Adds upgraded cybernetic kidneys (#31407)

* Adds upgraded cybernetic kidneys

* How the fuck did I forget this

* a
This commit is contained in:
DGamerL
2026-01-22 06:29:25 +00:00
committed by GitHub
parent d44ce634d9
commit cfa7e56c0e
3 changed files with 22 additions and 0 deletions
@@ -840,6 +840,17 @@
build_path = /obj/item/organ/internal/kidneys/cybernetic
category = list("Medical")
/datum/design/cybernetic_kidneys_u
name = "Upgraded Cybernetic Kidneys"
desc = "An upgraded cybernetic pair of kidneys."
id = "cybernetic_kidneys_u"
req_tech = list("biotech" = 5, "materials" = 5, "engineering" = 5)
build_type = PROTOLATHE | MECHFAB
materials = list(MAT_METAL = 500, MAT_GLASS = 500, MAT_SILVER = 500)
construction_time = 60
build_path = /obj/item/organ/internal/kidneys/cybernetic/upgraded
category = list("Medical")
/datum/design/cybernetic_heart
name = "Cybernetic Heart"
desc = "A cybernetic heart."
+11
View File
@@ -12,3 +12,14 @@
desc = "An electronic device designed to mimic the functions of human kidneys. It has no benefits over a pair of organic kidneys, but is easy to produce."
origin_tech = "biotech=4"
status = ORGAN_ROBOT
/obj/item/organ/internal/kidneys/cybernetic/upgraded
name = "upgraded cybernetic kidneys"
icon_state = "kidneys-c-u"
desc = "An electronic device designed to mimic the functions of human kidneys. It passively heals any toxin damage the user might have."
origin_tech = "biotech=5"
/obj/item/organ/internal/kidneys/cybernetic/upgraded/on_life()
if(!owner)
return
owner.adjustToxLoss(-0.4)