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Misc Stuff:
* False walls now should update their lighting properly. * False Walls now require 2 metal to finish instead of 1. NO MORE FREE METAL FOR YOU. * False R-walls are now creatable. Instead of using regular metal when making a false wall, just use R-metal. It's still functionally identical to a regular false wall. * Reinforcing Girders with R-Metal actually uses up a sheet of r-metal rather then just fairy dust. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@508 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -820,4 +820,12 @@ obj/item/brain
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icon_state = ""
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density = 1
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opacity = 1
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anchored = 1
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/obj/falserwall
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name = "r wall"
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icon = 'walls.dmi'
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icon_state = "r_wall"
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density = 1
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opacity = 1
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anchored = 1
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