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Syndicate borg update, add medical syndicate borg, energy sword refactor
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@@ -612,7 +612,7 @@ client
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M << "Control of your mob has been offered to dead players."
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log_admin("[key_name(usr)] has offered control of ([key_name(M)]) to ghosts.")
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message_admins("[key_name_admin(usr)] has offered control of ([key_name_admin(M)]) to ghosts")
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var/list/mob/dead/observer/candidates = pollCandidates("Do you want to play as [M.real_name]?", "Player Control", null, FALSE, 100)
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var/list/mob/dead/observer/candidates = pollCandidates("Do you want to play as [M.real_name]?", poll_time = 100)
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var/mob/dead/observer/theghost = null
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if(candidates.len)
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@@ -307,7 +307,7 @@ var/list/uplink_items = list()
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name = "Energy Sword"
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desc = "The energy sword is an edged weapon with a blade of pure energy. The sword is small enough to be pocketed when inactive. Activating it produces a loud, distinctive noise."
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reference = "ES"
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item = /obj/item/weapon/melee/energy/sword
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item = /obj/item/weapon/melee/energy/sword/saber
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cost = 8
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/datum/uplink_item/dangerous/chainsaw
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