diff --git a/code/game/dna/genes/goon_disabilities.dm b/code/game/dna/genes/goon_disabilities.dm
index 32617d456be..c0973e2206d 100644
--- a/code/game/dna/genes/goon_disabilities.dm
+++ b/code/game/dna/genes/goon_disabilities.dm
@@ -333,6 +333,10 @@
*/
var/mob/living/carbon/L = usr
+ if(L)
+ usr.attack_log += text("\[[time_stamp()]\] [usr.real_name] ([usr.ckey]) cast the spell [name] on [L.real_name] ([L.ckey]).")
+ msg_admin_attack("[usr.real_name] ([usr.ckey]) has cast the spell [name] on [L.real_name] ([L.ckey]) ()")
+
L.adjust_fire_stacks(0.5)
L.visible_message("\red [L.name] suddenly bursts into flames!")
L.on_fire = 1
diff --git a/code/game/dna/genes/goon_powers.dm b/code/game/dna/genes/goon_powers.dm
index 29cebeac06f..e421a9594f8 100644
--- a/code/game/dna/genes/goon_powers.dm
+++ b/code/game/dna/genes/goon_powers.dm
@@ -159,11 +159,15 @@
if(istype(H.wear_suit, /obj/item/clothing/suit/space))
handle_suit = 1
if(H.internal)
- H.visible_message("\red A cloud of fine ice crystals engulfs [H]!",
- "A cloud of fine ice crystals cover your [H.head]'s visor.")
+ H.visible_message("\red [usr] sprays a cloud of fine ice crystals, engulfing [H]!",
+ "[usr] sprays a cloud of fine ice crystals over your [H.head]'s visor.")
+ log_admin("[ckey(usr.key)] has used cryokinesis on [ckey(C.key)], internals yes, suit yes")
+ msg_admin_attack("[usr.real_name] ([usr.ckey]) has cast cryokinesis on [C.real_name] ([C.ckey]), ()")
else
- H.visible_message("\red A cloud of fine ice crystals engulfs [H]!",
- "A cloud of fine ice crystals cover your [H.head]'s visor and make it into your air vents!.")
+ H.visible_message("\red [usr] sprays a cloud of fine ice crystals engulfing, [H]!",
+ "[usr] sprays a cloud of fine ice crystals cover your [H.head]'s visor and make it into your air vents!.")
+ log_admin("[usr.real_name] ([ckey(usr.key)]) has used cryokinesis on [C.real_name] ([ckey(C.key)]), ()")
+ msg_admin_attack("[usr.real_name] ([usr.ckey]) has cast cryokinesis on [C.real_name] ([C.ckey]), ()")
H.bodytemperature = max(0, H.bodytemperature - 50)
H.adjustFireLoss(5)
if(!handle_suit)
@@ -171,8 +175,9 @@
C.adjustFireLoss(10)
C.ExtinguishMob()
- C.visible_message("\red A cloud of fine ice crystals engulfs [C]!")
- log_admin("[ckey(usr.key)] has used cryokinesis on [ckey(C.key)].")
+ C.visible_message("\red [usr] sprays a cloud of fine ice crystals, engulfing [C]!")
+ log_admin("[ckey(usr.key)] has used cryokinesis on [ckey(C.key)], internals no, suit no")
+ msg_admin_attack("[usr.real_name] ([usr.ckey]) has cast cryokinesis on [C.real_name] ([C.ckey]), ()")
//playsound(usr.loc, 'bamf.ogg', 50, 0)
diff --git a/code/game/machinery/adv_med.dm b/code/game/machinery/adv_med.dm
index 10359e84421..e991c569706 100644
--- a/code/game/machinery/adv_med.dm
+++ b/code/game/machinery/adv_med.dm
@@ -242,6 +242,8 @@
dir = 8
idle_power_usage = 250
active_power_usage = 500
+ var/printing = null
+ var/printing_text = null
/obj/machinery/body_scanconsole/power_change()
if(stat & BROKEN)
@@ -506,10 +508,31 @@
dat += text("Cataracts detected.
")
if(occupant.sdisabilities & NEARSIGHTED)
dat += text("Retinal misalignment detected.
")
+ src.printing_text = dat
+ dat += "
Print medical condition
"
else
dat += "\The [src] is empty."
else
dat = " Error: No Body Scanner connected."
- dat += text("
Close", user)
+ dat += text("Close", user)
user << browse(dat, "window=scanconsole;size=430x600")
return
+
+/obj/machinery/body_scanconsole/Topic(href, href_list)
+ if(stat & (BROKEN|NOPOWER)) return
+ if(usr.stat || usr.restrained()) return
+
+ if (href_list["print_p"])
+ if (!(src.printing) && src.printing_text)
+ src.printing = 1
+ for(var/mob/O in viewers(usr))
+ O.show_message("\blue \the [src] rattles and prints out a sheet of paper.", 1)
+ sleep(20)
+ var/obj/item/weapon/paper/P = new /obj/item/weapon/paper( src.loc )
+ P.info = "
Body Scan - [href_list["name"]]
"
+ P.info += "Time of scan: [worldtime2text(world.time)]
"
+ P.info += "[src.printing_text]"
+ P.info += "
Notes:
"
+ P.name = "Body Scan - [href_list["name"]]"
+ src.printing = null
+ src.printing_text = null
\ No newline at end of file
diff --git a/code/game/objects/structures/crates_lockers/closets/secure/security.dm b/code/game/objects/structures/crates_lockers/closets/secure/security.dm
index dcd10cfb5d8..7bc09593e5e 100644
--- a/code/game/objects/structures/crates_lockers/closets/secure/security.dm
+++ b/code/game/objects/structures/crates_lockers/closets/secure/security.dm
@@ -339,7 +339,7 @@
new /obj/item/ammo_box/c38(src)
new /obj/item/weapon/gun/projectile/revolver/detective(src)
new /obj/item/taperoll/police(src)
- new /obj/item/weapon/storage/belt/holster(src)
+ new /obj/item/clothing/tie/holster/armpit(src)
return
/obj/structure/closet/secure_closet/detective/update_icon()
diff --git a/code/modules/clothing/clothing.dm b/code/modules/clothing/clothing.dm
index fe90597b4c3..fb8977de393 100644
--- a/code/modules/clothing/clothing.dm
+++ b/code/modules/clothing/clothing.dm
@@ -1,6 +1,7 @@
/obj/item/clothing
name = "clothing"
var/list/species_restricted = null //Only these species can wear this kit.
+ var/rig_restrict_helmet = 0 // Stops the user from equipping a rig helmet without attaching it to the suit first.
/*
Sprites used when the clothing item is refit. This is done by setting icon_override.
diff --git a/code/modules/clothing/spacesuits/alien.dm b/code/modules/clothing/spacesuits/alien.dm
index 3f9ceacc2da..d1d9962393b 100644
--- a/code/modules/clothing/spacesuits/alien.dm
+++ b/code/modules/clothing/spacesuits/alien.dm
@@ -238,7 +238,7 @@
usr << "It would be hard to take these off without relaxing your grip first." //theoretically this message should only be seen by the wearer when the claws are equipped.
/obj/item/clothing/suit/space/eva/vox
- name = "Vox Space Suit"
+ name = "Vox EVA Suit"
icon_state = "voxspace"
item_state = "voxspace"
species_restricted = list("Vox", "Vox Armalis")
@@ -248,7 +248,7 @@
)
/obj/item/clothing/head/helmet/space/eva/vox
- name = "Vox Space Suit"
+ name = "Vox EVA Suit"
icon_state = "voxspace"
item_state = "voxspace"
species_restricted = list("Vox","Vox Armalis")
diff --git a/code/modules/clothing/spacesuits/rig.dm b/code/modules/clothing/spacesuits/rig.dm
index f3dc8d6b36e..04fc8365eaa 100644
--- a/code/modules/clothing/spacesuits/rig.dm
+++ b/code/modules/clothing/spacesuits/rig.dm
@@ -4,6 +4,7 @@
desc = "A special helmet designed for work in a hazardous, low-pressure environment."
icon_state = "rig0-engineering"
item_state = "eng_helm"
+ rig_restrict_helmet = 1
armor = list(melee = 10, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 75)
allowed = list(/obj/item/device/flashlight)
var/brightness_on = 4 //luminosity when on
@@ -436,16 +437,17 @@
//Medical Rig
/obj/item/clothing/head/helmet/space/rig/medical
name = "medical hardsuit helmet"
- desc = "A special helmet designed for work in a hazardous, low pressure environment. Has minor radiation shielding."
+ desc = "A special helmet designed for work in a hazardous, low pressure environment. Built with lightweight materials for extra comfort, but does not protect the eyes from intense light."
icon_state = "rig0-medical"
item_state = "medical_helm"
_color = "medical"
+ flags_inv = HIDEMASK|HIDEEARS|HIDEEYES
armor = list(melee = 10, bullet = 5, laser = 10, energy = 5, bomb = 10, bio = 100, rad = 50)
/obj/item/clothing/suit/space/rig/medical
icon_state = "rig-medical"
name = "medical hardsuit"
- desc = "A special suit that protects against hazardous, low pressure environments. Has minor radiation shielding."
+ desc = "A special helmet designed for work in a hazardous, low pressure environment. Built with lightweight materials for extra comfort."
item_state = "medical_hardsuit"
slowdown = 1
allowed = list(/obj/item/device/flashlight,/obj/item/weapon/tank,/obj/item/device/suit_cooling_unit,/obj/item/weapon/storage/firstaid,/obj/item/device/healthanalyzer,/obj/item/stack/medical)
diff --git a/code/modules/clothing/suits/jobs.dm b/code/modules/clothing/suits/jobs.dm
index b1b72376e8c..316cf98f2ff 100644
--- a/code/modules/clothing/suits/jobs.dm
+++ b/code/modules/clothing/suits/jobs.dm
@@ -7,6 +7,8 @@
desc = "A hazard vest used in the recovery of bodies."
icon_state = "paramedic-vest"
item_state = "paramedic-vest"
+ allowed = list(/obj/item/stack/medical, /obj/item/weapon/reagent_containers/dropper, /obj/item/weapon/reagent_containers/hypospray, /obj/item/weapon/reagent_containers/syringe, \
+ /obj/item/device/healthanalyzer, /obj/item/device/flashlight, /obj/item/device/radio, /obj/item/weapon/tank/emergency_oxygen)
armor = list(melee = 0, bullet = 0, laser = 0, energy = 0, bomb = 0, bio = 10, rad = 10)
species_fit = list("Vox")
sprite_sheets = list(
diff --git a/code/modules/clothing/under/ties.dm b/code/modules/clothing/under/ties.dm
index 7b847a09faa..5bf9e1cb75f 100644
--- a/code/modules/clothing/under/ties.dm
+++ b/code/modules/clothing/under/ties.dm
@@ -176,11 +176,12 @@
_color = "medgreen"
/obj/item/clothing/tie/holster
- name = "shoulder holster"
+ name = "large shoulder holster"
desc = "A handgun holster."
icon_state = "holster"
_color = "holster"
var/obj/item/weapon/gun/holstered = null
+ var/holster_allow = /obj/item/weapon/gun
icon_action_button = "action_holster"
/obj/item/clothing/tie/holster/attack_self()
@@ -191,27 +192,27 @@
if(usr.stat) return
if(!holstered)
- if(!istype(usr.get_active_hand(), /obj/item/weapon/gun))
- usr << "\blue You need your gun equiped to holster it."
+ if(!istype(usr.get_active_hand(), holster_allow))
+ usr << "You can't fit that in the holster."
return
var/obj/item/weapon/gun/W = usr.get_active_hand()
if (!W.isHandgun())
- usr << "\red This gun won't fit in \the [src]!"
+ usr << "This gun won't fit in \the [src]!"
return
holstered = usr.get_active_hand()
usr.drop_item()
holstered.loc = src
- usr.visible_message("\blue \The [usr] holsters \the [holstered].", "You holster \the [holstered].")
+ usr.visible_message("\The [usr] holsters \the [holstered].", "You holster \the [holstered].")
else
if(istype(usr.get_active_hand(),/obj) && istype(usr.get_inactive_hand(),/obj))
- usr << "\red You need an empty hand to draw the gun!"
+ usr << "You need an empty hand to draw the gun!"
else
if(usr.a_intent == "harm")
- usr.visible_message("\red \The [usr] draws \the [holstered], ready to shoot!", \
- "\red You draw \the [holstered], ready to shoot!")
+ usr.visible_message("\The [usr] draws \the [holstered], ready to shoot!", \
+ "You draw \the [holstered], ready to shoot!")
else
- usr.visible_message("\blue \The [usr] draws \the [holstered], pointing it at the ground.", \
- "\blue You draw \the [holstered], pointing it at the ground.")
+ usr.visible_message("\The [usr] draws \the [holstered], pointing it at the ground.", \
+ "You draw \the [holstered], pointing it at the ground.")
usr.put_in_hands(holstered)
holstered = null
@@ -220,6 +221,7 @@
desc = "A worn-out handgun holster. Perfect for concealed carry"
icon_state = "holster"
_color = "holster"
+ holster_allow = /obj/item/weapon/gun/projectile
/obj/item/clothing/tie/storage
name = "load bearing equipment"
diff --git a/code/modules/events/event_container.dm b/code/modules/events/event_container.dm
index b6df7d94c3b..8441b36dcd4 100644
--- a/code/modules/events/event_container.dm
+++ b/code/modules/events/event_container.dm
@@ -150,7 +150,7 @@ var/global/list/severity_to_string = list(EVENT_LEVEL_MUNDANE = "Mundane", EVENT
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Meaty Ores", /datum/event/dust/meaty, 0, list(ASSIGNMENT_ENGINEER = 20)),
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Communication Blackout", /datum/event/communications_blackout, 500, list(ASSIGNMENT_AI = 150, ASSIGNMENT_SECURITY = 120)),
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Prison Break", /datum/event/prison_break, 0, list(ASSIGNMENT_SECURITY = 100)),
- new /datum/event_meta(EVENT_LEVEL_MODERATE, "Grid Check", /datum/event/grid_check, 200, list(ASSIGNMENT_ENGINEER = 60)),
+// new /datum/event_meta(EVENT_LEVEL_MODERATE, "Grid Check", /datum/event/grid_check, 200, list(ASSIGNMENT_ENGINEER = 60)),
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Electrical Storm", /datum/event/electrical_storm, 250, list(ASSIGNMENT_ENGINEER = 20, ASSIGNMENT_JANITOR = 150)),
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Radiation Storm", /datum/event/radiation_storm, 0, list(ASSIGNMENT_MEDICAL = 50), 1),
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Viral Infection", /datum/event/viral_infection, 0, list(ASSIGNMENT_MEDICAL = 150)),
@@ -159,15 +159,15 @@ var/global/list/severity_to_string = list(EVENT_LEVEL_MUNDANE = "Mundane", EVENT
new /datum/event_meta/alien(EVENT_LEVEL_MODERATE, "Alien Infestation", /datum/event/alien_infestation, 2.5, list(ASSIGNMENT_SECURITY = 1), 1, 0, 5),
new /datum/event_meta/ninja(EVENT_LEVEL_MODERATE, "Space Ninja", /datum/event/space_ninja, 0, list(ASSIGNMENT_SECURITY = 1), 1, 0, 5),
// NON-BAY EVENTS
- new /datum/event_meta(EVENT_LEVEL_MODERATE, "Space Dust", /datum/event/dust, 50, list(ASSIGNMENT_ENGINEER = 50)),
+ new /datum/event_meta(EVENT_LEVEL_MODERATE, "Space Dust", /datum/event/dust, 50, list(ASSIGNMENT_ENGINEER = 50)),
new /datum/event_meta(EVENT_LEVEL_MODERATE, "Dimensional Tear", /datum/event/tear, 0, list(ASSIGNMENT_SECURITY = 25)),
- new /datum/event_meta(EVENT_LEVEL_MODERATE, "Wormholes", /datum/event/wormholes, 150),
+ new /datum/event_meta(EVENT_LEVEL_MODERATE, "Wormholes", /datum/event/wormholes, 150),
- new /datum/event_meta(EVENT_LEVEL_MODERATE, "Pyro Anomaly", /datum/event/anomaly/anomaly_pyro, 100, list(ASSIGNMENT_ENGINEER = 60)),
- new /datum/event_meta(EVENT_LEVEL_MODERATE, "Vortex Anomaly", /datum/event/anomaly/anomaly_vortex, 50, list(ASSIGNMENT_ENGINEER = 25)),
- new /datum/event_meta(EVENT_LEVEL_MODERATE, "Bluespace Anomaly", /datum/event/anomaly/anomaly_bluespace, 50, list(ASSIGNMENT_ENGINEER = 25)),
- new /datum/event_meta(EVENT_LEVEL_MODERATE, "Flux Anomaly", /datum/event/anomaly/anomaly_flux, 50, list(ASSIGNMENT_ENGINEER = 50)),
- new /datum/event_meta(EVENT_LEVEL_MODERATE, "Gravitational Anomaly", /datum/event/anomaly/anomaly_grav, 200),
+ new /datum/event_meta(EVENT_LEVEL_MODERATE, "Pyro Anomaly", /datum/event/anomaly/anomaly_pyro, 100, list(ASSIGNMENT_ENGINEER = 60)),
+ new /datum/event_meta(EVENT_LEVEL_MODERATE, "Vortex Anomaly", /datum/event/anomaly/anomaly_vortex, 50, list(ASSIGNMENT_ENGINEER = 25)),
+ new /datum/event_meta(EVENT_LEVEL_MODERATE, "Bluespace Anomaly", /datum/event/anomaly/anomaly_bluespace, 50, list(ASSIGNMENT_ENGINEER = 25)),
+ new /datum/event_meta(EVENT_LEVEL_MODERATE, "Flux Anomaly", /datum/event/anomaly/anomaly_flux, 50, list(ASSIGNMENT_ENGINEER = 50)),
+ new /datum/event_meta(EVENT_LEVEL_MODERATE, "Gravitational Anomaly", /datum/event/anomaly/anomaly_grav, 200),
)
/datum/event_container/major
diff --git a/code/modules/events/event_dynamic.dm b/code/modules/events/event_dynamic.dm
index d94c5f3ea3a..df494ddc245 100644
--- a/code/modules/events/event_dynamic.dm
+++ b/code/modules/events/event_dynamic.dm
@@ -47,7 +47,7 @@ var/global/list/possibleEvents = list()
possibleEvents[/datum/event/economic_event] = 300
possibleEvents[/datum/event/trivial_news] = 400
- possibleEvents[/datum/event/mundane_news] = 300
+ possibleEvents[/datum/event/mundane_news] = 300
possibleEvents[/datum/event/cargo_bonus] = 150
@@ -59,7 +59,7 @@ var/global/list/possibleEvents = list()
possibleEvents[/datum/event/mass_hallucination] = 200
possibleEvents[/datum/event/vent_clog] = 300
possibleEvents[/datum/event/anomaly/anomaly_grav] = 200
-
+
possibleEvents[/datum/event/wormholes] = 150
possibleEvents[/datum/event/carp_migration] = 20 + 10 * active_with_role["Engineer"]
@@ -72,7 +72,7 @@ var/global/list/possibleEvents = list()
possibleEvents[/datum/event/communications_blackout] = 50 + 25 * active_with_role["AI"] + active_with_role["Scientist"] * 25
possibleEvents[/datum/event/ionstorm] = active_with_role["AI"] * 25 + active_with_role["Cyborg"] * 25 + active_with_role["Engineer"] * 10 + active_with_role["Scientist"] * 5
- possibleEvents[/datum/event/grid_check] = 25 + 10 * active_with_role["Engineer"]
+// possibleEvents[/datum/event/grid_check] = 25 + 10 * active_with_role["Engineer"]
possibleEvents[/datum/event/electrical_storm] = 15 * active_with_role["Janitor"] + 5 * active_with_role["Engineer"]
possibleEvents[/datum/event/wallrot] = 30 * active_with_role["Engineer"] + 50 * active_with_role["Botanist"]
@@ -82,8 +82,8 @@ var/global/list/possibleEvents = list()
possibleEvents[/datum/event/anomaly/anomaly_pyro] = 100 + 60 * active_with_role["Engineer"]
possibleEvents[/datum/event/anomaly/anomaly_vortex] = 50 + 25 * active_with_role["Engineer"]
possibleEvents[/datum/event/anomaly/anomaly_bluespace] = 50 + 25 * active_with_role["Engineer"]
- possibleEvents[/datum/event/anomaly/anomaly_flux] = 50 + 50 * active_with_role["Engineer"]
-
+ possibleEvents[/datum/event/anomaly/anomaly_flux] = 50 + 50 * active_with_role["Engineer"]
+
possibleEvents[/datum/event/meteor_wave] = 10 * active_with_role["Engineer"]
possibleEvents[/datum/event/meteor_shower] = 20 * active_with_role["Engineer"]
possibleEvents[/datum/event/blob] = 10 * active_with_role["Engineer"]
diff --git a/code/modules/mob/living/carbon/human/human.dm b/code/modules/mob/living/carbon/human/human.dm
index 53c834cb371..1c0feaaef05 100644
--- a/code/modules/mob/living/carbon/human/human.dm
+++ b/code/modules/mob/living/carbon/human/human.dm
@@ -1016,6 +1016,8 @@
number += 2
if(istype(src.head, /obj/item/clothing/head/helmet/space/eva))
number -= 2
+ if(istype(src.head, /obj/item/clothing/head/helmet/space/rig/medical))
+ number -= 2
if(istype(src.glasses, /obj/item/clothing/glasses/thermal))
number -= 1
if(istype(src.glasses, /obj/item/clothing/glasses/sunglasses))
@@ -1412,7 +1414,6 @@
if(H)
H.brained=1
h_style = "Bald"
- drop_from_inventory(head)
update_hair()
update_body()
diff --git a/code/modules/mob/living/carbon/human/inventory.dm b/code/modules/mob/living/carbon/human/inventory.dm
index 171de58faab..2520b2d1982 100644
--- a/code/modules/mob/living/carbon/human/inventory.dm
+++ b/code/modules/mob/living/carbon/human/inventory.dm
@@ -10,6 +10,10 @@
H << "You are not holding anything to equip."
return
+ if(istype(I, /obj/item/clothing/head/helmet/space/rig)) // If the item to be equipped is a rigid suit helmet
+ src << "\red You must fasten the helmet to a hardsuit first. (Target the head and use on a hardsuit)" // Stop eva helms equipping.
+ return 0
+
if(H.equip_to_appropriate_slot(I))
if(hand)
update_inv_l_hand(0)
diff --git a/code/modules/mob/mob.dm b/code/modules/mob/mob.dm
index 54188426075..0f008d9f81a 100644
--- a/code/modules/mob/mob.dm
+++ b/code/modules/mob/mob.dm
@@ -106,7 +106,14 @@
var/obj/item/W = get_active_hand()
if(istype(W))
- equip_to_slot_if_possible(W, slot)
+ if (istype(W, /obj/item/clothing))
+ var/obj/item/clothing/C = W
+ if(C.rig_restrict_helmet)
+ src << "\red You must fasten the helmet to a hardsuit first. (Target the head and use on a hardsuit)" // Stop eva helms equipping.
+ else
+ equip_to_slot_if_possible(C, slot)
+ else
+ equip_to_slot_if_possible(W, slot)
if(ishuman(src) && W == src:head)
src:update_hair()
diff --git a/code/modules/organs/organ_external.dm b/code/modules/organs/organ_external.dm
index 78f31a5d177..1f7da7049b2 100644
--- a/code/modules/organs/organ_external.dm
+++ b/code/modules/organs/organ_external.dm
@@ -1005,7 +1005,7 @@ Note that amputating the affected organ does in fact remove the infection from t
if (burn_dam > 40)
disfigure("burn")
if(!brained)
- if(brute_dam > 25)
+ if(brute_dam > 40)
if(prob(10))
breakskull()
diff --git a/code/modules/power/singularity/generator.dm b/code/modules/power/singularity/generator.dm
index 69c3b611e39..bcd8403b54c 100644
--- a/code/modules/power/singularity/generator.dm
+++ b/code/modules/power/singularity/generator.dm
@@ -13,7 +13,6 @@
var/turf/T = get_turf(src)
if(src.energy >= 200)
var/admin_message = "New singularity made"
- world << "lengthy = [length(fingerprintshidden)]"
if(fingerprintshidden && length(fingerprintshidden))
admin_message += "touched by: "
if(islist(fingerprintshidden))
diff --git a/code/modules/projectiles/guns/projectile/launchers.dm b/code/modules/projectiles/guns/projectile/launchers.dm
index 5e53c71efa9..d1d7e471f1b 100644
--- a/code/modules/projectiles/guns/projectile/launchers.dm
+++ b/code/modules/projectiles/guns/projectile/launchers.dm
@@ -9,6 +9,8 @@
fire_sound = 'sound/effects/Explosion1.ogg'
origin_tech = "combat=3"
mag_type = "/obj/item/ammo_box/magazine/m75"
+ isHandgun()
+ return 1
/obj/item/weapon/gun/projectile/automatic/gyropistol/New()
..()
diff --git a/code/modules/projectiles/guns/projectile/pistol.dm b/code/modules/projectiles/guns/projectile/pistol.dm
index 26555a3b040..108e6977e11 100644
--- a/code/modules/projectiles/guns/projectile/pistol.dm
+++ b/code/modules/projectiles/guns/projectile/pistol.dm
@@ -6,6 +6,8 @@
origin_tech = "combat=2;materials=2;syndicate=2"
mag_type = "/obj/item/ammo_box/magazine/m10mm"
can_suppress = 1
+ isHandgun()
+ return 1
/obj/item/weapon/gun/projectile/automatic/pistol/update_icon()
..()
@@ -19,6 +21,8 @@
w_class = 3.0
origin_tech = "combat=3;materials=2"
mag_type = "/obj/item/ammo_box/magazine/m45"
+ isHandgun()
+ return 1
/obj/item/weapon/gun/projectile/automatic/m2411/update_icon()
@@ -32,6 +36,8 @@
icon_state = "deagle"
force = 14.0
mag_type = "/obj/item/ammo_box/magazine/m50"
+ isHandgun()
+ return 1
/obj/item/weapon/gun/projectile/automatic/deagle/update_icon()
..()
diff --git a/code/modules/reagents/Chemistry-Machinery.dm b/code/modules/reagents/Chemistry-Machinery.dm
index 369ccb1ec08..7bf99cec11e 100644
--- a/code/modules/reagents/Chemistry-Machinery.dm
+++ b/code/modules/reagents/Chemistry-Machinery.dm
@@ -363,6 +363,7 @@
var/bottlesprite = "1" //yes, strings
var/pillsprite = "1"
var/client/has_sprites = list()
+ var/printing = null
/obj/machinery/chem_master/New()
var/datum/reagents/R = new/datum/reagents(100)
@@ -439,7 +440,33 @@
usr << browse(null, "window=chemmaster")
usr.unset_machine()
return
-
+
+ if (href_list["print_p"])
+ if (!(src.printing))
+ src.printing = 1
+ for(var/mob/O in viewers(usr))
+ O.show_message("\blue \the [src] rattles and prints out a sheet of paper.", 1)
+ sleep(25)
+ var/obj/item/weapon/paper/P = new /obj/item/weapon/paper( src.loc )
+ P.info = "Chemical Analysis
"
+ P.info += "Time of analysis: [worldtime2text(world.time)]
"
+ P.info += "Chemical name: [href_list["name"]]
"
+ if(href_list["name"] == "Blood")
+ var/datum/reagents/R = beaker:reagents
+ var/datum/reagent/blood/G
+ for(var/datum/reagent/F in R.reagent_list)
+ if(F.name == href_list["name"])
+ G = F
+ break
+ var/B = G.data["blood_type"]
+ var/C = G.data["blood_DNA"]
+ P.info += "Description:
Blood Type: [B]
DNA: [C]"
+ else
+ P.info += "Description: [href_list["desc"]]"
+ P.info += "
Notes:
"
+ P.name = "Chemical Analysis - [href_list["name"]]"
+ src.printing = null
+
if(beaker)
var/datum/reagents/R = beaker:reagents
if (href_list["analyze"])
@@ -454,9 +481,11 @@
var/A = G.name
var/B = G.data["blood_type"]
var/C = G.data["blood_DNA"]
- dat += "Chemmaster 3000Chemical infos:
Name:
[A]
Description:
Blood Type: [B]
DNA: [C]
(Back)"
+ dat += "Chemmaster 3000Chemical infos:
Name:
[A]
Description:
Blood Type: [B]
DNA: [C]"
else
- dat += "Chemmaster 3000Chemical infos:
Name:
[href_list["name"]]
Description:
[href_list["desc"]]
(Back)"
+ dat += "Chemmaster 3000Chemical infos:
Name:
[href_list["name"]]
Description:
[href_list["desc"]]"
+ dat += "
(Print Analysis)
"
+ dat += "(Back)"
else
dat += "Condimaster 3000Condiment infos:
Name:
[href_list["name"]]
Description:
[href_list["desc"]]
(Back)"
usr << browse(dat, "window=chem_master;size=575x400")
diff --git a/code/modules/research/designs/autolathe_designs.dm b/code/modules/research/designs/autolathe_designs.dm
index 69759b63b69..541518016b9 100644
--- a/code/modules/research/designs/autolathe_designs.dm
+++ b/code/modules/research/designs/autolathe_designs.dm
@@ -311,7 +311,7 @@
id = "retractor"
build_type = AUTOLATHE
materials = list("$metal" = 6000, "$glass" = 3000)
- build_path = /obj/item/weapon/
+ build_path = /obj/item/weapon/retractor
category = list("initial", "Medical")
/datum/design/scalpel
diff --git a/code/modules/surgery/braincore.dm b/code/modules/surgery/braincore.dm
index 7445fc2233e..3ce95d81553 100644
--- a/code/modules/surgery/braincore.dm
+++ b/code/modules/surgery/braincore.dm
@@ -30,7 +30,6 @@
user.visible_message("\blue [user] has cut through [target]'s skull open with \the [tool].", \
"\blue You have cut through [target]'s skull open with \the [tool].")
target.brain_op_stage = 2
- target.expose_brain()
fail_step(mob/living/user, mob/living/carbon/human/target, target_zone, obj/item/tool)
user.visible_message("\red [user]'s hand slips, cracking [target]'s skull with \the [tool]!" , \
diff --git a/code/modules/vehicles/ambulance.dm b/code/modules/vehicles/ambulance.dm
index 8212e93b085..581b8ca8efd 100644
--- a/code/modules/vehicles/ambulance.dm
+++ b/code/modules/vehicles/ambulance.dm
@@ -16,8 +16,8 @@
var/obj/item/weapon/key/ambulance_train/key
/obj/item/weapon/key/ambulance_train
- name = "key"
- desc = "A keyring with a small steel key, and a yellow fob reading \"Choo Choo!\"."
+ name = "ambulance key"
+ desc = "A keyring with a small steel key, and tag with a red cross on it."
icon = 'icons/obj/vehicles.dmi'
icon_state = "keydoc"
w_class = 1
diff --git a/maps/cyberiad.dmm b/maps/cyberiad.dmm
index 502d469d089..29484e720b4 100644
--- a/maps/cyberiad.dmm
+++ b/maps/cyberiad.dmm
@@ -2121,6 +2121,7 @@
"aOO" = (/obj/machinery/atmospherics/unary/vent_scrubber{dir = 8; on = 1},/turf/simulated/floor,/area/gateway)
"aOP" = (/obj/machinery/light{dir = 4},/obj/effect/decal/warning_stripes/southwest,/obj/structure/closet/secure_closet/exile,/turf/simulated/floor,/area/gateway)
"aOQ" = (/obj/structure/rack,/obj/item/weapon/storage/belt/archaeology,/obj/item/clothing/suit/space/eva/anomaly,/obj/item/clothing/head/helmet/space/eva/anomaly,/obj/item/clothing/mask/breath,/obj/machinery/light_switch{pixel_x = 0; pixel_y = 23},/turf/simulated/floor,/area/research_outpost/gearstore)
+"aOR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/closet/paramedic,/obj/item/weapon/key/ambulance_train{name = "spare ambulance key"},/turf/simulated/floor{icon_state = "white"},/area/medical/paramedic)
"aOS" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor{dir = 8; icon_state = "warning"},/area/ai_monitored/storage/eva)
"aOT" = (/obj/structure/cable{d1 = 4; d2 = 8; icon_state = "4-8"; pixel_x = 0; tag = ""},/obj/structure/cable{d1 = 2; d2 = 4; icon_state = "2-4"; tag = ""},/turf/simulated/floor,/area/ai_monitored/storage/eva)
"aOU" = (/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 4; icon_state = "1-4"; tag = ""},/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; tag = ""},/turf/simulated/floor{icon_state = "dark"},/area/ai_monitored/storage/eva)
@@ -5032,7 +5033,6 @@
"bSO" = (/obj/structure/reagent_dispensers/watertank,/obj/machinery/atmospherics/unary/vent_pump{dir = 4; on = 1},/obj/machinery/light_switch{pixel_y = -23},/turf/simulated/floor,/area/janitor)
"bSP" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/light/small{dir = 1},/turf/simulated/floor/plating,/area/maintenance/asmaint)
"bSQ" = (/obj/structure/cable{d1 = 1; d2 = 2; icon_state = "1-2"; pixel_y = 0; tag = ""},/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/turf/simulated/floor/plating,/area/maintenance/asmaint)
-"bSR" = (/obj/machinery/atmospherics/pipe/simple/hidden/supply{dir = 4},/obj/machinery/firealarm{dir = 1; pixel_y = -24},/obj/structure/closet/paramedic,/obj/item/key/ambulance,/turf/simulated/floor{icon_state = "white"},/area/medical/paramedic)
"bSS" = (/obj/machinery/atmospherics/pipe/manifold/hidden/supply{dir = 4; initialize_directions = 11; level = 1},/turf/simulated/floor{icon_state = "white"},/area/medical/paramedic)
"bST" = (/obj/machinery/light,/obj/structure/cable{icon_state = "0-4"; d2 = 4},/obj/machinery/power/apc{dir = 2; name = "Paramedic APC"; pixel_y = -24},/obj/machinery/camera{c_tag = "Paramedic Bay"; dir = 1; network = list("SS13")},/turf/simulated/floor{icon_state = "white"},/area/medical/paramedic)
"bSU" = (/obj/machinery/atmospherics/pipe/simple/hidden/scrubbers,/obj/machinery/alarm{dir = 1; pixel_y = -22},/obj/structure/cable{d1 = 1; d2 = 8; icon_state = "1-8"; tag = ""},/turf/simulated/floor{icon_state = "white"},/area/medical/paramedic)
@@ -12686,7 +12686,7 @@ aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabyZbyZbyZbyZbyZbyZbyZbyZby
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabyZbyZbyZbyZbyZbyZbyZbyZbyZaaaaaaaaaaaaaaaaaabzabzabzabzabzabzabzabzabzabzabzabzabzabzabzabzabzabzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabNVbNWbNXbNYbNVbNZbOabObbIybOcbOdbOebsYbOgbOhbOibOjbOjbOkbwdbOlbOmbOnaaqaaqbOobOpbOqaaqaaqaaqbOrbOsbOtaaqaaqbOubKcbKcbOvaaqaaqaaqaosbOwaaqaaqaaqbOxaaqaaqbOyaaqbOzaosaaqbOAbOBbOCaaqbODbOEbLIbOFaaibOGbOHbOIbOJaaibCQbLQbwKaaqbwLbwMbwObyAbzZbAcabJbORbOSbOTbOUbOVbOWbOXaaiaaiaaiaaiaaiaaiaaiaaiaaiaaibOYbOZbPabPaaaqbPbbPcbPdaaiaaiaaiaaiaaiaaiaaiaaibIhaaibPebPfbPgbPhbPhbPiaJmaaaaaaaaaaaaaaaaaaaaaaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabbPjbCfbCfbCgaaqaaqaaiaaiaaiaaibPkaabaabaaaaaaaaaaagaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabyZbyZbyZbyZbyZbyZbyZbyZbyZaaaaaaaaaaaaaaaaaabzabzabzabzabzabzabzabzabzabzabzabzabzabzabzabzabzabzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabMzbPlbPmbPlbMzbPnbAdbPpbPqbPrbPsbPtbPubPvbIAbPwbPxbPybPzbIAbOmbOmbPAaaqbPBbPCbPDbPEbPFaaqbPGbPHbPIbPJbPKaaqbPLbPMbPNaaqbPObEabPQbPRbPSbPTbPUbPVbPWabZbPXbPYbPZbQabQbbQcbQdbQebQfbQgbQhbQibQjbLJbQkbQlbQmbQnbQobQpbCYbDabBrbBxbAebwObFXbFXbEEbFTaaqbQybQzbQAbQBbQCbQDbQEaaibQFbQGbQHbQIbQHbQHbQJacFacFbQKbQLbQMbQNaaqbQObQPbJmaaibsfbQQbQRbQSbQSbQRbQSbQTaaibQUbQVbPgbPhbQWbQXaJmaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabQYbQZbRabQZaaqaaiaaibRbbRcbRbbRdaaiaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabyZbyZbyZbyZbyZbyZbyZbyZbyZaaaaaaaaaaaaaaaaaaaaabzabzabzabzabzabzabzabzabzabzabzabzabzabzabzabzabzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabNVbPlbPlbPlbRebRfbMCbRgbRhbRibMCbPtbRjbRkbIAbIAbIAbIAbIAbIAbRlbOmbEOabZbRnbRobRobRobRpaaqbRqbRrbRrbRrbRsaRkbRtbRubRvabZbRwbRxbRybRzbRAbRBaaqaaqbRCaaqbRDbREbRFbRGbRHaaqbLEbKlbLFbLGbRIbRJbRKbRLacFbRMbRNbRObRPaaibRQbLSbLUabZbTfbLVbKBbKCbKDbLTaaqaaqaaqaaqaaqaaJazraugaaibSabQHbQHbSbbQHbScbSdaaiaaibSebKRbSfbSfaaqbJkbSgbJmaaiaaibShaaiaaiaaiaaiaaiaaiaaibSibSjaJmbSkbSlbSmaJmaacaacaacaacaacaacaacaacaacaacaacaacaacaacaacaacaacaacaacaacaacbSnbQZbQZbSoaaiaaibRbbRbbSpbRbbRbaaiaaiaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
-aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabyZbyZbyZbyZbyZbyZbyZbyZbyZaaaaaaaaaaaaaaaaaaaaaaaabzabzabzabzabzabzabzabzabzabzabzabzabzabzabzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabMzbPmbPmbPmbMzbSqbLXbSsbStbLWbMCbSvbSwbSxbSybSzbSzbSzbSAbOmbOmbOmbPAaaqbRpbRobSBbRobSCaaqbSDbRrbSEbRrbSFaaqbSGbSHbSIaaqbSJbSKbSLbSMbSNbSOabJbSPbSQabJbSRbSSbSTbSUbSVaaqbNjbKlbKlbSWbRIbRJbSXbSYbSZbQlbTabTbbTcbTdbTebNubHGbOKbNvbNwbNtbNtbFXbLYaaqbTmbTnbTobTpbTqbTrbTsaaibSabTtbQHbQHbQHbTubTvaaiaaibTwbKRbSfbSfaaqbTxbTybJmaaibTzbTAbTBaaibTCbTDbTEbTFbTGbTHbTIaJmbTJbTKbTLaJmaaiaaiaaiaaiaaiaaiaaiaaiaaaaaaaaaaaaaaaaabaaaaaaaaaaaaaaaaaaaaabTMaaibSnaaiaaibRbbRbbRbbRbbRbbRbbRbaaiaaiaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
+aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabyZbyZbyZbyZbyZbyZbyZbyZbyZaaaaaaaaaaaaaaaaaaaaaaaabzabzabzabzabzabzabzabzabzabzabzabzabzabzabzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabMzbPmbPmbPmbMzbSqbLXbSsbStbLWbMCbSvbSwbSxbSybSzbSzbSzbSAbOmbOmbOmbPAaaqbRpbRobSBbRobSCaaqbSDbRrbSEbRrbSFaaqbSGbSHbSIaaqbSJbSKbSLbSMbSNbSOabJbSPbSQabJaORbSSbSTbSUbSVaaqbNjbKlbKlbSWbRIbRJbSXbSYbSZbQlbTabTbbTcbTdbTebNubHGbOKbNvbNwbNtbNtbFXbLYaaqbTmbTnbTobTpbTqbTrbTsaaibSabTtbQHbQHbQHbTubTvaaiaaibTwbKRbSfbSfaaqbTxbTybJmaaibTzbTAbTBaaibTCbTDbTEbTFbTGbTHbTIaJmbTJbTKbTLaJmaaiaaiaaiaaiaaiaaiaaiaaiaaaaaaaaaaaaaaaaabaaaaaaaaaaaaaaaaaaaaabTMaaibSnaaiaaibRbbRbbRbbRbbRbbRbbRbaaiaaiaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabyZbyZbyZbyZbyZbyZbyZbyZbyZaaaaaaaaaaaaaaaaaaaaaaaaaaabzabzabzabzabzabzabzabzabzabzabzabzaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaagaaaaaaaaaaaaaaaaaabNVbTNbTObTPbNVbTQbOabObbIybIybTRbTRbTRbIybIybOmbTSbTSbTTbTUbOmbTVbTWaaqbRpbRobRobRobTXaaqbSDbRrbRrbTYbTZabJbIRbUbbUcaaqaaqaaqaaqaaqbUdaaqaaqbUebUfaaqaaqbUgaaqaosaaqaaqbUhbUibUiaaqaaqbUjbUkbUlbUmbUnbUobUpbUqbUraaqbIWbHGbHIbIUbIVbGebGfbKFbHFaaqbUvbUwbUxbUybUzbUAbUBaaibUCaaibUDbUEbUFaaiafaaaiaaibUGbUHbSfbSfaaqbUIbSgbJmbUJbUKbULbUMbUNbUObUPbUPbUQbURbUSbUTbUUbUVbUWbUXbUYbUZbVabVbachbVcbVdbVebVfaabaabaabaabaabaabaabaabaaaaaaaaaaaaaaaaaqaaibVgbVhbVhbRbbRbbRbbRbbRbbRbbRbbRbaaiaaiaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabyZbyZbyZbyZbyZbyZbyZbyZbyZaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabVibMybVjbMybVkbVlaabaaaaaabIybVmbVnbVobIyaaabOmbVpbVqbVrbVsbVtbVubVvaaqbVwbVxbVybRobRpaMhbVzbVAbVBbVCbVDaaqbVEbVFbVGbVHbVIbVIbVIbVIbVJbVKbVLbVMbVMbVNbVNbVObVPbVQaaqaaqbVRbIZbIXbVUbVVbRJbVWbUlbVXbVYaEmbVZbLObWaaEmbKAbKzaoaaoabJbaoaaoaaoabJaaaqbWjbWkbWlbWmbWnbWobWpaaibWqbWrbWsbWtbWubWrbWvbWwaaqbWxbWybKSaaqaaqbWzbWAbWBacFbWCbWDbWEacFbWFbWGbWHbWIbWJbWKbWLbWMbWNbWObWNbWPbWObWObWObWQbWRbWSbWTbWUaabaaaaaaaaaaaaaabaaaaaaaaaaaaaaaaaaaaaaaiaaibWVbRbbRbbRbbRbbRbbRbbRbbRbbRbbRbbRbaaiaaiaabaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaabaabaabaabaabaabaabaabaabaabaabaabaabaabaabaabbWWbOmbOmbOmbtqbOmbOmbWYaaqbWZbXabXbbXcbXdaaJbXebXfbXgbXhbXiaMhbXjbXkbXlabJachachachachbnbbXmbowabZbXnabZabZbXobXpbXqbXrbXsbrCbrBbrDbXwbXxbXybXzbXAbXBbXCbrEbXEbXFbXGbXHbXIcagcagcagbrFbtnbtocdLbtpaaqaaqbXLaaqamfbXMbXNbXOaaibXPbXQbXRbXSbXRbXTbXUbXVaaqaaqbXWaaqaaqbXXbXYbSgbvwaaiaaibXZaaiaaibYabYbbYcbYdbYebWObYfbYgbYhbWHbYhbWHbYibWHbWHaaibYjbYkbYlbYmaabaabaabaabaabaabaabaabaaaaaaaaaaaaaaaaaibRbbRbbRbbRbbRbbRbbYnbRbbYobRbbRbbRbbRbbRbaaiaaiaabaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa
diff --git a/nano/templates/chem_dispenser.tmpl b/nano/templates/chem_dispenser.tmpl
index 1dd960f9c8a..3de1d02984d 100644
--- a/nano/templates/chem_dispenser.tmpl
+++ b/nano/templates/chem_dispenser.tmpl
@@ -64,9 +64,9 @@ Used In File(s): \code\modules\reagents\Chemistry-Machinery.dm
{{empty}}
{{if data.glass}}
- Glass
+ Glass
{{else}}
- Beaker
+ Beaker
{{/if}}
is empty
@@ -75,10 +75,10 @@ Used In File(s): \code\modules\reagents\Chemistry-Machinery.dm
No
{{if data.glass}}
- Glass
+ Glass
{{else}}
- Beaker
- {{/if}}
+ Beaker
+ {{/if}}
loaded
{{/if}}