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https://github.com/ParadiseSS13/Paradise.git
synced 2026-07-17 01:53:35 +01:00
Largely finish up beach ruin
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@@ -378,6 +378,13 @@
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item_color = "necklace"
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slot_flags = SLOT_TIE
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/obj/item/clothing/accessory/necklace/dope
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name = "gold necklace"
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desc = "Damn, it feels good to be a gangster."
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icon_state = "bling"
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item_color = "bling"
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item_color = "bling"
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/obj/item/clothing/accessory/necklace/locket
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name = "gold locket"
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desc = "A gold locket that seems to have space for a photo within."
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@@ -632,3 +632,50 @@
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description = "Ewwwwwwwww."
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reagent_state = LIQUID
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color = "#857400"
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/datum/reagent/spraytan
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name = "Spray Tan"
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id = "spraytan"
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description = "A substance applied to the skin to darken the skin."
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color = "#FFC080" // rgb: 255, 196, 128 Bright orange
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metabolization_rate = 10 * REAGENTS_METABOLISM // very fast, so it can be applied rapidly. But this changes on an overdose
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overdose_threshold = 11 //Slightly more than one un-nozzled spraybottle.
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taste_message = "sour oranges"
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/datum/reagent/spraytan/reaction_mob(mob/living/M, method=TOUCH, reac_volume, show_message = 1)
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if(ishuman(M))
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if(method == TOUCH)
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var/mob/living/carbon/human/N = M
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set_skin_color(N)
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if(method == INGEST)
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if(show_message)
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to_chat(M, "<span class='notice'>That tasted horrible.</span>")
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..()
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/datum/reagent/spraytan/overdose_process(mob/living/M)
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metabolization_rate = 1 * REAGENTS_METABOLISM
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if(ishuman(M) && is_species(M, /datum/species/human))
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var/mob/living/carbon/human/N = M
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N.change_hair("Spiky")
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N.change_facial_hair("Shaved")
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N.change_hair_color("#000000")
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N.change_facial_hair_color("#000000")
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set_skin_color(N)
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if(prob(7))
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if(N.w_uniform)
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M.visible_message(pick("<b>[M]</b>'s collar pops up without warning.</span>", "<b>[M]</b> flexes [M.p_their()] arms."))
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else
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M.visible_message("<b>[M]</b> flexes [M.p_their()] arms.")
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if(prob(10))
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M.say(pick("Shit was SO cash.", "You are everything bad in the world.", "What sports do you play, other than 'jack off to naked drawn Japanese people?'", "Don’t be a stranger. Just hit me with your best shot.", "My name is John and I hate every single one of you."))
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return list(0, STATUS_UPDATE_NONE)
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/datum/reagent/spraytan/proc/set_skin_color(mob/living/carbon/human/H)
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if(H.dna.species.bodyflags & HAS_SKIN_TONE)
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H.change_skin_tone(-30)
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if(H.dna.species.bodyflags & HAS_SKIN_COLOR) //take current alien color and darken it slightly
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H.change_skin_color("#9B7653")
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@@ -112,6 +112,13 @@
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volume = 50
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list_reagents = list("cleaner" = 50)
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//spray tan
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/obj/item/reagent_containers/spray/spraytan
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name = "spray tan"
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volume = 50
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desc = "Gyaro brand spray tan. Do not spray near eyes or other orifices."
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list_reagents = list("spraytan" = 50)
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//pepperspray
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/obj/item/reagent_containers/spray/pepper
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name = "pepperspray"
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@@ -16,7 +16,6 @@
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playsound(loc, pick(hit_sounds), 25, 1, -1)
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if(isliving(user))
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var/mob/living/L = user
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SEND_SIGNAL(user, COMSIG_ADD_MOOD_EVENT, "exercise", /datum/mood_event/exercise)
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L.apply_status_effect(STATUS_EFFECT_EXERCISED)
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/obj/structure/weightmachine
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@@ -33,21 +32,21 @@
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. = ..()
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if(.)
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return
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if(obj_flags & IN_USE)
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if(in_use)
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to_chat(user, "It's already in use - wait a bit.")
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return
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else
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obj_flags |= IN_USE
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in_use = TRUE
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icon_state = icon_state_inuse
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user.setDir(SOUTH)
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user.Stun(80)
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user.Stun(4)
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user.forceMove(src.loc)
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var/bragmessage = pick("pushing it to the limit","going into overdrive","burning with determination","rising up to the challenge", "getting strong now","getting ripped")
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user.visible_message("<B>[user] is [bragmessage]!</B>")
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AnimateMachine(user)
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playsound(user, 'sound/machines/click.ogg', 60, 1)
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obj_flags &= ~IN_USE
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in_use = FALSE
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user.pixel_y = 0
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var/finishmessage = pick("You feel stronger!","You feel like you can take on the world!","You feel robust!","You feel indestructible!")
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icon_state = initial(icon_state)
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@@ -3,7 +3,7 @@
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name = "vehicle"
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desc = "A basic vehicle, vroom"
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icon = 'icons/obj/vehicles.dmi'
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icon_state = "fuckyou"
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icon_state = "scooter"
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density = 1
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anchored = 0
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can_buckle = 1
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