Added Xmas trees to the canteen and chapel.

Added Xmas and Xmas Eve holiday-features:
>If ALLOW_HOLIDAYS is in config.txt, random (harmless) wrapped presents will be placed under all xmas trees on z-level 1. :3
>Ian will start wearing a santahat
Added content for the end of the Mayan Calander.
Fixed the spelling of -invisible- pens



git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5226 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
elly1989@rocketmail.com
2012-11-29 14:07:41 +00:00
parent 9184e82927
commit d0e0ec56da
13 changed files with 7737 additions and 7882 deletions
@@ -44,40 +44,59 @@
del(src)
/obj/item/weapon/a_gift/attack_self(mob/M as mob)
switch(pick("flash", "t_gun", "l_gun", "shield", "sword", "axe"))
if("flash")
var/obj/item/device/flash/W = new /obj/item/device/flash( M )
M.put_in_active_hand(W)
W.add_fingerprint(M)
del(src)
return
if("l_gun")
var/obj/item/weapon/gun/energy/laser/W = new /obj/item/weapon/gun/energy/laser( M )
M.put_in_active_hand(W)
W.add_fingerprint(M)
del(src)
return
if("t_gun")
var/obj/item/weapon/gun/energy/taser/W = new /obj/item/weapon/gun/energy/taser( M )
M.put_in_active_hand(W)
W.add_fingerprint(M)
del(src)
return
if("sword")
var/obj/item/weapon/melee/energy/sword/W = new /obj/item/weapon/melee/energy/sword( M )
M.put_in_active_hand(W)
W.add_fingerprint(M)
del(src)
return
if("axe")
var/obj/item/weapon/melee/energy/axe/W = new /obj/item/weapon/melee/energy/axe( M )
M.put_in_active_hand(W)
W.add_fingerprint(M)
del(src)
return
else
var/gift_type = pick(/obj/item/weapon/sord,
/obj/item/weapon/storage/wallet,
/obj/item/weapon/storage/photo_album,
/obj/item/weapon/storage/snappopbox,
/obj/item/weapon/storage/crayonbox,
/obj/item/weapon/storage/backpack/holding,
/obj/item/weapon/storage/belt/champion,
/obj/item/weapon/soap/deluxe,
/obj/item/weapon/pickaxe/silver,
/obj/item/weapon/pen/invisible,
/obj/item/weapon/lipstick/random,
/obj/item/weapon/grenade/smokebomb,
/obj/item/weapon/corncob,
/obj/item/weapon/contraband/poster,
/obj/item/weapon/book/manual/barman_recipes,
/obj/item/weapon/book/manual/chef_recipes,
/obj/item/weapon/bikehorn,
/obj/item/weapon/beach_ball,
/obj/item/weapon/beach_ball/holoball,
/obj/item/weapon/banhammer,
/obj/item/toy/balloon,
/obj/item/toy/blink,
/obj/item/toy/crossbow,
/obj/item/toy/gun,
/obj/item/toy/katana,
/obj/item/toy/prize/deathripley,
/obj/item/toy/prize/durand,
/obj/item/toy/prize/fireripley,
/obj/item/toy/prize/gygax,
/obj/item/toy/prize/honk,
/obj/item/toy/prize/marauder,
/obj/item/toy/prize/mauler,
/obj/item/toy/prize/odysseus,
/obj/item/toy/prize/phazon,
/obj/item/toy/prize/ripley,
/obj/item/toy/prize/seraph,
/obj/item/toy/spinningtoy,
/obj/item/toy/sword,
/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiadeus,
/obj/item/weapon/reagent_containers/food/snacks/grown/ambrosiavulgaris,
/obj/item/device/paicard,
/obj/item/device/violin,
/obj/item/weapon/storage/belt/utility/full,
/obj/item/clothing/tie/horrible)
if(!ispath(gift_type,/obj/item)) return
var/obj/item/I = new gift_type(M)
M.u_equip(src)
M.put_in_hands(I)
I.add_fingerprint(M)
del(src)
return
/*