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z6 mapmerge, teleportation.dm refactor, stop bluespace tomatoes working in tele_proof areas
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@@ -120,13 +120,16 @@ Frequency:
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L["[com.id] (Active)"] = com.target
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else
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L["[com.id] (Inactive)"] = com.target
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var/list/turfs = list( )
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var/list/turfs = list()
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var/area/A
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for(var/turf/T in orange(10))
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if(T.x>world.maxx-8 || T.x<8) continue //putting them at the edge is dumb
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if(T.y>world.maxy-8 || T.y<8) continue
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if(T.x>world.maxx-8 || T.x<8)
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continue //putting them at the edge is dumb
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if(T.y>world.maxy-8 || T.y<8)
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continue
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A = get_area(T)
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if(A.tele_proof == 1) continue // Telescience-proofed areas require a beacon.
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if(A.tele_proof == 1)
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continue // Telescience-proofed areas require a beacon.
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turfs += T
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if(turfs.len)
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L["None (Dangerous)"] = pick(turfs)
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