diff --git a/code/game/objects/items/stacks/sheets/sheet_types.dm b/code/game/objects/items/stacks/sheets/sheet_types.dm index f90fe9cbb02..11db68ec671 100644 --- a/code/game/objects/items/stacks/sheets/sheet_types.dm +++ b/code/game/objects/items/stacks/sheets/sheet_types.dm @@ -152,7 +152,6 @@ var/global/list/datum/stack_recipe/wood_recipes = list ( \ new/datum/stack_recipe("coffin", /obj/structure/closet/coffin, 5, time = 15, one_per_turf = 1, on_floor = 1), \ new/datum/stack_recipe("apiary", /obj/item/apiary, 10, time = 25, one_per_turf = 0, on_floor = 0), \ new/datum/stack_recipe("easel", /obj/structure/easel, 3, one_per_turf = 1, on_floor = 1), \ - new/datum/stack_recipe("wooden picture frame", /obj/item/weapon/picture_frame/wooden, 1), \ new/datum/stack_recipe("wooden buckler", /obj/item/weapon/shield/riot/buckler, 20, time = 40), \ ) diff --git a/code/modules/research/designs/autolathe_designs.dm b/code/modules/research/designs/autolathe_designs.dm index 68b0090e317..6e5bcf0389b 100644 --- a/code/modules/research/designs/autolathe_designs.dm +++ b/code/modules/research/designs/autolathe_designs.dm @@ -273,14 +273,6 @@ materials = list(MAT_METAL = 100) build_path = /obj/item/weapon/canvas/twentythreeXtwentythree category = list("initial", "Miscellaneous") - -/datum/design/glass_picture_frame - name = "Glass Picture Frame" - id = "glass_picture_frame" - build_type = AUTOLATHE - materials = list(MAT_METAL = 25, MAT_GLASS = 75) - build_path = /obj/item/weapon/picture_frame/glass - category = list("initial", "Miscellaneous") /datum/design/camera_assembly name = "Camera Assembly"