diff --git a/code/game/objects/structures/statues.dm b/code/game/objects/structures/statues.dm index 9b14540194b..f62ae7ed342 100644 --- a/code/game/objects/structures/statues.dm +++ b/code/game/objects/structures/statues.dm @@ -87,7 +87,6 @@ hardness -= Proj.damage ..() CheckHardness() - return /obj/structure/statue/proc/CheckHardness() if(hardness <= 0) @@ -115,11 +114,10 @@ if(3) hardness -= 0.1 CheckHardness() - return /obj/structure/statue/uranium hardness = 3 - luminosity = 2 + light_range = 2 material_drop_type = /obj/item/stack/sheet/mineral/uranium var/last_event = 0 var/active = null @@ -154,8 +152,6 @@ L.apply_effect(12,IRRADIATE,0) last_event = world.time active = null - return - return /obj/structure/statue/plasma hardness = 2 @@ -339,9 +335,7 @@ icon_state = "mime" /obj/structure/statue/tranquillite/mime/AltClick(mob/user)//has 4 dirs - if(user.stat) - return - if(user.incapacitated() || !user.canmove || user.restrained()) + if(user.incapacitated()) to_chat(user, "You can't do that right now!") return if(!Adjacent(user)) @@ -349,7 +343,7 @@ if(anchored) to_chat(user, "It is fastened to the floor!") return - dir = turn(dir, 90) + setDir(turn(dir, 90)) //////////////////////////////// /obj/structure/snowman name = "snowman"