Accidentaly reverted a file.

This commit is contained in:
Erthilo
2012-06-24 01:57:12 +01:00
parent b3285fd716
commit ce6cd204f2
+25 -32
View File
@@ -57,7 +57,6 @@
var/mutantrace = null
var/bloodloss = 0
var/datum/reagents/vessel
var/pale = 0
var/examine_text = ""
@@ -285,7 +284,7 @@
for(var/organ in list("l_leg","l_foot","r_leg","r_foot"))
var/datum/organ/external/o = organs["[organ]"]
if(o.broken)
if(o.status & BROKEN)
tally += 6
if(wear_suit)
@@ -778,7 +777,7 @@
M.show_message(text("\red [] has been hit by []", src, O), 1)
if (health > 0)
var/datum/organ/external/affecting = get_organ(pick("chest", "chest", "chest", "head"))
if(!affecting || affecting.destroyed) return
if(!affecting || affecting.status & DESTROYED) return
if (istype(O, /obj/effect/immovablerod))
affecting.take_damage(101, 0)
else
@@ -948,29 +947,29 @@
// Gloves
var/datum/organ/external/lo = organs["l_hand"]
var/datum/organ/external/ro = organs["r_hand"]
if (!lo.destroyed || !ro.destroyed)
if (!(lo.status & DESTROYED && ro.status & DESTROYED))
if (gloves)
var/t1 = gloves.item_state
if (!t1)
t1 = gloves.icon_state
var/icon/gloves_icon = new /icon("icon" = 'hands.dmi', "icon_state" = text("[][]", t1, (!( lying ) ? null : "2")))
if(lo.destroyed)
if(lo.status & DESTROYED)
gloves_icon.Blend(new /icon('limb_mask.dmi', "right_[lying?"l":"s"]"), ICON_MULTIPLY)
if(ro.destroyed)
if(ro.status & DESTROYED)
gloves_icon.Blend(new /icon('limb_mask.dmi', "left_[lying?"l":"s"]"), ICON_MULTIPLY)
clothing_overlays += image(gloves_icon, "layer" = GLOVES_LAYER)
if (gloves.blood_DNA)
var/icon/stain_icon = icon('blood.dmi', "bloodyhands[!lying ? "" : "2"]")
if(lo.destroyed)
if(lo.status & DESTROYED)
stain_icon.Blend(new /icon('limb_mask.dmi', "right_[lying?"l":"s"]"), ICON_MULTIPLY)
else if(ro.destroyed)
else if(ro.status & DESTROYED)
stain_icon.Blend(new /icon('limb_mask.dmi', "left_[lying?"l":"s"]"), ICON_MULTIPLY)
clothing_overlays += image("icon" = stain_icon, "layer" = B_GLOVES_LAYER)
else if (blood_DNA)
var/icon/stain_icon = icon('blood.dmi', "bloodyhands[!lying ? "" : "2"]")
if(lo.destroyed)
if(lo.status & DESTROYED)
stain_icon.Blend(new /icon('limb_mask.dmi', "right_[lying?"l":"s"]"), ICON_MULTIPLY)
else if(ro.destroyed)
else if(ro.status & DESTROYED)
stain_icon.Blend(new /icon('limb_mask.dmi', "left_[lying?"l":"s"]"), ICON_MULTIPLY)
clothing_overlays += image("icon" = stain_icon, "layer" = B_GLOVES_LAYER)
@@ -990,19 +989,19 @@
// Shoes
lo = organs["l_foot"]
ro = organs["r_foot"]
if ((!lo.destroyed || !ro.destroyed) && shoes)
if (!(lo.status & DESTROYED && ro.status & DESTROYED) && shoes)
var/t1 = shoes.icon_state
var/icon/shoes_icon = new /icon("icon" = 'feet.dmi', "icon_state" = text("[][]", t1, (!( lying ) ? null : "2")))
if(lo.destroyed && !lying)
if(lo.status & DESTROYED && !lying)
shoes_icon.Blend(new /icon('limb_mask.dmi', "right[lying?"_l":""]"), ICON_MULTIPLY)
else if(ro.destroyed && !lying)
else if(ro.status & DESTROYED && !lying)
shoes_icon.Blend(new /icon('limb_mask.dmi', "left[lying?"_l":""]"), ICON_MULTIPLY)
clothing_overlays += image(shoes_icon, "layer" = SHOES_LAYER)
if (shoes.blood_DNA)
var/icon/stain_icon = icon('blood.dmi', "shoeblood[!lying ? "" : "2"]")
if(lo.destroyed)
if(lo.status & DESTROYED)
stain_icon.Blend(new /icon('limb_mask.dmi', "right_[lying?"l":"s"]"), ICON_MULTIPLY)
else if(ro.destroyed)
else if(ro.status & DESTROYED)
stain_icon.Blend(new /icon('limb_mask.dmi', "left_[lying?"l":"s"]"), ICON_MULTIPLY)
clothing_overlays += image("icon" = stain_icon, "layer" = B_SHOES_LAYER) // Radio
@@ -1389,7 +1388,7 @@
lying_icon.Blend(new /icon('human.dmi', "chest_[g]_l"), ICON_OVERLAY)
var/datum/organ/external/head = organs["head"]
if(!head.destroyed)
if(!(head.status & DESTROYED))
stand_icon.Blend(new /icon('human.dmi', "head_[g]_s"), ICON_OVERLAY)
lying_icon.Blend(new /icon('human.dmi', "head_[g]_l"), ICON_OVERLAY)
@@ -1398,12 +1397,12 @@
if(!istype(part, /datum/organ/external/groin) \
&& !istype(part, /datum/organ/external/chest) \
&& !istype(part, /datum/organ/external/head) \
&& !part.destroyed)
&& !(part.status & DESTROYED))
var/icon/temp = new /icon('human.dmi', "[part.icon_name]_s")
if(part.robot) temp.MapColors(rgb(77,77,77), rgb(150,150,150), rgb(28,28,28), rgb(0,0,0))
if(part.status & ROBOT) temp.MapColors(rgb(77,77,77), rgb(150,150,150), rgb(28,28,28), rgb(0,0,0))
stand_icon.Blend(temp, ICON_OVERLAY)
temp = new /icon('human.dmi', "[part.icon_name]_l")
if(part.robot) temp.MapColors(rgb(77,77,77), rgb(150,150,150), rgb(28,28,28), rgb(0,0,0))
if(part.status & ROBOT) temp.MapColors(rgb(77,77,77), rgb(150,150,150), rgb(28,28,28), rgb(0,0,0))
lying_icon.Blend(temp , ICON_OVERLAY)
stand_icon.Blend(new /icon('human.dmi', "groin_[g]_s"), ICON_OVERLAY)
@@ -1443,7 +1442,7 @@
if(!istype(part, /datum/organ/external/groin) \
&& !istype(part, /datum/organ/external/chest) \
&& !istype(part, /datum/organ/external/head) \
&& part.destroyed)
&& (part.status & DESTROYED))
husk_s.Blend(new /icon('dam_mask.dmi', "[part.icon_name]"), ICON_SUBTRACT)
husk_l.Blend(new /icon('dam_mask.dmi', "[part.icon_name]2"), ICON_SUBTRACT)
@@ -1473,7 +1472,7 @@
if(organs)
var/datum/organ/external/head = organs["head"]
if(head)
if(head.destroyed)
if(head.status & DESTROYED)
del(face_standing)
del(face_lying)
return
@@ -2598,7 +2597,7 @@ It can still be worn/put on as normal.
var/amount = 0.0
for(var/name in organs)
var/datum/organ/external/O = organs[name]
if(!O.robot) amount+= O.brute_dam
if(!(O.status & ROBOT)) amount+= O.brute_dam
return amount
/mob/living/carbon/human/adjustBruteLoss(var/amount, var/used_weapon = null)
@@ -2611,7 +2610,7 @@ It can still be worn/put on as normal.
var/amount = 0.0
for(var/name in organs)
var/datum/organ/external/O = organs[name]
if(!O.robot) amount+= O.burn_dam
if(!(O.status & ROBOT)) amount+= O.burn_dam
return amount
/mob/living/carbon/human/adjustFireLoss(var/amount,var/used_weapon = null)
@@ -2784,12 +2783,6 @@ It can still be worn/put on as normal.
src.tkdisable = 0
/mob/living/carbon/human/get_visible_gender()
var/skip_gender = (wear_suit && wear_suit.flags_inv & HIDEJUMPSUIT && ((head && head.flags_inv & HIDEMASK) || wear_mask))
if( !skip_gender ) //big suits/masks make it hard to tell their gender
switch(gender)
if(MALE)
return list("It" = "He", "its" = "his", "it" = "he", "has" = "has", "is" = "is", "itself" = "himself")
if(FEMALE)
return list("It" = "She", "its" = "her", "it" = "she", "has" = "has", "is" = "is", "itself" = "herself")
return list("It" = "They", "its" = "their", "it" = "them", "has" = "have", "is" = "are", "itself" = "themselves")
if(wear_suit && wear_suit.flags_inv & HIDEJUMPSUIT && ((head && head.flags_inv & HIDEMASK) || wear_mask))
return NEUTER
return gender