Added a new telecomm thingie on the syndicate shuttle. It intercepts all radio chatter and relays it to the syndicate channel. Pretty nifty!

Reverted the comm satellite layout. It should be much more balanced this way.

Some bugfixes.

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2975 316c924e-a436-60f5-8080-3fe189b3f50e
This commit is contained in:
vageyenaman@gmail.com
2012-01-18 04:52:34 +00:00
parent 2ca407093d
commit d12a3d898e
8 changed files with 3048 additions and 2961 deletions
+5 -5
View File
@@ -1027,10 +1027,10 @@
// Puke if toxloss is too high
if(!stat)
if (prob(50) && getToxLoss() >= 45 && nutrition > 20)
if (getToxLoss() >= 45 && nutrition > 20)
lastpuke ++
if(lastpuke >= rand(15,20))
Stun(rand(4,6))
if(lastpuke >= 25) // about 25 second delay I guess
Stun(5)
for(var/mob/O in viewers(world.view, src))
O.show_message(text("<b>\red [] throws up!</b>", src), 1)
@@ -1040,8 +1040,8 @@
if (istype(location, /turf/simulated))
location.add_vomit_floor(src, 1)
nutrition -= rand(10,20)
adjustToxLoss(-rand(1,10))
nutrition -= 20
adjustToxLoss(-3)
// make it so you can only puke so fast
lastpuke = 0