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https://github.com/ParadiseSS13/Paradise.git
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Added a new telecomm thingie on the syndicate shuttle. It intercepts all radio chatter and relays it to the syndicate channel. Pretty nifty!
Reverted the comm satellite layout. It should be much more balanced this way. Some bugfixes. git-svn-id: http://tgstation13.googlecode.com/svn/trunk@2975 316c924e-a436-60f5-8080-3fe189b3f50e
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@@ -1027,10 +1027,10 @@
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// Puke if toxloss is too high
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if(!stat)
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if (prob(50) && getToxLoss() >= 45 && nutrition > 20)
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if (getToxLoss() >= 45 && nutrition > 20)
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lastpuke ++
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if(lastpuke >= rand(15,20))
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Stun(rand(4,6))
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if(lastpuke >= 25) // about 25 second delay I guess
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Stun(5)
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for(var/mob/O in viewers(world.view, src))
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O.show_message(text("<b>\red [] throws up!</b>", src), 1)
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@@ -1040,8 +1040,8 @@
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if (istype(location, /turf/simulated))
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location.add_vomit_floor(src, 1)
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nutrition -= rand(10,20)
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adjustToxLoss(-rand(1,10))
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nutrition -= 20
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adjustToxLoss(-3)
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// make it so you can only puke so fast
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lastpuke = 0
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