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Minor Bugfixes
- Fixes vampire powers being usable in the chapel. - Fixes borer DC bug (needs testing with 2 clients) - Allows borer to cancel Inject Chemicals - Borer Inject Chemicals now shows cost in the verb name.
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@@ -28,7 +28,7 @@
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src << "<span class='warning'>You require at least [required_blood] units of usable blood to do that!</span>"
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return 0
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//chapel check
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if(istype(loc.loc, /area/chapel))
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if(istype(src.loc, /area/chapel))
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if(!fullpower)
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src << "<span class='warning'>Your powers are useless on this holy ground.</span>"
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return 0
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