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woah monke flip (#24537)
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@@ -150,12 +150,10 @@
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var/turf/newloc = G.affecting.loc
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if(isturf(oldloc) && isturf(newloc))
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user.SpinAnimation(5, 1)
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user.glide_for(0.6 SECONDS) // This and the glide_for below are purely arbitrary. Pick something that looks aesthetically pleasing.
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var/old_pass = user.pass_flags
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user.pass_flags |= (PASSMOB | PASSTABLE)
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user.pass_flags |= (PASSTABLE)
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step(user, get_dir(oldloc, newloc))
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user.pass_flags = old_pass
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G.glide_for(0.6 SECONDS)
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message = "flips over [G.affecting]!"
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return ..()
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