From ce7e72c367a4ec0e48b42bbdf63c08242fad2716 Mon Sep 17 00:00:00 2001 From: Ravensdale Date: Mon, 29 Oct 2012 17:11:54 -0700 Subject: [PATCH] Fixes what emergency lockers spawn with so masks aren't rarer than diamonds. --- .../crates_lockers/closets/utility_closets.dm | 30 +++++++++---------- 1 file changed, 15 insertions(+), 15 deletions(-) diff --git a/code/game/objects/structures/crates_lockers/closets/utility_closets.dm b/code/game/objects/structures/crates_lockers/closets/utility_closets.dm index adac90b75bf..6151f3babcc 100644 --- a/code/game/objects/structures/crates_lockers/closets/utility_closets.dm +++ b/code/game/objects/structures/crates_lockers/closets/utility_closets.dm @@ -22,29 +22,29 @@ /obj/structure/closet/emcloset/New() ..() - if (prob(40)) - new /obj/item/weapon/storage/toolbox/emergency(src) - - switch (pickweight(list("small" = 40, "aid" = 25, "tank" = 20, "both" = 10, "nothing" = 4, "delete" = 1))) + switch (pickweight(list("small" = 55, "aid" = 25, "tank" = 10, "both" = 10, "nothing" = 0, "delete" = 0))) if ("small") new /obj/item/weapon/tank/emergency_oxygen(src) new /obj/item/weapon/tank/emergency_oxygen(src) - + new /obj/item/clothing/mask/breath(src) + new /obj/item/clothing/mask/breath(src) if ("aid") new /obj/item/weapon/tank/emergency_oxygen(src) - new /obj/item/weapon/storage/firstaid/o2(src) - - if ("tank") - new /obj/item/weapon/tank/air(src) - - if ("both") - new /obj/item/weapon/tank/emergency_oxygen(src) + new /obj/item/weapon/storage/toolbox/emergency(src) + new /obj/item/clothing/mask/breath(src) + if ("tank") + new /obj/item/weapon/tank/emergency_oxygen/engi(src) + new /obj/item/clothing/mask/breath(src) + new /obj/item/weapon/tank/emergency_oxygen/engi(src) + new /obj/item/clothing/mask/breath(src) + if ("both") + new /obj/item/weapon/storage/toolbox/emergency(src) + new /obj/item/weapon/tank/emergency_oxygen/engi(src) new /obj/item/clothing/mask/breath(src) - if ("nothing") // doot - // teehee + // teehee - Ah, tg coders... if ("delete") del(src) @@ -56,7 +56,7 @@ /obj/structure/closet/emcloset/legacy/New() new /obj/item/weapon/tank/oxygen(src) new /obj/item/clothing/mask/gas(src) - + /* * Fire Closet */