- Some runtime-prevention tweaks so that impatient coders don't just break everything somewhere down the line.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@3665 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
baloh.matevz@gmail.com
2012-05-25 16:34:10 +00:00
parent 4348d6f0cb
commit cfa1d1ed1f
16 changed files with 85 additions and 72 deletions
@@ -1,15 +1,22 @@
/obj/item/weapon/implant
name = "implant"
var
implanted = null
mob/imp_in = null
color = "b"
allow_reagents = 0
proc
trigger(emote, source as mob)
activate()
implanted(source as mob)
get_data()
var/implanted = null
var/mob/imp_in = null
color = "b"
var/allow_reagents = 0
proc/trigger(emote, source as mob)
return
proc/activate()
return
proc/implanted(source as mob)
return
proc/get_data()
return
trigger(emote, source as mob)
@@ -32,9 +39,8 @@
/obj/item/weapon/implant/uplink
name = "uplink"
desc = "Summon things."
var
activation_emote = "chuckle"
obj/item/device/uplink/radio/uplink = null
var/activation_emote = "chuckle"
var/obj/item/device/uplink/radio/uplink = null
New()
@@ -61,8 +67,7 @@
/obj/item/weapon/implant/tracking
name = "tracking"
desc = "Track with this."
var
id = 1.0
var/id = 1.0
get_data()
+1 -1
View File
@@ -7,7 +7,7 @@ var/global/list/cached_icons = list()
desc = "Used to recolor floors and walls. Can not be removed by the janitor."
icon = 'items.dmi'
icon_state = "paint_neutral"
var/color = "FFFFFF"
color = "FFFFFF"
item_state = "paintcan"
w_class = 3.0