From cfc15e2dc20a5bc0cefbb4b3a8b9fbddc1733970 Mon Sep 17 00:00:00 2001 From: SamCroswell Date: Fri, 15 Jul 2016 16:41:31 -0400 Subject: [PATCH] Personal Crafting - What's the point of leaving todos if I don't actually do them? --- code/__DEFINES/clothing.dm | 2 +- code/modules/crafting/craft.dm | 1 - 2 files changed, 1 insertion(+), 2 deletions(-) diff --git a/code/__DEFINES/clothing.dm b/code/__DEFINES/clothing.dm index 36b694e0630..bc067253ff1 100644 --- a/code/__DEFINES/clothing.dm +++ b/code/__DEFINES/clothing.dm @@ -31,7 +31,7 @@ #define slot_legcuffed 19 #define slot_r_ear 20 #define slot_tie 21 -#define slots_amt 22 +#define slots_amt 21 //Cant seem to find a mob bitflags area other than the powers one diff --git a/code/modules/crafting/craft.dm b/code/modules/crafting/craft.dm index 6c47470c09b..901de314edc 100644 --- a/code/modules/crafting/craft.dm +++ b/code/modules/crafting/craft.dm @@ -2,7 +2,6 @@ var/busy var/viewing_category = 1 //typical powergamer starting on the Weapons tab var/list/categories = list(CAT_WEAPON,CAT_AMMO,CAT_ROBOT,CAT_FOOD,CAT_MISC,CAT_PRIMAL) - //var/datum/action/innate/crafting/button // Holdover from when crafting was still an action button. TODO: Remove this before I commit.