mirror of
https://github.com/ParadiseSS13/Paradise.git
synced 2026-08-22 03:27:05 +01:00
Fixes table stacking, refactors table parts
This commit is contained in:
@@ -15,6 +15,11 @@
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materials = list(MAT_METAL=4000)
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flags = CONDUCT
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attack_verb = list("slammed", "bashed", "battered", "bludgeoned", "thrashed", "whacked")
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var/upgradable = 1
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var/result = /obj/structure/table
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var/parts = list(
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/obj/item/stack/sheet/metal,
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/obj/item/stack/sheet/metal)
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/obj/item/weapon/table_parts/reinforced
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name = "reinforced table parts"
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@@ -23,18 +28,33 @@
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icon_state = "reinf_tableparts"
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materials = list(MAT_METAL=8000)
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flags = CONDUCT
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upgradable = 0
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result = /obj/structure/table/reinforced
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parts = list(
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/obj/item/stack/sheet/metal,
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/obj/item/stack/rods)
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/obj/item/weapon/table_parts/wood
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name = "wooden table parts"
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desc = "Keep away from fire."
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icon_state = "wood_tableparts"
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flags = null
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upgradable = 0
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result = /obj/structure/table/woodentable
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parts = list(
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/obj/item/stack/sheet/wood,
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/obj/item/stack/sheet/wood)
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/obj/item/weapon/table_parts/glass
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name = "glass table parts"
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desc = "fragile!"
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icon_state = "glass_tableparts"
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flags = null
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upgradable = 0
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result = /obj/structure/glasstable_frame
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parts = list(
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/obj/item/stack/sheet/metal,
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/obj/item/stack/sheet/metal)
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/obj/item/weapon/rack_parts
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name = "rack parts"
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@@ -49,71 +69,26 @@
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*/
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/obj/item/weapon/table_parts/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
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..()
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if (istype(W, /obj/item/weapon/wrench))
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new /obj/item/stack/sheet/metal( user.loc )
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new /obj/item/stack/sheet/metal( user.loc )
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//SN src = null
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if(istype(W, /obj/item/weapon/wrench))
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for(var/p in parts)
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new p(user.loc)
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qdel(src)
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if (istype(W, /obj/item/stack/rods))
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if (W:amount >= 4)
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new /obj/item/weapon/table_parts/reinforced( user.loc )
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else if(upgradable && istype(W, /obj/item/stack/rods))
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if(W:amount >= 4)
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new /obj/item/weapon/table_parts/reinforced(user.loc)
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to_chat(user, "\blue You reinforce the [name].")
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W:use(4)
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qdel(src)
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else if (W:amount < 4)
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else if(W:amount < 4)
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to_chat(user, "\red You need at least four rods to do this.")
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/obj/item/weapon/table_parts/attack_self(mob/user as mob)
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new /obj/structure/table( user.loc )
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for(var/obj/structure/table/T in user.loc)
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to_chat(user, "<span class=warning>You can't build tables on top of tables!</span>")
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return
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new result(user.loc)
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user.drop_item()
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qdel(src)
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return
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/*
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* Reinforced Table Parts
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*/
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/obj/item/weapon/table_parts/reinforced/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
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if (istype(W, /obj/item/weapon/wrench))
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new /obj/item/stack/sheet/metal( user.loc )
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new /obj/item/stack/rods( user.loc )
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qdel(src)
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/obj/item/weapon/table_parts/reinforced/attack_self(mob/user as mob)
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new /obj/structure/table/reinforced( user.loc )
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user.drop_item()
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qdel(src)
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return
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/*
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* Wooden Table Parts
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*/
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/obj/item/weapon/table_parts/wood/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
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if (istype(W, /obj/item/weapon/wrench))
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new /obj/item/stack/sheet/wood(get_turf(src))
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new /obj/item/stack/sheet/wood(get_turf(src))
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qdel(src)
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/obj/item/weapon/table_parts/wood/attack_self(mob/user as mob)
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new /obj/structure/table/woodentable( user.loc )
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user.drop_item()
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qdel(src)
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return
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/*
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* Glass Table Parts
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*/
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/obj/item/weapon/table_parts/glass/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
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if (istype(W, /obj/item/weapon/wrench))
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new /obj/item/stack/sheet/metal( user.loc )
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new /obj/item/stack/sheet/metal( user.loc )
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qdel(src)
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/obj/item/weapon/table_parts/glass/attack_self(mob/user as mob)
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new /obj/structure/glasstable_frame( user.loc )
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user.drop_item()
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qdel(src)
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return
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/*
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* Rack Parts
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@@ -121,14 +96,11 @@
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/obj/item/weapon/rack_parts/attackby(obj/item/weapon/W as obj, mob/user as mob, params)
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..()
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if (istype(W, /obj/item/weapon/wrench))
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new /obj/item/stack/sheet/metal( user.loc )
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new /obj/item/stack/sheet/metal(user.loc)
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qdel(src)
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return
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return
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/obj/item/weapon/rack_parts/attack_self(mob/user as mob)
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var/obj/structure/rack/R = new /obj/structure/rack( user.loc )
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var/obj/structure/rack/R = new /obj/structure/rack(user.loc)
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R.add_fingerprint(user)
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user.drop_item()
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qdel(src)
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return
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qdel(src)
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