diff --git a/code/game/objects/items/cardboard_cutouts.dm b/code/game/objects/items/cardboard_cutouts.dm
index aeb5e19a9c6..260ed245a53 100644
--- a/code/game/objects/items/cardboard_cutouts.dm
+++ b/code/game/objects/items/cardboard_cutouts.dm
@@ -34,7 +34,7 @@
/obj/item/cardboard_cutout/attack_self(mob/living/user)
if(!pushed_over)
return
- user << "You right [src]."
+ to_chat(user, "You right [src].")
desc = initial(desc)
icon = initial(icon)
icon_state = initial(icon_state) //This resets a cutout to its blank state - this is intentional to allow for resetting
@@ -165,7 +165,6 @@
if("Private Security Officer")
name = "Private Security Officer"
desc = "A cardboard cutout of a private security officer."
- icon = 'icons/mob/mob.dmi'
icon_state = "cutout_ntsec"
return 1