Uses more QDEL_NULLs

This commit is contained in:
Sam
2017-06-15 00:49:00 +01:00
parent 5131f91725
commit d0dde4f3d7
34 changed files with 65 additions and 118 deletions
@@ -1206,8 +1206,7 @@ var/list/robot_verbs_default = list(
scrambledcodes = 1
//Disconnect it's camera so it's not so easily tracked.
if(src.camera)
qdel(src.camera)
src.camera = null
QDEL_NULL(src.camera)
// I'm trying to get the Cyborg to not be listed in the camera list
// Instead of being listed as "deactivated". The downside is that I'm going
// to have to check if every camera is null or not before doing anything, to prevent runtime errors.
@@ -167,9 +167,8 @@
mode = BOT_CLEANING
spawn(50)
if(mode == BOT_CLEANING)
qdel(target)
QDEL_NULL(target)
anchored = 0
target = null
mode = BOT_IDLE
icon_state = "cleanbot[on]"
@@ -222,4 +221,4 @@ text("<A href='?src=[UID()];power=1'>[on ? "On" : "Off"]</A>"))
if(istype(A,/obj/effect/decal/cleanable))
clean(A)
else
..()
..()