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removes the flash_eyes effect from slimes attacking bots (#29642)
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@@ -19,7 +19,6 @@
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/mob/living/silicon/robot/attack_slime(mob/living/simple_animal/slime/M)
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if(..()) //successful slime shock
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flash_eyes(affect_silicon = 1)
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var/stunprob = M.powerlevel * 7 + 10
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if(prob(stunprob) && M.powerlevel >= 8)
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adjustBruteLoss(M.powerlevel * rand(6,10))
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