From cdd4bcf1a85992ca999b5139fb79f84acd015b09 Mon Sep 17 00:00:00 2001 From: GDN <96800819+GDNgit@users.noreply.github.com> Date: Mon, 13 Mar 2023 17:11:39 -0500 Subject: [PATCH] initializes random objects (#20304) --- code/game/objects/random/random.dm | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/code/game/objects/random/random.dm b/code/game/objects/random/random.dm index e5263fa168e..b2ac5b65155 100644 --- a/code/game/objects/random/random.dm +++ b/code/game/objects/random/random.dm @@ -8,16 +8,16 @@ // creates a new object and deletes itself -/obj/random/New() - ..() +/obj/random/Initialize(mapload) + . = ..() if(!prob(spawn_nothing_percentage)) spawn_item() - qdel(src) + return INITIALIZE_HINT_QDEL // this function should return a specific item to spawn /obj/random/proc/item_to_spawn() - return 0 + return // creates the random item