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Fixed phantom donut bug
Fixes issues #1431 and #1183 Also fixes similar bug with SE injector and any item that gets deleted while in hand
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@@ -1,3 +1,9 @@
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/obj/item/Del()
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if (src.loc && istype(src.loc, /mob/living/carbon/human))
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//world << "\blue **Beep! Deleted [src] from [src.loc]**"
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var/mob/living/carbon/human/H = src.loc
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H.u_equip(src)
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..()
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/obj/item/weapon/bedsheet/ex_act(severity)
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if (severity <= 2)
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