Tweak kitchen spikes (#21152)

* Tweak kitchen spike

* fix deconstruction

* fix mistake lmao

* revert wrench_act and fix metal drop

* fix accidental removal

* and the damn end of line

* AAAA

* add mob check to victim, deconstructing tweak

* fix bug preventing attack on spikes
This commit is contained in:
datlo
2023-06-02 19:12:02 +01:00
committed by GitHub
parent 68ee2a5e3d
commit cf07639da3
2 changed files with 38 additions and 23 deletions
@@ -74,7 +74,7 @@ GLOBAL_LIST_INIT(metal_recipes, list(
new /datum/stack_recipe("machine frame", /obj/machinery/constructable_frame/machine_frame, 5, time = 2.5 SECONDS, one_per_turf = TRUE, on_floor = TRUE),
new /datum/stack_recipe("turret frame", /obj/machinery/porta_turret_construct, 5, time = 2.5 SECONDS, one_per_turf = TRUE, on_floor = TRUE),
new /datum/stack_recipe("firelock frame", /obj/structure/firelock_frame, 3, time = 5 SECONDS, one_per_turf = TRUE, on_floor = TRUE),
new /datum/stack_recipe("meatspike frame", /obj/structure/kitchenspike_frame, 5, time = 2.5 SECONDS, one_per_turf = TRUE, on_floor = TRUE),
new /datum/stack_recipe("meatspike frame", /obj/structure/kitchenspike_frame, 5, time = 5 SECONDS, one_per_turf = TRUE, on_floor = TRUE),
new /datum/stack_recipe("reflector frame", /obj/structure/reflector, 5, time = 2.5 SECONDS, one_per_turf = TRUE, on_floor = TRUE),
null,
new /datum/stack_recipe_list("airlock assemblies", list(