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Tweak kitchen spikes (#21152)
* Tweak kitchen spike * fix deconstruction * fix mistake lmao * revert wrench_act and fix metal drop * fix accidental removal * and the damn end of line * AAAA * add mob check to victim, deconstructing tweak * fix bug preventing attack on spikes
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@@ -74,7 +74,7 @@ GLOBAL_LIST_INIT(metal_recipes, list(
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new /datum/stack_recipe("machine frame", /obj/machinery/constructable_frame/machine_frame, 5, time = 2.5 SECONDS, one_per_turf = TRUE, on_floor = TRUE),
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new /datum/stack_recipe("turret frame", /obj/machinery/porta_turret_construct, 5, time = 2.5 SECONDS, one_per_turf = TRUE, on_floor = TRUE),
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new /datum/stack_recipe("firelock frame", /obj/structure/firelock_frame, 3, time = 5 SECONDS, one_per_turf = TRUE, on_floor = TRUE),
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new /datum/stack_recipe("meatspike frame", /obj/structure/kitchenspike_frame, 5, time = 2.5 SECONDS, one_per_turf = TRUE, on_floor = TRUE),
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new /datum/stack_recipe("meatspike frame", /obj/structure/kitchenspike_frame, 5, time = 5 SECONDS, one_per_turf = TRUE, on_floor = TRUE),
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new /datum/stack_recipe("reflector frame", /obj/structure/reflector, 5, time = 2.5 SECONDS, one_per_turf = TRUE, on_floor = TRUE),
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null,
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new /datum/stack_recipe_list("airlock assemblies", list(
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