWfbWfbWgbWgbWhbWhbWhbWhbWiaabaabaaaaaaaaaaahaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
-aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabFlbFlbFlbFlbFlbFlbFlbFlbFlaaaaaaaaaaaaaaaaaabFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabThbWjbWkbWjbThbUIbWlbWmbWnbWobWpbWqbWrbWsbNzbWtbWubWvbWwbNzbUTbUTbWxbUVbWybWzbWAbWBbWCbUZbWDbWEbWFbWGbWHbUZbWIbWJbWKbVfbWLbWMbWNbWObWPbWQbWRbWSbWTbWUbWVbWWbWXbWYbWZbXabXbbXcbXdbXebXfbXgbXhbSrbXibXjbXkbXlbXmbXnbJsbXobXpbXqbXrbVDbXsbXsbXtbXubLgbXvbXwbXxbXybXzbXAbXBbLhbXCbXDbXEbXFbXEbXEbXGbXHbXIbXJbXKbXLbXMbPTbXNbXObPXbEXbxXbXPbXQbXRbXRbXQbXRbXSbUAbXTbXUbWcbWdbXVbXWbUCaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabWfbXXbXYbXXbWgbWhbWhbXZbYabXZbWhbWhaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabFlbFlbFlbFlbFlbFlbFlbFlbFlaaaaaaaaaaaaaaaaaabFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabThbWjbWkbWjbThbUIbWlbWmbWnbWobWpbWqbWrbWsbNzbWtbWubWvbWwbNzbUTbUTbWxbUVbWybWzbWAbWBbWCbUZbWDbWEbWFbWGbWHbUZbWIbWJbWKbVfbWLbWMbZPbWObWPbWQbWRbWSbWTbWUbWVbWWbWXbWYbWZbXabXbbXcbXdbXebXfbXgbXhbSrbXibXjbXkbXlbXmbXnbJsbXobXpbXqbXrbVDbXsbXsbXtbXubLgbXvbXwbXxbXybXzbXAbXBbLhbXCbXDbXEbXFbXEbXEbXGbXHbXIbXJbXKbXLbXMbPTbXNbXObPXbEXbxXbXPbXQbXRbXRbXQbXRbXSbUAbXTbXUbWcbWdbXVbXWbUCaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabWfbXXbXYbXXbWgbWhbWhbXZbYabXZbWhbWhaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabFlbFlbFlbFlbFlbFlbFlbFlbFlaaaaaaaaaaaaaaaaaaaaabFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabUEbYbbWjbWjbYcbYdbTkbYebYfbYgbTkbWqbYhbYibNzbNzbNzbNzbNzbNzbYjbUTbYkbYlbYmbYnbYnbYnbYobUZbYpbYqbYqbYqbYrbYsbYtbYubYvbYwbYxbYybYzbYAbYBbYCbVfbVibYDbVkbYEbYFbYGbYHbYIbVkbSmbQVbSnbSobYJbYKbYLbYMbYNbYObYPbYQbYRbVubYSbYTbYUbYVbYWbYXbYYbYZbZabZbbLgbLgbLgbLgbLgbZcbZdbZebLhbZfbXEbXEbZgbZhbXEbZibZjbZkbZlbRAbZmbZmbPTbPVbZnbPXbEXbUAbZobUAbUAbUAbUAbUAbUAbUAbZpbZqbUCbZrbZsbZtbUCaacaacaacaacaacaacaacaacaacaacaacaacaacaacaacaacaacaacaacaacaacbZubXXbXXbZvbWhbWhbXZbXZbZwbXZbXZbWhbWhaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
-aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabFlbFlbFlbFlbFlbFlbFlbFlbFlaaaaaaaaaaaaaaaaaaaaaaaabFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabThbWkbWkbWkbThbUIbZxbZybZzbZAbTkbZBbZCbZDbZEbZFbZFbZFbZGbUTbUTbUTbWxbUVbZHbYnbZIbYnbZJbUZbYpbYqbZKbYqbZLbUZbZMbZNbZObVfbZPbZQbZRbZSbZTbZUbZVbZWbZXbZYbZZcaacabcaccadbVkbTQbQVbQVcaebYJbYKcafcagcahbXjcaicajcakcalcamcancaocapcaqcarcascasbXscatbVAcaucavcawcaxcaycazcaAbZjbZfcaBbXEbXEbXEcaCcaDbZjbZkcaEbRAbZmbZmbPTcaFcaGbPXbEXcaHcaIcaJbUAcaKcaLcaMcaNcaOcaPcaQbUCcaRcaScaTbUCbUAbUAbUAbUAbUAbUAbUAbUAaaaaaaaaaaaaaaaaabaaaaaaaaaaaaaaaaaaaaacaUbWhbZubWhbWhbXZbXZbXZbXZbXZbXZbXZbWhbWhaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabFlbFlbFlbFlbFlbFlbFlbFlbFlaaaaaaaaaaaaaaaaaaaaaaaabFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabThbWkbWkbWkbThbUIbZxbZybZzbZAbTkbZBbZCbZDbZEbZFbZFbZFbZGbUTbUTbUTbWxbUVbZHbYnbZIbYnbZJbUZbYpbYqbZKbYqbZLbUZbZMbZNbZObVfdcdbZQbZRbZSbZTbZUbZVbZWbZXbZYbZZcaacabcaccadbVkbTQbQVbQVcaebYJbYKcafcagcahbXjcaicajcakcalcamcancaocapcaqcarcascasbXscatbVAcaucavcawcaxcaycazcaAbZjbZfcaBbXEbXEbXEcaCcaDbZjbZkcaEbRAbZmbZmbPTcaFcaGbPXbEXcaHcaIcaJbUAcaKcaLcaMcaNcaOcaPcaQbUCcaRcaScaTbUCbUAbUAbUAbUAbUAbUAbUAbUAaaaaaaaaaaaaaaaaabaaaaaaaaaaaaaaaaaaaaacaUbWhbZubWhbWhbXZbXZbXZbXZbXZbXZbXZbWhbWhaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabFlbFlbFlbFlbFlbFlbFlbFlbFlaaaaaaaaaaaaaaaaaaaaaaaaaaabFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmbFmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaahaaaaaaaaaaaaaaaaaabUEcaVcaWcaXbUEbUIbUIbUIbOVcaYcaZcaZcaZbOVbOVbUTcbacbacbbcbcbUTcbdcbebUVbZHbYnbYnbYncbfbUZbYpbYqbYqcbgcbhcbicbjcbkcblbVfbVfbVfbVfbVfcbmbVfbVfcbncbobVkbVkcbpbVkbVnbVkbVkbPlcbqcbqbPlbPlcbrcbscbtcbucbvcbwcbxcbycbzcbAcbBcaocapcbCcbDcbEcbFcbGcbHbVAcbIcbJcbKcbLcbMcbNcbOcbPcbQcbPcbRcbRcbRcbPcbScbPcbPcbTcbUbZmbZmbPTcbVbZnbPXcbWcbXcbYcbZccaccbccccccccdcceccfccgcchcciccjcckcclccmccnccoccpccqccrccscctaabaabaabaabaabaabaabaabaaaaaaaaaaaaaaabWgbWhccuccvccvbXZbXZbXZbXZbXZbXZbXZbXZbWhbWhaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabFlbFlbFlbFlbFlbFlbFlbFlbFlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaccwbTgccxbTgccycczaabaaabOVbOVbUIbUIbUIbOVaaabUTccAccBccCccDbZFccEccFbUVccGccHccIbYnccJccKccLccMccNccOccPbUZccQccRccSccTccUccUccUccUccVccWccXccYccYccZccZcdacdbcdcbVibPlcddcdecdfcdgcdhbYKcdicbtcdjcdkcdlcdmbSwcdncdocdpcdqcdrcdrcdscdrcdrcdrcdtbVAcducdvcdwcdxcdycdzcdAcbPcdBcdCcdDcdEcdFcdCcdGcdHcdCcdIcdJbRBbPTbPTcdKcdLcdMcdNcdOcdPcdQcdRcdScdTcdUcdVcdWcdXcdYcdZceacebceaceccebcebcebcedceecefcegcehaabaaaaaaaaaaaaaabaaaaaaaaaaaaaaaaaaaaabWhbWhceibXZbXZbXZbXZbXZbXZbXZbXZbXZbXZbXZbWhbWhaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabFlbFlbFlbFlbFlbFlbFlbFlbFlaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaabaabaabaabaabaabaabaabaabaabaabaabaabaabaabcejbUTbUTbUTcekbUTbUTcelbUVcemcenceocepceqcercescetceucevcewccKcexceycezceAceBceBceBceBceCceDceEceFceGceFceHceIceJceKceLceMceNceOcePceQceRceSceTceUceVceWceXceYceZcfacfbcfccfdcfdcfdcfecffcfgcfhcficfjcfjcfkcfjcflcfmcfncfocbPcfpcfqcfrcfscfrcftcfucfvcdCbPTcfwbPTbPTcfxcfybZnbBxbEXbUAcfzbUAbUAcfAcfBcfCcfDcfEcebcfFcfGcfHcdUcfHcdUcfIcdUcdUbUAcfJcfKcfLcfMaabaabaabaabaabaabaabaabaaaaaaaaaaaaaaabWhbXZbXZbXZbXZbXZbXZcfNbXZcfObXZbXZbXZbXZbXZbWhbWhaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
diff --git a/code/game/jobs/job/support.dm b/code/game/jobs/job/support.dm
index b5ad01dd92d..256eb2ca69c 100644
--- a/code/game/jobs/job/support.dm
+++ b/code/game/jobs/job/support.dm
@@ -294,7 +294,7 @@
title = "Janitor"
flag = JANITOR
department_flag = SUPPORT
- total_positions = 1
+ total_positions = 2
spawn_positions = 1
supervisors = "the head of personnel"
selection_color = "#dddddd"
diff --git a/code/game/objects/items/devices/PDA/cart.dm b/code/game/objects/items/devices/PDA/cart.dm
index e44fb712774..ba3316b3ce0 100644
--- a/code/game/objects/items/devices/PDA/cart.dm
+++ b/code/game/objects/items/devices/PDA/cart.dm
@@ -174,7 +174,7 @@
/obj/item/weapon/cartridge/rd/initialize()
radio = new /obj/item/radio/integrated/signal(src)
- ..()
+ ..()
/obj/item/weapon/cartridge/captain
name = "Value-PAK Cartridge"
@@ -191,7 +191,7 @@
/obj/item/weapon/cartridge/captain/initialize()
radio = new /obj/item/radio/integrated/beepsky(src)
- ..()
+ ..()
/obj/item/weapon/cartridge/supervisor
name = "Easy-Record DELUXE"
@@ -282,7 +282,7 @@
/* Power Monitor (Mode: 43 / 433) */
- if(mode==43 || mode==433)
+ if(mode==43 || mode==433)
values["powermonitors"] = powermonitor_repository.powermonitor_data()
if (powmonitor && !isnull(powmonitor.powernet))
@@ -500,7 +500,7 @@
if(!CbotData.len)
CbotData[++CbotData.len] = list("x" = 0, "y" = 0, dir=null, status = null)
var/CartData[0]
- for(var/obj/structure/stool/bed/chair/cart/janicart/B in world)
+ for(var/obj/structure/stool/bed/chair/janicart/B in world)
var/turf/bl = get_turf(B)
if(bl)
if(bl.z != cl.z)
diff --git a/code/game/objects/items/weapons/mop.dm b/code/game/objects/items/weapons/mop.dm
index 874f96271fe..0bceaa54fcf 100644
--- a/code/game/objects/items/weapons/mop.dm
+++ b/code/game/objects/items/weapons/mop.dm
@@ -1,3 +1,5 @@
+#define is_cleanable(A) (istype(A, /obj/effect/decal/cleanable) || istype(A, /obj/effect/rune))
+
/obj/item/weapon/mop
desc = "The world of janitalia wouldn't be complete without a mop."
name = "mop"
@@ -12,7 +14,7 @@
var/mopping = 0
var/mopcount = 0
var/mopcap = 5
- var/mopspeed = 40
+ var/mopspeed = 30
/obj/item/weapon/mop/New()
@@ -23,7 +25,7 @@
if(reagents.has_reagent("water", 1) || reagents.has_reagent("cleaner", 1) || reagents.has_reagent("holywater", 1))
A.clean_blood()
for(var/obj/effect/O in A)
- if(istype(O,/obj/effect/decal/cleanable) || istype(O,/obj/effect/overlay) || istype(O,/obj/effect/rune))
+ if(is_cleanable(O))
qdel(O)
reagents.reaction(A, TOUCH, 10) //10 is the multiplier for the reaction effect. probably needed to wet the floor properly.
reagents.remove_any(1) //reaction() doesn't use up the reagents
@@ -33,20 +35,20 @@
if(!proximity) return
if(reagents.total_volume < 1)
- user << "Your mop is dry!"
+ user << "Your mop is dry!"
return
var/turf/simulated/turf = A
- if(istype(A, /obj/effect/rune) || istype(A, /obj/effect/decal/cleanable) || istype(A, /obj/effect/overlay))
+ if(is_cleanable(A))
turf = A.loc
A = null
if(istype(turf))
- user.visible_message("[user] begins to clean \the [turf] with [src].")
+ user.visible_message("[user] begins to clean \the [turf] with [src].", "You begin to clean \the [turf] with [src]...")
- if(do_after(user, mopspeed, target = src))
+ if(do_after(user, src.mopspeed, target = turf))
+ user << "You finish mopping."
clean(turf)
- user << "You have finished mopping!"
/obj/effect/attackby(obj/item/I, mob/user, params)
diff --git a/code/game/objects/items/weapons/soap.dm b/code/game/objects/items/weapons/soap.dm
index 7f5f6b7861e..4ebf6b257e8 100644
--- a/code/game/objects/items/weapons/soap.dm
+++ b/code/game/objects/items/weapons/soap.dm
@@ -16,11 +16,9 @@
icon_state = "soapnt"
/obj/item/weapon/soap/deluxe
- icon_state = "soapdeluxe"
-
-/obj/item/weapon/soap/deluxe/New()
desc = "A deluxe Waffle Co. brand bar of soap. Smells of comdoms."
- cleanspeed = 40 //same speed as mop because deluxe -- captain gets one of these
+ icon_state = "soapdeluxe"
+ cleanspeed = 40 //slightly better because deluxe -- captain gets one of these
/obj/item/weapon/soap/syndie
desc = "An untrustworthy bar of soap made of strong chemical agents that dissolve blood faster."
diff --git a/code/game/objects/structures/janicart.dm b/code/game/objects/structures/janicart.dm
index c9a624fad8c..d22db9cc1d7 100644
--- a/code/game/objects/structures/janicart.dm
+++ b/code/game/objects/structures/janicart.dm
@@ -1,54 +1,98 @@
-/obj/structure/stool/bed/chair/cart/
+//old style PIMP-CART
+/obj/structure/stool/bed/chair/janicart
+ name = "janicart"
+ desc = "A brave janitor cyborg gave its life to produce such an amazing combination of speed and utility."
icon = 'icons/obj/vehicles.dmi'
- anchored = 1
+ icon_state = "pussywagon"
+ anchored = 0
density = 1
- var/empstun = 0
- var/health = 100
- var/destroyed = 0
- var/move_delay = 1
- var/keytype = /obj/item/key
- var/datum/effect/effect/system/spark_spread/spark_system = new /datum/effect/effect/system/spark_spread
+ var/obj/item/weapon/storage/bag/trash/mybag = null
+ var/callme = "pimpin' ride" //how do people refer to it?
+ var/move_delay = 0
+ var/floorbuffer = 0
+ var/keytype = /obj/item/key/janitor
-/obj/structure/stool/bed/chair/cart/process()
- if(empstun > 0)
- empstun--
- if(empstun < 0)
- empstun = 0
-
-/obj/structure/stool/bed/chair/cart/New()
- processing_objects |= src
+/obj/structure/stool/bed/chair/janicart/New()
handle_rotation()
-/obj/structure/stool/bed/chair/cart/examine(mob/user)
- if(..(user, 1))
- switch(health)
- if(75 to 99)
- usr << "\blue It appears slightly dented."
- if(40 to 74)
- usr << "\red It appears heavily dented."
- if(1 to 39)
- usr << "\red It appears severely dented."
- if((INFINITY * -1) to 0)
- usr << "It appears completely unsalvageable"
+/obj/structure/stool/bed/chair/janicart/Move(a, b, flag)
+ ..()
+ if(floorbuffer)
+ var/turf/tile = loc
+ if(isturf(tile))
+ tile.clean_blood()
+ if (istype(tile, /turf/simulated/floor))
+ var/turf/simulated/floor/F = tile
+ F.dirt = 0
+ for(var/A in tile)
+ if(istype(A, /obj/effect))
+ if(is_cleanable(A))
+ qdel(A)
-/obj/structure/stool/bed/chair/cart/attackby(obj/item/W, mob/user, params)
- if (istype(W, /obj/item/weapon/weldingtool))
- var/obj/item/weapon/weldingtool/WT = W
- if (WT.remove_fuel(0))
- if(destroyed)
- user << "\red The [src.name] is destroyed beyond repair."
- add_fingerprint(user)
- user.visible_message("\blue [user] has fixed some of the dents on [src].", "\blue You fix some of the dents on \the [src]")
- health += 20
- HealthCheck()
- else
- user << "Need more welding fuel!"
+/obj/structure/stool/bed/chair/janicart/examine(mob/user)
+ ..()
+ if(floorbuffer)
+ user << "It has been upgraded with a floor buffer."
+
+
+/obj/structure/stool/bed/chair/janicart/attackby(obj/item/I, mob/user, params)
+ if(istype(I, keytype))
+ user << "Hold [I] in one of your hands while you drive this [callme]."
+ else if(istype(I, /obj/item/weapon/storage/bag/trash))
+ if(keytype == /obj/item/key/janitor)
+ if(!user.drop_item())
+ return
+ user << "You hook the trashbag onto the [callme]."
+ I.loc = src
+ mybag = I
+ else if(istype(I, /obj/item/janiupgrade))
+ if(keytype == /obj/item/key/janitor)
+ floorbuffer = 1
+ qdel(I)
+ user << "You upgrade the [callme] with the floor buffer."
+ update_icon()
+
+/obj/structure/stool/bed/chair/janicart/update_icon()
+ overlays.Cut()
+ if(mybag)
+ overlays += "cart_garbage"
+ if(floorbuffer)
+ overlays += "cart_buffer"
+
+/obj/structure/stool/bed/chair/janicart/attack_hand(mob/user)
+ if(mybag)
+ mybag.loc = get_turf(user)
+ user.put_in_hands(mybag)
+ mybag = null
+ update_icon()
+ else
+ ..()
+
+
+/obj/structure/stool/bed/chair/janicart/relaymove(mob/user, direction)
+ if(user.stat || user.stunned || user.weakened || user.paralysis)
+ unbuckle_mob()
+ if(istype(user.l_hand, keytype) || istype(user.r_hand, keytype))
+ if(!Process_Spacemove(direction) || !has_gravity(src.loc) || move_delay || !isturf(loc))
return
- if(istype(W, /obj/item/key))
- user << "Hold [W] in one of your hands while you drive this [name]."
+ step(src, direction)
+ update_mob()
+ handle_rotation()
+ if(istype(src.loc, /turf/simulated))
+ var/turf/simulated/T = src.loc
+ if(T.wet == 2) //Lube! Fall off!
+ playsound(src, 'sound/misc/slip.ogg', 50, 1, -3)
+ buckled_mob.Stun(7)
+ buckled_mob.Weaken(7)
+ unbuckle_mob()
+ step(src, dir)
+ move_delay = 1
+ spawn(2)
+ move_delay = 0
+ else
+ user << "You'll need the keys in one of your hands to drive this [callme]."
-
-/obj/structure/stool/bed/chair/cart/user_buckle_mob(mob/living/M, mob/user)
+/obj/structure/stool/bed/chair/janicart/user_buckle_mob(mob/living/M, mob/user)
if(user.incapacitated()) //user can't move the mob on the janicart's turf if incapacitated
return
for(var/atom/movable/A in get_turf(src)) //we check for obstacles on the turf.
@@ -59,19 +103,14 @@
..()
update_mob()
-/obj/structure/stool/bed/chair/cart/post_buckle_mob(mob/living/M)
- update_mob()
- return ..()
+/obj/structure/stool/bed/chair/janicart/unbuckle_mob()
+ if(buckled_mob)
+ buckled_mob.pixel_x = 0
+ buckled_mob.pixel_y = 0
+ ..()
-/obj/structure/stool/bed/chair/cart/unbuckle_mob()
- var/mob/living/M = ..()
- if(M)
- M.pixel_x = 0
- M.pixel_y = 0
- return M
-
-/obj/structure/stool/bed/chair/cart/handle_rotation()
- if(dir == SOUTH)
+/obj/structure/stool/bed/chair/janicart/handle_rotation()
+ if((dir == SOUTH) || (dir == WEST) || (dir == EAST))
layer = FLY_LAYER
else
layer = OBJ_LAYER
@@ -83,7 +122,8 @@
update_mob()
-/obj/structure/stool/bed/chair/cart/proc/update_mob()
+
+/obj/structure/stool/bed/chair/janicart/proc/update_mob()
if(buckled_mob)
buckled_mob.dir = dir
switch(dir)
@@ -91,190 +131,85 @@
buckled_mob.pixel_x = 0
buckled_mob.pixel_y = 7
if(WEST)
- buckled_mob.pixel_x = 13
+ buckled_mob.pixel_x = 12
buckled_mob.pixel_y = 7
if(NORTH)
buckled_mob.pixel_x = 0
buckled_mob.pixel_y = 4
if(EAST)
- buckled_mob.pixel_x = -13
+ buckled_mob.pixel_x = -12
buckled_mob.pixel_y = 7
-/obj/structure/stool/bed/chair/cart/emp_act(severity)
- switch(severity)
- if(1)
- src.empstun = (rand(5,10))
- if(2)
- src.empstun = (rand(1,5))
- src.visible_message("\red The [src.name]'s motor short circuits!")
- spark_system.attach(src)
- spark_system.set_up(5, 0, src)
- spark_system.start()
-
-/obj/structure/stool/bed/chair/cart/bullet_act(var/obj/item/projectile/Proj)
- var/hitrider = 0
- if(istype(Proj, /obj/item/projectile/ion))
- Proj.on_hit(src, 2)
- return
+/obj/structure/stool/bed/chair/janicart/bullet_act(obj/item/projectile/Proj)
if(buckled_mob)
- if(prob(75))
- hitrider = 1
- var/act = buckled_mob.bullet_act(Proj)
- if(act >= 0)
- visible_message("[buckled_mob.name] is hit by [Proj]!")
- if(istype(Proj, /obj/item/projectile/energy))
- unbuckle_mob()
- return
- if(istype(Proj, /obj/item/projectile/energy/electrode))
- if(prob(25))
- unbuckle_mob()
- visible_message("The [src.name] absorbs the [Proj]")
- if(!istype(buckled_mob, /mob/living/carbon/human))
- return buckled_mob.bullet_act(Proj)
- else
- var/mob/living/carbon/human/H = buckled_mob
- return H.electrocute_act(0, src, 1, 0)
- if(!hitrider)
- visible_message("[Proj] hits the [name]!")
- if(!Proj.nodamage && Proj.damage_type == BRUTE || Proj.damage_type == BURN)
- health -= Proj.damage
- HealthCheck()
-
-/obj/structure/stool/bed/chair/cart/proc/HealthCheck()
- if(health > 100) health = 100
- if(health <= 0 && !destroyed)
- destroyed = 1
- density = 0
- if(buckled_mob)
- unbuckle_mob()
- visible_message("The [name] explodes!")
- explosion(src.loc,-1,0,2,7,10)
- icon_state = "pussywagon_destroyed"
-
-/obj/structure/stool/bed/chair/cart/ex_act(severity)
- switch (severity)
- if(1.0)
- health -= 100
- if(2.0)
- health -= 75
- if(3.0)
- health -= 45
- HealthCheck()
-
-
-/////////////////////////////////////////////////////////////////////////
-
-/obj/structure/stool/bed/chair/cart/janicart
- name = "janicart"
- icon_state = "pussywagon"
- flags = OPENCONTAINER
- //copypaste sorry
- var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite
- var/obj/item/weapon/storage/bag/trash/mybag = null
-
-/obj/structure/stool/bed/chair/cart/janicart/New()
- ..()
- var/datum/reagents/R = new/datum/reagents(100)
- reagents = R
- R.my_atom = src
-
-/obj/structure/stool/bed/chair/cart/janicart/examine(mob/user)
- if(!..(user, 1))
- return
-
- user << "\icon[src] This [name] contains [reagents.total_volume] unit\s of [reagents]!"
- if(mybag)
- user << "\A [mybag] is hanging on the [name]."
-
-/obj/structure/stool/bed/chair/cart/janicart/attackby(obj/item/W, mob/user, params)
- ..()
- if(istype(W, /obj/item/weapon/mop))
- if(reagents.total_volume >= 2)
- reagents.trans_to(W, 2)
- user << "You wet the mop in the pimpin' ride."
- playsound(src.loc, 'sound/effects/slosh.ogg', 25, 1)
- if(reagents.total_volume < 1)
- user << "This pimpin' ride is out of water!"
- else if(istype(W, /obj/item/weapon/storage/bag/trash))
- user << "You hook the trashbag onto the pimpin' ride."
- user.drop_item()
- W.loc = src
- mybag = W
-
-
-/obj/structure/stool/bed/chair/cart/janicart/attack_hand(mob/user)
- if(mybag)
- mybag.loc = get_turf(user)
- user.put_in_hands(mybag)
- mybag = null
- else
- ..()
-
-
-/obj/structure/stool/bed/chair/cart/janicart/relaymove(mob/user, direction)
- if(user.stat || user.stunned || user.weakened || user.paralysis || destroyed)
- unbuckle_mob()
- return
- if(empstun > 0)
- if(user)
- user << "\red \the [src] is unresponsive."
- return
- if(istype(user.l_hand, keytype) || istype(user.r_hand, keytype))
- if(!Process_Spacemove(direction) || !has_gravity(src.loc) || move_delay || !isturf(loc))
- return
- step(src, direction)
- update_mob()
- handle_rotation()
- move_delay = 1
- spawn(2)
- move_delay = 0
- else
- user << "You'll need the keys in one of your hands to drive this pimpin' ride."
-
-////////////////////////////////////////////////////////////////////////////////////////////////
-
-/obj/structure/stool/bed/chair/cart/ambulance
- name = "ambulance"
- icon = 'icons/obj/vehicles.dmi'
- icon_state = "docwagon"
- anchored = 0
- density = 1
-/var/brightness = 4
-/var/strobe = 0
-
-/obj/structure/stool/bed/chair/cart/ambulance/relaymove(mob/user, direction)
- if(user.stat || user.stunned || user.weakened || user.paralysis || destroyed)
- unbuckle_mob()
- return
- if(empstun > 0)
- if(user)
- user << "\red \the [src] is unresponsive."
- return
- if(istype(user.l_hand, keytype) || istype(user.r_hand, keytype))
- if(!Process_Spacemove(direction) || !has_gravity(src.loc) || move_delay || !isturf(loc))
- return
- step(src, direction)
- update_mob()
- handle_rotation()
- move_delay = 1
- spawn(2)
- move_delay = 0
- else
- user << "You'll need the keys in one of your hands to drive this ambulance."
-
+ buckled_mob.bullet_act(Proj)
/obj/item/key
name = "key"
- desc = "A keyring with a small steel key, and a pink fob reading \"Pussy Wagon\"."
+ desc = "A small grey key."
icon = 'icons/obj/vehicles.dmi'
- icon_state = "keys"
+ icon_state = "key"
w_class = 1
+/obj/item/key/janitor
+ desc = "A keyring with a small steel key, and a pink fob reading \"Pussy Wagon\"."
+ icon_state = "keyjanitor"
+
+/obj/item/key/security
+ desc = "A keyring with a small steel key, and a rubber stun baton accessory."
+ icon_state = "keysec"
+
/obj/item/key/ambulance
name = "ambulance key"
desc = "A keyring with a small steel key, and tag with a red cross on it."
icon_state = "keydoc"
+/obj/item/key/snowmobile
+ name = "snowmobile key"
+ desc = "A keyring with a small steel key, and tag with a red cross on it; clearly it's not implying you're going to the hospital for this..."
+ icon_state = "keydoc" //get a better icon, sometime.
+
+/obj/item/janiupgrade
+ name = "floor buffer upgrade"
+ desc = "An upgrade for mobile janicarts."
+ icon = 'icons/obj/vehicles.dmi'
+ icon_state = "upgrade"
+
+/obj/structure/stool/bed/chair/janicart/secway
+ name = "secway"
+ desc = "A brave security cyborg gave its life to help you look like a complete tool."
+ icon = 'icons/obj/vehicles.dmi'
+ icon_state = "secway"
+ callme = "secway"
+ keytype = /obj/item/key/security
+
+/obj/structure/stool/bed/chair/janicart/secway/update_mob()
+ if(buckled_mob)
+ buckled_mob.dir = dir
+ buckled_mob.pixel_y = 4
+
+
+/obj/structure/stool/bed/chair/janicart/ambulance
+ name = "ambulance"
+ desc = "For getting to patients in a hurry--or running them over."
+ icon = 'icons/obj/vehicles.dmi'
+ icon_state = "docwagon"
+ callme = "ambulance"
+ keytype = /obj/item/key/ambulance
+
+/obj/structure/stool/bed/chair/janicart/secway/snowmobile
+ name = "red snowmobile"
+ desc = "Wheeeeeeeeeeee."
+ icon = 'icons/obj/vehicles.dmi'
+ icon_state = "snowmobile"
+ callme = "snowmobile"
+
+/obj/structure/stool/bed/chair/janicart/secway/snowmobile/blue
+ name = "blue snowmobile"
+ icon_state = "bluesnowmobile"
+
+////////////////////////////////////////////////////////////////////////////////////////////////
+
//TG style Janicart
/obj/structure/janitorialcart
diff --git a/code/game/objects/structures/segway.dm b/code/game/objects/structures/segway.dm
deleted file mode 100644
index 4e781364af5..00000000000
--- a/code/game/objects/structures/segway.dm
+++ /dev/null
@@ -1,163 +0,0 @@
-/obj/structure/stool/bed/chair/segway
- name = "security segway"
- desc = "Gives the illusion of authority."
- icon = 'icons/obj/vehicles.dmi'
- icon_state = "sec_seg_idle"
- anchored = 1
- density = 1
-
- var/health = 100
- var/delay = 3 //Move delay to simulate a speed
- var/allowMove = 1
- var/datum/global_iterator/space_move //Handling space movement (i.e. drift forever)
-
-/obj/structure/stool/bed/chair/segway/New()
- handle_rotation()
- space_move = new /datum/global_iterator/space_movement(null,0)
- return
-
-/obj/structure/stool/bed/chair/segway/user_buckle_mob(mob/living/M, mob/user)
- if(user.incapacitated()) //user can't move the mob on the janicart's turf if incapacitated
- return
- for(var/atom/movable/A in get_turf(src)) //we check for obstacles on the turf.
- if(A.density)
- if(A != src && A != M)
- return
- M.loc = loc //we move the mob on the janicart's turf before checking if we can buckle.
- ..()
-
-/obj/structure/stool/bed/chair/segway/relaymove(mob/user, direction)
- if(user.stat || user.stunned || user.weakened || user.paralysis)
- unbuckle_mob()
- icon_state = "sec_seg_idle"
- if(istype(user.l_hand, /obj/item/sec_seg_key) || istype(user.r_hand, /obj/item/sec_seg_key))
- if(!allowMove)
- return
- if(src.space_move.active())
- return
- allowMove = 0
- icon_state = "sec_seg_move"
- step(src, direction)
- update_mob()
- handle_rotation()
- if(istype(src.loc, /turf/space))
- src.space_move.start(list(src,direction))
- if(istype(src.loc, /turf/simulated))
- var/turf/simulated/T = src.loc
- if(T.wet == 2) //Lube! Fall off!
- playsound(src, 'sound/misc/slip.ogg', 50, 1, -3)
- buckled_mob.Stun(8)
- buckled_mob.Weaken(5)
- unbuckle_mob()
- step(src, dir)
- sleep(delay)
- allowMove = 1
- else
- user << "Requires key in hand to drive."
-
-/obj/structure/stool/bed/chair/segway/Move()
- . = ..()
-
-/obj/structure/stool/bed/chair/segway/Bump(var/atom/obstacle)
- if(istype(obstacle, /mob))
- step(obstacle, src.dir)
- else
- obstacle.Bumped(src)
- return
-
-/obj/structure/stool/bed/chair/segway/post_buckle_mob(mob/living/M)
- update_mob()
- add_fingerprint(M)
- M.pixel_x = 0
- M.pixel_y = 5
- return ..()
-
-/obj/structure/stool/bed/chair/segway/unbuckle_mob()
- var/mob/living/M = ..()
- if(M)
- M.pixel_x = 0
- M.pixel_y = 0
- return M
-
-/obj/structure/stool/bed/chair/segway/handle_rotation()
- if(dir == NORTH)
- layer = OBJ_LAYER
- else
- layer = FLY_LAYER
-
- update_mob()
-
-/obj/structure/stool/bed/chair/segway/proc/update_mob()
- if(buckled_mob)
- buckled_mob.dir = dir
-
-/obj/structure/stool/bed/chair/segway/bullet_act(var/obj/item/projectile/Proj)
- if(buckled_mob)
- return buckled_mob.bullet_act(Proj)
- else if(istype(Proj, /obj/item/projectile/beam))
- damage(Proj.damage)
-
-/obj/structure/stool/bed/chair/segway/proc/damage(amount)
- health -= amount
- if(health <= 0)
- if(buckled_mob)
- buckled_mob << "The [src.name] was destroyed!"
- qdel(src)
-
-/obj/item/sec_seg_key
- name = "security segway key"
- desc = "A key for a security segway. You feel the choice of keyring could be more professional."
- icon = 'icons/obj/vehicles.dmi'
- icon_state = "keys" //Needs a proper sprite
- w_class = 1
-
-/datum/global_iterator/space_movement //moon_theme.mp3
- delay = 5
-
- process(var/obj/structure/stool/bed/chair/segway/seg as obj,direction)
- if(!step(seg, direction))
- src.stop()
-
-
-/obj/structure/stool/bed/chair/segway/snowmobile
- name = "red snowmobile"
- desc = "Wheeeeeeeeeeee."
- icon = 'icons/obj/vehicles.dmi'
- icon_state = "snowmobile"
- anchored = 1
- density = 1
-
-/obj/structure/stool/bed/chair/segway/snowmobile/blue
- name = "blue snowmobile"
- desc = "Wheeeeeeeeeeee."
- icon = 'icons/obj/vehicles.dmi'
- icon_state = "bluesnowmobile"
- anchored = 1
- density = 1
-
-/obj/structure/stool/bed/chair/segway/snowmobile/relaymove(mob/user, direction)
- if(user.stat || user.stunned || user.weakened || user.paralysis)
- unbuckle_mob()
- if(!allowMove)
- return
- if(src.space_move.active())
- return
- allowMove = 0
- step(src, direction)
- update_mob()
- handle_rotation()
- if(istype(src.loc, /turf/space))
- src.space_move.start(list(src,direction))
- if(istype(src.loc, /turf/simulated))
- damage(5)
- usr << "Your snowmobile takes damage from not being on snow!"
- var/turf/simulated/T = src.loc
- if(T && T.wet == 2) //Lube! Fall off!
- playsound(src, 'sound/misc/slip.ogg', 50, 1, -3)
- buckled_mob.Stun(8)
- buckled_mob.Weaken(5)
- unbuckle_mob()
- step(src, dir)
- sleep(delay)
- allowMove = 1
-
diff --git a/code/game/objects/structures/watercloset.dm b/code/game/objects/structures/watercloset.dm
index 44ee7ef52db..3262ac5ece2 100644
--- a/code/game/objects/structures/watercloset.dm
+++ b/code/game/objects/structures/watercloset.dm
@@ -299,7 +299,7 @@
var/turf/tile = loc
loc.clean_blood()
for(var/obj/effect/E in tile)
- if(istype(E,/obj/effect/rune) || istype(E,/obj/effect/decal/cleanable) || istype(E,/obj/effect/overlay))
+ if(is_cleanable(E))
qdel(E)
/obj/machinery/shower/process()
diff --git a/code/modules/mob/living/silicon/robot/robot.dm b/code/modules/mob/living/silicon/robot/robot.dm
index 3f5ed10edc5..cb84b8d2265 100644
--- a/code/modules/mob/living/silicon/robot/robot.dm
+++ b/code/modules/mob/living/silicon/robot/robot.dm
@@ -1135,7 +1135,7 @@ var/list/robot_verbs_default = list(
S.dirt = 0
for(var/A in tile)
if(istype(A, /obj/effect))
- if(istype(A, /obj/effect/rune) || istype(A, /obj/effect/decal/cleanable) || istype(A, /obj/effect/overlay))
+ if(is_cleanable(A))
qdel(A)
else if(istype(A, /obj/item))
var/obj/item/cleaned_item = A
diff --git a/code/modules/research/designs/janitorial_designs.dm b/code/modules/research/designs/janitorial_designs.dm
index 76a469d04e6..06fce1ca135 100644
--- a/code/modules/research/designs/janitorial_designs.dm
+++ b/code/modules/research/designs/janitorial_designs.dm
@@ -11,6 +11,16 @@
build_path = /obj/item/weapon/mop/advanced
category = list("Janitorial")
+/datum/design/buffer
+ name = "Floor Buffer Upgrade"
+ desc = "A floor buffer that can be attached to vehicular janicarts."
+ id = "buffer"
+ req_tech = list("materials" = 5, "engineering" = 3)
+ build_type = PROTOLATHE
+ materials = list(MAT_METAL = 3000, MAT_GLASS = 200)
+ build_path = /obj/item/janiupgrade
+ category = list("Janitorial")
+
/datum/design/holosign
name = "Holographic Sign Projector"
desc = "A holograpic projector used to project various warning signs."
diff --git a/code/modules/vehicle/train/trains/janicart.dm b/code/modules/vehicle/train/trains/janicart.dm
deleted file mode 100644
index a1fae332782..00000000000
--- a/code/modules/vehicle/train/trains/janicart.dm
+++ /dev/null
@@ -1,342 +0,0 @@
-/obj/vehicle/train/janitor/engine
- name = "janitor train tug"
- desc = "A ridable electric car designed for pulling janitor trolleys."
- icon = 'icons/obj/vehicles.dmi'
- icon_state = "pussywagon" //mulebot icons until I get some proper icons
- on = 0
- powered = 1
- locked = 0
- layer = MOB_LAYER + 0.1
- load_item_visible = 1
- load_offset_x = 0
- load_offset_y = 7
-
- var/car_limit = 3 //how many cars an engine can pull before performance degrades
- active_engines = 1
- var/obj/item/weapon/key/janitor_train/key
- flags = OPENCONTAINER
- var/amount_per_transfer_from_this = 5 //shit I dunno, adding this so syringes stop runtime erroring. --NeoFite
- var/obj/item/weapon/storage/bag/trash/mybag = null
-
-/obj/item/weapon/key/janitor_train
- name = "key"
- desc = "A keyring with a small steel key, and a yellow fob reading \"Choo Choo!\"."
- icon = 'icons/obj/vehicles.dmi'
- icon_state = "keys"
- w_class = 1
-
-/obj/vehicle/train/janitor/trolley
- name = "janitor train trolley"
- icon = 'icons/obj/janitor.dmi'
- icon_state = "trashcart"
- anchored = 0
- passenger_allowed = 0
- locked = 0
- load_item_visible = 1
- load_offset_x = 1
- load_offset_y = 7
-
- var/openTop = 0
- var/organs = 0
-//-------------------------------------------
-// Standard procs
-//-------------------------------------------
-/obj/vehicle/train/janitor/engine/New()
- ..()
- cell = new /obj/item/weapon/stock_parts/cell/high
- verbs -= /atom/movable/verb/pull
- key = new()
- var/datum/reagents/R = new/datum/reagents(100)
- reagents = R
- R.my_atom = src
-
-/obj/vehicle/train/janitor/engine/Move()
- . = ..()
- handle_rotation()
- update_mob()
-
-/obj/vehicle/train/janitor/trolley/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
- if(openTop)
- W.loc = src
- user.visible_message("[user] puts [W] in [src].","You put [W] in [src].")
- if(istype(W,/obj/item/weapon/organ))
- organs = 1
- update_icon()
- else
- user << "The top is closed!"
-
-/obj/vehicle/train/janitor/trolley/attack_hand(mob/user)
- openTop = !openTop
- user.visible_message("[user] [openTop ? "opens" : "closes"] the top of [src].","You [openTop ? "open" : "close"] the the top of [src].")
- update_icon()
- ..()
-
-/obj/vehicle/train/janitor/trolley/update_icon()
- if(openTop)
- if(organs)
- icon_state = "trashcartopengib"
- else
- icon_state = "trashcartopen"
- else
- if(organs)
- icon_state = "trashcartgib"
- else
- icon_state = "trashcart"
-
-/obj/vehicle/train/janitor/engine/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
- if(istype(W, /obj/item/weapon/key/janitor_train))
- if(!key)
- user.drop_item()
- key = W
- W.loc = src
- verbs += /obj/vehicle/train/janitor/engine/verb/remove_key
- return
- else if(istype(W, /obj/item/weapon/mop))
- if(reagents.total_volume >= 2)
- reagents.trans_to(W, 2)
- user << "You wet the mop in the pimpin' ride."
- playsound(src.loc, 'sound/effects/slosh.ogg', 25, 1)
- if(reagents.total_volume < 1)
- user << "This pimpin' ride is out of water!"
- return
- else if(istype(W, /obj/item/weapon/storage/bag/trash))
- user << "You hook the trashbag onto the pimpin' ride."
- user.drop_item()
- W.loc = src
- mybag = W
- return
- ..()
-
-/obj/vehicle/train/janitor/engine/attack_hand(mob/user)
- if(mybag)
- mybag.loc = get_turf(user)
- user.put_in_hands(mybag)
- mybag = null
- else
- ..()
-
-/obj/vehicle/train/janitor/update_icon()
- if(open)
- //icon_state = "mulebot-hatch"
- icon_state = initial(icon_state)
- else
- icon_state = initial(icon_state)
-
-/obj/vehicle/train/janitor/engine/Emag(mob/user as mob)
- ..()
- flick("mulebot-emagged", src)
-
-/obj/vehicle/train/janitor/trolley/insert_cell(var/obj/item/weapon/stock_parts/cell/C, var/mob/living/carbon/human/H)
- return
-
-/obj/vehicle/train/janitor/engine/insert_cell(var/obj/item/weapon/stock_parts/cell/C, var/mob/living/carbon/human/H)
- ..()
- update_stats()
-
-/obj/vehicle/train/janitor/engine/remove_cell(var/mob/living/carbon/human/H)
- ..()
- update_stats()
-
-/obj/vehicle/train/janitor/engine/Bump(atom/Obstacle)
- var/obj/machinery/door/D = Obstacle
- var/mob/living/carbon/human/H = load
- if(istype(D) && istype(H))
- D.Bumped(H) //a little hacky, but hey, it works, and repects access rights
-
- ..()
-
-/obj/vehicle/train/janitor/trolley/Bump(atom/Obstacle)
- if(!lead)
- return //so people can't knock others over by pushing a trolley around
- ..()
-
-/obj/vehicle/train/janitor/engine/handle_rotation()
- if(dir == SOUTH)
- layer = FLY_LAYER
- else
- layer = OBJ_LAYER
-
-/obj/vehicle/train/janitor/engine/proc/update_mob()
- if(load)
- load.dir = dir
- switch(dir)
- if(SOUTH)
- load.pixel_x = 0
- load.pixel_y = 7
- if(WEST)
- load.pixel_x = 13
- load.pixel_y = 7
- if(NORTH)
- load.pixel_x = 0
- load.pixel_y = 4
- if(EAST)
- load.pixel_x = -13
- load.pixel_y = 7
-
-
-//-------------------------------------------
-// Train procs
-//-------------------------------------------
-/obj/vehicle/train/janitor/engine/turn_on()
- if(!key)
- return
- else
- ..()
- update_stats()
-
-/obj/vehicle/train/janitor/RunOver(var/mob/living/carbon/human/H)
- var/list/parts = list("head", "chest", "l_leg", "r_leg", "l_arm", "r_arm")
-
- H.apply_effects(5, 5)
- for(var/i = 0, i < rand(1,3), i++)
- H.apply_damage(rand(1,5), BRUTE, pick(parts))
-
-/obj/vehicle/train/janitor/trolley/RunOver(var/mob/living/carbon/human/H)
- ..()
- attack_log += text("\[[time_stamp()]\] ran over [H.name] ([H.ckey])")
-
-/obj/vehicle/train/janitor/engine/RunOver(var/mob/living/carbon/human/H)
- ..()
-
- if(is_train_head() && istype(load, /mob/living/carbon/human))
- var/mob/living/carbon/human/D = load
- D << "\red \b You ran over [H]!"
- visible_message("\red \The [src] ran over [H]!")
- attack_log += text("\[[time_stamp()]\] ran over [key_name(H)], driven by [key_name(D)]")
- msg_admin_attack("[key_name_admin(D)] ran over [key_name_admin(H)]")
- else
- attack_log += text("\[[time_stamp()]\] ran over [key_name(H)]")
-
-
-//-------------------------------------------
-// Interaction procs
-//-------------------------------------------
-/obj/vehicle/train/janitor/engine/relaymove(mob/user, direction)
- if(user != load)
- return 0
-
- if(is_train_head())
- if(direction == reverse_direction(dir))
- return 0
- if(Move(get_step(src, direction)))
- return 1
- return 0
- else
- return ..()
-
-
-/obj/vehicle/train/janitor/engine/examine(mob/user)
- if(!..(user, 1))
- return
-
- user << "\icon[src] This [name] contains [reagents.total_volume] unit\s of [reagents]!"
- if(mybag)
- user << "\A [mybag] is hanging on the [name]."
-
- user << "The power light is [on ? "on" : "off"].\nThere are[key ? "" : " no"] keys in the ignition."
-
-/obj/vehicle/train/janitor/engine/verb/check_power()
- set name = "Check power level"
- set category = "Object"
- set src in view(1)
-
- if(!istype(usr, /mob/living/carbon/human))
- return
-
- if(!cell)
- usr << "There is no power cell installed in [src]."
- return
-
- usr << "The power meter reads [round(cell.percent(), 0.01)]%"
-
-/obj/vehicle/train/janitor/engine/verb/start_engine()
- set name = "Start engine"
- set category = "Object"
- set src in view(1)
-
- if(!istype(usr, /mob/living/carbon/human))
- return
-
- if(on)
- usr << "The engine is already running."
- return
-
- turn_on()
- if (on)
- usr << "You start [src]'s engine."
- else
- if(cell.charge < charge_use)
- usr << "[src] is out of power."
- else
- usr << "[src]'s engine won't start."
-
-/obj/vehicle/train/janitor/engine/verb/stop_engine()
- set name = "Stop engine"
- set category = "Object"
- set src in view(1)
-
- if(!istype(usr, /mob/living/carbon/human))
- return
-
- if(!on)
- usr << "The engine is already stopped."
- return
-
- turn_off()
- if (!on)
- usr << "You stop [src]'s engine."
-
-/obj/vehicle/train/janitor/engine/verb/remove_key()
- set name = "Remove key"
- set category = "Object"
- set src in view(1)
-
- if(!istype(usr, /mob/living/carbon/human))
- return
-
- if(!key || (load && load != usr))
- return
-
- if(on)
- turn_off()
-
- key.loc = usr.loc
- if(!usr.get_active_hand())
- usr.put_in_hands(key)
- key = null
-
- verbs -= /obj/vehicle/train/janitor/engine/verb/remove_key
-
-//-------------------------------------------
-// Loading/unloading procs
-//-------------------------------------------
-/obj/vehicle/train/janitor/trolley/load(var/atom/movable/C)
- return 0
-
-/obj/vehicle/train/janitor/engine/load(var/atom/movable/C)
- if(!ismob(C))
- return 0
-
- return ..()
-
-
-//-------------------------------------------------------
-// Stat update procs
-//
-// Update the trains stats for speed calculations.
-// The longer the train, the slower it will go. car_limit
-// sets the max number of cars one engine can pull at
-// full speed. Adding more cars beyond this will slow the
-// train proportionate to the length of the train. Adding
-// more engines increases this limit by car_limit per
-// engine.
-//-------------------------------------------------------
-
-/obj/vehicle/train/janitor/engine/proc/update_move_delay()
- if(!is_train_head() || !on)
- move_delay = initial(move_delay) //so that engines that have been turned off don't lag behind
- else
- move_delay = max(0, (-car_limit * active_engines) + train_length - active_engines) //limits base overweight so you cant overspeed trains
- move_delay *= (1 / max(1, active_engines)) * 2 //overweight penalty (scaled by the number of engines)
- move_delay += config.run_speed //base reference speed
- move_delay *= 1.05
diff --git a/icons/obj/vehicles.dmi b/icons/obj/vehicles.dmi
index 9d92dd02a811767ebb755f72fdf6e191376df648..63515f5b2e5e16b83c8bb898fc7dd11c277406a9 100644
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