Elite Rig, sprite by TankNut. They are about as protective as a red suit, with a bit better bio protection.

I noticed the RIG's Helmets didn't have their radiation variable anymore! I re-added the .25 protection they originally gave, I can only assume it was a mistake when moving them or revamping them.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2258 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
tronaldnwn@hotmail.com
2011-09-23 20:22:04 +00:00
parent 9876052fef
commit d069b81ccd
5 changed files with 18 additions and 1 deletions
+18 -1
View File
@@ -3,6 +3,7 @@
desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has radiation shielding."
icon_state = "rig-engineering"
item_state = "rig_helm"
radiation_protection = 0.25
armor = list(melee = 40, bullet = 5, laser = 20, taser = 5, bomb = 35, bio = 50, rad = 50)
allowed = list(/obj/item/device/flashlight)
@@ -13,6 +14,13 @@
desc = "A special helmet designed for work in a hazardous, low-pressure environment. Has extra protection against common mining hazards."
armor = list(melee = 45, bullet = 10, laser = 20, taser = 5, bomb = 35, bio = 50, rad = 25) //Slightly more robust since it doesn't have extra radiation shielding.
/obj/item/clothing/head/helmet/space/rig/elite
name = "Elite RIG helmet"
icon_state = "whiterig"
item_state = "whiterig"
desc = "A special armored helmet designed for work in space battlefield conditions."
armor = list(melee = 60, bullet = 50, laser = 30, taser = 15, bomb = 40, bio = 50, rad = 30)
/obj/item/clothing/suit/space/rig
name = "engineer RIG suit"
desc = "A special suit that protects against hazardous, low pressure environments. Has radiation shielding."
@@ -29,4 +37,13 @@
item_state = "rig_suit"
name = "mining RIG suit"
desc = "A special suit that protects against hazardous, low pressure environments. Has extra protection against common mining hazards."
armor = list(melee = 45, bullet = 10, laser = 20, taser = 5, bomb = 35, bio = 50, rad = 25) //Slightly more robust since it doesn't have extra radiation shielding.
armor = list(melee = 45, bullet = 10, laser = 20, taser = 5, bomb = 35, bio = 50, rad = 25) //Slightly more robust since it doesn't have extra radiation shielding.
/obj/item/clothing/suit/space/rig/elite
icon_state = "whiterig"
item_state = "whiterig"
name = "Elite RIG suit"
desc = "A special suit that protects against hazardous, low pressure battlefield enviroments. Designed to hold larger oxygen tanks and advanced Nanotrasen tools."
protective_temperature = 10000
armor = list(melee = 60, bullet = 50, laser = 30, taser = 15, bomb = 40, bio = 50, rad = 30)
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/weapon/satchel,/obj/item/device/t_scanner,/obj/item/weapon/satchel/pickaxe, /obj/item/weapon/rcd)