diff --git a/code/game/objects/items/cardboard_cutouts.dm b/code/game/objects/items/cardboard_cutouts.dm index aeb5e19a9c6..260ed245a53 100644 --- a/code/game/objects/items/cardboard_cutouts.dm +++ b/code/game/objects/items/cardboard_cutouts.dm @@ -34,7 +34,7 @@ /obj/item/cardboard_cutout/attack_self(mob/living/user) if(!pushed_over) return - user << "You right [src]." + to_chat(user, "You right [src].") desc = initial(desc) icon = initial(icon) icon_state = initial(icon_state) //This resets a cutout to its blank state - this is intentional to allow for resetting @@ -165,7 +165,6 @@ if("Private Security Officer") name = "Private Security Officer" desc = "A cardboard cutout of a private security officer." - icon = 'icons/mob/mob.dmi' icon_state = "cutout_ntsec" return 1